The War of Magic is a war between the forces of Good and Evil to rule over the Kingdom of Daventry, and the Universe. However, this war often spills over into other nations, and even other worlds as well.
Background[]
In the world of Daventry, the forces of good and evil fight a war of magic for the ultimate reward--the glory of the kingdom. It is important that the universe is kept in fine balance between the Light and the Dark, in the eternal war between Good and Evil.
All types of magic practitioners come in the flavors of good and evil, and the shades of black and white. They are known to follow both the Left-Hand as well as the Right-Hand paths. It is through the use of the various magics that Daventry continues to exist. Evil follows good as night follows day. If Magic was to go away, so would Daventry. For Daventry to stop existing would be the greatest of evils. There are different schools of magic, including black, white, and the elements: these different fields are referred to as the colors of magic. Generally speaking most users of dark magic tend to be evil, and all practitioner of white magic tend to be good this is not always the case. There is potential for each school to be corrupted and used for evil or in other cases for good. As such the Society of Wizards is known to allow sorcerers, warlocks, and even necromancers as members. Though it largely remains neutral in world affairs it generally aides with better good of the universe (punishing members who cross the line).
The side of Good is represented by a number of groups and individuals including the Royal Family of Daventry (Graham, Valanice, Alexander, and Rosella aka Family of Good), Society of Wizards, the Archons, the Wanderer, Connor, Priscilla, Rumplestiltskin, the Fairy Godmother, Quilli'ehennan, Ahi'aorina Culatha, Genesta, Crispinophur (and his familiar Cedric the Owl), The Wizard, Azriel, Uriel, and others.
The side of Evil is represented by a number of groups and individuals including: Dahlia, The Sorcerer/The Enchanter, Family of Evil (Manannan, Hagatha, and Mordack), Lolotte, Telgrin, Karn Megiddo, Kuzgu, Society of the Black Cloak (Shadrack, Abdul Alhazred, Shamir Shamazel, Manannan and Mordack), Dracula, Malicia, Lucreto, Children of Darkness and others).
Derek Karlavaegen once speculated that a powerful evil family must exist in the universe in order to balance the presence of the powerful and good Royal Family of Daventry. He feels that such conflict is part of the order of the universe not just to balance forces, but to give purpose to existence. If this is correct then this means that good and evil (or whatever one wants to call the two) must exist--just to keep things interesting![1]
The courageous ruling family of the Kingdom of Daventry, plays a pivotal role in the struggle between Good and Evil in Daventry. Following the defeat of Mordack, the royal family had finally seemed to have vanquished their nemesis, the family of the dark wizard Manannan, the champions of Evil.[2] But new evil arose in the Green Isles, that Alexander had to stop from another organization known as the Society of the Black Cloak. Alexander had to stop a plot from one of Mordack's own minions: Abdul Alhazred.
It would seem that while Graham and his family are associated with Good, that Connor is strongly associated with Light. Thus his destiny is highly intertwined with that of the Royal Family as far as saving the world. Both powers are strongly intertwined with each other. Likewise while the forces of Evil are lead by the dark wizard Manannan, Lucreto would take up representing the Darkness, the codependent force associated with the Evil. In fact Lucreto's association to evil is so strong that he is also known as the Evil One. Derek pointed out that the final winner of each battle would determine the course their world until the next crisis arrives, and the fight was renewed again with new players. In this case both Connor and Lucreto took up the banner of new players.
Good vs. Evil[]
The universe is not fair. It never has been and never will be. Indeed, the entire multiverse is not fair. It wasn't made that way. It wasn't made to accommodate the folk and the creatures and mountains and seas that blemish the worlds and celestial orbs. It is much too large to be conscious of such less than trivial things. The silent universe concerns itself with greater things, and with the cosmic balances; the symmetry of forces that keep the stars and planets in their paths, the tides and the oceans in their places, and the magical pumps and reservoirs primed. And it concerns itself with the fine balance between the Light and the Dark, the eternal war between Good and Evil. The universe could care less about what happens to the players in the those battles.
This it is, it seems, that King Graham of Daventry and his family are forever charged (although some might say cursed) to play a grave and crucial and essential role in the very existence of the universe. For these forces, Good and Evil, are unlike the impersonal ones, which functions to keep the sky from falling, and creatures from floating off into the heavens. Good and Evil are only seen through the actions and compulsions of the human and other folk---Good the urge for life and harmony and renewal for all creatures. Evil the urge to chaos, destruction, dissolution, and self above all else. At some times Good predominates; at others, Evil.
These twin forces are not only part of the very fabric of the universe, they cannot exist unless the other does. Without Evil, there is no Good, and if there is Good, it must be balanced with the Dark force. This is, it is suspected, the universe's way of preventing stagnation. Conflict causes change, and change keeps time and existence from coming to a dead stop. And change keeps existence interesting. Could the maker or makers of the universes bore easily, and do its peoples life and death struggles amuse them? One would hope for better from them.
In any case, all the natural philosophers and scholars and metaphysicians consulted are unanimous in one fact: At this time in the existence of Daventry, the conflict between Good and Evil is represented by the dark wizard Manannan and all his family on the side of Evil, and King Graham and his family for Good. Neither side chose to be what they are nor understand why they were chosen. The final winner will determine the course of the world until the next crisis arrives, and the fight is renewed again with new players.
Graham, of course, disagrees with this theory. He chortles and says some think too much. But he does not laugh deeply as he dismisses the musings, and usually finds a way to quickly change the subject. Perhaps he doesn't want to dwell on the trials that have beset him and his loved ones. One really can't blame him. He may be a king, but he is mostly definitely a mortal man. And mortal men, even kings, cry.
In Tamir, Good and Evil were represented by Genesta and Lolotte respectively.
Behind the scenes[]
The 'war of magic' is a concept mentioned in press materials for the King's Quest novels. It shares some similarities to a concept mentioned in The King's Quest Companion and InterAction magazine to the conflict between Royal Family and Family of Evil.