Piracy is robbery committed at sea, or sometimes the shore, by an agent without a commission from a sovereign nation. One who commits piracy by engaging in robbery, pillaging, or plundering at sea is known as a pirate.


Pirates usually travel through the seas of the world of Daventry hunting for treasures buried at the shores.

The Wanderer found a buried treasure in the shore an island on the way Harlin's continent, but it was stolen by a pirate who claimed to be its owner. Later the Wanderer discovered the pirate's hideout and took away the treasure.

The Tavern at Port Bruce in Llewdor was frequented by pirates of the western sea. They took Alexander-Gwydion's gold for passage to Daventry, and then imprisoned him in the hold of their ship. What they planned to do him is unknown, as the prince escaped by casting a sleep spell on them as they approached landfall.[1] Gwydion learned from the rats at the ship that the pirates were going to hunt a treasure at the coast of the continent of Daventry. Alexander was able to recover their buried treasure with a shovel, and he took it with him to Daventry.

All the pirates but one are now dead, the victims of a great storm spell cast upon them by Prince Alexander some weeks after his return home. The lone survivor washed up on the coast of Llewdor babbling of shipmates being consumed by sharks and others swallowed by a great squid after being crushed in its tentacles. The unfortunate man also kept whimpering a word that sounded something like "Cthulhu," but his mind had been shattered by the experience and he only continued to chatter incoherently.[2]


Behind the scenesEdit

The pirates are known as "Mariners" while in Llewdor in the KQ4 manual.


  1. KQC, 2nd Edition, 497
  2. The King's Quest Companion, 2nd Edition, 497
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