King's Quest Omnipedia
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King's Quest II: Romancing the Throne was the original release of the second game in the King's Quest series. It came on a PC Booter disk containing Dos/Tandy/PCjr compatibility on the same disks.

Background[]

Journey with King Graham, inheritor of the Daventry throne. Help him unlock the secrets that may lead him to the enchanted maiden whom he longs.[1]

Muster up all your wit and perseverance, for this is a Sierra adventure - a challenge to your ingenuity.

The Most Fun You'll Ever Have Playing Adventure Games.

  • animated characters that come alive: They walk, run, climb, even swim.
  • incredible three-dimensional graphics: watch as animated characters pass in front of trees, behind rocks, and around one another.
  • optional joystick control: Use a joystick to guide King Graham around his fantasy world.
  • multiple solutions/variable scoring: There's more than one way to solve each mystery and overcome each obstacle. More clever solutions earn you more points. Play again and again, each time uncovering interesting new twists.

Once upon a time, in a far-away land called Daventry, there ruled a King named Graham. A hero whose brave deeds had won him the crown, Graham ruled with a kind but firm hand, and the people of Daventry prospered under his reign.

One day while contemplating the loneliness that had come to consume him, King Graham was distracted by a vision in the magic mirror which he often consulted. In it he beheld the most beautiful maiden he had ever seen. His heart felt as though it was ablaze. "Oh mirror wise," he inquired, "Where am I to find this fair maiden whom I vow to make my queen?"

"The maiden Valanise of the kingdom of Kolyma is known for her wisdom no less than her beauty. The jealous witch Hagatha holds her prisoner in a quartz tower guarded by a wild and ferocious beast."

"Where is this tower to be found?" inquired the king.

"Search Kolyma for the keys that will unlock the three doors to an enchanted land," the mirror replied.

King Graham queried as to the whereabouts of the keys, but no more clues were forthcoming. Undaunted, he shouldered his provisions and set out on the long journey to Kolyma.

Go with King Graham, in search of the magic keys that will lead him to the fair maiden for whom he longs. Explore underground caverns, eerie towers, and ocean wonderlands.

Faced with challenges that would intimidate those of lesser timber, you must summon all the strength and courage you can muster. Your perseverance shall be rewarded handsomely.

Battle beings at whose very sight mere mortals cringe. Fear not, though. Remember, all that is right and good shall overcome. Besides, true love conquers all.

You will encounter characters both mythical and magical - out of legend, folklore, and fantasy. Be wise in our judgement of them, for not all will share the values which are important to you.

Release Information[]

  • This game was first released in 1985 as a disk that booted on start-up the game has an interface similar to King's Quest (PCjr). There are no textboxes for the narration and it just scrolls along the bottom of the screen. The text is in white rather than grey as in original King's Quest I. There is no music in the initial title screen and it does not play until the intro cutscene in the throne room begins. The score system is accessed through the tab and is a total out of a possible number. It appears on a  black screen that also lists the inventory. There are no menus as in later releases. Looking at items brings up a close up picture just above the text box on the bottom).
  • There is just a rock up on the the top of the cliffs (later versions and ports would have a hole with advertisements).
  • Behind a tree is a note discussing The Black Cauldron. There is no note in the earliest release (1.0W).
  • Tandy computer mode had better music and extra sound effects via the 3Voice sound chip.

References[]

  1. back of box
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