VO E3 Acorn[]
[VO_AlcShopIntro02_AC SoundNodeWave]
Subtitles[0]=(Text="Heya, little buddy... or should I say, big buddy? Wow, that neck! Have you been gargling peanut butter?! ")
[VO_AlcShopIntro04_AC SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, I saved up all my earnings from my knight jobs, which I have you to thank for, and I re-branded this place. ")
Subtitles[1]=(Text="We still got the crafts, just not the witch or the wizarding type. ",Time=7.150000)
Subtitles[2]=(Text="Can I interest you in some macaroni art?",Time=10.600000)
[VO_AlcShopIntro06_AC SoundNodeWave]
Subtitles[0]=(Text="Oh, they packed up and retired. Somewhere by the beach, I think. End of an era. Can you believe it?")
[VO_AlcShopIntro08_AC SoundNodeWave]
Subtitles[0]=(Text="Hang on, now. Perhaps I can help. Give me a try.")
[VO_AlcShopIntro10_AC SoundNodeWave]
Subtitles[0]=(Text="Oh... love, huh? Yeah... I got this. I know about love.")
[VO_AlcShopIntro12_AC SoundNodeWave]
Subtitles[0]=(Text="Love is all about... belly rubs, um, long walks through the forest, and staying warm. A proper diet is a must, mostly made up of lean proteins and nuts. ")
[VO_AlcShopIntro14_AC SoundNodeWave]
Subtitles[0]=(Text="Of course not. ")
[VO_AlcShopIntro15_AC SoundNodeWave]
Subtitles[0]=(Text="Um... proper grooming will ensure...")
[VO_AlcShopIntro17_AC SoundNodeWave]
Subtitles[0]=(Text="All right, fine! I was. And I'm not sorry. If I could knit clothes for every forest animal I would. Squirrels are people too, Graham!")
[VO_AlcShopIntro19_AC SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="I'm sorry, big buddy. Been a little on edge since Princess Madeline's trip back to Avalon. ")
Subtitles[1]=(Text="I'm supposed to meet her there, but I've just been so focused on setting up the shop. ",Time=6.350000)
Subtitles[2]=(Text="Maybe you should seek advice elsewhere.",Time=11.150001)
[VO_AlcShopIntro19V2_AC SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="I'm sorry, big buddy. Been a little on edge since Princess Madeline's trip back to Avalon. ")
Subtitles[1]=(Text="Maybe you should seek advice elsewhere.",Time=6.300000)
[VO_AlcShopQA02_AC SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Hmmm, let's see here. How bout this? ")
Subtitles[1]=(Text="What type of squirr--special lady friend, is right for you? ",Time=2.450000)
Subtitles[2]=(Text="Use these questions to help you find your perfect breed... ahem, bride.",Time=6.150000)
[VO_AlcShopQB01_AC SoundNodeWave]
Subtitles[0]=(Text="How do you imagine spending time together with your new, uh... love?")
[VO_AlcShopQC01_AC SoundNodeWave]
Subtitles[0]=(Text="Got it, moving on. How energetic do you want your new squi--special lady friend to be?")
[VO_AlcShopQD01_AC SoundNodeWave]
Subtitles[0]=(Text="Next up. Which trait is critical for your new squirrel... I mean, girl... to have?")
[VO_AlcShopQD02_AC SoundNodeWave]
Subtitles[0]=(Text="Pick two.")
[VO_AlcShopQE01_AC SoundNodeWave]
Subtitles[0]=(Text="Moving on. How important is it that your special lady can live among other... special ladies...")
[VO_AlcShopQE03_AC SoundNodeWave]
Subtitles[0]=(Text="No problem. I'll go ahead and tally the results.")
[VO_AlcShopQE04_AC SoundNodeWave]
Subtitles[0]=(Text="Tallying... tallying.")
[VO_AlcShopEnd02_AC SoundNodeWave]
Subtitles[0]=(Text="The who is pulling the what? Graham, what have you gotten yourself into?")
[VO_AlcShopEnd04_AC SoundNodeWave]
Subtitles[0]=(Text="I'm sure it does. Here, it's on the house.")
[VO_AlcShopEnd06_AC SoundNodeWave]
Subtitles[0]=(Text="Uh-uh. No smoking in the shop! Don't you know how combustible silk is? Fine threads and fires don't mix. The bull is in the pen. The bull is in the pen.")
[VO_AlcShopEnd07A_AC SoundNodeWave]
Subtitles[0]=(Text="Ah. Your perfect match is a chipmunk! Wherever you are!")
[VO_AlcShopEnd07B_AC SoundNodeWave]
Subtitles[0]=(Text="Ah. Your perfect match is a flying squirrel! Wherever you are!")
VO E3 Amaya[]
[VO_SmithyIntro01_AB SoundNodeWave] Subtitles[0]=(Text="Graham! ")
[VO_SmithyIntro03_AB SoundNodeWave] Subtitles[0]=(Text="Wow! Are you here for a permit?")
[VO_SmithyIntro05_AB SoundNodeWave] Subtitles[0]=(Text="Seriously, my washboard is broken. Can I do my laundry on your abs?")
[VO_SmithyIntro07_AB SoundNodeWave] Subtitles[0]=(Text="Come on! At least let me sharpen these boots on those calves.")
[VO_SmithyIntro09_AB SoundNodeWave] Subtitles[0]=(Text="What, these? Of course not! He's just a friend. I admit to nothing. ")
[VO_SmithyIntro11_AB SoundNodeWave] Subtitles[0]=(Text="Don't say it!")
[VO_SmithyIntro13_AB SoundNodeWave] Subtitles[0]=(Text="I said not a word!")
[VO_SmithyIntro15_AB SoundNodeWave] Subtitles[0]=(Text="Ah, zards! I'd tell you to think before you speak, but we all know that's not the Amaya way.")
[VO_SmithyIntro17_AB SoundNodeWave] Subtitles[0]=(Text="Hold your snutes, Muscles. You came in here... to ask me... about the mushy stuff? ")
[VO_SmithyIntro19_AB SoundNodeWave] Subtitles[0]=(Text="On purpose?!")
[VO_SmithyIntro21_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="All right... emotions, emotions. I can do this. ") Subtitles[1]=(Text="It's like Papa always told me, \"Marry quick and without care.\" ",Time=5.500000) Subtitles[2]=(Text="If they leave you it won't matter, cause, you know... you didn't care about them.",Time=10.150001)
[VO_SmithyIntro21v2_AB SoundNodeWave] Subtitles[0]=(Text="All right... emotions, emotions. I can do this. It's like Papa always told me, \"Marry an ugly person.\" If they leave you it won't matter, cause, you know... ugly.")
[VO_SmithyIntro21v3_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="All right... emotions, emotions. I can do this. ") Subtitles[1]=(Text="It's like Papa always told me, \"Go with your gut! It's bigger than your heart anyway.\"",Time=5.350000)
[VO_SmithyIntro23_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Fine, fine. Digging deeper. ") Subtitles[1]=(Text="Oh... uh, what's this feeling? Weird. ",Time=4.350000) Subtitles[2]=(Text="Graham... I'm not sure where I dug this up from and I hope to bury it immediately after we're finished, but... can I ask you a question?",Time=8.900000)
[VO_SmithyIntro25_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I know \"most people\" will give you a ga-ga head-in-the-clouds response about the ingredients for true love. ") Subtitles[1]=(Text="But, have you given any thou-... thought to what you are willing to put up with? ",Time=8.000000) Subtitles[2]=(Text="Like what you could learn to love?",Time=16.200001)
[VO_SmithyIntro33_AB SoundNodeWave] Subtitles[0]=(Text="The what?")
[VO_SmithyIntro35_AB SoundNodeWave] Subtitles[0]=(Text="I'm sorry, which way is the tower again?")
[VO_SmithyIntro37_AB SoundNodeWave] Subtitles[0]=(Text="Thanks for that.")
[VO_SmithyIntro39_AB SoundNodeWave] Subtitles[0]=(Text="Sure. What size are the bolts?")
[VO_SmithyIntro41_AB SoundNodeWave] Subtitles[0]=(Text="... Here, take this old wrench. She's got at least one good fix left in her.")
[VO_SmithyIntro42_AB SoundNodeWave] Subtitles[0]=(Text="King Graham, what have you gotten yourself into? ")
[VO_SmithyIntro44_AB SoundNodeWave] Subtitles[0]=(Text="Twinkle-Toes, I need you to run!")
[VO_SmithyIntro46_AB SoundNodeWave] Subtitles[0]=(Text="No, not through my mind! Graham needs you.")
VO Bramble[]
[VO_TwnBakeryIntro02_BF SoundNodeWave]
Subtitles[0]=(Text="It's been a while.")
[VO_TwnBakeryIntro04_BF SoundNodeWave]
Subtitles[0]=(Text="He's at home. Probably cutting up our curtains again.")
[VO_TwnBakeryIntro06_BF SoundNodeWave]
Subtitles[0]=(Text="Or the stomach for sweets. Can you imagine? An eight year-old, not liking sweets? It's not like frosting is an acquired taste.")
[VO_TwnBakeryIntro08_BF SoundNodeWave]
Subtitles[0]=(Text="I just hope the path of his shears doesn't cross with my duvet cover ever again.")
[VO_TwnBakeryIntro10_BF SoundNodeWave]
Subtitles[0]=(Text="At least he stitches from the heart. Now, Graham, what can we do you for?")
[VO_TwnBakeryIntro15_BF SoundNodeWave]
Subtitles[0]=(Text="All right, you two. You're baking me crazy. Now, Graham, if you don't mind, can I answer your question with a question?")
[VO_TwnBakeryIntro17_BF SoundNodeWave]
Subtitles[0]=(Text="Now it might sound cliche, but just like our Spiniferous Thornweed Pie, real love isn't about the outside, it's what's baked in the gooey center that counts. Have you discussed your...")
[VO_TwnBakeryIntro25_BF SoundNodeWave]
Subtitles[0]=(Text="Sorry, we've been working on that. He's only supposed to hug things that give him joy.")
[VO_TwnBakeryIntro27_BF SoundNodeWave]
Subtitles[0]=(Text="Wente, we've been over this. I don't think that vagrant skunk brought you joy.")
[VO_TwnBakeryIntro29_BF SoundNodeWave]
Subtitles[0]=(Text="Later, Sugarbum. Graham still needs our advice.")
[VO_TwnBakeryIntro37_BF SoundNodeWave]
Subtitles[0]=(Text="Of course. Sweet or savory?")
[VO_TwnBakeryIntro42_BF SoundNodeWave]
Subtitles[0]=(Text="Here, sweetheart, this beginner's recipe should be a bit simpler to make.")
[VO_TwnBakeryIntro44_BF SoundNodeWave]
Subtitles[0]=(Text="All right. You have ten seconds. Go.")
[VO_TwnBakeryIntro46_BF SoundNodeWave]
Subtitles[0]=(Text="And you're done.")
[VO_TwnBakeryIntro48_BF SoundNodeWave]
Subtitles[0]=(Text="Hug?")
[VO_TwnBakeryIntroBuffAlt01_BF SoundNodeWave]
Subtitles[0]=(Text="Wow! King's Quest... more like King's Chest! Am I right?!")
VO Chester[]
[VO_TanIntro02_CH SoundNodeWave]
Subtitles[0]=(Text="Were you bitten by mosquitos, boy? And if so, could you point me in their direction?")
[VO_TanIntro06_CH SoundNodeWave]
Subtitles[0]=(Text="Yeah, but his crafts are of the lowest tier... folk art.")
[VO_TanIntro08_CH SoundNodeWave]
Subtitles[0]=(Text="Don't forget all-you-can-drink-sardine smoothies, and Frog Dog Fridays!")
[VO_TanIntro10_CH SoundNodeWave]
Subtitles[0]=(Text="Blast! Yeah. Aren't you going to introduce us?")
[VO_TanIntro12C_CH SoundNodeWave]
Subtitles[0]=(Text="Not that he always follows our advice.")
[VO_TanIntro12D01_CH SoundNodeWave]
Subtitles[0]=(Text="Not that he has ever followed our advice.")
[VO_TanAdviceC04_CH SoundNodeWave]
Subtitles[0]=(Text="Don't forget about the tiny raft he whittled from drift wood. Or the bird bombs!")
[VO_TanAdviceD01_CH SoundNodeWave]
Subtitles[0]=(Text="That he is.")
[VO_TanJudging01_CH SoundNodeWave]
Subtitles[0]=(Text="Likewise.")
[VO_TanJudging08_CH SoundNodeWave]
Subtitles[0]=(Text="She looks smart, Muriel.")
[VO_TanJudging11_CH SoundNodeWave]
Subtitles[0]=(Text="Muriel! Times have changed; you can't just go around assuming...")
[VO_TanJudging13_CH SoundNodeWave]
Subtitles[0]=(Text="Sorry, Muriel; it was the sardine smoothie talking.")
[VO_TanJudging13v2_CH SoundNodeWave]
Subtitles[0]=(Text="Sorry, Muriel; but you know that sardine smoothies make me irritable.")
[VO_TanJudging19_CH SoundNodeWave]
Subtitles[0]=(Text="And her magic actually works.")
[VO_TanJudging21_CH SoundNodeWave]
Subtitles[0]=(Text="Graham, do you think you can get Hagatha to sign my copy of her greatest hits?")
[VO_TanJudging23_CH SoundNodeWave]
Subtitles[0]=(Text="Tell her to make it out to her number one fan.")
[VO_TanJudging25_CH SoundNodeWave]
Subtitles[0]=(Text="But Muriel, it's a best seller.")
[VO_TanDragonATrue02_CH SoundNodeWave]
Subtitles[0]=(Text="That's right. You used your mind over your biceps. ")
[VO_TanDragonALie02Brute_CH SoundNodeWave]
Subtitles[0]=(Text="No, you didn't. I distinctly remember hearing you brute forced it. Outsmarted it...")
[VO_TanDragonALie02Soft_CH SoundNodeWave]
Subtitles[0]=(Text="No, you didn't. I distinctly remember hearing you went soft on it... liar")
[VO_TanDragonBCLie02Smart_CH SoundNodeWave]
Subtitles[0]=(Text="No, you didn't. I distinctly remember hearing you used your noggin.")
[VO_TanDragonBCTrue02_CH SoundNodeWave]
Subtitles[0]=(Text="That's right. You failed to use your noggin.")
[VO_TanFinal03_CH SoundNodeWave]
Subtitles[0]=(Text="Muriel, it's getting to be that time.")
[VO_TanFinal05_CH SoundNodeWave]
Subtitles[0]=(Text="You know. Time for a S-N-A-C-K.")
[VO_TanFinal07_CH SoundNodeWave]
Subtitles[0]=(Text="I am so glad you are my person.")
[VO_TanFinal10_CH SoundNodeWave]
Subtitles[0]=(Text="The pleasure was all ours. Good bye, and good luck.")
[VO_TanJudging21v2_CH SoundNodeWave]
Subtitles[0]=(Text="Graham, do you think you can get Hagatha to sign this for me?")
[VO_TanJudging25v2_CH SoundNodeWave]
Subtitles[0]=(Text="But, Muriel, it will increase the value tenfold!")
VO Gart[]
[VO_GwenRoomIntro01_GA SoundNodeWave]
Subtitles[0]=(Text="Gwendolyn, it's your move.")
[VO_GwenRoomIntro04_GA SoundNodeWave]
Subtitles[0]=(Text="I'm honestly not sure.")
[VO_GwenRoomIntro05_GA SoundNodeWave]
Subtitles[0]=(Text="He's probably just distracting the nursemaids with his jokes.")
[VO_GwenRoomIntro07_GA SoundNodeWave]
Subtitles[0]=(Text="Would that really surprise you?")
[VO_GwenRoomIntro09_GA SoundNodeWave]
Subtitles[0]=(Text="So, are you excited for Grandmother's birthday?")
[VO_GwenRoomIntro11_GA SoundNodeWave]
Subtitles[0]=(Text="Mother helped me pick out mine. I'm told it's the perfect gift.")
[VO_GwenRoomIntro17_GA SoundNodeWave]
Subtitles[0]=(Text="Go ahead. Wouldn't want to keep him from his favorite.")
[VO_GwenRoomIntro20_GA SoundNodeWave]
Subtitles[0]=(Text="\"Own special way.\" Eh, doesn't matter... not with Addendum 48677 in the books.")
[VO_GwenRoomIntro21_GA SoundNodeWave]
Subtitles[0]=(Text="Oh, bother.")
VO Grandpa Graham[]
[VO_AvaNarAcorn_GG SoundNodeWave]
Subtitles[0]=(Text="We were scouring the forest for that golden acorn when...")
[VO_AvaNarFalling_GG SoundNodeWave]
Subtitles[0]=(Text="Were we friends? We sure were falling hard.")
[VO_AvaNarIntro_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha poofed us into Avalon to search for the Golden Acorn. I hoped Neese was up for a little adventuring.")
[VO_CslExMirror02_GW SoundNodeWave]
Subtitles[0]=(Text="I worked on those muscles for myself, Gwendolyn. Thank you very much. ")
[VO_CslExThrone01_GG SoundNodeWave]
Subtitles[0]=(Text="Someone had placed a second throne next to mine as a hint. I bet it was Royal Guard #2. He was growing old and anxious for Graham kids.")
[VO_CslExThrone03_GG SoundNodeWave]
Subtitles[0]=(Text="You're right. That pun was chair-less.")
[VO_CslMirrorCall01_GG SoundNodeWave]
Subtitles[0]=(Text="It was at that exact moment when the magical mirror called out to me.")
[VO_CslMirrorCall02_GG SoundNodeWave]
Subtitles[0]=(Text="The mirror showed me a magical reflection of a tower far away in the kingdom of Kolyma. It told me that the princess I would marry was trapped at the very top, waiting for me to rescue her.")
[VO_CslMirrorCall03_GG SoundNodeWave]
Subtitles[0]=(Text="Wasting no time, I grabbed a beautiful ring from the royal treasury and headed off to save my future wife.")
[VO_CslMirrorCall04_GG SoundNodeWave]
Subtitles[0]=(Text="Ah... looks like my nursemaids are here. Can you excuse me for half an hour?")
[VO_CslMirrorWatching_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="I felt like the magic mirror was playing games with my heart. ")
Subtitles[1]=(Text="Was it watching every move I made? ",Time=4.450000)
Subtitles[2]=(Text="Did it already know who my queen was? ",Time=7.450000)
Subtitles[3]=(Text="I needed to relax. I needed to be myself. I... I... needed to help clean up the mess I made. ",Time=10.650001)
[VO_FrsCedAbandonA_GG SoundNodeWave]
Subtitles[0]=(Text="No, I didn't abandon that owl family. I found a way to save their son.")
[VO_FrsCedAbandonB_GG SoundNodeWave]
Subtitles[0]=(Text="Leaving that nest empty, without its baby owl, is not really a branch we are going to explore. ")
[VO_FrsCedAbandonC_GG SoundNodeWave]
Subtitles[0]=(Text="No. No. I am forgetting an important part of the story. I should retrace my steps.")
[VO_FrsCedAbandonD01_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Fine! You're right! I ignored that baby owl's high-pitched hoots for help. ")
Subtitles[1]=(Text="Actually, I took delight in the sound of his vest shredding in the badger's claws. ",Time=5.900000)
Subtitles[2]=(Text="In fact, I scared the bushy-tailed picnicker away so I could gnaw on the owl myself. ",Time=11.900000)
Subtitles[3]=(Text="I spewed an EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH, ",Time=18.900000)
Subtitles[4]=(Text="I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. ",Time=27.900000)
Subtitles[5]=(Text="IS THIS THE STORY YOU WANTED TO HEAR?! NO?! Are you sure? ",Time=32.099998)
Subtitles[6]=(Text="Good. Gimme a second, let me gather my thoughts and remember what happened correctly.",Time=38.000000)
[VO_FrsCedAbandonD03_GG SoundNodeWave]
Subtitles[0]=(Text="Actually, snakes are venomous, Gwendolyn, but that's besides the point. The baby owl did not meet its end that day. ")
[VO_FrsCedDigUpAcorn_GG SoundNodeWave]
Subtitles[0]=(Text="A tiny acorn had been planted in the dirt.")
[VO_FrsCedDigUpNothing_GG SoundNodeWave]
Subtitles[0]=(Text="Hmm... no treasure there.")
[VO_FrsCedDigUpNothingB_GG SoundNodeWave]
Subtitles[0]=(Text="Nada.")
[VO_FrsCedDigUpNothingC_GG SoundNodeWave]
Subtitles[0]=(Text="Just dirt. ")
[VO_FrsCedDigUpThorn_GG SoundNodeWave]
Subtitles[0]=(Text="Buried in the soil was a tiny spiniferous thorn seed.")
[VO_FrsCedEatenA_GG SoundNodeWave]
Subtitles[0]=(Text="Wait... no, there is absolutely no way that can be right. There's no way that could have happened. I was too invested in that owl. I must have missed a detail in the story.")
[VO_FrsCedEatenB_GG SoundNodeWave]
Subtitles[0]=(Text="Something's still missing in this bird-brained equation. Owl try again.")
[VO_FrsCedEatenC_GG SoundNodeWave]
Subtitles[0]=(Text="You really like watching that baby bird suffer, don't you? It's all a big hoot to you. Does your mother know? Or should I talon you?")
[VO_FrsCedEatenD_GG SoundNodeWave]
Subtitles[0]=(Text="It's not a matter of when the badger will strike again, but rather hoo.")
[VO_FrsCedEatenE_GG SoundNodeWave]
Subtitles[0]=(Text="Aviary time. Same result.")
[VO_FrsCedEatenF_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="All right! That bird's feathers have been ruffled long enough! ")
Subtitles[1]=(Text="When will his life be sparrowed? ",Time=4.700000)
Subtitles[2]=(Text="He should try to beak more careful because it's just getting hawkward at this point. ",Time=7.700000)
Subtitles[3]=(Text="The badger needs to stop robin the nest and crow up because his actions are ill-eagle and not at all emusing.",Time=13.900000)
[VO_FrsCedEnterA_GG SoundNodeWave]
Subtitles[0]=(Text="I began my knighthood in Daventry with nothing to my name except a feather in my cap, a cape on my back and an appetite for adventures.")
[VO_FrsCedEnterB_GG SoundNodeWave]
Subtitles[0]=(Text="Ahem... I forgot one small detail. I began my knighthood in Daventry with nothing to my name except a feather in my cap, a cape on my back, an appetite for adventures, and a small shovel in my pocket.")
[VO_FrsCedEnterC_GG SoundNodeWave]
Subtitles[0]=(Text="Excuse me. Actually, I began my knighthood in Daventry with nothing to my name except a feather in my cap, a cape on my back, an appetite for adventures, a small shovel, and one miniature acorn.")
[VO_FrsCedEnterD_GG SoundNodeWave]
Subtitles[0]=(Text="Zards! I meant to say... I began my knighthood in Daventry with nothing to my name except a feather in my cap, a cape on my back, an appetite for adventures, a small shovel, and the seed of a spiniferous thorn weed.")
[VO_FrsCedEnterE_GG SoundNodeWave]
Subtitles[0]=(Text="Okay, apologies, one last time... I began my knighthood in Daventry with nothing to my name except a feather in my cap, a cape on my back, an appetite for adventures, a small shovel, one miniature acorn, and the seed of a spiniferous thornweed.")
[VO_FrsCedPlantAcorn_GG SoundNodeWave]
Subtitles[0]=(Text="I planted that miniature acorn in the ground--a way to commemorate new beginnings.")
[VO_FrsCedPlantSameA_GG SoundNodeWave]
Subtitles[0]=(Text="That spot of soil already had something growing in it.")
[VO_FrsCedPlantSameB_GG SoundNodeWave]
Subtitles[0]=(Text="That spot of soil was already overcrowded.")
[VO_FrsCedPlantThorn_GG SoundNodeWave]
Subtitles[0]=(Text="That looked like a great spot for a spiniferous thornweed plant to thrive.")
[VO_FrsCedricComplete01_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="In a few short years, I had grown into the king I always wanted to become. ")
Subtitles[1]=(Text="The kingdom was restored, the town was prosperous, and Daventry was at peace.")
Subtitles[2]=(Text="I should have been proud of my accomplishments, and celebrated my achievements, ")
Subtitles[3]=(Text="but as I looked back over my creation, it still felt incomplete. ")
[VO_FrsCedricComplete02_GG SoundNodeWave]
Subtitles[0]=(Text="The family of chirping owls brought a smile to my face, but anguish to my heart. My kingdom was thriving, but I was alone. Who was I building this Daventry for? What good was a legacy if it would die with me?")
[VO_FrsCedricComplete03_GG SoundNodeWave]
Subtitles[0]=(Text="The loneliness of the road that night was only offset by the company of my hungry, rumbling tummy. I headed back to the castle for a bite to eat.")
[VO_FrsCedricComplete04v2_GG SoundNodeWave]
Subtitles[0]=(Text="The sound of my hungry, rumbling tummy was my only company on the lonely road back to the castle gates. ")
[VO_FrsCedricExOwls02_GG SoundNodeWave]
Subtitles[0]=(Text="Actually, Gwendolyn... that was Gordar, Cedric's kid brother.")
[VO_FrsCedricExOwls02V2_GG SoundNodeWave]
Subtitles[0]=(Text="Actually, Gwendolyn... that was Cedric's kid brother, Bohar.")
[VO_FrsCedricExSadOwls02_GG SoundNodeWave]
Subtitles[0]=(Text="That would be a different story entirely.")
[VO_FrsCedricPass01_GG SoundNodeWave]
Subtitles[0]=(Text="I began my journey to Daventry with nothing to my name except the cape on my back and the hat on my head.")
[VO_FrsCedricPass02_GG SoundNodeWave]
Subtitles[0]=(Text="In a few short years, I had grown into the king I had always wanted to become... and while I was proud of the Daventry I had shaped, something still felt like it was missing.")
[VO_FrsCedricPass03_GG SoundNodeWave]
Subtitles[0]=(Text="Ah... that's right. A tiny detail I left out. I began my journey to Daventry with nothing to my name except the cape on my back, the hat on my head, and a small acorn from my hometown inside my pocket.")
[VO_FrsCedricPass04_GG SoundNodeWave]
Subtitles[0]=(Text="I planted that acorn in the ground--a way to commemorate new beginnings.")
[VO_FrsCedricPassEmptyNest_GG SoundNodeWave]
Subtitles[0]=(Text="Leaving that nest empty, without its baby owl, is not really a branch we are going to explore. ")
[VO_FrsCedricPassEvil01_GG SoundNodeWave]
Subtitles[0]=(Text="Fine! You're right! I ignored that baby owl's high pitched hoots for help. Actually, I took delight in the sound of his beak shattering in the badger's teeth. In fact, I scared the bushy-tailed picnicker away so I could gnaw on the owl myself. I spewed an EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH, I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. IS THIS THE STORY YOU WANT TO HEAR?! NO?! Are you sure? Good. Gimme a second, let me gather my thoughts and remember what happened correctly.")
[VO_FrsCedricPassEvil03_GG SoundNodeWave]
Subtitles[0]=(Text="Actually, snakes are venomous, Gwendolyn, but that's besides the point. That baby owl did not meet its end that day. ")
[VO_FrsCedricPassForgetting_GG SoundNodeWave]
Subtitles[0]=(Text="No. No. I am forgetting an important part of the story. I should retrace my steps.")
[VO_FrsCedricPassNotAbandon_GG SoundNodeWave]
Subtitles[0]=(Text="No, I didn't abandon that owl family. I found a way to save their son.")
[VO_FrsCedricPassNotHappened_GG SoundNodeWave]
Subtitles[0]=(Text="Wait... no, that can't be right. That's not what happened. I think I missed a detail somewhere.")
[VO_FrsCedSaveOwls01_GG SoundNodeWave]
Subtitles[0]=(Text="The family of chirping owls brought a smile to my face, but anguish to my heart. My kingdom was thriving, but I was alone. Who was I building this Daventry for? ")
[VO_FrsCedSaveOwls02_GG SoundNodeWave]
Subtitles[0]=(Text="The loneliness of the road that night was only offset by the company of my hungry, rumbling tummy. I headed back to the castle for a bite to eat.")
[VO_FrsCedSaveOwls02v2_GG SoundNodeWave]
Subtitles[0]=(Text="The sound of my hungry, rumbling tummy was my only company on the lonely road back to the castle gates. ")
[VO_FrsCedTrans01_GG SoundNodeWave]
Subtitles[0]=(Text="Questing led me to recover King Edward's Magic Mirror, and he rewarded me with his throne. ")
[VO_FrsCedTrans02_GG SoundNodeWave]
Subtitles[0]=(Text="I inherited a flawed but charming kingdom, and I worked tirelessly to restore the land to its former glory. ")
[VO_FrsCedTrans03_GG SoundNodeWave]
Subtitles[0]=(Text="In a few short years, I had grown into the king I had always wanted to be, and while I was proud of the Daventry I had shaped, something still felt like it was missing.")
[VO_FrsCedTrellis01_GG SoundNodeWave]
Subtitles[0]=(Text="That trellis looked better over there.")
[VO_FrsCedTrellis02_GG SoundNodeWave]
Subtitles[0]=(Text="Over there, really. ")
[VO_FrsCedTrellis03_GG SoundNodeWave]
Subtitles[0]=(Text="Or here. Hey, I'm flexible.")
[VO_FrsCedTrellis04_GG SoundNodeWave]
Subtitles[0]=(Text="That looked like a great spot for a spiniferous thornweed plant to thrive.")
[VO_FrsExtTowerIntro02_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well... fairytales have a bad habit of simplifying matters of the heart. ")
Subtitles[1]=(Text="They weave tales that love just happens, easily and with no effort required. ",Time=8.000000)
Subtitles[2]=(Text="The real story is far more exciting than what you've been lead to believe.",Time=15.500000)
[VO_FrsWalkNarA_GG SoundNodeWave]
Subtitles[0]=(Text="There comes a time in every hero's journey, when no foes are formidable, and all decisions are right. But every hero will one day meet their match.")
[VO_FrsWalkNarB01_GG SoundNodeWave]
Subtitles[0]=(Text="There comes a time in every hero's journey...")
[VO_FrsWalkNarB02_GG SoundNodeWave]
Subtitles[0]=(Text="When no foes are formidable...")
[VO_FrsWalkNarB03_GG SoundNodeWave]
Subtitles[0]=(Text="And all decisions are right...")
[VO_FrsWalkNarB04_GG SoundNodeWave]
Subtitles[0]=(Text="But every hero...")
[VO_FrsWalkNarB05_GG SoundNodeWave]
Subtitles[0]=(Text="Will one day...")
[VO_FrsWalkNarB06_GG SoundNodeWave]
Subtitles[0]=(Text="Meet their match.")
[VO_FrsWalkNarUgh_GG SoundNodeWave]
Subtitles[0]=(Text="Ugh...")
[VO_GenDeathA_GG SoundNodeWave]
Subtitles[0]=(Text="That's not quite how it happened. Hmm... ah yes, now I remember.")
[VO_GenDeathB_GG SoundNodeWave]
Subtitles[0]=(Text="That's not the way I went out. Let's back up a bit.")
[VO_GenDeathC_GG SoundNodeWave]
Subtitles[0]=(Text="Am I really an unreliable narrator, or are you just confusing me?")
[VO_GenDeathD01_GG SoundNodeWave]
Subtitles[0]=(Text="Gwendolyn, hush. You're distracting me.")
[VO_GenDeathD03_GG SoundNodeWave]
Subtitles[0]=(Text="Shh...")
[VO_GenDeathE01_GG SoundNodeWave]
Subtitles[0]=(Text="Zards! This part went so smoothly the last time I told it.")
[VO_GrahamRoomEnd01_GG SoundNodeWave]
Subtitles[0]=(Text="All right. You can come in now.")
[VO_GrahamRoomEnd03_GG SoundNodeWave]
Subtitles[0]=(Text="Our table is ready, dear.")
[VO_GrahamRoomEnd05_GG SoundNodeWave]
Subtitles[0]=(Text="Happy birthday, Neese.")
[VO_GrahamRoomEnd06_GG SoundNodeWave]
Subtitles[0]=(Text="Happy birthday, Vee.")
[VO_GrahamRoomEnd08_GG SoundNodeWave]
Subtitles[0]=(Text="It is.")
[VO_GrahamRoomEnd10_GG SoundNodeWave]
Subtitles[0]=(Text="Well, I rigged it to work with pancakes.")
[VO_GrahamRoomEnd11_GG SoundNodeWave]
Subtitles[0]=(Text="Only a minor inconvenience. I found it was quite ready for a new gastronomical adventure.")
[VO_GrahamRoomEnd13_GG SoundNodeWave]
Subtitles[0]=(Text="Why stop with breakfast? What about spriggan roast? Hazelnut chowder? Deviled eggs!")
[VO_GrahamRoomEnd15_GG SoundNodeWave]
Subtitles[0]=(Text="Huh. Popcorn-flavored jelly beans!")
[VO_GrahamRoomEnd17_GG SoundNodeWave]
Subtitles[0]=(Text="That I did.")
[VO_GrahamRoomEnd19_GG SoundNodeWave]
Subtitles[0]=(Text="I was waffling with it for a while before I got the pancakes to taste right.")
[VO_GrahamRoomEnd21_GG SoundNodeWave]
Subtitles[0]=(Text="I almost gave up when the whole operation went toast.")
[VO_GrahamRoomEnd23_GG SoundNodeWave]
Subtitles[0]=(Text="I have never been more in love with you than I am in this very moment.")
[VO_GrahamRoomEnd24_GG SoundNodeWave]
Subtitles[0]=(Text="Ah, Gwendolyn must be ready with her surprise. Come in, sweetheart.")
[VO_GrahamRoomIntro01_GG SoundNodeWave]
Subtitles[0]=(Text="Come on. There's got to be another one in there.")
[VO_GrahamRoomIntro02_GG SoundNodeWave]
Subtitles[0]=(Text="Just one more. One last quest. Another notch in my feather. A voyage to Neptune's Kingdom or a journey through the Infinite Desert. Please, mirror, one final adventure.")
[VO_GrahamRoomIntro03_GG SoundNodeWave]
Subtitles[0]=(Text="Any excuse to don my hat one more time.")
[VO_GrahamRoomIntro04_GG SoundNodeWave]
Subtitles[0]=(Text="Mmm...")
[VO_GrahamRoomIntro06_GG SoundNodeWave]
Subtitles[0]=(Text="Ah! Just the person I wanted to see.")
[VO_GrahamRoomIntro08_GG SoundNodeWave]
Subtitles[0]=(Text="I am now. ")
[VO_GrahamRoomIntro10_GG SoundNodeWave]
Subtitles[0]=(Text="Your company is better than any medicine in those vials. Yuck. Now, come sit.")
[VO_GrahamRoomIntro11_GG SoundNodeWave]
Subtitles[0]=(Text="This time you pick the story. Something with a dragon, perhaps?")
[VO_GrahamRoomIntro13_GG SoundNodeWave]
Subtitles[0]=(Text="Of course. I suppose there's no better place to start than at the beginning, when my travels led me to the Enchanted Isles. ")
[VO_GrahamRoomMid01_GG SoundNodeWave]
Subtitles[0]=(Text="Oh, stay right there. Don't move. Gwendolyn and I are working on your surprise.")
[VO_GrahamRoomMid05_GG SoundNodeWave]
Subtitles[0]=(Text="I'm not sure what good they are doing. I'm still stuck in this bed.")
[VO_GrahamRoomMid07_GG SoundNodeWave]
Subtitles[0]=(Text="Ah, you know what I meant. It's just that I'm going stir crazy in here. And I don't even want to think about all the addendums that still need approvals.")
[VO_GrahamRoomMid09_GG SoundNodeWave]
Subtitles[0]=(Text="I'll rest after your birthday. I still have to prep your special batch of choco-chip pancakes. ")
[VO_GrahamRoomMid11_GG SoundNodeWave]
Subtitles[0]=(Text="Nothing is going to stop me from baking those pancakes. Not even this broken arm.")
[VO_GrahamRoomMid13_GG SoundNodeWave]
Subtitles[0]=(Text="All right, fine. I'll take them. And I love you. You have always...")
[VO_GrahamRoomMid14A01_GG SoundNodeWave]
Subtitles[0]=(Text="You always find the perfect way to say things to make me feel better.")
[VO_GrahamRoomMid14B01_GG SoundNodeWave]
Subtitles[0]=(Text="You always seem to know what I'm thinking before I do.")
[VO_GrahamRoomMid20N04Hi_GG SoundNodeWave]
Subtitles[0]=(Text="The lute is not the real present.")
[VO_GrahamRoomMid20N04HiV2_GG SoundNodeWave]
Subtitles[0]=(Text="The harmonica is not the real present.")
[VO_GrahamRoomMid20V04Hi_GG SoundNodeWave]
Subtitles[0]=(Text="The real present is what's inside that puzzle box.")
[VO_GrahamRoomMid20V08Hi_GG SoundNodeWave]
Subtitles[0]=(Text="And that should do it.")
[VO_MannyExPotionTable_GG SoundNodeWave]
Subtitles[0]=(Text="Those potions smelled pungent and acidic, but oddly familiar.")
[VO_MannyHide01_GG SoundNodeWave]
Subtitles[0]=(Text="Better hide!")
[VO_MannyHide02_GG SoundNodeWave]
Subtitles[0]=(Text="And then I hid... again.")
[VO_MannyNoHideDeath_GG SoundNodeWave]
Subtitles[0]=(Text="Huh. Inconceivable! ")
[VO_MannyNoHideDeathB02_GG SoundNodeWave]
Subtitles[0]=(Text="It is. Which is why it didn't happen like that.")
[VO_MannyRoomExDragonBell_GG SoundNodeWave]
Subtitles[0]=(Text="This was not the day I would face Hornswaggle. I let the beast sleep soundly.")
[VO_MannyRoomExDragonEye_GG SoundNodeWave]
Subtitles[0]=(Text="Hornswaggle's peaceful snore almost made me regret piercing his eye. Almost.")
[VO_MannyRoomExDragonSwitch_GG SoundNodeWave]
Subtitles[0]=(Text="The room seemed lonelier without the loud rumbling of a certain dragon's snore. I hoped that beast was enjoying his freedom.")
[VO_NarHappyEnding02_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, we got to know each other a little better before I proposed again.")
Subtitles[1]=(Text="Lucky for me, I got a \"yes\" on the second time. And we've lived happily, most of the time.",Time=4.350000)
Subtitles[2]=(Text="A loving marriage is worth all the hard work that goes into it. And that's no fairytale. ",Time=11.850000)
[VO_NarLoveStory_GG SoundNodeWave]
Subtitles[0]=(Text="So... you're in the mood for a looooooooove story?")
[VO_NarMissingPieceA_GG SoundNodeWave]
Subtitles[0]=(Text="That seemed to be missing a piece.")
[VO_NarMissingPieceB_GG SoundNodeWave]
Subtitles[0]=(Text="That was missing a piece.")
[VO_TanNarApproach_GG SoundNodeWave]
Subtitles[0]=(Text="I wasn't sure she was appreciating my approach.")
[VO_TanNarIntro01_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha sent us on a quest to find a Magical Hourglass full of Slow Sand. We headed west in search of the trinket. ")
[VO_TanNarIntro02_GG SoundNodeWave]
Subtitles[0]=(Text="We searched all over the beach, no luck. So we decided to head inland.")
[VO_TanNarSandDeath02_GG SoundNodeWave]
Subtitles[0]=(Text="It did.")
[VO_TanNarSandDeath04_GG SoundNodeWave]
Subtitles[0]=(Text="It didn't.")
[VO_TanNarTwoWays_GG SoundNodeWave]
Subtitles[0]=(Text="There were two ways across. I needed to choose one.")
[VO_TwnAmayaGobStarveA_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with Amaya had suffered since I didn't break her out of goblin prison.")
[VO_TwnAmayaGobStarveB_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with Amaya had suffered since I starved her in the goblin prison.")
[VO_TwnFeyGobStarveA_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with the Feys had suffered since I didn't break them out of goblin prison.")
[VO_TwnFeyGobStarveB_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with the Feys had suffered since I starved them in the goblin prison.")
[VO_TwnHobsGobStarveA_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with the Hobblepots had suffered since I didn't break them out of goblin prison.")
[VO_TwnHobsGobStarveB_GG SoundNodeWave]
Subtitles[0]=(Text="I knocked, but no answer. To be honest, my relationship with the Hobblepots had suffered since I starved them in the goblin prison.")
[VO_TwnSquareExTree_GG SoundNodeWave]
Subtitles[0]=(Text="The tree had grown. The branches had filled out. It was looking good. ")
[VO_TwrUsedCosmo01_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha used Cosmolotion her whole life, an appearance-changing potion. ")
[VO_TwrUsedCosmo03_GG SoundNodeWave]
Subtitles[0]=(Text="I'm afraid not, Gwendolyn. Hagatha took it too far. There was no coming back. ")
[VO_TwrBedConvoEaves01_GG SoundNodeWave]
Subtitles[0]=(Text="I was slightly disappointed there was no mention of me that night.")
[VO_TwrBedConvoEaves03_GG SoundNodeWave]
Subtitles[0]=(Text="I learned that lesson long ago.")
[VO_TwrBedExplore_GG SoundNodeWave]
Subtitles[0]=(Text="I couldn't take a walk, so I decided to explore the tower. Perhaps I could find a way to the lower floors.")
[VO_TwrBedExploreB_GG SoundNodeWave]
Subtitles[0]=(Text="I couldn't sleep again, so I decided to wander.")
[VO_TwrBedExploreC_GG SoundNodeWave]
Subtitles[0]=(Text="I wasn't ready for bed yet; there was still more to explore.")
[VO_TwrBedExploreD_GG SoundNodeWave]
Subtitles[0]=(Text="Not sleepy yet. I explored more.")
[VO_TwrCanvasNar_GG SoundNodeWave]
Subtitles[0]=(Text="The enchanted canvas painted a younger portrait of whatever stood in front of it.")
[VO_TwrCardNeeseKGWin_GG SoundNodeWave]
Subtitles[0]=(Text="Neese and I won the game. She looked like she was holding in a victory dance. Vee looked upset, not 'cause of me, but because she hated to lose.")
[VO_TwrCardNeeseKGWinClose_GG SoundNodeWave]
Subtitles[0]=(Text="It was a close game, but in the end I won with Neese. She looked like she was holding in a victory dance. Vee looked upset, not 'cause of me, but because she hated to lose.")
[VO_TwrCardNeeseVeeWin_GG SoundNodeWave]
Subtitles[0]=(Text="I lost the game, but was happy to see the bond that Neese and Vee shared.")
[VO_TwrCardVeeGrahamWin_GG SoundNodeWave]
Subtitles[0]=(Text="Vee and I won the game. Good thing. She seemed like she didn't like to lose. Neese was satisfied with her pick of the game.")
[VO_TwrCardVeeKGWinClose_GG SoundNodeWave]
Subtitles[0]=(Text="It was a close game, but in the end I won with Vee. Good thing too, she seemed like she didn't like to lose. Neese was satisfied with her pick of the game.")
[VO_TwrCleanTalkVee13_GG SoundNodeWave]
Subtitles[0]=(Text="I knew, from reading my monthly issues of \"Courting to Hold Court,\" the importance of a good first impression. I would have to choose my next move carefully.")
[VO_TwrCleanTalkVee13V2_GG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="I knew, from reading \"Courting Queens to Hold Court,\" the importance of a good first impression. ")
Subtitles[1]=(Text="I would have to choose my next words carefully.",Time=6.750000)
[VO_TwrCleanTalkVee16Bad01_GG SoundNodeWave]
Subtitles[0]=(Text="That didn't go so well. No matter, I tried again.")
[VO_TwrClimbDeathA_GG SoundNodeWave]
Subtitles[0]=(Text="I hadn't even met my love, and I was already falling for her.")
[VO_TwrClimbDeathB_GG SoundNodeWave]
Subtitles[0]=(Text="It's okay. True love can wait.")
[VO_TwrClimbDeathC_GG SoundNodeWave]
Subtitles[0]=(Text="True love never dies, but zards, can it hurt.")
[VO_TwrClimbDeathD_GG SoundNodeWave]
Subtitles[0]=(Text="This tower was not built to scale!")
[VO_TwrClimbDeathE_GG SoundNodeWave]
Subtitles[0]=(Text="I can't help falling in... well, just falling. I can't help falling.")
[VO_TwrClimbDeathF_GG SoundNodeWave]
Subtitles[0]=(Text="Falls to the walls.")
[VO_TwrClimbDeathG_GG SoundNodeWave]
Subtitles[0]=(Text="It was spring in Kolyma, but I still wasn't over fall.")
[VO_TwrClimbDeathH_GG SoundNodeWave]
Subtitles[0]=(Text="And then I fellllllllll...t like climbing that tower all over again. So I did.")
[VO_TwrClimbDeathI_GG SoundNodeWave]
Subtitles[0]=(Text="It was the tower's cracks that were slippery, not its fault. ")
[VO_TwrCrossBarVase01_GG SoundNodeWave]
Subtitles[0]=(Text="What was this dark magic? An invisible wall guarded the outside world from me. If I wanted to impress the princesses I would need to find another way to get that vase.")
[VO_TwrCrossBarVase02_GG SoundNodeWave]
Subtitles[0]=(Text="I could think of two ways to get that vase. But which one would I choose?")
[VO_TwrCrossBarVase03_GG SoundNodeWave]
Subtitles[0]=(Text="A vase sat just outside the boundaries of a spell keeping me inside the tower.")
[VO_TwrDanceNar01_GG SoundNodeWave]
Subtitles[0]=(Text="One night, Hagatha invited us all to her Pretty Princess Ball. I was nervous and excited.")
[VO_TwrDanceNar02_GG SoundNodeWave]
Subtitles[0]=(Text="It was at that moment, Hagatha realized she had everything she wanted inside the tower. Her happy ending was right in front of her. She would freeze time to keep the moment forever.")
[VO_TwrDanceNar03_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha sent us out to gather the ingredients she needed to make a large batch of Freeze Tonic. Of course we didn't know that's what it was for, so we did what we were told, just like good princesses.")
[VO_TwrExBookshelf01_GG SoundNodeWave]
Subtitles[0]=(Text="I placed the book back on the shelf.")
[VO_TwrExBookshelf02_GG SoundNodeWave]
Subtitles[0]=(Text="The book collection had grown over the years. \"The Sorcery of Old\" looked like a new edition.")
[VO_TwrExClockwork01_GG SoundNodeWave]
Subtitles[0]=(Text="A magical clockwork contraption appeared to guard access to the lower floors.")
[VO_TwrExClockwork02_GG SoundNodeWave]
Subtitles[0]=(Text="The enchantment looked to be a type of diary with a story locked inside. ")
[VO_TwrExColorPencil_GG SoundNodeWave]
Subtitles[0]=(Text="Hmm... someone fancied himself quite the storyteller. ")
[VO_TwrExEngBook01_GG SoundNodeWave]
Subtitles[0]=(Text="\"Teaching English as a Second Language].\"")
[VO_TwrExEngBook02_GG SoundNodeWave]
Subtitles[0]=(Text="Intriguing. A book titled \"How to Read].\"")
[VO_TwrExEngBook03_GG SoundNodeWave]
Subtitles[0]=(Text="Oh, there was a quote on the back. \"Irresistible from front to back, I couldn't get enough of this book\" - The Dangling Participle.")
[VO_TwrExHayBale_GG SoundNodeWave]
Subtitles[0]=(Text="What a comfortable bed.")
[VO_TwrExHelmet02_GG SoundNodeWave]
Subtitles[0]=(Text="As it should.")
[VO_TwrExHowTameDragon_GG SoundNodeWave]
Subtitles[0]=(Text="\"How to Tame Your Dragon].\" Where have I seen this book before?")
[VO_TwrExOven_GG SoundNodeWave]
Subtitles[0]=(Text="All I knew how to make was choco-chip pancakes, and I didn't see any choco-chips.")
[VO_TwrExTable_GG SoundNodeWave]
Subtitles[0]=(Text="I saw Hagatha come up that way. Surely I could figure out how it worked.")
[VO_TwrFindLower_GG SoundNodeWave]
Subtitles[0]=(Text="I wanted to find a way to the lower floors of that tower.")
[VO_TwrGoBed01_GG SoundNodeWave]
Subtitles[0]=(Text="When the sun went down, the air turned frigid. We decided it was too cold to play another game and headed to bed.")
[VO_TwrGoBed02_GG SoundNodeWave]
Subtitles[0]=(Text="The walls in the tower were pretty thin, and embarrassing as it is to admit, that night I overheard the princesses talking about me.")
[VO_TwrGoBed03_GG SoundNodeWave]
Subtitles[0]=(Text="I was freezing and couldn't fall asleep. There were too many questions unanswered. My anxiety was slowly creeping in. Best to call upon my coping method...")
[VO_TwrGoBed05_GG SoundNodeWave]
Subtitles[0]=(Text="Quietly!")
[VO_TwrGoBed07_GG SoundNodeWave]
Subtitles[0]=(Text="This seemed like the perfect time to explore the tower. I was interested in getting to know my new home better.")
[VO_TwrHagMisnIntro01_GG SoundNodeWave]
Subtitles[0]=(Text="I had won some favor with Hagatha, and she sent me on a special mission. ")
[VO_TwrHagMisnIntro02_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha never left the tower, so she would send the princesses on her errands. They would fetch this ingredient or that trinket; she used a special enchantment to poof them out of the tower, and after some time, poof them back in.")
[VO_TwrHagMisnIntro04_GG SoundNodeWave]
Subtitles[0]=(Text="If they did, the spell would instantly pull them back in.")
[VO_TwrLuteBrokenNar_GG SoundNodeWave]
Subtitles[0]=(Text="Shame, it looked like the lute cracked in the tumble and was in need of repair.")
[VO_TwrMordonOutro_GG SoundNodeWave]
Subtitles[0]=(Text="I wondered where he was off to. If only there was a way to follow him.")
[VO_TwrNarBedButterflies_GG SoundNodeWave]
Subtitles[0]=(Text="That night my nervous anxiety turned to happy butterflies. I went to bed with a smile on my face.")
[VO_TwrNarCold_GG SoundNodeWave]
Subtitles[0]=(Text="Brrrrrr. It was cold at the top of that tower. ")
[VO_TwrNarFrostTonic_GG SoundNodeWave]
Subtitles[0]=(Text="Hagatha took the trinkets we collected and added them to her Frost Tonic. She had the family she always wanted and nothing was going to stop that. Not even time itself.")
[VO_TwrNarLoveNeeseBarUp_GG SoundNodeWave]
Subtitles[0]=(Text="I had fallen for Neese, but the spell was still standing strong.")
[VO_TwrNarLoveVeeBarUp_GG SoundNodeWave]
Subtitles[0]=(Text="I had fallen for Vee, but the spell was still standing strong.")
[VO_TwrNarMagicLast_GG SoundNodeWave]
Subtitles[0]=(Text="I needed to be quick. Who knows how long this magic would last.")
[VO_TwrNarMirrorSugg_GG SoundNodeWave]
Subtitles[0]=(Text="It was then that I realized the image I saw in the magic mirror was only a suggestion, not my fate. If I was going to marry one of the princesses it would be our choice together, and our choice alone.")
[VO_TwrNarNeedAdvice01_GG SoundNodeWave]
Subtitles[0]=(Text="I was stuck. I needed advice. Too bad I couldn't just jot over to the town square. Or could I?")
[VO_TwrNarSlipNote_GG SoundNodeWave]
Subtitles[0]=(Text="I better not disturb her. Best just slip this under her door.")
[VO_TwrNarTheOneKnow_GG SoundNodeWave]
Subtitles[0]=(Text="At a certain point, you just know.")
[VO_TwrNarTheOneNotYet_GG SoundNodeWave]
Subtitles[0]=(Text="I didn't... not yet, at least.")
[VO_TwrNarTiff_GG SoundNodeWave]
Subtitles[0]=(Text="Were we in our first tiff? How was I going to get out of this one?")
[VO_TwrNarWasNeeseLove_GG SoundNodeWave]
Subtitles[0]=(Text="I was all mixed up. I wanted to get to know Neese better, but was it true love?")
[VO_TwrNarWasVeeLove_GG SoundNodeWave]
Subtitles[0]=(Text="I was all mixed up. I wanted to get to know Vee better, but was it true love?")
[VO_TwrNoGivePortrait_GG SoundNodeWave]
Subtitles[0]=(Text="I wasn't ready to give her that portrait yet. There was more to uncover about her past.")
[VO_TwrOutro01_GG SoundNodeWave]
Subtitles[0]=(Text="After dinner, Hagatha excused herself and told us to get our beauty rest like all good princesses should. ")
[VO_TwrOutro02_GG SoundNodeWave]
Subtitles[0]=(Text="The sun was setting, but none of us were sleepy.")
[VO_TwrOutro03_GG SoundNodeWave]
Subtitles[0]=(Text="Vee suggested we play a game to pass the time. Neese picked out Moral Quarrel, a casual, social game. Vee preferred something more competitive but begrudgingly went along with it.")
[VO_TwrPickBongos_GG SoundNodeWave]
Subtitles[0]=(Text="Bongos. Perhaps they go with the kitchen-ware? ")
[VO_TwrPickEasel_GG SoundNodeWave]
Subtitles[0]=(Text="An unfinished masterpiece. No idea where this belongs.")
[VO_TwrPickGame_GG SoundNodeWave]
Subtitles[0]=(Text="The take-home version of the battle of wits. Hmm, I didn't see a spot for board games. ")
[VO_TwrPickNunchucks_GG SoundNodeWave]
Subtitles[0]=(Text="Some sort of nunchuck made of bone. At least it was a self-sustainable business model.")
[VO_TwrPickPuzzle_GG SoundNodeWave]
Subtitles[0]=(Text="\"Advanced Crosswords, Riddles, and Puzzles.\" The whole book was solved already. I wonder who it belonged to.")
[VO_TwrPickUnicorn_GG SoundNodeWave]
Subtitles[0]=(Text="The sparkly purple book had a winged pegasus on its cover. Perhaps one of the princesses would know where it went.")
[VO_TwrProposeArrive02_GG SoundNodeWave]
Subtitles[0]=(Text="The woman I would marry was in that tower. But which one was she? I pleaded with the magic mirror to show me a sign.")
[VO_TwrProposeArrive02v2_GG SoundNodeWave]
Subtitles[0]=(Text="Fate brought me to that tower to find my true love. But which one was she? I pleaded with the magic mirror to show me a sign.")
[VO_TwrPuzBoxBrokenNar_GG SoundNodeWave]
Subtitles[0]=(Text="This puzzle box busted in the fall and could use some fixing.")
[VO_TwrPuzzleMissPieceA_GG SoundNodeWave]
Subtitles[0]=(Text="The puzzle was missing a piece. Too bad I couldn't just pull one out of thin air. Or could I?")
[VO_TwrPuzzleMissPieceB_GG SoundNodeWave]
Subtitles[0]=(Text="Oh, this again?")
[VO_TwrPuzzleMissPieceC_GG SoundNodeWave]
Subtitles[0]=(Text="The puzzle was missing a handle. Too bad I couldn't just pull one out of thin air. Or could I?")
[VO_TwrTalkTryWooB_GG SoundNodeWave]
Subtitles[0]=(Text="I kept at it, trying another approach.")
[VO_TwrTalkTryWooC_GG SoundNodeWave]
Subtitles[0]=(Text="One last chance to get this right.")
[VO_TwrTeleportNar_GG SoundNodeWave]
Subtitles[0]=(Text="This sorcery was very finicky. It would teleport you away from the tower, but only for a limited time. And you needed something from the place you wanted to go to.")
[VO_TwrTeleportNarV2_GG SoundNodeWave]
Subtitles[0]=(Text="This type of sorcery was very finicky. It would teleport you from the tower, but only for a limited time. And to get there, you needed an item from that place, like some kind of homing beacon.")
[VO_TwrUnlockClock01_GG SoundNodeWave]
Subtitles[0]=(Text="Once upon a time a beautiful princess locked herself away in a tower and patiently waited for a charming prince to come rescue her.")
[VO_TwrUnlockClock02_GG SoundNodeWave]
Subtitles[0]=(Text="The months turned to years and no prince ever came to whisk her off to a happy ending.")
[VO_TwrUnlockClock03_GG SoundNodeWave]
Subtitles[0]=(Text="Over time, the princess's looks began to fade - as looks tend to do. She began experimenting with sorcery, obsessed with using magic to change her appearance. Perhaps if she was \"younger\" and \"more beautiful\" a prince would rescue her. ")
[VO_TwrUnlockClock04Hag_GG SoundNodeWave]
Subtitles[0]=(Text="Years of appearance-changing potions eventually took their toll and backfired, turning the princess into a soggy hag with a floppy tail.")
[VO_TwrUnlockClock04Witch_GG SoundNodeWave]
Subtitles[0]=(Text="Years of appearance-changing potions eventually took their toll and backfired, turning the princess into a soggy witch with a floppy tail.")
[VO_TwrUnlockClock05Hag_GG SoundNodeWave]
Subtitles[0]=(Text="The hag grew bitter and mad. If she couldn't have her happy ending then no princess would. So she set out to capture them all, keeping them safe from such ridiculous dreams.")
[VO_TwrUnlockClock05V2Hag_GG SoundNodeWave]
Subtitles[0]=(Text="The hag grew bitter and mad. She began kidnapping princesses in order to increase her chances of being rescued. ")
[VO_TwrUnlockClock05V2Witch_GG SoundNodeWave]
Subtitles[0]=(Text="The witch grew bitter and mad. She began kidnapping princesses in order to increase her chances of being rescued. ")
[VO_TwrUnlockClock05Witch_GG SoundNodeWave]
Subtitles[0]=(Text="The witch grew bitter and mad. If she couldn't have her happy ending, then no princess would. She set out to capture them all, keeping them safe from such ridiculous dreams.")
[VO_TwrUnlockClock07_GG SoundNodeWave]
Subtitles[0]=(Text="Wait for it.")
[VO_TwrUnlockClock09A_GG SoundNodeWave]
Subtitles[0]=(Text="She did.")
[VO_TwrUnlockClock09B_GG SoundNodeWave]
Subtitles[0]=(Text="She did. Hagatha's parents did not treat her the way a princess should be treated. They saw her powers as a threat to their kingdom, so they sent her to her room, and threw away the key.")
[VO_TwrUnlockClock09C_GG SoundNodeWave]
Subtitles[0]=(Text="She did. Hagatha's parents did not treat her the way a princess should be treated. They saw her powers as a threat to their kingdom, so they locked her away in a tower, and threw away the key. ")
[VO_TwrUnlockClock11_GG SoundNodeWave]
Subtitles[0]=(Text="We had that in common.")
[VO_TwrUnlockFairyEndings_GG SoundNodeWave]
Subtitles[0]=(Text="She became obsessed with a fairytale endings, but never wanted to put in the work.")
[VO_TwrUnlockNotRealPrin02_GG SoundNodeWave]
Subtitles[0]=(Text="She was not. She was a farmer's daughter who wished for a new family, and to escape her \"average\" life. A daydreamer who wandered into that tower waiting for a fantasy to seek her out, but never going after her own adventure. ")
[VO_TwrUnlockNotRealPrin02V2_GG SoundNodeWave]
Subtitles[0]=(Text="She was not. She was a farmer's daughter who hated her \"average\" life and her \"average\" family. She envisioned a different life: going to balls, hanging with royals, wearing evening gowns, and living out the idealistic princess lifestyle. She was a daydreamer who wandered into that tower waiting for a fantasy to seek her out, but never going after her own adventure. ")
[VO_TwrUseMannyPortrait02_GG SoundNodeWave]
Subtitles[0]=(Text="I told you no detail would be overlooked.")
[VO_TwrUseMannyPortrait03_GG SoundNodeWave]
Subtitles[0]=(Text="Underneath Manny's mask was the face of a goblin.")
[VO_TwrUseMannyPortrait04B02_GG SoundNodeWave]
Subtitles[0]=(Text="You did?")
[VO_TwrUseMannyPortrait04B04_GG SoundNodeWave]
Subtitles[0]=(Text="You shouldn't be gambling.")
[VO_TwrUseRingNo_GG SoundNodeWave]
Subtitles[0]=(Text="Not gonna make that mistake twice.")
[VO_TwrUseRoseNoA_GG SoundNodeWave]
Subtitles[0]=(Text="I didn't think the timing was right for that.")
[VO_TwrUseRoseNoB_GG SoundNodeWave]
Subtitles[0]=(Text="I wouldn't just present her with a weed.")
[VO_TwrWarp02_GG SoundNodeWave]
Subtitles[0]=(Text="Sadly, this is not a senior moment, I'm afraid.")
[VO_TwrWhisperArr00_GG SoundNodeWave]
Subtitles[0]=(Text="I had no idea what to do next. I was at a loss for words. And then over the balcony I heard...")
[VO_TwrWhisperArr18_GG SoundNodeWave]
Subtitles[0]=(Text="I filled Whisper in on the mess I had gotten myself into. After talking a lot about himself he gave me really bad advice, like...")
[VO_TwrWhisperArr20_GG SoundNodeWave]
Subtitles[0]=(Text="And...")
[VO_TwrWhisperArr22_GG SoundNodeWave]
Subtitles[0]=(Text="After a while he decided that the best thing we could do was write down how I felt in a love poem of sorts. ")
[VO_TwrWillBarShatter_GG SoundNodeWave]
Subtitles[0]=(Text="That night we couldn't wait to see if our new feelings would shatter the spell holding us in.")
VO Gwendolyn[]
[VO_CslExMirror01_GW SoundNodeWave]
Subtitles[0]=(Text="Such big muscles! I can't believe you had trouble finding a girlfriend.")
[VO_CslExThrone02_GW SoundNodeWave]
Subtitles[0]=(Text="Really? You're using your own name in puns now.")
[VO_CslMirrorCall05_GW SoundNodeWave]
Subtitles[0]=(Text="You got it, Grandpa.")
[VO_FrsCedAbandonD02_GW SoundNodeWave]
Subtitles[0]=(Text="Grandpa! Watch out! A poisonous snake!")
[VO_FrsCedricExOwls01_GW SoundNodeWave]
Subtitles[0]=(Text="Cedric! ... Wait, wait wait. His sister wore a bow? Really? That's the only part of her you remember? Girls are a lot more than bows, Grandpa.")
[VO_FrsCedricExSadOwls01_GW SoundNodeWave]
Subtitles[0]=(Text="Please tell me you didn't leave the owl family like that.")
[VO_FrsExtTowerIntro01_GW SoundNodeWave]
Subtitles[0]=(Text="Grandpa, Mom used to tell me this story before bed. Hasn't everyone in Daventry heard this? You climbed that tower, rescued Princess Valanice, fell in love, and lived happily ever after.")
[VO_GenDeathD02_GW SoundNodeWave]
Subtitles[0]=(Text="I didn't say anything.")
[VO_GenDeathE02_GW SoundNodeWave]
Subtitles[0]=(Text="Should have tested it more.")
[VO_GrahamRoomIntro05_GW SoundNodeWave]
Subtitles[0]=(Text="Grandpa?")
[VO_GrahamRoomIntro07_GW SoundNodeWave]
Subtitles[0]=(Text="Are you... doing all right?")
[VO_GrahamRoomIntro09_GW SoundNodeWave]
Subtitles[0]=(Text="Did they find you the right medicine?")
[VO_GrahamRoomIntro12_GW SoundNodeWave]
Subtitles[0]=(Text="Actually, could you tell me more about Grandma? Everyone knows she's a great queen and she's nice and regal and... wonderful, but none of that is helping me pick out her birthday present. I want to get her something really special. ")
[VO_GrahamRoomMid03_GW SoundNodeWave]
Subtitles[0]=(Text="Thanks, Grandma.")
[VO_GrahamRoomMid15AGen_GW SoundNodeWave]
Subtitles[0]=(Text="Happy birthday, Grandma!")
[VO_GrahamRoomMid15BNeese_GW SoundNodeWave]
Subtitles[0]=(Text="Happy birthday, Grandma Neese!")
[VO_GrahamRoomMid15CVee_GW SoundNodeWave]
Subtitles[0]=(Text="Happy birthday, Grandma Vee!")
[VO_GrahamRoomMid17_GW SoundNodeWave]
Subtitles[0]=(Text="Open it. Open it!")
[VO_GrahamRoomMid19_GW SoundNodeWave]
Subtitles[0]=(Text="Sure did!")
[VO_GrahamRoomMid20N02_GW SoundNodeWave]
Subtitles[0]=(Text="A little squirrel told me.")
[VO_GrahamRoomMid20N05Hi_GW SoundNodeWave]
Subtitles[0]=(Text="May I?")
[VO_GrahamRoomMid20NV08Hi_GW SoundNodeWave]
Subtitles[0]=(Text="Don't say anything, Grandma, just listen.")
[VO_GrahamRoomMid20V02_GW SoundNodeWave]
Subtitles[0]=(Text="A little birdie told me.")
[VO_GrahamRoomMid20V05Hi_GW SoundNodeWave]
Subtitles[0]=(Text="Let's solve it together.")
[VO_GrahamRoomMid20V07Hi_GW SoundNodeWave]
Subtitles[0]=(Text="I'll twist this.")
[VO_GrahamRoomMid21_GW SoundNodeWave]
Subtitles[0]=(Text="You're welcome, Grandma.")
[VO_GrahamRoomMid23_GW SoundNodeWave]
Subtitles[0]=(Text="Of course.")
[VO_GwenRoomIntro02_GW SoundNodeWave]
Subtitles[0]=(Text="Oh...")
[VO_GwenRoomIntro03_GW SoundNodeWave]
Subtitles[0]=(Text="What is taking them so long? ")
[VO_GwenRoomIntro06_GW SoundNodeWave]
Subtitles[0]=(Text="For four hours?")
[VO_GwenRoomIntro08_GW SoundNodeWave]
Subtitles[0]=(Text="No. I guess not. ")
[VO_GwenRoomIntro10_GW SoundNodeWave]
Subtitles[0]=(Text="I haven't even picked out her present yet.")
[VO_GwenRoomIntro14_GW SoundNodeWave]
Subtitles[0]=(Text="Can we go together?")
[VO_GwenRoomIntro16_GW SoundNodeWave]
Subtitles[0]=(Text="Is it all right if we finish this after lunch?")
[VO_MannyNoHideDeathB01_GW SoundNodeWave]
Subtitles[0]=(Text="That seems too beef-headed for Manny.")
[VO_NarColdHearted_GW SoundNodeWave]
Subtitles[0]=(Text="Oh, that was just cold-hearted.")
[VO_NarCouldntBe_GW SoundNodeWave]
Subtitles[0]=(Text="That couldn't be...")
[VO_NarCslTriumphOld_GW SoundNodeWave]
Subtitles[0]=(Text="Aww... Triumph's old.")
[VO_NarDidntFit_GW SoundNodeWave]
Subtitles[0]=(Text="That didn't fit there.")
[VO_NarDontThinkLiked_GW SoundNodeWave]
Subtitles[0]=(Text="I don't think she liked that, Grandpa.")
[VO_NarDyingFlower_GW SoundNodeWave]
Subtitles[0]=(Text="Yeck, who would want an old, dying flower?")
[VO_NarGaveMeChills_GW SoundNodeWave]
Subtitles[0]=(Text="Brrrr... that gave me the chills.")
[VO_NarGrandpaLovedLived_GW SoundNodeWave]
Subtitles[0]=(Text="I know you loved and lived.")
[VO_NarHappyEnding01Neese_GW SoundNodeWave]
Subtitles[0]=(Text="And then you and Grandma Neese lived happily ever after.")
[VO_NarHappyEnding01Vee_GW SoundNodeWave]
Subtitles[0]=(Text="And then you and Grandma Vee lived happily ever after. ")
[VO_NarHealthyMeals_GW SoundNodeWave]
Subtitles[0]=(Text="This must've been before the castle started serving heart-healthy meals. ")
[VO_NarHowMeetGrandma_GW SoundNodeWave]
Subtitles[0]=(Text="How did you meet Grandma?")
[VO_NarHurryGrandpa_GW SoundNodeWave]
Subtitles[0]=(Text="Hurry, Grandpa! ")
[VO_NarInterestingShape_GW SoundNodeWave]
Subtitles[0]=(Text="That's an interesting shape. ")
[VO_NarIsItBetterLivedLoved_GW SoundNodeWave]
Subtitles[0]=(Text="I wonder, is it better to have lived and loved than never to have loved at all?")
[VO_NarKeepCool_GW SoundNodeWave]
Subtitles[0]=(Text="Keep your cool, Grandpa, you're almost done with the story.")
[VO_NarKnowWhichGrandma_GW SoundNodeWave]
Subtitles[0]=(Text="I think I know which one Grandma is.")
[VO_NarLookOut_GW SoundNodeWave]
Subtitles[0]=(Text="Look out!")
[VO_NarMakeItUp_GW SoundNodeWave]
Subtitles[0]=(Text="How did you make it up to her?")
[VO_NarMissingHandle_GW SoundNodeWave]
Subtitles[0]=(Text="Another missing handle? ")
[VO_NarNeeseFallingLove_GW SoundNodeWave]
Subtitles[0]=(Text="Lemme guess. You and Neese were falling in love.")
[VO_NarNeeseWouldRemember_GW SoundNodeWave]
Subtitles[0]=(Text="I know, I know. Neese would remember that.")
[VO_NarNotTimeForThat_GW SoundNodeWave]
Subtitles[0]=(Text="Now's not the time for that.")
[VO_NarNotWhereThatGoes_GW SoundNodeWave]
Subtitles[0]=(Text="You're not fooling me. That's not where that goes.")
[VO_NarOriginStory_GW SoundNodeWave]
Subtitles[0]=(Text="Stop. I'm going to tell Grandma you're messing with her origin story.")
[VO_NarPresentIdea_GW SoundNodeWave]
Subtitles[0]=(Text="I might just have an idea about Grandma's present.")
[VO_NarPrincessesPuzzles_GW SoundNodeWave]
Subtitles[0]=(Text="Princesses are not a simple puzzle for you to solve, Grandpa.")
[VO_NarPrincessTrapped_GW SoundNodeWave]
Subtitles[0]=(Text="The princesses! They're still trapped inside! ")
[VO_NarPurpleCape_GW SoundNodeWave]
Subtitles[0]=(Text="A purple cape!")
[VO_NarPuzzBoxEh_GW SoundNodeWave]
Subtitles[0]=(Text="A puzzle box, you say?")
[VO_NarRopePunKnot_GW SoundNodeWave]
Subtitles[0]=(Text="Spare me from the rope puns. They're knot for everyone.")
[VO_NarRopPunTieTheKnot_GW SoundNodeWave]
Subtitles[0]=(Text="Oh... I got one. After you climbed the rope to the princesses, did you tie the knot?")
[VO_NarRoundPegSquare_GW SoundNodeWave]
Subtitles[0]=(Text="Round peg. Square hole.")
[VO_NarSeekAdvice_GW SoundNodeWave]
Subtitles[0]=(Text="Who did you seek advice from? ")
[VO_NarSheAppreciated_GW SoundNodeWave]
Subtitles[0]=(Text="I'm sure she appreciated that.")
[VO_NarSheDidNotLike_GW SoundNodeWave]
Subtitles[0]=(Text="Oh, she did not like that.")
[VO_NarStartingToLike_GW SoundNodeWave]
Subtitles[0]=(Text="I think she's starting to like you.")
[VO_NarStoneCold_GW SoundNodeWave]
Subtitles[0]=(Text="I guess you could say those rocks were stone cold.")
[VO_NarTrueLoveNeverDies_GW SoundNodeWave]
Subtitles[0]=(Text="True love never dies.")
[VO_NarTryImpressMindStrength_GW SoundNodeWave]
Subtitles[0]=(Text="Did you try impressing her with your mind or your strength?")
[VO_NarTskTsk_GW SoundNodeWave]
Subtitles[0]=(Text="Tsk, tsk, Grandpa.")
[VO_NarUseRing_GW SoundNodeWave]
Subtitles[0]=(Text="I would hold off on flashing that ring again.")
[VO_NarVeeFallingLove_GW SoundNodeWave]
Subtitles[0]=(Text="Lemme guess. You and Vee were falling in love.")
[VO_NarVeeWouldRemember_GW SoundNodeWave]
Subtitles[0]=(Text="I know, I know. Vee would remember that.")
[VO_NarWatchOut_GW SoundNodeWave]
Subtitles[0]=(Text="Watch out!")
[VO_NarWestEastDav_GW SoundNodeWave]
Subtitles[0]=(Text="Are we from Eastern or Western Daventry?")
[VO_NarWhatHapNeese_GW SoundNodeWave]
Subtitles[0]=(Text="Whatever happened to Neese?")
[VO_NarWhatHapVee_GW SoundNodeWave]
Subtitles[0]=(Text="Whatever did happen to Vee?")
[VO_NarWhichPrincessTalkFirst_GW SoundNodeWave]
Subtitles[0]=(Text="Which princess did you talk to first?")
[VO_NarWhisper_GW SoundNodeWave]
Subtitles[0]=(Text="Whisper can do it!")
[VO_NarWhisperBarrier_GW SoundNodeWave]
Subtitles[0]=(Text="But... how did he pass through the spell?")
[VO_NarWhisperOfCourse_GW SoundNodeWave]
Subtitles[0]=(Text="Of course.")
[VO_TwrAddictedToCosmo02_GW SoundNodeWave]
Subtitles[0]=(Text="But the potion could be reversed, right? She could lose the tail and her skin would change back to normal?")
[VO_TwrBedConvoEaves02_GW SoundNodeWave]
Subtitles[0]=(Text="Grandpa. Boys aren't the only things that girls talk about.")
[VO_TwrCardDragonTail_GW SoundNodeWave]
Subtitles[0]=(Text="Dragons have tails. So... tail.")
[VO_TwrCardLikeSyrup_GW SoundNodeWave]
Subtitles[0]=(Text="I actually like the smell of syrup.")
[VO_TwrCardMagicBeans_GW SoundNodeWave]
Subtitles[0]=(Text="Magic beans!")
[VO_TwrCardNinjaZombie_GW SoundNodeWave]
Subtitles[0]=(Text="Or a ninja. Or a zombie!")
[VO_TwrCardPetDragon_GW SoundNodeWave]
Subtitles[0]=(Text="I'd want to be a dragon with a pet dragon. Is that weird?")
[VO_TwrExHelmet01_GW SoundNodeWave]
Subtitles[0]=(Text="That helmet sounds familiar.")
[VO_TwrHagMisnIntro03_GW SoundNodeWave]
Subtitles[0]=(Text="Why didn't they ever tell anyone they were trapped up there?")
[VO_TwrHagMisnIntro05_GW SoundNodeWave]
Subtitles[0]=(Text="Magic is so arbitrary.")
[VO_TwrNarNeeseTheOne_GW SoundNodeWave]
Subtitles[0]=(Text="How did you know Neese was the one?")
[VO_TwrNarVeeTheOne_GW SoundNodeWave]
Subtitles[0]=(Text="How did you know Vee was the one?")
[VO_TwrUnlockClock06_GW SoundNodeWave]
Subtitles[0]=(Text="That's it? There has to be more! Why did she even lock herself in that tower in the first place?")
[VO_TwrUnlockClock08_GW SoundNodeWave]
Subtitles[0]=(Text="She ran off to get away from them, didn't she?")
[VO_TwrUnlockClock10_GW SoundNodeWave]
Subtitles[0]=(Text="So, all she really wanted was a family?")
[VO_TwrUnlockNotRealPrin01_GW SoundNodeWave]
Subtitles[0]=(Text="Hagatha was never a real princess, was she?")
[VO_TwrUseMannyPortrait01_GW SoundNodeWave]
Subtitles[0]=(Text="No way!")
[VO_TwrUseMannyPortrait04_GW SoundNodeWave]
Subtitles[0]=(Text="Nice twist!")
[VO_TwrUseMannyPortrait04B01_GW SoundNodeWave]
Subtitles[0]=(Text="Yes, saw that one coming!")
[VO_TwrUseMannyPortrait04B03_GW SoundNodeWave]
Subtitles[0]=(Text="Yup, I just won a bet with Gart.")
[VO_TwrUseMannyPortrait04B03V2_GW SoundNodeWave]
Subtitles[0]=(Text="I knew it! I have to tell Gart!")
[VO_TwrWarp01_GW SoundNodeWave]
Subtitles[0]=(Text="You know, Grandpa, I think you told me this part. Are you sure you're not getting the stories mixed up again?")
[VO_NarReallyGrandpa_GW SoundNodeWave]
Subtitles[0]=(Text="Really, Grandpa?")
VO Hagatha[]
[VO_PrincessJoinMe_HG SoundNodeWave] Subtitles[0]=(Text="Has a pretty princess joined me all the way down here?")
[VO_TwrDanceCallBeautiful_HG SoundNodeWave] Subtitles[0]=(Text="Beautiful!")
[VO_TwrDanceCallEnd_HG SoundNodeWave] Subtitles[0]=(Text="What a glorious evening. Thank you, ladies, for a wonderful ball. I wish it would never end. Perhaps it shouldn't.")
[VO_TwrDanceCallFaster_HG SoundNodeWave] Subtitles[0]=(Text="Faster now!")
[VO_TwrDanceCallKeepItUp_HG SoundNodeWave] Subtitles[0]=(Text="Keep it up, ladies.")
[VO_TwrDanceCallLookGreat_HG SoundNodeWave] Subtitles[0]=(Text="Looking great, girls.")
[VO_TwrDanceCallLovely_HG SoundNodeWave] Subtitles[0]=(Text="Lovely!")
[VO_TwrDanceCallNopeAgain_HG SoundNodeWave] Subtitles[0]=(Text="Nope! Again!")
[VO_TwrDanceCallNotGraceful_HG SoundNodeWave] Subtitles[0]=(Text="Not graceful!")
[VO_TwrDanceCallNotPrincess_HG SoundNodeWave] Subtitles[0]=(Text="That's not a princess move.")
[VO_TwrDanceCallStart_HG SoundNodeWave] Subtitles[0]=(Text="Tonight we shall have our Pretty Princess Ball. It will be everything we've always dreamed of.")
[VO_TwrDanceCallTurnTwist_HG SoundNodeWave] Subtitles[0]=(Text="It's turn, turn, twist. Not twist, turn, turn.")
[VO_TwrDanceCallWatchStep_HG SoundNodeWave] Subtitles[0]=(Text="Watch your step, Princess Graham.")
[VO_TwrDinnerIntro01_HG SoundNodeWave] Subtitles[0]=(Text="What's everyone feel like for dinner?")
[VO_TwrDinnerIntro02_HG SoundNodeWave] Subtitles[0]=(Text="How about a stew?")
[VO_TwrDinnerIntro03_HG SoundNodeWave] Subtitles[0]=(Text="Now, Grahammy, it's high time you learned how to make dinner. Like a good princess.")
[VO_TwrEndPartB02_HG SoundNodeWave] Subtitles[0]=(Text="I just might.")
[VO_TwrEndPartB03_HG SoundNodeWave] Subtitles[0]=(Text="Agh!")
[VO_TwrEndPartB04_HG SoundNodeWave] Subtitles[0]=(Text="Oh, zards! I guess I'm not quite ready to leave yet. I should...")
[VO_TwrEndPartB06_HG SoundNodeWave] Subtitles[0]=(Text="Wha-?")
[VO_TwrEndPartB08_HG SoundNodeWave] Subtitles[0]=(Text="I would love to.")
[VO_TwrEndPartB09_HG SoundNodeWave] Subtitles[0]=(Text="Thanks, Princess Gr-, or should I say... King Graham. You've brought back a young soul to a very old woman.")
[VO_TwrEndPartB10_HG SoundNodeWave] Subtitles[0]=(Text="Graham, the Frost Tonic!")
[VO_TwrEndPartB12_HG SoundNodeWave] Subtitles[0]=(Text="You, you have to stop it!")
[VO_TwrEndPartB13_HG SoundNodeWave] Subtitles[0]=(Text="Here! Take my adventuring rope!")
[VO_TwrFrostTonic_HG SoundNodeWave] Subtitles[0]=(Text="I wonder if I can make a large enough batch of Frost Tonic?")
[VO_TwrHagEnd02_HG SoundNodeWave] Subtitles[0]=(Text="You know what, beautiful?")
[VO_TwrHagEnd04_HG SoundNodeWave] Subtitles[0]=(Text="Do you like tea? Perhaps you should come inside.")
[VO_TwrHagEnd06_HG SoundNodeWave] Subtitles[0]=(Text="Oh that? That's nothing, pay that no mind.")
[VO_TwrHagEnd08_HG SoundNodeWave] Subtitles[0]=(Text="Oh, I'm locked away by the power of this tower too, Princess. No one ever loved me enough to save me from its enchantment.")
[VO_TwrHagEnd11A_HG SoundNodeWave] Subtitles[0]=(Text="I need to what?")
[VO_TwrHagEnd11B_HG SoundNodeWave] Subtitles[0]=(Text="Come again?")
[VO_TwrHagEnd11C_HG SoundNodeWave] Subtitles[0]=(Text="Heh?")
[VO_TwrHagEnd11D_HG SoundNodeWave] Subtitles[0]=(Text="I'm not sure I like that quote.")
[VO_TwrHagEnd11E_HG SoundNodeWave] Subtitles[0]=(Text="It sounds like this Whisper should be hushed.")
[VO_TwrHagEnd11Love_HG SoundNodeWave] Subtitles[0]=(Text="Oh, I'm not ready for all that.")
[VO_TwrHagEnd13_HG SoundNodeWave] Subtitles[0]=(Text="Perhaps some words of encouragement would help?")
[VO_TwrHagEndEncourComeIn_HG SoundNodeWave] Subtitles[0]=(Text="Well then, come right in!")
[VO_TwrHagEndEncourComeLater_HG SoundNodeWave] Subtitles[0]=(Text="Come back later when you do.")
[VO_TwrHagEndEncourMore_HG SoundNodeWave] Subtitles[0]=(Text="Do you have any more words of encouragement?")
[VO_TwrHagEndEncourRight_HG SoundNodeWave] Subtitles[0]=(Text="Woah... I've never heard kinder, sweeter words spoken about me. Well, I have to be careful not to cry, as my skin will dry out. You are indeed a good princess.")
[VO_TwrHagEndEncourWrongA_HG SoundNodeWave] Subtitles[0]=(Text="Umm... I wouldn't call that encouraging, but thanks... I guess. Perhaps you could work on it a bit more.")
[VO_TwrHagEndEncourWrongB_HG SoundNodeWave] Subtitles[0]=(Text="Thank you. It was a nice poem, but it didn't sound like it was for me. Perhaps come back after you've worked on it some more. ")
[VO_TwrHagEndEncourWrongC_HG SoundNodeWave] Subtitles[0]=(Text="Haven't you already read that one to me? I'm sorry, it just isn't doing it for me.")
[VO_TwrHagEndEncourWrongD_HG SoundNodeWave] Subtitles[0]=(Text="That was kind but not really fit for a princess like me. I'm sorry, dearie, it was a nice try.")
[VO_TwrHagGiftBadColor_HG SoundNodeWave] Subtitles[0]=(Text="Sorry, that color doesn't suit me.")
[VO_TwrHagGiftLooksWonder_HG SoundNodeWave] Subtitles[0]=(Text="Oh... my, my. I'm... sorry, this looks like a wonderful gift but it's not...")
[VO_TwrHagGiftNeedAppro_HG SoundNodeWave] Subtitles[0]=(Text="Please, do come back when you have the appropriate gift.")
[VO_TwrHagGiftNotPerfect_HG SoundNodeWave] Subtitles[0]=(Text="Not quite perfect enough.")
[VO_TwrHagGiftNotPersonal_HG SoundNodeWave] Subtitles[0]=(Text="I'm sorry, that's not a very personal gift.")
[VO_TwrHagGiftNotThoughtful_HG SoundNodeWave] Subtitles[0]=(Text="Perhaps a more thoughtful gift would suit me better.")
[VO_TwrHagGiftTooCheap_HG SoundNodeWave] Subtitles[0]=(Text="I don't want to sound common, but that gift is far too cheap.")
[VO_TwrHagGiftWant_HG SoundNodeWave] Subtitles[0]=(Text="Have you brought a gift? Quote. Princesses must always bring a gift to those they visit. Unquote.")
[VO_TwrHagGiveItemsA_HG SoundNodeWave] Subtitles[0]=(Text="Why thank you, little princess.")
[VO_TwrHagGiveItemsB_HG SoundNodeWave] Subtitles[0]=(Text="Impressive, little princess.")
[VO_TwrHagGiveItemsC_HG SoundNodeWave] Subtitles[0]=(Text="You're becoming my favorite little princess.")
[VO_TwrHagIntro01_HG SoundNodeWave] Subtitles[0]=(Text="Everyone okay up here?")
[VO_TwrHagIntro02_HG SoundNodeWave] Subtitles[0]=(Text="Looks like everything is in place.")
[VO_TwrHagIntro03_HG SoundNodeWave] Subtitles[0]=(Text="Who's there?")
[VO_TwrHagIntro04_HG SoundNodeWave] Subtitles[0]=(Text="Has someone joined us?")
[VO_TwrHagIntro05_HG SoundNodeWave] Subtitles[0]=(Text="Oh, goody! Looks like another princess has joined our party.")
[VO_TwrHagIntro07_HG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Long flowing gown, ") Subtitles[1]=(Text="pale skin with rose-colored cheeks, ",Time=3.200000) Subtitles[2]=(Text="an elaborate headdress, and the scent of lavender. ",Time=7.150000) Subtitles[3]=(Text="I recognize a princess when I see one. ",Time=15.350000) Subtitles[4]=(Text="Welcome to my tower. ",Time=19.600000) Subtitles[5]=(Text="I'd invite you to dinner, but you don't really have a choice.",Time=23.500000)
[VO_TwrHagIntroCaught01_HG SoundNodeWave] Subtitles[0]=(Text="[Sniff] Oh... well hello there.")
[VO_TwrHagIntroCaught02_HG SoundNodeWave] Subtitles[0]=(Text="What's this? A weed in my precious garden.")
[VO_TwrHagIntroCaught03_HG SoundNodeWave] Subtitles[0]=(Text="Looks like my garden needs to be weeded. ")
[VO_TwrHagIntroV207_HG SoundNodeWave] Subtitles[0]=(Text="Everything tip-top up here? How are my delicate little flowers?")
[VO_TwrHagIntroV209_HG SoundNodeWave] Subtitles[0]=(Text="Looks like you lovelies missed a spot.")
[VO_TwrHagIntroV210_HG SoundNodeWave] Subtitles[0]=(Text="What was that?")
[VO_TwrHagIntroV212_HG SoundNodeWave] Subtitles[0]=(Text="That's right, dearie. A good princess should keep her thoughts on the inside. Just like we practiced.")
[VO_TwrHagIntroV212V2_HG SoundNodeWave] Subtitles[0]=(Text="That's right, dearie. Keep your thoughts on the inside. As a good princess should.")
[VO_TwrHagIntroV213_HG SoundNodeWave] Subtitles[0]=(Text="[Sniffs]")
[VO_TwrHagIntroV214_HG SoundNodeWave] Subtitles[0]=(Text="Tsk, tsk, out of place.")
[VO_TwrHagIntroV216_HG SoundNodeWave] Subtitles[0]=(Text="Aw, sweetie. We'll need to continue working on your awkward bungling.")
[VO_TwrHagIntroV219_HG SoundNodeWave] Subtitles[0]=(Text="Perfect, perfect. Now where was I... oh yes, that smell. [Sniffs] From over there.")
[VO_TwrHagIntroV220_HG SoundNodeWave] Subtitles[0]=(Text="Yes... yes. [Sniffs] What do we have here?")
[VO_TwrHagIntroV222_HG SoundNodeWave] Subtitles[0]=(Text="Don't interrupt! It's rude.")
[VO_TwrHagIntroV224_HG SoundNodeWave] Subtitles[0]=(Text="[Sniffs]")
[VO_TwrHagIntroV225_HG SoundNodeWave] Subtitles[0]=(Text="Got ya!")
[VO_TwrHagIntroV226_HG SoundNodeWave] Subtitles[0]=(Text="Oh joy! Looks like another princess has joined our party.")
[VO_TwrHagIntroV228_HG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Long flowing gown, ") Subtitles[1]=(Text="pale skin with rose-colored cheeks, ",Time=3.100000) Subtitles[2]=(Text="an elaborate headdress, ",Time=7.000000) Subtitles[3]=(Text="and... wait, the scent of lavender. ",Time=9.000000) Subtitles[4]=(Text="I recognize a princess when I see one. ",Time=16.900000) Subtitles[5]=(Text="Welcome to my tower. ",Time=19.449999) Subtitles[6]=(Text="I'd invite you to dinner, but you don't really have a choice. ",Time=22.650000) Subtitles[7]=(Text="Oh, Hagatha, good one!",Time=27.450001)
[VO_TwrHagIntroV229A02_HG SoundNodeWave] Subtitles[0]=(Text="What a sweet little princess! Need to work on your grace though. Now come. It's time to eat.")
[VO_TwrHagIntroV229B02_HG SoundNodeWave] Subtitles[0]=(Text="Ah, well. What a funny little princess. Humor does not suit us ladies. It would do you well to remember that. Now come. It's time to eat.")
[VO_TwrHagIntroV231_HG SoundNodeWave] Subtitles[0]=(Text="What was that?")
[VO_TwrHagKnocking01_HG SoundNodeWave] Subtitles[0]=(Text="Hello! Has someone joined me?")
[VO_TwrHagKnocking02_HG SoundNodeWave] Subtitles[0]=(Text="Hello! Is someone there?")
[VO_TwrHagKnockInside_HG SoundNodeWave] Subtitles[0]=(Text="A knock? From the inside?")
[VO_TwrHagMirror_HG SoundNodeWave] Subtitles[0]=(Text="Hmm. I do miss her.")
[VO_TwrHagMisnBringAcorn_HG SoundNodeWave] Subtitles[0]=(Text="Now bring me back the Golden Acorn, and don't dilly-dally. This magic will only work for a limited time.")
[VO_TwrHagMisnBringList_HG SoundNodeWave] Subtitles[0]=(Text="Now bring me back the items on your list, and don't dilly-dally. This magic will only work for a limited time.")
[VO_TwrHagMisnCritical_HG SoundNodeWave] Subtitles[0]=(Text="This mission is critical. A job for only the finest of princessi...")
[VO_TwrHagMisnDontDelay_HG SoundNodeWave] Subtitles[0]=(Text="Don't delay, we haven't got the time.")
[VO_TwrHagMisnGoldStatue_HG SoundNodeWave] Subtitles[0]=(Text="Now this magic won't last long, but I need you to bring me a back the Golden Statue of Snute. The spell will teleport you back here once you've picked it up. I need to make sure I can trust you.")
[VO_TwrHagMisnGrahamGo_HG SoundNodeWave] Subtitles[0]=(Text="Princess Graham, why don't you go this time?")
[VO_TwrHagMisnHourglass_HG SoundNodeWave] Subtitles[0]=(Text="You must return to me with the Magical Hourglass before sundown, before the magic wears off.")
[VO_TwrHagMisnHowNeeseKG_HG SoundNodeWave] Subtitles[0]=(Text="How about... hmm... Princess Neese and Princess Graham.")
[VO_TwrHagMisnHowVeeKG_HG SoundNodeWave] Subtitles[0]=(Text="How about... ooh... Princess Vee and Princess Graham.")
[VO_TwrHagMisnKGTrip_HG SoundNodeWave] Subtitles[0]=(Text="Princess Graham, I think you've earned the privilege of a trip outside the tower. Yes, you and...")
[VO_TwrHagMisnMakeHaste_HG SoundNodeWave] Subtitles[0]=(Text="This magic won't last too long. So make haste.")
[VO_TwrHagMisnNeeseGo_HG SoundNodeWave] Subtitles[0]=(Text="... Princess Neese will go.")
[VO_TwrHagMisnPickKGNeese_HG SoundNodeWave] Subtitles[0]=(Text="Princess Graham and Princess Neese.")
[VO_TwrHagMisnPickKGVee_HG SoundNodeWave] Subtitles[0]=(Text="Princess Graham and Princess Vee.")
[VO_TwrHagMisnReturnList_HG SoundNodeWave] Subtitles[0]=(Text="You must return to me with the items on your list before sundown, before the magic wears off. ")
[VO_TwrHagMisnRubyHarm_HG SoundNodeWave] Subtitles[0]=(Text="This magic won't last long, but I need you to bring me back the Keys of Harmony. The spell will teleport you back here once you've picked it up. I need to make sure I can trust you.")
[VO_TwrHagMisnSpecialMsn_HG SoundNodeWave] Subtitles[0]=(Text="Princess Graham, the time has come. I have a very special mission for you.")
[VO_TwrHagMisnStart_HG SoundNodeWave] Subtitles[0]=(Text="Listen up, princesses. You are to fetch me those items on your list and return quickly. No need to wander too far, the magic will warp you back into our little home before sundown.")
[VO_TwrHagMisnVeeGo_HG SoundNodeWave] Subtitles[0]=(Text="... Princess Vee will go.")
[VO_TwrHagMisnWhoPick_HG SoundNodeWave] Subtitles[0]=(Text="Let's see here... who should I pick... who should I pick? How about...")
[VO_TwrHagRedHarm_HG SoundNodeWave] Subtitles[0]=(Text="This magic won't last long, but I need you to bring me a back a red harmonica. The spell will teleport you back here once you have picked it up. I need to make sure I can trust you.")
[VO_TwrHagSpellsA_HG SoundNodeWave] Subtitles[0]=(Text="[Nonsense spell enchantment]")
[VO_TwrHagSpellsB_HG SoundNodeWave] Subtitles[0]=(Text="Astra kraka-hom-eh kra ma. Kra ma! Laster cracka tol-lay say ma. Say ma!")
[VO_TwrHagSpellsC_HG SoundNodeWave] Subtitles[0]=(Text="Sssss-sannnka trela ka-home-eh. Ssssss-stranka itsssa-bitsssa, nor-kay. Sssss-strom-ey. Tran-no-yeah.")
[VO_TwrHagSpellsD_HG SoundNodeWave] Subtitles[0]=(Text="Ssssurasssssps, ramifaska, nostrilata, tra, tra, tra... ka riska ka mayla.")
[VO_TwrHagSpellsE_HG SoundNodeWave] Subtitles[0]=(Text="Iskamorte!")
[VO_TwrHagSpellsF_HG SoundNodeWave] Subtitles[0]=(Text="Norkenakta!")
[VO_TwrHagSpellsG_HG SoundNodeWave] Subtitles[0]=(Text="Luss-char-sissstra!")
[VO_TwrHagSpellsH_HG SoundNodeWave] Subtitles[0]=(Text="Transskraka dis crak-la sssshastse.")
[VO_TwrHagSpellsI_HG SoundNodeWave] Subtitles[0]=(Text="Hocus pocus! Sometimes magic is simple.")
[VO_TwrMordon01_HG SoundNodeWave] Subtitles[0]=(Text="Oh... someone's at the door. Just a moment. Be there in a jiffy.")
[VO_TwrMordon04_HG SoundNodeWave] Subtitles[0]=(Text="Mordon! Your English is coming along superbly.")
[VO_TwrMordon06_HG SoundNodeWave] Subtitles[0]=(Text="Care to join me for a spot of tea?")
[VO_TwrMordon08_HG SoundNodeWave] Subtitles[0]=(Text="You never know. You might like it better in here. The view is quite nice, and if it ever rains, we move.")
[VO_TwrMordon10_HG SoundNodeWave] Subtitles[0]=(Text="Speaking of small and cold, please tell that goblin to be careful with this.")
[VO_TwrMordon11_HG SoundNodeWave] Subtitles[0]=(Text="Speaking of small and cold, please tell him to be careful with this.")
[VO_TwrMordon13_HG SoundNodeWave] Subtitles[0]=(Text="I'm serious, Mordon. I've spent my life coated in a thin layer of Cosmolotion. It's a potion, it's not a panacea.")
[VO_TwrMordon15A01_HG SoundNodeWave] Subtitles[0]=(Text="Ah, yes. \"How to Tame Your Dragon\"...")
[VO_TwrMordon15A02_HG SoundNodeWave] Subtitles[0]=(Text="Shame what happened to Hornswaggle.")
[VO_TwrMordon15A04_HG SoundNodeWave] Subtitles[0]=(Text="It never smelled those arrows coming. Good day, Mordon. It's always a pleasure.")
[VO_TwrMordon15B02_HG SoundNodeWave] Subtitles[0]=(Text="Did you ever find Hornswaggle?")
[VO_TwrMordon15B04_HG SoundNodeWave] Subtitles[0]=(Text="A balanced breakfast, indeed. Good day, Mordon. It's always a pleasure.")
[VO_TwrMordon15C02_HG SoundNodeWave] Subtitles[0]=(Text="How is Hornswaggle doing?")
[VO_TwrMordon15C04_HG SoundNodeWave] Subtitles[0]=(Text="Good to know my feeding enchantment is holding up. Good day, Mordon. It's always a pleasure.")
[VO_ExertGrumbling_HG_04 SoundNodeWave] Subtitles[0]=(Text="What a waste, a waste of youth.")
[VO_ExertLaugh_HG_01 SoundNodeWave] Subtitles[0]=(Text="Ha-ha! Good one!")
[VO_ExertLaugh_HG_03 SoundNodeWave] Subtitles[0]=(Text="Ha-ha! You're killing me! So funny!")
[VO_ExertMuttering_HG_02 SoundNodeWave] Subtitles[0]=(Text="Calls himself a princess!")
[VO_ExertMuttering_HG_03 SoundNodeWave] Subtitles[0]=(Text="What in the world am I going to do with this...")
[VO_ExertSleeping_HG SoundNodeWave] Subtitles[0]=(Text="Aw, Prince... [snoring] shouldn't have...")
VO King Graham[]
[VO_AlcShopEnd01_KG SoundNodeWave]
Subtitles[0]=(Text="Ohhh... the spell. It's kicking in. It's pulling me back to the tower.")
[VO_AlcShopEnd03_KG SoundNodeWave]
Subtitles[0]=(Text="Wait, no time to explain. Oh. The blanket! Could I borrow that blanket? The tower gets really cold.")
[VO_AlcShopEnd05_KG SoundNodeWave]
Subtitles[0]=(Text="Thank you!")
[VO_AlcShopIntro01_KG SoundNodeWave]
Subtitles[0]=(Text="Acorn?")
[VO_AlcShopIntro03_KG SoundNodeWave]
Subtitles[0]=(Text="Thanks for noticing? And looks like the shop's been through some changes too. What happened?")
[VO_AlcShopIntro05_KG SoundNodeWave]
Subtitles[0]=(Text="I'm just window shopping, actually. Hey, do you know where the Hobblepots went? I really could use their wisdom.")
[VO_AlcShopIntro07_KG SoundNodeWave]
Subtitles[0]=(Text="I can't actually. Oh, um... congratulations on your new store, Acorn. Sorry, time is moving way too fast. I'm just shocked they're gone. ")
[VO_AlcShopIntro09_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I need advice. On love. It's a long story and I'll explain later, but I may have met someone or someones. How do I know if she is the one...s?")
[VO_AlcShopIntro11_KG SoundNodeWave]
Subtitles[0]=(Text="Heh, heh... out with it.")
[VO_AlcShopIntro13_KG SoundNodeWave]
Subtitles[0]=(Text="You're just reciting tips from that guide on how to take care of squirrels, aren't you?")
[VO_AlcShopIntro16_KG SoundNodeWave]
Subtitles[0]=(Text="I can see your finger following along on the page.")
[VO_AlcShopIntro18_KG SoundNodeWave]
Subtitles[0]=(Text="Easy now, Acorn, wouldn't want to wake the bull. ")
[VO_AlcShopQA01_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I'm here, I guess. Might as well see what else that guide has to say.")
[VO_AlcShopQB02A_KG SoundNodeWave]
Subtitles[0]=(Text="In the forest climbing trees all day.")
[VO_AlcShopQB02B_KG SoundNodeWave]
Subtitles[0]=(Text="Playing fetch, tug of war, and hide the acorn.")
[VO_AlcShopQB02C_KG SoundNodeWave]
Subtitles[0]=(Text="Challenging your pet with difficult tricks.")
[VO_AlcShopQB02D_KG SoundNodeWave]
Subtitles[0]=(Text="Chirping squirrel songs together.")
[VO_AlcShopQC02A_KG SoundNodeWave]
Subtitles[0]=(Text="A bolt of lightning.")
[VO_AlcShopQC02B_KG SoundNodeWave]
Subtitles[0]=(Text="Quick and nimble.")
[VO_AlcShopQC02C_KG SoundNodeWave]
Subtitles[0]=(Text="Calm, cool, and collected.")
[VO_AlcShopQC02D_KG SoundNodeWave]
Subtitles[0]=(Text="A jar of molasses.")
[VO_AlcShopQD03A_KG SoundNodeWave]
Subtitles[0]=(Text="Gets along well with children and large families.")
[VO_AlcShopQD03B_KG SoundNodeWave]
Subtitles[0]=(Text="Affectionate, never leaves my side when I get home.")
[VO_AlcShopQD03C_KG SoundNodeWave]
Subtitles[0]=(Text="Challenging your pet with difficult tricks.")
[VO_AlcShopQD03D_KG SoundNodeWave]
Subtitles[0]=(Text="Loyal, has no interest in belly rubs from others. ")
[VO_AlcShopQD04_KG SoundNodeWave]
Subtitles[0]=(Text="And...")
[VO_AlcShopQE02_KG SoundNodeWave]
Subtitles[0]=(Text="Let's stop right there. This might not have been the best idea.")
[VO_AvaDateCross02_KG SoundNodeWave]
Subtitles[0]=(Text="We could make a slingshot out of a rubber tree plant and launch ourselves across.")
[VO_AvaDateCross04_KG SoundNodeWave]
Subtitles[0]=(Text="Too bad Avalon doesn't have a bridge troll guild.")
[VO_AvaDateCross06_KG SoundNodeWave]
Subtitles[0]=(Text="A log? How's this going to get us across.")
[VO_AvaDateCross08_KG SoundNodeWave]
Subtitles[0]=(Text="My turn?")
[VO_AvaDateCross10_KG SoundNodeWave]
Subtitles[0]=(Text="All right... my turn.")
[VO_AvaDateCross17_NS SoundNodeWave]
Subtitles[0]=(Text="Always seek adventure!")
[VO_AvaDateCross20_NS SoundNodeWave]
Subtitles[0]=(Text="Wheeeeeeeeeeeeee!")
[VO_AvaDateCrossApologies_KG SoundNodeWave]
Subtitles[0]=(Text="Oh.... apologies.")
[VO_AvaDateCrossAwesome_KG SoundNodeWave]
Subtitles[0]=(Text="Well it looks awesome, but I don't think I helped.")
[VO_AvaDateCrossChooseElse_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah... no. I'll choose something else.")
[VO_AvaDateCrossChooseYou_KG SoundNodeWave]
Subtitles[0]=(Text="I choose you.")
[VO_AvaDateCrossCorrectAns_KG SoundNodeWave]
Subtitles[0]=(Text="This is the correct answer, obviously.")
[VO_AvaDateCrossDoTrick_KG SoundNodeWave]
Subtitles[0]=(Text="This should do the trick!")
[VO_AvaDateCrossFurtherProj_KG SoundNodeWave]
Subtitles[0]=(Text="Will this further our project?")
[VO_AvaDateCrossHowWork_KG SoundNodeWave]
Subtitles[0]=(Text="I don't know how that's going to work. Let's do this again.")
[VO_AvaDateCrossNotWork_KG SoundNodeWave]
Subtitles[0]=(Text="That's not going to work right now.")
[VO_AvaDateCrossSorry_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... sorry.")
[VO_AvaDateCrossThatOne_KG SoundNodeWave]
Subtitles[0]=(Text="That one!")
[VO_AvaDateFinPuz01_KG SoundNodeWave]
Subtitles[0]=(Text="Well, what does that mean?")
[VO_AvaDateFinPuz01R_KG SoundNodeWave]
Subtitles[0]=(Text="Well, what does that mean?")
[VO_AvaDateIntro01_KG SoundNodeWave]
Subtitles[0]=(Text="Where are we?")
[VO_AvaDateIntro03_KG SoundNodeWave]
Subtitles[0]=(Text="Why does that name seem so familiar?")
[VO_AvaDateIntro05_KG SoundNodeWave]
Subtitles[0]=(Text="Well, let's go find that acorn. Well, not Acorn-acorn, but an acorn. Which way should we head?")
[VO_AvaDateIntro07_KG SoundNodeWave]
Subtitles[0]=(Text="Yes to everything... although, you really should work on that.")
[VO_AvaDateIntro07B_KG SoundNodeWave]
Subtitles[0]=(Text="Now which way?")
[VO_AvaDateIntro07v2_KG SoundNodeWave]
Subtitles[0]=(Text="Yes to everything... uncontrollable outbursts of excitement? Most interesting.")
[VO_AvaDateTrap02_KG SoundNodeWave]
Subtitles[0]=(Text="Neese, don't...")
[VO_AvaDateTrap04_KG SoundNodeWave]
Subtitles[0]=(Text="[Pulled up in trap]")
[VO_AvaDateTrap06_KG SoundNodeWave]
Subtitles[0]=(Text="It's all right. It did look tasty.")
[VO_AvaDateTrap07_KG SoundNodeWave]
Subtitles[0]=(Text="Princess Madeline? Of Avalon?")
[VO_AvaDateTrap08_KG SoundNodeWave]
Subtitles[0]=(Text="Right, it's Queen Madeline of Avalon now. Forgive me.")
[VO_AvaDateTrap10_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, yes, I'm buff now. We get it. Could you get us down? Please?")
[VO_AvaDateTrap12_KG SoundNodeWave]
Subtitles[0]=(Text="So... what brings you back to Avalon?")
[VO_AvaDateTrap13_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... sounds delicate.")
[VO_AvaDateTrap14_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, sorry, this is Neese. She's my, my...")
[VO_AvaDateTrap15A02_KG SoundNodeWave]
Subtitles[0]=(Text="Friend, she's my friend.")
[VO_AvaDateTrap15B02_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, adventure partner.")
[VO_AvaDateTrap15C02_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, we are working on that.")
[VO_AvaDateTrap16_KG SoundNodeWave]
Subtitles[0]=(Text="Madeline approves.")
[VO_AvaDateTrap23_KG SoundNodeWave]
Subtitles[0]=(Text="No one loves my stories more than me, but we really should get going. Queen Madeline of Avalon, do you know where we could find the Golden Acorn?")
[VO_AvaDateTrap24_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I can't say why exactly.")
[VO_AvaDateTumbleExcuseMe_KG SoundNodeWave]
Subtitles[0]=(Text="Well excuuuussseee me, princess.")
[VO_AvaDateTumbleGotIt_KG SoundNodeWave]
Subtitles[0]=(Text="You got it.")
[VO_AvaDateTumbleHappy_KG SoundNodeWave]
Subtitles[0]=(Text="This is my elation face.")
[VO_AvaDateTumbleIam_KG SoundNodeWave]
Subtitles[0]=(Text="I know I am.")
[VO_AvaDateTumbleMLady_KG SoundNodeWave]
Subtitles[0]=(Text="M'lady")
[VO_AvaDateTumbleRightWay_KG SoundNodeWave]
Subtitles[0]=(Text="Right this way.")
[VO_AvaDateTumbleSpike1_KG SoundNodeWave]
Subtitles[0]=(Text="[Rolls through spiky bush 1]")
[VO_AvaDateTumbleSpike2_KG SoundNodeWave]
Subtitles[0]=(Text="[Rolls through spiky bush 2]")
[VO_AvaDateTumbleSpike3_KG SoundNodeWave]
Subtitles[0]=(Text="[Rolls through spiky bush 3]")
[VO_AvaDateTumbleSpike4_KG SoundNodeWave]
Subtitles[0]=(Text="[Rolls through spiky bush]")
[VO_AvaDateTumbleTree_KG SoundNodeWave]
Subtitles[0]=(Text="[Smack]")
[VO_AvaDateTumbleTryingHere_KG SoundNodeWave]
Subtitles[0]=(Text="I'm trying here.")
[VO_AvaDateWolf01_KG SoundNodeWave]
Subtitles[0]=(Text="Umm...")
[VO_AvaDateWolf06_KG SoundNodeWave]
Subtitles[0]=(Text="This wolf is going to make a mince meat pie out of us.")
[VO_AvaDateWolf10_KG SoundNodeWave]
Subtitles[0]=(Text="I have to.")
[VO_AvaDateWolf12_KG SoundNodeWave]
Subtitles[0]=(Text="Neese, that's not a good idea.")
[VO_AvaDateWolf13Help03_KG SoundNodeWave]
Subtitles[0]=(Text="Good thing I didn't shoot.")
[VO_AvaDateWolf13Help05_KG SoundNodeWave]
Subtitles[0]=(Text="Shall we continue our adventure?")
[VO_AvaDateWolf13Shot02_KG SoundNodeWave]
Subtitles[0]=(Text="I was just protecting us.")
[VO_AvaDateWolf13Shot03_KG SoundNodeWave]
Subtitles[0]=(Text="Aw, come on, Neese, wait for me.")
[VO_AvaKiss_KG SoundNodeWave]
Subtitles[0]=(Text="[Kissing]")
[VO_AvaWolfScareA_KG SoundNodeWave]
Subtitles[0]=(Text="[Scared of wolf]")
[VO_AvaWolfScareB_KG SoundNodeWave]
Subtitles[0]=(Text="[Scared of wolf 2]")
[VO_AvaWolfScareC_KG SoundNodeWave]
Subtitles[0]=(Text="[Scared of wolf 3]")
[VO_CslThrAskJoinRG101_RG1 SoundNodeWave]
Subtitles[0]=(Text="Well, would you care to join me for dinner?")
[VO_CslThrAskJoinRG201_KG SoundNodeWave]
Subtitles[0]=(Text="Are you sure you don't want to join me for dinner?")
[VO_CslThrAskJoinRG2Again01_KG SoundNodeWave]
Subtitles[0]=(Text="Would you care to join me for dinner?")
[VO_CslThrAskJoinRG2Amaya01_KG SoundNodeWave]
Subtitles[0]=(Text="Did Amaya ever respond to my invitation for dinner?")
[VO_CslThrAskJoinRG2Baker01_KG SoundNodeWave]
Subtitles[0]=(Text="Did the bakers ever respond to my invitation for dinner?")
[VO_CslThrAskJoinRG2Hob01_KG SoundNodeWave]
Subtitles[0]=(Text="Did the Hobblepots ever respond to my invitation for dinner?")
[VO_CslThrMeal01_KG SoundNodeWave]
Subtitles[0]=(Text="What good is all this food with no one to share it with?")
[VO_CslThrMeal02_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, how rude of me. Here you go.")
[VO_CslThrMeal04_KG SoundNodeWave]
Subtitles[0]=(Text="I know, I know. No animals are allowed at the table.")
[VO_CslThrMealAskKyle01_KG SoundNodeWave]
Subtitles[0]=(Text="Kyle, Larry. Would you care to join me for dinner?")
[VO_CslThrMealAskKyle05_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah, yeah... Decree 911 to the 23rd power.")
[VO_CslThrMealAskKyle07_KG SoundNodeWave]
Subtitles[0]=(Text="As you were. Oh... before I forget. Larry, you know I restored the budget for your own personal steed, right?")
[VO_CslThrMealAskKyle09_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I suppose I could use the surplus on masking the odor of #2.")
[VO_CslThrMealAskKyle10_KG SoundNodeWave]
Subtitles[0]=(Text="No, I mean Royal Guard #2.")
[VO_CslThrMealAskKyle11_KG SoundNodeWave]
Subtitles[0]=(Text="He smells like syrup.")
[VO_CslThrMealAskTri_KG SoundNodeWave]
Subtitles[0]=(Text="You're right, perhaps the guards would accept an invite for dinner.")
[VO_CslThrTriConvo01_KG SoundNodeWave]
Subtitles[0]=(Text="You're right, Triumph... I should ask the guards to join me for dinner.")
[VO_CslThrTriConvo02_KG SoundNodeWave]
Subtitles[0]=(Text="You're right; we can create our own company.")
[VO_CslThrTriConvo03_KG SoundNodeWave]
Subtitles[0]=(Text="You're absolutely right! We should create a dinner guest out of all this extra food. Why didn't I think of that?")
[VO_CslThrTriConvo04_KG SoundNodeWave]
Subtitles[0]=(Text="Still not right.")
[VO_CslThrTriConvo05_KG SoundNodeWave]
Subtitles[0]=(Text="Still missing one last touch.")
[VO_CslThrTriConvo06_KG SoundNodeWave]
Subtitles[0]=(Text="What do you think, Triumph?")
[VO_CslThrTriConvo07_KG SoundNodeWave]
Subtitles[0]=(Text="That's a good start. What else can we add to her?")
[VO_CslThrTriConvo08_KG SoundNodeWave]
Subtitles[0]=(Text="Now she needs a cape.")
[VO_CslThrTriConvo09_KG SoundNodeWave]
Subtitles[0]=(Text="You're right! She does need a cape.")
[VO_CslThrTriConvo10_KG SoundNodeWave]
Subtitles[0]=(Text="What about a hat?")
[VO_CslThrTriConvo11_KG SoundNodeWave]
Subtitles[0]=(Text="What should we use for the face?")
[VO_CslThrTriConvo12_KG SoundNodeWave]
Subtitles[0]=(Text="Perfect! What should we name her?")
[VO_CslThrTriConvo13_KG SoundNodeWave]
Subtitles[0]=(Text="No, that's my sister's name. You know that.")
[VO_CslThrTriConvo14_KG SoundNodeWave]
Subtitles[0]=(Text="I'm thinking something that ends in a soft consonant.")
[VO_CslThrTriConvo15_KG SoundNodeWave]
Subtitles[0]=(Text="That might work for a cape. Hmm...")
[VO_CslThrTriConvo16_KG SoundNodeWave]
Subtitles[0]=(Text="That's not a bad idea. Perhaps the bakers would join me for dinner.")
[VO_CslThrTriConvo17_KG SoundNodeWave]
Subtitles[0]=(Text="That's not a bad idea. Perhaps Amaya would join me for dinner.")
[VO_CslThrTriConvo18_KG SoundNodeWave]
Subtitles[0]=(Text="That's not a bad idea. Perhaps the Hobblepots would join me for dinner.")
[VO_CslThrTriConvo19_KG SoundNodeWave]
Subtitles[0]=(Text="What's that, Triumph? Let me get this straight. I should build my own companion? Out of food?")
[VO_CslThrTriConvo20_KG SoundNodeWave]
Subtitles[0]=(Text="Ugh, these peas reek of lavender.")
[VO_DateAfterYouMiss_KG SoundNodeWave]
Subtitles[0]=(Text="After you, miss.")
[VO_DateAfterYouPrincess_KG SoundNodeWave]
Subtitles[0]=(Text="After you, Princess.")
[VO_DateGrahamBows_KG SoundNodeWave]
Subtitles[0]=(Text="[Graham bows and gestures chivalrously for the Princess to go ahead of him.]")
[VO_DateIinsist_KG SoundNodeWave]
Subtitles[0]=(Text="I insist...")
[VO_DateMlady_KG SoundNodeWave]
Subtitles[0]=(Text="M'lady...")
[VO_DateOhYouFirstPlease_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, you first, please.")
[VO_DatePlease_KG SoundNodeWave]
Subtitles[0]=(Text="Please...")
[VO_DatePrincess_KG SoundNodeWave]
Subtitles[0]=(Text="Princess...")
[VO_DatePrincessFirst_KG SoundNodeWave]
Subtitles[0]=(Text="Princess first.")
[VO_DatePrincessGoesFirst_KG SoundNodeWave]
Subtitles[0]=(Text="Princess goes first.")
[VO_DateThanks_KG SoundNodeWave]
Subtitles[0]=(Text="Thanks!")
[VO_FrsExTournBoard_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm... the old tournament board.")
[VO_FrsExTrash_KG SoundNodeWave]
Subtitles[0]=(Text="Must be spring cleaning.")
[VO_FrsExTree_KG SoundNodeWave]
Subtitles[0]=(Text="You and I are planted here, tree.")
[VO_GCellBucketPorridge2nd_KG SoundNodeWave]
Subtitles[0]=(Text="No, I'm pretty full.")
[VO_FrsTakeManny_KG SoundNodeWave]
Subtitles[0]=(Text="Don't know why I need this, but that's never stopped me before.")
[VO_KnowSayFeelGood_KG SoundNodeWave]
Subtitles[0]=(Text="You know just what to say to make a fellow feel good.")
[VO_KnowWhatImThinking_KG SoundNodeWave]
Subtitles[0]=(Text="It's almost like you know exactly what I'm thinking.")
[VO_MannyRoom16_KG SoundNodeWave]
Subtitles[0]=(Text="Hey, I'm not a fluke!")
[VO_MannyRoomAltEnd02_KG SoundNodeWave]
Subtitles[0]=(Text="Did you really just say that?")
[VO_MLPickArms_KG SoundNodeWave]
Subtitles[0]=(Text="Arms.")
[VO_MLPickBadger_KG SoundNodeWave]
Subtitles[0]=(Text="Badger.")
[VO_MLPickBeautiful_KG SoundNodeWave]
Subtitles[0]=(Text="Beautiful.")
[VO_MLPickBridgeTroll_KG SoundNodeWave]
Subtitles[0]=(Text="Bridge Troll.")
[VO_MLPickCamembert_KG SoundNodeWave]
Subtitles[0]=(Text="Camembert.")
[VO_MLPickCaring_KG SoundNodeWave]
Subtitles[0]=(Text="Caring.")
[VO_MLPickCheddar_KG SoundNodeWave]
Subtitles[0]=(Text="Cheddar.")
[VO_MLPickDearest_KG SoundNodeWave]
Subtitles[0]=(Text="Dearest.")
[VO_MLPickEars_KG SoundNodeWave]
Subtitles[0]=(Text="Ears.")
[VO_MLPickEyes_KG SoundNodeWave]
Subtitles[0]=(Text="Eyes.")
[VO_MLPickFeel_KG SoundNodeWave]
Subtitles[0]=(Text="Feel.")
[VO_MLPickFeta_KG SoundNodeWave]
Subtitles[0]=(Text="Feta.")
[VO_MLPickFunny_KG SoundNodeWave]
Subtitles[0]=(Text="Funny.")
[VO_MLPickGouda_KG SoundNodeWave]
Subtitles[0]=(Text="Gouda.")
[VO_MLPickHag_KG SoundNodeWave]
Subtitles[0]=(Text="Hagatha!")
[VO_MLPickKyle_KG SoundNodeWave]
Subtitles[0]=(Text="Kyle!")
[VO_MLPickLegs_KG SoundNodeWave]
Subtitles[0]=(Text="Legs.")
[VO_MLPickLimburger_KG SoundNodeWave]
Subtitles[0]=(Text="Limburger.")
[VO_MLPickLook_KG SoundNodeWave]
Subtitles[0]=(Text="Look.")
[VO_MLPickLovely_KG SoundNodeWave]
Subtitles[0]=(Text="Lovely.")
[VO_MLPickNeese_KG SoundNodeWave]
Subtitles[0]=(Text="Neese!")
[VO_MLPickOwl_KG SoundNodeWave]
Subtitles[0]=(Text="Owl.")
[VO_MLPickSmell_KG SoundNodeWave]
Subtitles[0]=(Text="Smell.")
[VO_MLPickTaste_KG SoundNodeWave]
Subtitles[0]=(Text="Taste.")
[VO_MLPickVee_KG SoundNodeWave]
Subtitles[0]=(Text="Vee!")
[VO_MLPickWereBear_KG SoundNodeWave]
Subtitles[0]=(Text="Were-bear.")
[VO_MLPickWildSnute_KG SoundNodeWave]
Subtitles[0]=(Text="Wild snute.")
[VO_MLPickWonderful_KG SoundNodeWave]
Subtitles[0]=(Text="Wonderful.")
[VO_MLReadAndYour_KG SoundNodeWave]
Subtitles[0]=(Text="And your...")
[VO_MLReadArmsLike_KG SoundNodeWave]
Subtitles[0]=(Text="... arms are like...")
[VO_MLReadBadger_KG SoundNodeWave]
Subtitles[0]=(Text="Badger.")
[VO_MLReadBeautiful_KG SoundNodeWave]
Subtitles[0]=(Text="... a beautiful...")
[VO_MLReadBridgTroll_KG SoundNodeWave]
Subtitles[0]=(Text="Bridge troll.")
[VO_MLReadCamembert_KG SoundNodeWave]
Subtitles[0]=(Text="Camembert.")
[VO_MLReadCaring_KG SoundNodeWave]
Subtitles[0]=(Text="... a caring...")
[VO_MLReadCheddar_KG SoundNodeWave]
Subtitles[0]=(Text="Cheddar.")
[VO_MLReadEarsLike_KG SoundNodeWave]
Subtitles[0]=(Text="... ears are like...")
[VO_MLReadEyesLike_KG SoundNodeWave]
Subtitles[0]=(Text="... eyes are like...")
[VO_MLReadFeelsLike_KG SoundNodeWave]
Subtitles[0]=(Text="... feels like...")
[VO_MLReadFeta_KG SoundNodeWave]
Subtitles[0]=(Text="Feta.")
[VO_MLReadFunny_KG SoundNodeWave]
Subtitles[0]=(Text="... a funny...")
[VO_MLReadGouda_KG SoundNodeWave]
Subtitles[0]=(Text="Gouda.")
[VO_MLReadHagatha_KG SoundNodeWave]
Subtitles[0]=(Text="Hagatha.")
[VO_MLReadKyle_KG SoundNodeWave]
Subtitles[0]=(Text="Kyle.")
[VO_MLReadLegsLike_KG SoundNodeWave]
Subtitles[0]=(Text="... legs are like...")
[VO_MLReadLimburger_KG SoundNodeWave]
Subtitles[0]=(Text="Limburger.")
[VO_MLReadLooksLike_KG SoundNodeWave]
Subtitles[0]=(Text="... looks like...")
[VO_MLReadLoveGraham_KG SoundNodeWave]
Subtitles[0]=(Text="Love, Graham.")
[VO_MLReadLovely_KG SoundNodeWave]
Subtitles[0]=(Text="... a lovely...")
[VO_MLReadNeese_KG SoundNodeWave]
Subtitles[0]=(Text="Neese.")
[VO_MLReadOurLove_KG SoundNodeWave]
Subtitles[0]=(Text="Our love...")
[VO_MLReadOwl_KG SoundNodeWave]
Subtitles[0]=(Text="Owl.")
[VO_MLReadSmellsLike_KG SoundNodeWave]
Subtitles[0]=(Text="... smells like...")
[VO_MLReadTastesLike_KG SoundNodeWave]
Subtitles[0]=(Text="... tastes like...")
[VO_MLReadVee_KG SoundNodeWave]
Subtitles[0]=(Text="Vee.")
[VO_MLReadWereBear_KG SoundNodeWave]
Subtitles[0]=(Text="Were-bear.")
[VO_MLReadWildSnute_KG SoundNodeWave]
Subtitles[0]=(Text="Wild snute.")
[VO_MLReadWonderful_KG SoundNodeWave]
Subtitles[0]=(Text="... a wonderful...")
[VO_OkThen_KG SoundNodeWave]
Subtitles[0]=(Text="Ok, then.")
[VO_Que2QualLoyFam_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"loyal\" and \"gets along well with family,\" in case you're curious.")
[VO_Ques2QualAffFam_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"affectionate\" and \"gets along well with family,\" in case you're curious.")
[VO_Ques2QualAffFamV2_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"affection\" and \"gets along well with family,\" if you're curious.")
[VO_Ques2QualComp_KG SoundNodeWave]
Subtitles[0]=(Text="So... random question, what would you say are two qualities you would be looking for - if you were looking - in a companion?")
[VO_Ques2QualHonAff_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"honesty\" and \"affectionate,\" in case you're curious.")
[VO_Ques2QualHonFam_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"honesty\" and \"gets along well with family,\" in case you're curious.")
[VO_Ques2QualLoyAff_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"loyal\" and \"affectionate,\" in case you're curious.")
[VO_Ques2QualProAff_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"protective\" and \"affectionate,\" in case you're curious.")
[VO_Ques2QualProFam_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"protective\" and \"gets along well with family,\" in case you're curious.")
[VO_Ques2QualProLoy_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"protective\" and \"loyal,\" in case you're curious.")
[VO_Ques2QualSquirrel_KG SoundNodeWave]
Subtitles[0]=(Text="So... random question, what would you say are two qualities you would be looking for - if you were looking - in a squirrel... companion?")
[VO_Ques2QualWitAff_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"witty\" and \"affectionate,\" in case you're curious.")
[VO_Ques2QualWitFam_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"wit\" and \"gets along well with family,\" in case you're curious.")
[VO_Ques2QualWitHon_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"wit\" and \"honesty,\" in case you're curious.")
[VO_Ques2Quirks_KG SoundNodeWave]
Subtitles[0]=(Text="So... random question, what would you say are two quirks you couldn't live with?")
[VO_Ques2QuirksChallClum_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too challenging or too clumsy, in case you were wondering.")
[VO_Ques2QuirksChallMess_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too challenging or too messy, in case you were wondering.")
[VO_Ques2QuirksCritChall_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too critical or too challenging, in case you were wondering.")
[VO_Ques2QuirksCritClum_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too critical or too clumsy, in case you were wondering.")
[VO_Ques2QuirksCritMess_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too critical or too messy, in case you were wondering.")
[VO_Ques2QuirksMessClum_KG SoundNodeWave]
Subtitles[0]=(Text="I don't think I could live with someone who is too messy or too clumsy, in case you were wondering.")
[VO_QuesBelieveSame_KG SoundNodeWave]
Subtitles[0]=(Text="Would you believe I picked the same?")
[VO_QuesButChoseWrong_KG SoundNodeWave]
Subtitles[0]=(Text="But perhaps I choose wrong.")
[VO_QuesChoseWrongThough_KG SoundNodeWave]
Subtitles[0]=(Text="Perhaps I chose wrong, though.")
[VO_QuesHopeDiff_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... I was hoping you'd answer differently.")
[VO_QuesIntrigueToo_KG SoundNodeWave]
Subtitles[0]=(Text="Intriguing... me too.")
[VO_QuesISee_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... I see.")
[VO_QuesMatchPerfect_KG SoundNodeWave]
Subtitles[0]=(Text="Perfect, me too.")
[VO_QuesMeetMiddle_KG SoundNodeWave]
Subtitles[0]=(Text="I guess we can meet in the middle.")
[VO_QuesNotExpecting_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... I wasn't expecting that answer.")
[VO_QuesOppEnds_KG SoundNodeWave]
Subtitles[0]=(Text="Are we really on opposite ends of the spectrum?")
[VO_QuestionAgain_KG SoundNodeWave]
Subtitles[0]=(Text="What was that question again?")
[VO_SmithyIntro02_KG SoundNodeWave]
Subtitles[0]=(Text="Amaya! It's been far too long.")
[VO_SmithyIntro04_KG SoundNodeWave]
Subtitles[0]=(Text="A permit? For what? ... These concealed weapons?")
[VO_SmithyIntro06_KG SoundNodeWave]
Subtitles[0]=(Text="I'll think on that.")
[VO_SmithyIntro08_KG SoundNodeWave]
Subtitles[0]=(Text="Hey... I'd recognize those shiny biscuits anywhere. Are those...")
[VO_SmithyIntro10_KG SoundNodeWave]
Subtitles[0]=(Text="I see. I guess Whisper can...")
[VO_SmithyIntro12_KG SoundNodeWave]
Subtitles[0]=(Text="Do...")
[VO_SmithyIntro14_KG SoundNodeWave]
Subtitles[0]=(Text="")
[VO_SmithyIntro16_KG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well the \"Amaya\" way is exactly why I'm here today. ")
Subtitles[1]=(Text="I need advice. On love. ",Time=3.750000)
Subtitles[2]=(Text="It's a long story and I'll explain later, but I may have met someone or someones. ",Time=7.550000)
Subtitles[3]=(Text="How do I know if she is the one...s?",Time=14.600000)
[VO_SmithyIntro18_KG SoundNodeWave]
Subtitles[0]=(Text="I did.")
[VO_SmithyIntro20_KG SoundNodeWave]
Subtitles[0]=(Text="Trusting my gut landed me in a pretty embarrassing situation...s.")
[VO_SmithyIntro22_KG SoundNodeWave]
Subtitles[0]=(Text="Um, not helpful.")
[VO_SmithyIntro24_KG SoundNodeWave]
Subtitles[0]=(Text="Fire away.")
[VO_SmithyIntro26_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, you mean like if she's...")
[VO_SmithyIntro27A_KG SoundNodeWave]
Subtitles[0]=(Text="She's messy? I can be the clean one. These biceps have buffed a lot of floors.")
[VO_SmithyIntro27B_KG SoundNodeWave]
Subtitles[0]=(Text="Oh you mean like if she's... she's too critical? I can learn to appreciate the thinking that goes into being critical.")
[VO_SmithyIntro27C_KG SoundNodeWave]
Subtitles[0]=(Text="If she's clumsy? So what? It could become endearing.")
[VO_SmithyIntro27D_KG SoundNodeWave]
Subtitles[0]=(Text="I've never shied away from a challenge, personality or otherwise.")
[VO_SmithyIntro28_KG SoundNodeWave]
Subtitles[0]=(Text="And also if she's...")
[VO_SmithyIntro30_KG SoundNodeWave]
Subtitles[0]=(Text="Ohhh... the spell. It's kicking in, pulling me back to the tower.")
[VO_SmithyIntro32_KG SoundNodeWave]
Subtitles[0]=(Text="The tower, no time to explain. It's...")
[VO_SmithyIntro34_KG SoundNodeWave]
Subtitles[0]=(Text="That way. The tower is that way.")
[VO_SmithyIntro36_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... a tool. Do you have a tool I could borrow... for, you know, fixing stuff?")
[VO_SmithyIntro38_KG SoundNodeWave]
Subtitles[0]=(Text="Umm... the twisty kind?")
[VO_SmithyIntro40_KG SoundNodeWave]
Subtitles[0]=(Text="Thank you!")
[VO_TanAdviceA05_KG SoundNodeWave]
Subtitles[0]=(Text="He has a name. It's Triumph.")
[VO_TanDateGob01_KG SoundNodeWave]
Subtitles[0]=(Text="You have a bow?")
[VO_TanDateGobKGShotBetCant_KG SoundNodeWave]
Subtitles[0]=(Text="Bet you can't!")
[VO_TanDateGobKGShotDeal_KG SoundNodeWave]
Subtitles[0]=(Text="Deal!")
[VO_TanDateGobKGShotGotIt_KG SoundNodeWave]
Subtitles[0]=(Text="Got it!")
[VO_TanDateGobKGShotIllTake_KG SoundNodeWave]
Subtitles[0]=(Text="I'll take this one.")
[VO_TanDateGobKGShotMine_KG SoundNodeWave]
Subtitles[0]=(Text="Mine!")
[VO_TanDateGobKGShotSorry_KG SoundNodeWave]
Subtitles[0]=(Text="Sorry!")
[VO_TanDateGobKGShotWontHap_KG SoundNodeWave]
Subtitles[0]=(Text="Won't happen again.")
[VO_TanDateParkPuzzAllRight_KG SoundNodeWave]
Subtitles[0]=(Text="All right.")
[VO_TanDateParkPuzzAllRightR_KG SoundNodeWave]
Subtitles[0]=(Text="All right.")
[VO_TanDateParkPuzzNopeThis_KG SoundNodeWave]
Subtitles[0]=(Text="Nope, this way.")
[VO_TanDateParkPuzzNopeThisR_KG SoundNodeWave]
Subtitles[0]=(Text="Nope, this way.")
[VO_TanDateParkPuzzSoundGood_KG SoundNodeWave]
Subtitles[0]=(Text="Sounds good.")
[VO_TanDateParkPuzzSoundGoodR_KG SoundNodeWave]
Subtitles[0]=(Text="Sounds good.")
[VO_TanDateParkPuzzThisWay_KG SoundNodeWave]
Subtitles[0]=(Text="How about this way instead?")
[VO_TanDateParkPuzzThisWayR_KG SoundNodeWave]
Subtitles[0]=(Text="How about this way instead?")
[VO_TanDateParkPuzzWorkBet_KG SoundNodeWave]
Subtitles[0]=(Text="I think it would work better this way.")
[VO_TanDateParkPuzzWorkBetR_KG SoundNodeWave]
Subtitles[0]=(Text="I think it would work better this way.")
[VO_TanDragonBLie01_KG SoundNodeWave]
Subtitles[0]=(Text="I set it free... of course.")
[VO_TanDragonALie01_KG SoundNodeWave]
Subtitles[0]=(Text="I outsmarted it... of course.")
[VO_TanDragonATrue01_KG SoundNodeWave]
Subtitles[0]=(Text="I outsmarted it.")
[VO_TanDragonBTrue01_KG SoundNodeWave]
Subtitles[0]=(Text="I set it free. ")
[VO_TanDragonCLie01_KG SoundNodeWave]
Subtitles[0]=(Text="I fought it... of course.")
[VO_TanDragonCTrue01_KG SoundNodeWave]
Subtitles[0]=(Text="I fought it. ")
[VO_TanFinal09_KG SoundNodeWave]
Subtitles[0]=(Text="It was amazing running into you.")
[VO_TanIntro01_KG SoundNodeWave]
Subtitles[0]=(Text="Chester? Muriel?")
[VO_TanIntro04_KG SoundNodeWave]
Subtitles[0]=(Text="I suppose, I could ask you the same thing.")
[VO_TanIntro11_KG SoundNodeWave]
Subtitles[0]=(Text="Apologies. How rude of me. This is Vee. Vee, meet Muriel and Chester, my good friends and wisest advisors.")
[VO_TanJudging04_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, she's reading your fortune.")
[VO_TanJudging15_KG SoundNodeWave]
Subtitles[0]=(Text="Umm... it's a long story and I'm not...")
[VO_TanJudging17_KG SoundNodeWave]
Subtitles[0]=(Text="Unfortunately, I'm not at liberty to saaa-...")
[VO_TanQSand01_KG SoundNodeWave]
Subtitles[0]=(Text="Wow, the Tanalore shore really is beautiful.")
[VO_TanQSand03_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm... water you saying?")
[VO_TanQSand05_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, have I? Really? Let me guess, you want me to take a moment to let that sink in. ")
[VO_TanQSand07_KG SoundNodeWave]
Subtitles[0]=(Text="I under-sand, you want to set me up for a pun war, but we've got work to do.")
[VO_TanQSand09_KG SoundNodeWave]
Subtitles[0]=(Text="Huh! Help! I'm stuck!")
[VO_TanQSand11_KG SoundNodeWave]
Subtitles[0]=(Text="My kinda lady.")
[VO_TanQSand12_KG SoundNodeWave]
Subtitles[0]=(Text="What a wonderful friend.")
[VO_TanQSand18_KG SoundNodeWave]
Subtitles[0]=(Text="Very clever.")
[VO_TanQSandThinkA_KG SoundNodeWave]
Subtitles[0]=(Text="Let's see here...")
[VO_TanQSandThinkB_KG SoundNodeWave]
Subtitles[0]=(Text="Perhaps I can get out with this.")
[VO_TanQSandThinkC_KG SoundNodeWave]
Subtitles[0]=(Text="That looks like a good combination.")
[VO_TanQSandThinkD_KG SoundNodeWave]
Subtitles[0]=(Text="Now we're thinking with power.")
[VO_TanQSandThinkE_KG SoundNodeWave]
Subtitles[0]=(Text="Mmm-hmm... lovely.")
[VO_TanQSandThinkF_KG SoundNodeWave]
Subtitles[0]=(Text="And there we go.")
[VO_TanSolveBrute_KG SoundNodeWave]
Subtitles[0]=(Text="This way looks easy.")
[VO_TanSolveClever_KG SoundNodeWave]
Subtitles[0]=(Text="This might be a little tricky.")
[VO_ThoughtLikeThisPoem_KG SoundNodeWave]
Subtitles[0]=(Text="I thought you might like this poem.")
[VO_ThroughHere_KG SoundNodeWave]
Subtitles[0]=(Text="Through here!")
[VO_TwnBakeryIntro03_KG SoundNodeWave]
Subtitles[0]=(Text="Hey, Wente! Bramble! Where's Taylor?")
[VO_TwnBakeryIntro11_KG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="So... I actually don't have much time and no possible way to explain why. ")
Subtitles[1]=(Text="So I'll just come right out and ask. I need advice. ",Time=5.500000)
Subtitles[2]=(Text="I may have met someone... or someones. ",Time=9.800000)
Subtitles[3]=(Text="How do I know if she is the one...s?",Time=12.750000)
[VO_TwnBakeryIntro13_KG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="The heart! All you need is pie. I know... I mean, I dough. ")
Subtitles[1]=(Text="Look, these bakery puns are becoming stale and honestly the yeast of my worries. ",Time=4.150000)
Subtitles[2]=(Text="I knead to rise to the occasion. ",Time=8.500000)
Subtitles[3]=(Text="It's all or muffin. ",Time=10.650001)
[VO_TwnBakeryIntro16_KG SoundNodeWave]
Subtitles[0]=(Text="Proceed.")
[VO_TwnBakeryIntro19_KG SoundNodeWave]
Subtitles[0]=(Text="Wha-?")
[VO_TwnBakeryIntro21_KG SoundNodeWave]
Subtitles[0]=(Text="Wente, don't you hug everything?")
[VO_TwnBakeryIntro23_KG SoundNodeWave]
Subtitles[0]=(Text="You're hugging yourself right now.")
[VO_TwnBakeryIntro31_KG SoundNodeWave]
Subtitles[0]=(Text="I would say...")
[VO_TwnBakeryIntro32A01_KG SoundNodeWave]
Subtitles[0]=(Text="A good relationship with her family would be nice. I've been whipping up large batches of choco-chip pancakes and practicing sharing.")
[VO_TwnBakeryIntro32B01_KG SoundNodeWave]
Subtitles[0]=(Text="Honesty is a big deal for me. I've dealt with a few Squaddlenogs in the past and want to be able to fully trust the person I end up with. ")
[VO_TwnBakeryIntro32C01_KG SoundNodeWave]
Subtitles[0]=(Text="Affection. I buffed up these arms for snuggling.")
[VO_TwnBakeryIntro32C02_KG SoundNodeWave]
Subtitles[0]=(Text="... and hugs.")
[VO_TwnBakeryIntro32D01_KG SoundNodeWave]
Subtitles[0]=(Text="Wit. The gooey centers of these biceps is a strong mind.")
[VO_TwnBakeryIntro33_KG SoundNodeWave]
Subtitles[0]=(Text="And also...")
[VO_TwnBakeryIntro34_KG SoundNodeWave]
Subtitles[0]=(Text="Ohhh... the spell. It's kicking in, it's going to pull me back.")
[VO_TwnBakeryIntro36_KG SoundNodeWave]
Subtitles[0]=(Text="Umm... I'll have to explain later. Oh! I could also use a recipe. You got one I could borrow?")
[VO_TwnBakeryIntro38_KG SoundNodeWave]
Subtitles[0]=(Text="Uh...")
[VO_TwnBakeryIntro39A01_KG SoundNodeWave]
Subtitles[0]=(Text="Sweet!")
[VO_TwnBakeryIntro39B01_KG SoundNodeWave]
Subtitles[0]=(Text="Savory!")
[VO_TwnBakeryIntro40_KG SoundNodeWave]
Subtitles[0]=(Text="I only need one recipe.")
[VO_TwnBakeryIntro43_KG SoundNodeWave]
Subtitles[0]=(Text="Thank you!")
[VO_TwnBakeryIntroBuffAlt02_KG SoundNodeWave]
Subtitles[0]=(Text="Thank you, Bramble. Wente. Hey, where's Taylor?")
[VO_TwnCraftIntro01_KG SoundNodeWave]
Subtitles[0]=(Text="Acorn?")
[VO_TwnCraftIntro03_KG SoundNodeWave]
Subtitles[0]=(Text="Hey! What's going on here?")
[VO_TwnCraftIntro05_KG SoundNodeWave]
Subtitles[0]=(Text="Congratulations on achieving your dreams.")
[VO_TwnCraftIntro07_KG SoundNodeWave]
Subtitles[0]=(Text="Umm... do you know where they went? I really need their crafty advice.")
[VO_TwnCraftIntro09_KG SoundNodeWave]
Subtitles[0]=(Text="No. Thanks. Sorry, I'm just shocked they're gone.")
[VO_TwrCardCharlesAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="I agree. Charles should be banished for the crimes he committed, but I couldn't imprison a friend.")
[VO_TwrCardCharlesAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="I disagree. Charles should be banished for the crimes he committed, but I couldn't imprison a friend.")
[VO_TwrCardCharlesAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, at least in the dungeon I could keep a watchful eye on him.")
[VO_TwrCardCharlesAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="No, I picked \"B.\" Throw Charles in the dungeon and I could keep a watchful eye on him.")
[VO_TwrCardCharlesAsk_KG SoundNodeWave]
Subtitles[0]=(Text="You are a Royal Guard on the lookout for an evil sorcerer that has been terrorizing villagers. When you finally apprehend this sorcerer you discover he is Charles, your childhood best friend. Do you A, tell Charles to leave town, and never return? Or B, throw your friend in the castle dungeon?")
[VO_TwrCardGenAgree1_KG SoundNodeWave]
Subtitles[0]=(Text="Me too!")
[VO_TwrCardGenAgree2_KG SoundNodeWave]
Subtitles[0]=(Text="I agree.")
[VO_TwrCardGenAgree3_KG SoundNodeWave]
Subtitles[0]=(Text="Same here.")
[VO_TwrCardGenAgree4_KG SoundNodeWave]
Subtitles[0]=(Text="Agree.")
[VO_TwrCardGenAgree5_KG SoundNodeWave]
Subtitles[0]=(Text="Glad we agreed on that.")
[VO_TwrCardGenAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="I pick \"A.\"")
[VO_TwrCardGenAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I'm sure of it.")
[VO_TwrCardGenAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" for certain.")
[VO_TwrCardGenAnsA4_KG SoundNodeWave]
Subtitles[0]=(Text="\"A.\"")
[VO_TwrCardGenAnsA5_KG SoundNodeWave]
Subtitles[0]=(Text="Let's see here... \"A.\"")
[VO_TwrCardGenAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="I pick \"B.\"")
[VO_TwrCardGenAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I'm sure of it.")
[VO_TwrCardGenAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" for certain.")
[VO_TwrCardGenAnsB4_KG SoundNodeWave]
Subtitles[0]=(Text="\"B.\"")
[VO_TwrCardGenAnsB5_KG SoundNodeWave]
Subtitles[0]=(Text="Let's see here... \"B.\"")
[VO_TwrCardGenDisagree1_KG SoundNodeWave]
Subtitles[0]=(Text="Nope, sorry. Not what I chose.")
[VO_TwrCardGenDisagree2_KG SoundNodeWave]
Subtitles[0]=(Text="Nope.")
[VO_TwrCardGenDisagree3_KG SoundNodeWave]
Subtitles[0]=(Text="No, I chose the other one.")
[VO_TwrCardGenDisagree4_KG SoundNodeWave]
Subtitles[0]=(Text="I disagree.")
[VO_TwrCardGenDisagree5_KG SoundNodeWave]
Subtitles[0]=(Text="We are in disagreement.")
[VO_TwrCardGenDisagree6_KG SoundNodeWave]
Subtitles[0]=(Text="Sorry, but we seem to disagree.")
[VO_TwrCardGenieAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="I agree. I would spend the long life becoming a master at the skills I have.")
[VO_TwrCardGenieAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="I don't agree. I wouldn't feel comfortable changing who I am in all those lives.")
[VO_TwrCardGenieAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="I agree. Think of all the lives you could lead: explorer, artist, pirate... vampire!")
[VO_TwrCardGenieAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="I don't agree. Think of all the lives you could lead with ten chances: explorer, artist, pirate... vampire!")
[VO_TwrCardGenieAsk_KG SoundNodeWave]
Subtitles[0]=(Text="A magical genie offers you one of two very specific wishes. A, you can live one life that lasts 1000 years or B, you can live ten lives that last 100 years. Which do you choose?")
[VO_TwrCardGooseAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Sorry, \"A.\" I wouldn't give up a bird in my hand for a wild goose chase.")
[VO_TwrCardGooseAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" as well. We can't give up the bird in our hands for a wild goose chase, now can we?")
[VO_TwrCardGooseAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I wouldn't give up a bird in my hand for a wild goose chase. ")
[VO_TwrCardGooseAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Sorry, \"B.\" Magic beans! ")
[VO_TwrCardGooseAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Yup! MAGIC BEANS!")
[VO_TwrCardGooseAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I mean... magic beans!")
[VO_TwrCardGooseAsk_KG SoundNodeWave]
Subtitles[0]=(Text="You have been hunting for your starving family all day and only managed to catch a small goose. On your way back home a hungry beggar offers you magic beans in return for the goose. The beggar tells you that the beanstalk that sprouts from his beans will lead you to a chest that produces unlimited food. He would go after it himself, but his legs are too tired and old. Do you... A, kindly reject the offer, and bring your starving family their dinner. Or B, let the beggar eat the goose, and plant the beans in your yard?")
[VO_TwrCardHermitAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I chose \"A.\" The hermit should be given the chance to change.")
[VO_TwrCardHermitAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Yep, I choose \"A\" too. The hermit should be given the chance to change.")
[VO_TwrCardHermitAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" the hermit should have the chance to change. ")
[VO_TwrCardHermitAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Sorry, \"B.\" I'm sure that old hermit has had plenty of chances already.")
[VO_TwrCardHermitAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Yep, I chose \"B\" as well. That hermit should have learned his lesson long ago.")
[VO_TwrCardHermitAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" It's too risky to let that hermit roam free. ")
[VO_TwrCardHermitAsk_KG SoundNodeWave]
Subtitles[0]=(Text="An evil, old hermit, who wants a spouse and will stop at nothing to find one, has kidnapped you and taken you to an underground cavern. During the night you sneak to the entrance of the cavern. Do you... A, escape back to your home, hoping that the hermit will learn his lesson? Or B, cause a cave in before leaving, dooming the hermit, but saving others from potential danger? ")
[VO_TwrCardLoveDocAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="A, I would want to be told.")
[VO_TwrCardLoveDocAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"A.\" I would want to be told.")
[VO_TwrCardLoveDocAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="That's a tough one, but I think I would have to tell my friend.")
[VO_TwrCardLoveDocAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" If he is coming to me for help he deserves to be forgiven.")
[VO_TwrCardLoveDocAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"B.\" The man came to me for help and deserves to be forgiven.")
[VO_TwrCardLoveDocAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="That's a tough one, but I don't think I would tell. The man came in for help and deserves to be forgiven.")
[VO_TwrCardLoveDocAsk_KG SoundNodeWave]
Subtitles[0]=(Text="You have a job you love as the Royal Love Doctor, but during an appointment, your best friend's husband admits to you that he is in love with another woman. Do you A, break the confidentiality policy and tell your friend, potentially getting fired? Or B, advise the man to go back to his wife and hope your friend does not find out you knew he had eyes for another?")
[VO_TwrCardMarryGobAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Yep, \"A.\" If they are truly in love it shouldn't matter.")
[VO_TwrCardMarryGobAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Nope, \"A.\" If they are truly in love they can get past this.")
[VO_TwrCardMarryGobAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" if they are truly in love it shouldn't matter.")
[VO_TwrCardMarryGobAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Yep, \"B.\" I wouldn't want to ruin their special day.")
[VO_TwrCardMarryGobAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Nope, \"B.\" I wouldn't want to ruin their special day.")
[VO_TwrCardMarryGobAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I wouldn't want to ruin their special day.")
[VO_TwrCardMarryGobAsk_KG SoundNodeWave]
Subtitles[0]=(Text="Your best friend is planning to marry the love of their life. On the day of the wedding, you discover that their fiance is a gremlin, using a magic spell to disguise themselves as a human. The gremlin assures you it loves your friend, and begs you to keep their secret. Do you A, tell your friend anyway? Or B, keep their secret?")
[VO_TwrCardPetDragonAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Yup, I could use a pet dragon, our moat monster is looking to retire.")
[VO_TwrCardPetDragonAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I'd rather have a pet dragon, our moat monster is looking to retire.")
[VO_TwrCardPetDragonAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Yup, I've always dreamed of flying, and breathing fire, and treasure. I love treasure.")
[VO_TwrCardPetDragonAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I'd rather be a dragon. I've faced quite enough pet dragons already.")
[VO_TwrCardPetDragonAsk_KG SoundNodeWave]
Subtitles[0]=(Text="Would you rather A, Have a pet dragon? Or B, Be a dragon.")
[VO_TwrCardQuesAgain_KG SoundNodeWave]
Subtitles[0]=(Text="What was that question again?")
[VO_TwrCardRepeat_KG SoundNodeWave]
Subtitles[0]=(Text="Can you repeat the question?")
[VO_TwrCardRichMerchAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm. I chose \"A,\" I figured their honesty would be rewarded with more than just one shiny, gold coin.")
[VO_TwrCardRichMerchAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Nice, I chose \"A\" too. The orphan learned a valuable lesson, and would probably be rewarded for their honesty too.")
[VO_TwrCardRichMerchAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I figure their honesty would be rewarded with more than just one shiny, gold coin.")
[VO_TwrCardRichMerchAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm. I chose \"B.\" The orphan needs that money more than the merchant does.")
[VO_TwrCardRichMerchAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Nice, I choose \"B \" too. The orphan needs that money more than the merchant does.")
[VO_TwrCardRichMerchAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" The orphan needs that money more than the merchant does.")
[VO_TwrCardRichMerchAsk_KG SoundNodeWave]
Subtitles[0]=(Text="A rich merchant inadvertently drops one shiny, gold coin on the ground. You see a poor, hungry orphan pick it you. Do you... A, convince the orphan to be honest and return the coin. Or B, turn your head the other way and let the orphan keep the coin?")
[VO_TwrCardSleepLoveAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" It sounds like a great story to tell the kids.")
[VO_TwrCardSleepLoveAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"A.\" What an interesting story to tell the kids.")
[VO_TwrCardSleepLoveAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A.\" What an interesting story to tell the kids.")
[VO_TwrCardSleepLoveAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="I agree, \"B,\" seems like a risk either way.")
[VO_TwrCardSleepLoveAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"B.\" Would rather seek true love on my own than rely on magic.")
[VO_TwrCardSleepLoveAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" seems like a risk either way.")
[VO_TwrCardSleepLoveAsk_KG SoundNodeWave]
Subtitles[0]=(Text="The queen of your kingdom has put forth an offer for all girls seeking true love. She will put you into a deep sleep, so deep that you can only be woken by true love's kiss. You won't know how long you'll be asleep, but when you wake, you will know you've met your true love. Do you A, choose to sleep knowing that you will only wake when your true love finds you. Or, B, pass on the offer and risk never finding true love?")
[VO_TwrCardSyrupAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Agree on \"A,\" I can't stand the smell of reeking syrup.")
[VO_TwrCardSyrupAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"A,\" I can't stand the smell of reeking syrup.")
[VO_TwrCardSyrupAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Agree on \"B,\" I would never be able to go out in public if I smelled like that.")
[VO_TwrCardSyrupAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"B.\" I would never be able to go out in public if I smelled like that. ")
[VO_TwrCardSyrupAsk_KG SoundNodeWave]
Subtitles[0]=(Text="Would you rather: A, constantly reek of syrup and not smell it? Or B, constantly smell reeking syrup?")
[VO_TwrCardTailNoodAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="Agree on \"A,\" I need these hands for adventuring.")
[VO_TwrCardTailNoodAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually I picked \"A,\" I need these hands for adventuring.")
[VO_TwrCardTailNoodAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="Agree on \"B,\" I would never be able to focus with that annoying tapping. How could I concentrate on the riddles of the Sphinx?")
[VO_TwrCardTailNoodAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"B.\" I would never be able to focus with that annoying tapping. How could I concentrate on the riddles of the Sphinx?")
[VO_TwrCardTailNoodAsk_KG SoundNodeWave]
Subtitles[0]=(Text="Would you rather: A, have a tail that never stops loudly tapping against the ground, or B, have noodles for hands that wouldn't allow you to pick up anything?")
[VO_TwrCardThiefCoinAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="I'd return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardThiefCoinAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I'd return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardThiefCoinAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... actually, I would return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardThiefCoinAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="I'd eat the food. You said I was poor and hungry, right? That thief will be fine for one night without dinner. Hopefully he won't steal again.")
[VO_TwrCardThiefCoinAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I'd eat the food. You said I was poor and hungry, right? That thief will be fine for one night without dinner. Hopefully he won't steal again. ")
[VO_TwrCardThiefCoinAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... actually I'd eat the food. You said I was poor and hungry, right? That thief will be fine for one night without dinner. Hopefully he won't steal again.")
[VO_TwrCardThiefCoinAsk_KG SoundNodeWave]
Subtitles[0]=(Text="You are poor, and a thief pickpockets your only coin, forcing you to go hungry for the night. A few days later you see the same thief get robbed of his dinner by two bandits. You chase after the bandits and get back the stolen food. Do you A, return the food to the thief? Or B, keep the food, teaching the thief a lesson?")
[VO_TwrCardWizardDocAnsA1_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"A.\" If the honorable knight served our kingdom well, he deserves to be healed.")
[VO_TwrCardWizardDocAnsA2_KG SoundNodeWave]
Subtitles[0]=(Text="Me too. If the honorable knight served our kingdom well, he deserves to be healed.")
[VO_TwrCardWizardDocAnsA3_KG SoundNodeWave]
Subtitles[0]=(Text="\"A.\" If the honorable knight served our kingdom well, he deserves to be healed.")
[VO_TwrCardWizardDocAnsB1_KG SoundNodeWave]
Subtitles[0]=(Text="I picked \"B.\" I would honor my medical oath to serve those in need first.")
[VO_TwrCardWizardDocAnsB2_KG SoundNodeWave]
Subtitles[0]=(Text="Me too. I would honor my medical oath to serve those most need.")
[VO_TwrCardWizardDocAnsB3_KG SoundNodeWave]
Subtitles[0]=(Text="\"B.\" I would honor my medical oath to serve those most need.")
[VO_TwrCardWizardDocAsk_KG SoundNodeWave]
Subtitles[0]=(Text="It says... you are the kingdom's wizard doctor. In the middle of the night, an honorable knight and a despicable thief arrive at your door. The thief's injuries are much more severe than the knight's. Do you... A, heal the knight first. Or B, heal the thief first.")
[VO_TwrCleanTalkVee01_KG SoundNodeWave]
Subtitles[0]=(Text="Hey there, sorry about earlier. Things got a little... weird.")
[VO_TwrCleanTalkVee03_KG SoundNodeWave]
Subtitles[0]=(Text="I'm Graham, by the way. As in King Graham of Daventry. As in King Graham the...")
[VO_TwrCleanTalkVee04A01_KG SoundNodeWave]
Subtitles[0]=(Text="Wise.")
[VO_TwrCleanTalkVee04B01_KG SoundNodeWave]
Subtitles[0]=(Text="Brave.")
[VO_TwrCleanTalkVee04C01_KG SoundNodeWave]
Subtitles[0]=(Text="Compassionate.")
[VO_TwrCleanTalkVee05_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, I hear Eastern Kolyma is quite nice.")
[VO_TwrCleanTalkVee07_KG SoundNodeWave]
Subtitles[0]=(Text="Yup.")
[VO_TwrCleanTalkVee07B_KG SoundNodeWave]
Subtitles[0]=(Text="Ok then.")
[VO_TwrCleanTalkVee08_KG SoundNodeWave]
Subtitles[0]=(Text="So... um, I should also apologize for forgetting my adventuring rope. I guess nothing was planned in my proposal.")
[VO_TwrCleanTalkVee10_KG SoundNodeWave]
Subtitles[0]=(Text="It wouldn't?")
[VO_TwrCleanTalkVee12_KG SoundNodeWave]
Subtitles[0]=(Text="... I see.")
[VO_TwrCleanTalkVee14_KG SoundNodeWave]
Subtitles[0]=(Text="So...")
[VO_TwrCleanTalkVee15A01_KG SoundNodeWave]
Subtitles[0]=(Text="Where did you study?")
[VO_TwrCleanTalkVee15B01_KG SoundNodeWave]
Subtitles[0]=(Text="Are you originally from Kolyma?")
[VO_TwrCleanTalkVee15C01_KG SoundNodeWave]
Subtitles[0]=(Text="How do you think this is going so far?")
[VO_TwrCleanTalkVee15D01_KG SoundNodeWave]
Subtitles[0]=(Text="What did you study in school?")
[VO_TwrCleanTalkVee15D01V2_KG SoundNodeWave]
Subtitles[0]=(Text="What did you study in school?")
[VO_TwrCleanTalkVee16Bad02_KG SoundNodeWave]
Subtitles[0]=(Text="Right... let me try this again...")
[VO_TwrCleanTalkVee16Good01_KG SoundNodeWave]
Subtitles[0]=(Text="Another question, if you'd humor me...")
[VO_TwrCleanTalkVee16Good01V2_KG SoundNodeWave]
Subtitles[0]=(Text="Another question, if you'd humor me...")
[VO_TwrCleanTalkVee17A01_KG SoundNodeWave]
Subtitles[0]=(Text="Would you say you side more with Eastern Kolyma politics or Western Kolyma politics?")
[VO_TwrCleanTalkVee17B01_KG SoundNodeWave]
Subtitles[0]=(Text="What's your family like?")
[VO_TwrCleanTalkVee17B01V2_KG SoundNodeWave]
Subtitles[0]=(Text="What's your family like?")
[VO_TwrCleanTalkVee17C01_KG SoundNodeWave]
Subtitles[0]=(Text="Do you praise the shining stars above or the corn grass on the fields? ")
[VO_TwrCleanTalkVee17C01V2_KG SoundNodeWave]
Subtitles[0]=(Text="Do you praise the shining stars above or the corn grass on the fields? ")
[VO_TwrCleanTalkVee17D01_KG SoundNodeWave]
Subtitles[0]=(Text="Who would you say do you admire most?")
[VO_TwrCleanTalkVee19A01_KG SoundNodeWave]
Subtitles[0]=(Text="A good-looking princess like you? Why still single?")
[VO_TwrCleanTalkVee19B01_KG SoundNodeWave]
Subtitles[0]=(Text="So, what were your ex-suitors like?")
[VO_TwrCleanTalkVee19B01V2_KG SoundNodeWave]
Subtitles[0]=(Text="So, what were your ex-suitors like?")
[VO_TwrCleanTalkVee19C01_KG SoundNodeWave]
Subtitles[0]=(Text="Who would you say is your best friend?")
[VO_TwrCleanTalkVee19C01V2_KG SoundNodeWave]
Subtitles[0]=(Text="Who would you say is your best friend?")
[VO_TwrCleanTalkVee19D01_KG SoundNodeWave]
Subtitles[0]=(Text="Eastern Kolyma is pretty well-off. What was it like growing up with all that money?")
[VO_TwrCookSavory_KG SoundNodeWave]
Subtitles[0]=(Text="All right, savory, here we go.")
[VO_TwrCookSweet_KG SoundNodeWave]
Subtitles[0]=(Text="All right, sweet, here we go.")
[VO_TwrDanceAbsNot_KG SoundNodeWave]
Subtitles[0]=(Text="Absolutely not.")
[VO_TwrDanceFailApologies_KG SoundNodeWave]
Subtitles[0]=(Text="Apologies.")
[VO_TwrDanceFeelingIt_KG SoundNodeWave]
Subtitles[0]=(Text="I'm feeling it. I'm feeling it.")
[VO_TwrDanceIAm_KG SoundNodeWave]
Subtitles[0]=(Text="I am.")
[VO_TwrDanceNoProb_KG SoundNodeWave]
Subtitles[0]=(Text="I have no problem with that.")
[VO_TwrDanceTakeShot_KG SoundNodeWave]
Subtitles[0]=(Text="I thought I might take a shot at it.")
[VO_TwrDanceThanks_KG SoundNodeWave]
Subtitles[0]=(Text="Thanks to you.")
[VO_TwrDanceWillJoin_KG SoundNodeWave]
Subtitles[0]=(Text="I think I will.")
[VO_TwrEndBothJump_KG SoundNodeWave]
Subtitles[0]=(Text="You're both going to have to jump!")
[VO_TwrEndPartB01_KG SoundNodeWave]
Subtitles[0]=(Text="Do you wanna step outside?")
[VO_TwrEndPartB05_KG SoundNodeWave]
Subtitles[0]=(Text="Let's do it together.")
[VO_TwrEndPartB07_KG SoundNodeWave]
Subtitles[0]=(Text="Princess Hagatha, would you take my hand?")
[VO_TwrEndPartB11_KG SoundNodeWave]
Subtitles[0]=(Text="The what?!")
[VO_TwrEndVeeNSJump_KG SoundNodeWave]
Subtitles[0]=(Text="Vee! Neese! Jump!")
[VO_TwrGiveBlanket_KG SoundNodeWave]
Subtitles[0]=(Text="You looked a little chilly.")
[VO_TwrGiveDice_KG SoundNodeWave]
Subtitles[0]=(Text="I thought you might like this.")
[VO_TwrGiveDiceB_KG SoundNodeWave]
Subtitles[0]=(Text="I got this for you.")
[VO_TwrGiveDiceC_KG SoundNodeWave]
Subtitles[0]=(Text="This is for you.")
[VO_TwrGiveFood_KG SoundNodeWave]
Subtitles[0]=(Text="I whipped this up special for you.")
[VO_TwrHagEnd01_KG SoundNodeWave]
Subtitles[0]=(Text="Hagatha, you can stop the charade. I know.")
[VO_TwrHagEnd03_KG SoundNodeWave]
Subtitles[0]=(Text="I know all about who you are, and why we're here.")
[VO_TwrHagEnd05_KG SoundNodeWave]
Subtitles[0]=(Text="Inside? Inside is the problem. You've locked us all away inside... you've, you've... what do you have cooking in here?")
[VO_TwrHagEnd07_KG SoundNodeWave]
Subtitles[0]=(Text="Listen, there's a giant world out there, and it may not be safe, and it may not be perfect, but it's real, and it's about time you experienced it.")
[VO_TwrHagEnd09_KG SoundNodeWave]
Subtitles[0]=(Text="That's nonsense. You don't need anyone else. I can't believe I'm going to quote Whisper, but you need to...")
[VO_TwrHagEnd10Love_KG SoundNodeWave]
Subtitles[0]=(Text="Love yourself. You don't need anyone to rescue you. You can escape this tower by yourself.")
[VO_TwrHagEnd10LoveV201_KG SoundNodeWave]
Subtitles[0]=(Text="No one completes you. You are complete on your own and you should love yourself for that. You don't need a rescue, you just need to take the first step. You can escape this tower by yourself.")
[VO_TwrHagEnd12_KG SoundNodeWave]
Subtitles[0]=(Text="Go on. It's time.")
[VO_TwrHagEnd14_KG SoundNodeWave]
Subtitles[0]=(Text="Yes...")
[VO_TwrHagGiantWorld_KG SoundNodeWave]
Subtitles[0]=(Text="Listen, there's a giant world out there, and it may not be safe, and it may not be perfect, but it's real and it's about time you experienced it!")
[VO_TwrHagGiftGetOn_KG SoundNodeWave]
Subtitles[0]=(Text="Right, a gift. Let me get right on that.")
[VO_TwrHagGiftHmm_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm?")
[VO_TwrHagGiftIHave_KG SoundNodeWave]
Subtitles[0]=(Text="I have.")
[VO_TwrHagGiftSpecial_KG SoundNodeWave]
Subtitles[0]=(Text="I picked this out special for you.")
[VO_TwrHagGiftThinkAbout_KG SoundNodeWave]
Subtitles[0]=(Text="What do you think about this gift.")
[VO_TwrHagIntro06_KG SoundNodeWave]
Subtitles[0]=(Text="P-princess?")
[VO_TwrHagIntroV227_KG SoundNodeWave]
Subtitles[0]=(Text="P-princess?")
[VO_TwrHagIntroV229A01_KG SoundNodeWave]
Subtitles[0]=(Text="Delighted to make your acquaintance.")
[VO_TwrHagIntroV229B01_KG SoundNodeWave]
Subtitles[0]=(Text="Umm... I just have to ask. Is that your nose or are you eating a turnip?")
[VO_TwrHagLikeAPoem_KG SoundNodeWave]
Subtitles[0]=(Text="Yes. You mean like a... poem?")
[VO_TwrHagWhispAdvLoveSelf_KG SoundNodeWave]
Subtitles[0]=(Text="Never, ever, forget leg day.")
[VO_TwrHagWhispAdvRun_KG SoundNodeWave]
Subtitles[0]=(Text="Run from danger, preferably with shiny biscuits on your feet.")
[VO_TwrKissBarNotBreakA_KG SoundNodeWave]
Subtitles[0]=(Text="So did I.")
[VO_TwrKissBarNotBreakB_KG SoundNodeWave]
Subtitles[0]=(Text="It's just a stupid spell.")
[VO_TwrKissNeeseLeave_KG SoundNodeWave]
Subtitles[0]=(Text="Wait, Neese. Come back!")
[VO_TwrKissNeesePlat01_KG SoundNodeWave]
Subtitles[0]=(Text="Hmm...")
[VO_TwrKissNeesePlat03_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah, it sounded like an off-key kazoo.")
[VO_TwrKissNeesePlat05_KG SoundNodeWave]
Subtitles[0]=(Text="That's music to my ears.")
[VO_TwrKissNeeseTrue02_KG SoundNodeWave]
Subtitles[0]=(Text="Perhaps this is just the start of the adventure.")
[VO_TwrKissNeeseTrue02R_KG SoundNodeWave]
Subtitles[0]=(Text="Perhaps this is just the start of the adventure.")
[VO_TwrKissNeeseTrueTune02_KG SoundNodeWave]
Subtitles[0]=(Text="Did you hear a hint of piccolo? I'm pretty sure there was a piccolo.")
[VO_TwrKissNeeseTrueTune02R_KG SoundNodeWave]
Subtitles[0]=(Text="Did you hear a hint of piccolo? I'm pretty sure there was a piccolo.")
[VO_TwrKissVeeAwkward02_KG SoundNodeWave]
Subtitles[0]=(Text="That was lovely, actually.")
[VO_TwrKissVeeAwkward02R_KG SoundNodeWave]
Subtitles[0]=(Text="That was lovely, actually.")
[VO_TwrKissVeeLeave_KG SoundNodeWave]
Subtitles[0]=(Text="Wait, Vee. Come back!")
[VO_TwrKissVeePlatA02_KG SoundNodeWave]
Subtitles[0]=(Text="That felt like kissing my sister.")
[VO_TwrKissVeePlatB02_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah, that was a bit, well, just not the music and sparks I was hoping for.")
[VO_TwrKissVeePlatC02_KG SoundNodeWave]
Subtitles[0]=(Text="You think so? I've been practicing in my head hoping I'd get it right.")
[VO_TwrKissVeeSomething02_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah, that really was. Did you hear that choir singing?")
[VO_TwrKissVeeSomething02B_KG SoundNodeWave]
Subtitles[0]=(Text="Yeah, that really was.")
[VO_TwrKissVeeSomething04_KG SoundNodeWave]
Subtitles[0]=(Text="We might need one more try just to make sure it really worked.")
[VO_TwrKissVeeSomething04R_KG SoundNodeWave]
Subtitles[0]=(Text="We might need one more try just to make sure it really worked.")
[VO_TwrLuteBroken01_KG SoundNodeWave]
Subtitles[0]=(Text="Hey there. What's shaking?")
[VO_TwrLuteBroken03_KG SoundNodeWave]
Subtitles[0]=(Text="Want me to try to fix it?")
[VO_TwrLuteBrokenNotTool_KG SoundNodeWave]
Subtitles[0]=(Text="Nope.")
[VO_TwrLuteGiveWrench02_KG SoundNodeWave]
Subtitles[0]=(Text="Have you heard the name \"Amaya Blackstone\"?")
[VO_TwrLuteGiveWrench04_KG SoundNodeWave]
Subtitles[0]=(Text="The very same.")
[VO_TwrLuteGiveWrench07_KG SoundNodeWave]
Subtitles[0]=(Text="I would love to.")
[VO_TwrLuteGiveWrench10_KG SoundNodeWave]
Subtitles[0]=(Text="Like this?")
[VO_TwrLuteGiveWrench18_KG SoundNodeWave]
Subtitles[0]=(Text="What would you say are two values you look for in a companion?")
[VO_TwrLuteMissNote_KG SoundNodeWave]
Subtitles[0]=(Text="Whoops.")
[VO_TwrLuteSuccess_KG SoundNodeWave]
Subtitles[0]=(Text="I had a great teacher.")
[VO_TwrMirrorIntMono_KG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Mirror... which one is it? Is it Vee? Is it Neese? ")
Subtitles[1]=(Text="Do they like me? Do I like them? ",Time=4.500000)
Subtitles[2]=(Text="What's my breath smell like? Oh, lavender... and... eww, eggs. ",Time=6.200000)
Subtitles[3]=(Text="We're inside - should I take my hat off? ",Time=10.500000)
Subtitles[4]=(Text="What if they don't like capes? That's silly, everyone loves capes. ",Time=12.200000)
Subtitles[5]=(Text="What if they're allergic to Triumph? ",Time=15.200000)
Subtitles[6]=(Text="Please tell me this is my inside voice. ",Time=18.000000)
[VO_TwrMirrorIntMonoBox_KG SoundNodeWave]
Subtitles[0]=(Text="Oh... nothing. Just in my relaxed box.")
[VO_TwrMove01_KG SoundNodeWave]
Subtitles[0]=(Text="Earthquake?")
[VO_TwrPickUpBestFriend04_KG SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, I have Triumph, he's a great pal, but not much of a talker. ")
Subtitles[1]=(Text="Then there's the townspeople... and they're great, but I guess we're not like best friends. ",Time=4.100000)
Subtitles[2]=(Text="Oh! The knights, but they're sort of forced to like me. ",Time=9.860001)
Subtitles[3]=(Text="Uh... I guess it's an open position.",Time=13.760000)
[VO_TwrPickUpBringsHere01_KG SoundNodeWave]
Subtitles[0]=(Text="What brings you here... to this tower?")
[VO_TwrPickUpBringsHere03_KG SoundNodeWave]
Subtitles[0]=(Text="Lemme guess. Goat with a horn glued on?")
[VO_TwrPickUpBringsHere05_KG SoundNodeWave]
Subtitles[0]=(Text="We go back.")
[VO_TwrPickUpBringsYouHere_KG SoundNodeWave]
Subtitles[0]=(Text="So... so what brings you here... to this tower?")
[VO_TwrPickUpFinancial01_KG SoundNodeWave]
Subtitles[0]=(Text="I hear Western Kolyma is having financial problems again. Was it difficult growing up poor?")
[VO_TwrPickUpJellybean01_KG SoundNodeWave]
Subtitles[0]=(Text="What's your favorite jelly bean?")
[VO_TwrPickUpJellybean03_KG SoundNodeWave]
Subtitles[0]=(Text="Not in my book.")
[VO_TwrPickUpOnMarket01_KG SoundNodeWave]
Subtitles[0]=(Text="So... you don't seem to have a ring, why are you still on the market?")
[VO_TwrPickUpStuckHere01_KG SoundNodeWave]
Subtitles[0]=(Text="How did you get stuck up here anyway?")
[VO_TwrPickUpWestKol01_KG SoundNodeWave]
Subtitles[0]=(Text="Are you originally from Western Kolyma?")
[VO_TwrProposalMarryMe_KG SoundNodeWave]
Subtitles[0]=(Text="Princess, will you marry me?")
[VO_TwrProposalOtherBeMine_KG SoundNodeWave]
Subtitles[0]=(Text="Other princess, be mine forever? ")
[VO_TwrProposeEnd01_KG SoundNodeWave]
Subtitles[0]=(Text="Heh... no bother. We shall now proceed with the rescue mission as planned. Princesses, if you would be so kind as to toss down your long, luxurious, golden locks of... hair?")
[VO_TwrProposeEnd04_KG SoundNodeWave]
Subtitles[0]=(Text="Adventuring rope?")
[VO_TwrProposeNeeseFirst02_KG SoundNodeWave]
Subtitles[0]=(Text="Don't you believe in love at first sight?")
[VO_TwrProposeNeeseFirst05_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, well... my apologies.")
[VO_TwrProposeNeeseFirst06_KG SoundNodeWave]
Subtitles[0]=(Text="My one true love.")
[VO_TwrProposeNeeseFirst08_KG SoundNodeWave]
Subtitles[0]=(Text="So that's a... no?")
[VO_TwrProposeVeeFirst02_KG SoundNodeWave]
Subtitles[0]=(Text="Don't you believe in love at first sight?")
[VO_TwrProposeVeeFirst05_KG SoundNodeWave]
Subtitles[0]=(Text="Yes, well... my apologies.")
[VO_TwrProposeVeeFirst06_KG SoundNodeWave]
Subtitles[0]=(Text="My one true love.")
[VO_TwrProposeVeeFirst08_KG SoundNodeWave]
Subtitles[0]=(Text="So that's a... no?")
[VO_TwrPuzBoxBroken01_KG SoundNodeWave]
Subtitles[0]=(Text="How's it going?")
[VO_TwrPuzBoxBroken03_KG SoundNodeWave]
Subtitles[0]=(Text="Mind if I take a look?")
[VO_TwrPuzBoxSolveGotIt_KG SoundNodeWave]
Subtitles[0]=(Text="Got it!")
[VO_TwrPuzBoxSolveLogicLad_KG SoundNodeWave]
Subtitles[0]=(Text="I prefer the term \"Logic Lads.\"")
[VO_TwrPuzBoxSolveSoundGood_KG SoundNodeWave]
Subtitles[0]=(Text="Sounds good.")
[VO_TwrPuzBoxSolveYouTurn_KG SoundNodeWave]
Subtitles[0]=(Text="You turn that.")
[VO_TwrPuzBoxWrench01_KG SoundNodeWave]
Subtitles[0]=(Text="This might help.")
[VO_TwrPuzBoxWrench03_KG SoundNodeWave]
Subtitles[0]=(Text="No problem.")
[VO_TwrPuzzleCodeSmudge_KG SoundNodeWave]
Subtitles[0]=(Text="It looks like it used to have a code on it but it's all smudged. I can't make it out.")
[VO_TwrTalkAdmire_KG SoundNodeWave]
Subtitles[0]=(Text="The legend named Achaka.")
[VO_TwrStoryForAnotherTime_KG SoundNodeWave]
Subtitles[0]=(Text="But that might be a story for another time.")
[VO_TwrTalkAdmireB_KG SoundNodeWave]
Subtitles[0]=(Text="But that might be a story for another time.")
[VO_TwrTalkBestFriend_KG SoundNodeWave]
Subtitles[0]=(Text="Triumph... um, Sir Triumph the Third, he's a person. He counts as a real human friend. ")
[VO_TwrTalkFamily_KG SoundNodeWave]
Subtitles[0]=(Text="My sisters and I are animal people. We've got two pet jinxes, a circus of weevils, were-hogs, and a miniature chimera. ")
[VO_TwrTalkNeese04_KG SoundNodeWave]
Subtitles[0]=(Text="Is Neese short for something?")
[VO_TwrTalkNeese06_KG SoundNodeWave]
Subtitles[0]=(Text="I see...")
[VO_TwrTalkNeese08_KG SoundNodeWave]
Subtitles[0]=(Text="Ok then.")
[VO_TwrTalkNeese08B_KG SoundNodeWave]
Subtitles[0]=(Text="Ok then.")
[VO_TwrTalkNeese2nd01_KG SoundNodeWave]
Subtitles[0]=(Text="Hello, I thought perhaps I could introduce myself properly. ")
[VO_TwrTalkNeeseTrapped01_KG SoundNodeWave]
Subtitles[0]=(Text="So... how did you get trapped up here?")
[VO_TwrTalkNeeseTrapped04A01_KG SoundNodeWave]
Subtitles[0]=(Text="A magic mirror told me that I would meet the love of my life up here.")
[VO_TwrTalkNeeseTrapped04B01_KG SoundNodeWave]
Subtitles[0]=(Text="I was also looking for majestic unicorns... are there any up here?")
[VO_TwrTalkNeeseTrapped04B03_KG SoundNodeWave]
Subtitles[0]=(Text="Mr. Fancycakes?")
[VO_TwrTalkNeeseTrapped04B05_KG SoundNodeWave]
Subtitles[0]=(Text="One does not simply meet Mr Fancycakes. One is awed by Mr Fancycakes...")
[VO_TwrTalkNeeseTrapped04B07_KG SoundNodeWave]
Subtitles[0]=(Text="We never are.")
[VO_TwrTalkSchoolRe_KG SoundNodeWave]
Subtitles[0]=(Text="I went to Knight School up north and majored in All Things Adventure. And minored in Creative Costuming.")
[VO_TwrTalkSchoolReV2_KG SoundNodeWave]
Subtitles[0]=(Text="I majored in all things adventuring, and minored in creative costuming.")
[VO_TwrTalkSo_KG SoundNodeWave]
Subtitles[0]=(Text="So...")
[VO_TwrTalkVee2nd01_KG SoundNodeWave]
Subtitles[0]=(Text="Hell-o, I thought perhaps we could have a do-over? ")
[VO_TwrTalkVee2nd03_KG SoundNodeWave]
Subtitles[0]=(Text="My name? Of course. I'm King Graham of Daventry. King Graham the...")
[VO_TwrTalkVee2nd05A01_KG SoundNodeWave]
Subtitles[0]=(Text="So... do you come here often... to this tower?")
[VO_TwrTalkVee2nd05A01V2_KG SoundNodeWave]
Subtitles[0]=(Text="Do you come here often... to this tower?")
[VO_TwrTalkVee2nd05A03_KG SoundNodeWave]
Subtitles[0]=(Text="So... did you beat the record?")
[VO_TwrTalkVee2nd05A05_KG SoundNodeWave]
Subtitles[0]=(Text="Leviathan?")
[VO_TwrTalkVee2nd05A07A01_KG SoundNodeWave]
Subtitles[0]=(Text="A magic mirror told me that I would meet the love of my life up here.")
[VO_TwrTalkVee2nd05A07B01_KG SoundNodeWave]
Subtitles[0]=(Text="I was also trying to beat the record.")
[VO_TwrTalkVee2nd05A07B03A01_KG SoundNodeWave]
Subtitles[0]=(Text="Thirty seconds.")
[VO_TwrTalkVee2nd05A07B03B01_KG SoundNodeWave]
Subtitles[0]=(Text="Fifteen seconds.")
[VO_TwrTalkVee2nd05A07B03C01_KG SoundNodeWave]
Subtitles[0]=(Text="Half of whatever your time was.")
[VO_TwrTalkVee2nd05A07B03D01_KG SoundNodeWave]
Subtitles[0]=(Text="I'm just kidding; I came up here to meet the love of my life.")
[VO_TwrTalkWhereFrom_KG SoundNodeWave]
Subtitles[0]=(Text="I'm a transplant from the far north, but Daventry has quickly become my home.")
[VO_TwrTryUpstairsApologies_KG SoundNodeWave]
Subtitles[0]=(Text="Apologies.")
[VO_TwrTryUpstairsSorry_KG SoundNodeWave]
Subtitles[0]=(Text="I'm sorry.")
[VO_TwrTryUpstairsWontHappen_KG SoundNodeWave]
Subtitles[0]=(Text="It won't happen again.")
[VO_TwrValues01_KG SoundNodeWave]
Subtitles[0]=(Text="What would you say are two values you look for in a companion?")
[VO_TwrVaseAsk01_KG SoundNodeWave]
Subtitles[0]=(Text="Do you have any ideas on how to grab that vase?")
[VO_TwrVeeShortFor_KG SoundNodeWave]
Subtitles[0]=(Text="Is Vee short for something?")
[VO_TwrWhisperArr06_KG SoundNodeWave]
Subtitles[0]=(Text="Whisper?")
[VO_TwrWhisperArr08_KG SoundNodeWave]
Subtitles[0]=(Text="That's flattering but inappropriate.")
[VO_TwrWhisperArr10_KG SoundNodeWave]
Subtitles[0]=(Text="Hey, Whisper! That's enough! There is more to this princess than a sterling physique.")
[VO_TwrWhisperArr12_KG SoundNodeWave]
Subtitles[0]=(Text="Oh, long story. Umm... did you scale this tower looking for the love of your life, too?")
[VO_TwrWhisperArr14_KG SoundNodeWave]
Subtitles[0]=(Text="Well, I appreciate the thought, but I don't need rescuing. I'm doing just fine on my own, thank you. You didn't bring any adventuring rope, did you?")
[VO_TwrWhisperArr16_KG SoundNodeWave]
Subtitles[0]=(Text="Looks like you're stuck up here with us then. Might as well pull up a chair. And try to keep it down, the others are sleeping.")
[VO_TwrWhisperLeave01Amaya01_KG SoundNodeWave]
Subtitles[0]=(Text="It's Amaya. ")
[VO_TwrWhisperLeave01Amaya03_KG SoundNodeWave]
Subtitles[0]=(Text="It's okay, Whisper. I already know.")
[VO_TwrWhisperLeave01Amaya05_KG SoundNodeWave]
Subtitles[0]=(Text="You know your whispering voice is louder than your normal voice, right?")
[VO_TwrWhisperLeave01Amaya07_KG SoundNodeWave]
Subtitles[0]=(Text="Quiet, you're waking everybody up.")
[VO_TwrWhisperLeave02_KG SoundNodeWave]
Subtitles[0]=(Text="Someone's coming!")
[VO_TwrWhisperLeave05_KG SoundNodeWave]
Subtitles[0]=(Text="Good idea. ")
[VO_TwrWhisperLeave07_KG SoundNodeWave]
Subtitles[0]=(Text="Wait, no, don't...")
[VO_TwrWhisperLeave08_KG SoundNodeWave]
Subtitles[0]=(Text="How did you? ... I thought only true love is allowed to freely leave this tower.")
[VO_TwrWhisperLeave10_KG SoundNodeWave]
Subtitles[0]=(Text="Figures. Only Whisper could love himself enough to break the spell.")
[VO_TwrWhisperMLEnd03_KG SoundNodeWave]
Subtitles[0]=(Text="That doesn't sound too romantic.")
[VO_TwrWhisperMLEnd05_KG SoundNodeWave]
Subtitles[0]=(Text="Thanks.")
[VO_TwrYep_KG SoundNodeWave]
Subtitles[0]=(Text="Yup.")
VO Kyle[]
[VO_CslThrMealAskKyle03_KY SoundNodeWave]
Subtitles[0]=(Text="We'd love to, but...")
[VO_CslThrMealAskKyle06_KY SoundNodeWave]
Subtitles[0]=(Text="'Fraid so, Sire. ")
[VO_CslThrMealAskKyle2nd01_KY SoundNodeWave]
Subtitles[0]=(Text="There are still other guards at their posts.")
[VO_CslThrMealAskKyle2nd03_KY SoundNodeWave]
Subtitles[0]=(Text="Can't join you yet.")
[VO_CslThrMealSit01_KY SoundNodeWave]
Subtitles[0]=(Text="Dissssssss...eeeerrrrrtttttt.")
[VO_CslThrAskJoinKyle02_KY SoundNodeWave]
Subtitles[0]=(Text="Sounds great! But, we are only allowed to leave our post in times of distress. Or if everyone else has already left their posts.")
[VO_CslThrEat_KY SoundNodeWave]
Subtitles[0]=(Text="Looks like everyone has left their posts. Let the feasting commence!")
[VO_CslThrStillPosts_KY SoundNodeWave]
Subtitles[0]=(Text="Can't eat yet. There are still Royal Guards at their posts.")
[VO_CslThrAskJoinKYHob02_KY SoundNodeWave]
Subtitles[0]=(Text="No response. I haven't seen them in a while, actually. Sorry.")
[VO_CslThrAskJoinKYAmaya02_KY SoundNodeWave]
Subtitles[0]=(Text="She said she had dinner plans tonight. Don't know with whom. She was a bit vague.")
[VO_CslThrAskJoinKYBakers02_KY SoundNodeWave]
Subtitles[0]=(Text="They declined. Said they couldn't find a sitter.")
[VO_CslThrGiveNapkin_KY SoundNodeWave]
Subtitles[0]=(Text="It's a napkin! Larry and I fold them ourselves.")
[VO_CslThrGiveFeather_KY SoundNodeWave]
Subtitles[0]=(Text="Is that for our dream catcher project?")
[VO_CslThrGiveRug_KY SoundNodeWave]
Subtitles[0]=(Text="That's an ugly carpet. Ah sorry, Graham, didn't mean to rug you the wrong way.")
[VO_CslThrGiveRack_KY SoundNodeWave]
Subtitles[0]=(Text="Surprised your crown isn't hanging on there. Where is that thing anyway?")
Larry[]
[VO_CslThrMealAskKyle02_LA SoundNodeWave]
Subtitles[0]=(Text="Graham. We'd love to!")
[VO_CslThrMealAskKyle04_LA SoundNodeWave]
Subtitles[0]=(Text="But we can't leave our post unless there is great distress; as in, the every-other-guard-has-also-left-their-post nature.'")
[VO_CslThrMealAskKyle08_LA SoundNodeWave]
Subtitles[0]=(Text="... Riiigghht. My own personal steed. Thank you?")
[VO_CslThrMealAskKyle2nd02_LA SoundNodeWave]
Subtitles[0]=(Text="I'm hungry.")
[VO_CslThrMealAskKyle2nd04_LA SoundNodeWave]
Subtitles[0]=(Text="We have to be the last to leave.")
[VO_CslThrMealSit02_LA SoundNodeWave]
Subtitles[0]=(Text="Finally!")
VO Manny[]
[VO_MannyRoom02_MA SoundNodeWave]
Subtitles[0]=(Text="[Incoherent chattering]")
[VO_MannyRoom02A_MA SoundNodeWave]
Subtitles[0]=(Text="How were your travels?")
[VO_MannyRoom02B_MA SoundNodeWave]
Subtitles[0]=(Text="Isn't it clever?")
[VO_MannyRoom02C_MA SoundNodeWave]
Subtitles[0]=(Text="Did you get the goods?")
[VO_MannyRoom02D_MA SoundNodeWave]
Subtitles[0]=(Text="Thanks for that.")
[VO_MannyRoom02E_MA SoundNodeWave]
Subtitles[0]=(Text="You're slouching again, try to stand up straighter.")
[VO_MannyRoom03Fails02_MA SoundNodeWave]
Subtitles[0]=(Text="Begone!")
[VO_MannyRoom03_MA SoundNodeWave]
Subtitles[0]=(Text="Bring it over here. It will take all night to prepare.")
[VO_MannyRoom05_MA SoundNodeWave]
Subtitles[0]=(Text="Hagatha's enchantments are stunted by the tower she locked them away in. Out here, with a little air, this sorcery can reach its full potential.")
[VO_MannyRoom06_MA SoundNodeWave]
Subtitles[0]=(Text="We will have to let this sit overnight. For now, we sleep.")
[VO_MannyRoom08_MA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="You, of all people, should know what it's like to wear a mask all your life. ")
Subtitles[1]=(Text="A scarf that obscures your vision. ",Time=5.450000)
Subtitles[2]=(Text="A helmet that hides your face. ",Time=9.150002)
Subtitles[3]=(Text="This body has taken my mind as far as it can go. ",Time=12.500000)
[VO_MannyRoom09_MA SoundNodeWave]
Subtitles[0]=(Text="Now goodnight. Please snuff the torch.")
[VO_MannyRoom11_MA SoundNodeWave]
Subtitles[0]=(Text="Watch your tongue, brother! A stupid goblin taught you to read.")
[VO_MannyRoom11V2_MA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Watch your tongue, brother! ")
Subtitles[1]=(Text="A silly goblin took you in from the cold. ",Time=2.100000)
Subtitles[2]=(Text="A dull goblin taught you to read. ",Time=6.500000)
Subtitles[3]=(Text="And a stupid goblin gave you a second chance at life.",Time=11.000000)
[VO_MannyRoom11V3_MA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Watch your tongue, brother! ")
Subtitles[1]=(Text="You're beginning to sound like a human. ",Time=2.000000)
Subtitles[2]=(Text="A silly goblin took you in from the cold. ",Time=4.400000)
Subtitles[3]=(Text="A dull goblin taught you to read. ",Time=7.800000)
Subtitles[4]=(Text="And a stupid goblin gave you a second chance at life.",Time=11.400000)
[VO_MannyRoom13_MA SoundNodeWave]
Subtitles[0]=(Text="All my life, I've tried to prove brains over brawn. That mind is what matters; to prove that given the right resources, our species is capable of higher thought and could even become king. Imagine the legends they'd share of a goblin who outsmarted the kingdom and took the throne right out from underneath them. That's change. That's the progress Daventry needs. ")
[VO_MannyRoom13V2_MA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Am I wrong to believe that the mind is what should matter? ")
Subtitles[1]=(Text="Is my trust in brains over brawn misplaced? ",Time=4.000000)
Subtitles[2]=(Text="I've dedicated my life to prove that given the right resources, our species is capable of higher thought. ",Time=8.750000)
Subtitles[3]=(Text="And, that even a \"silly little goblin\" can lead this kingdom. ",Time=17.449999)
Subtitles[4]=(Text="That's the change I want to inspire. That's the progress Daventry needs.",Time=23.349998)
[VO_MannyRoom15_MA SoundNodeWave]
Subtitles[0]=(Text="")
[VO_MannyRoom15V2_MA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="King Graham! King Graham was a fluke. ")
Subtitles[1]=(Text="We'd already be at the castle, toasting to our divine intellect, if it wasn't for that bumbling, red-nosed, feathered half-wit. ",Time=3.750000)
Subtitles[2]=(Text="Did I ever tell you he asked what my availability for sleep-overs was? ",Time=11.750000)
Subtitles[3]=(Text="Moron. ",Time=17.650000)
[VO_MannyRoomAltEnd03_MA SoundNodeWave]
Subtitles[0]=(Text="Well, don't just stand there. Grab him.")
[VO_MannyRoomAltEnd03V2_MA SoundNodeWave]
Subtitles[0]=(Text="Mordon! Grab him.")
[VO_MannyRoomAltEnd03V3_MA SoundNodeWave]
Subtitles[0]=(Text="He's here! Grab him.")
[VO_MannyRoom18_MA SoundNodeWave]
Subtitles[0]=(Text="Hagatha!")
[VO_MannyRoom20_MA SoundNodeWave]
Subtitles[0]=(Text="Did you really just say that?")
[VO_EndScene01_MA SoundNodeWave]
Subtitles[0]=(Text="How do I look?")
[VO_EndScene01V2_MA SoundNodeWave]
Subtitles[0]=(Text="Well, How do I look? ")
VO Mordon[]
[VO_TwrMordon02_MO SoundNodeWave]
Subtitles[0]=(Text="Hagatha! It's been forever. You're looking... ")
[VO_TwrMordon03_MO SoundNodeWave]
Subtitles[0]=(Text="Hagatha! ... So nice to see you.")
[VO_TwrMordon05_MO SoundNodeWave]
Subtitles[0]=(Text="Well, thanks for noticing.")
[VO_TwrMordon07_MO SoundNodeWave]
Subtitles[0]=(Text="Heh. Now, Hagatha, I know better than to set foot inside this tower. But, I do appreciate the invitation.")
[VO_TwrMordon09_MO SoundNodeWave]
Subtitles[0]=(Text="I grew up in a cave, so I'm fine with a small, cold room with a view of rubble. ")
[VO_TwrMordon12_MO SoundNodeWave]
Subtitles[0]=(Text="The message will be received.")
[VO_TwrMordon14_MO SoundNodeWave]
Subtitles[0]=(Text="Duly noted. Oh, I almost forgot. He wanted to return this book he borrowed. Said he doesn't need it anymore.")
[VO_TwrMordon15A03_MO SoundNodeWave]
Subtitles[0]=(Text="I wouldn't count it out just yet. The nostrils on that beast can see just as well as two eyes could.")
[VO_TwrMordon15A05_MO SoundNodeWave]
Subtitles[0]=(Text="The pleasure has been mine. Fare thee well, Hagatha.")
[VO_TwrMordon15B03_MO SoundNodeWave]
Subtitles[0]=(Text="It'll return when it's tired of feeding off were-bears and lost travelers.")
[VO_TwrMordon15C03_MO SoundNodeWave]
Subtitles[0]=(Text="Hungry, as always.")
[VO_MannyRoom01_MO SoundNodeWave]
Subtitles[0]=(Text="[Incoherent chattering]")
[VO_MannyRoom03Fails01_MO SoundNodeWave]
Subtitles[0]=(Text="Intruder!")
[VO_MannyRoom04_MO SoundNodeWave]
Subtitles[0]=(Text="Must we go through with this? After gazing upon Hagatha's face I question the validity of that elixir.")
[VO_MannyRoom07_MO SoundNodeWave]
Subtitles[0]=(Text="I want to voice my concerns again, brother.")
[VO_MannyRoom10_MO SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Our parents were wrong to hide you from the world, but at least they didn't forget about you. ")
Subtitles[1]=(Text="No, instead they fed you, they read to you, they raised you as their own. ",Time=6.250000)
Subtitles[2]=(Text="I was a whipping boy for 16 years. ",Time=12.000000)
Subtitles[3]=(Text="For what? ",Time=16.100000)
Subtitles[4]=(Text="A stupid goblin prank?",Time=17.600000)
[VO_MannyRoom12_MO SoundNodeWave]
Subtitles[0]=(Text="Please forgive me. I misspoke.")
[VO_MannyRoom14_MO SoundNodeWave]
Subtitles[0]=(Text="You're right. As always. And the Cosmolotion is the only way around your banishment from King Graham... ")
[VO_MannyRoom17_MO SoundNodeWave]
Subtitles[0]=(Text="What?")
[VO_MannyRoomAltEnd01_MO SoundNodeWave]
Subtitles[0]=(Text="Egads!")
[VO_MannyRoom19_MO SoundNodeWave]
Subtitles[0]=(Text="Egads!")
[VO_EndScene02_MO SoundNodeWave]
Subtitles[0]=(Text="Very old.")
[VO_EndScene02V2_MO SoundNodeWave]
Subtitles[0]=(Text="You look old.")
[VO_EndScene02V3_MO SoundNodeWave]
Subtitles[0]=(Text="Well-preserved.")
[VO_EndScene02V4_MO SoundNodeWave]
Subtitles[0]=(Text="Um, nice. And a little weathered. But, you know... ")
VO Muriel[]
[VO_TanAdviceA01_MH SoundNodeWave]
Subtitles[0]=(Text="Well, he used to. The stories I could share.")
[VO_TanAdviceA02_MH SoundNodeWave]
Subtitles[0]=(Text="He once outwitted a guard with a gourd. ")
[VO_TanAdviceA03_MH SoundNodeWave]
Subtitles[0]=(Text="Oh, and then there was the time he solved a bridge troll dispute with a pair of socks. Did you know his best friend is a gerbil?")
[VO_TanAdviceA03B_MH SoundNodeWave]
Subtitles[0]=(Text="Oh, and then there was the time he solved a bridge troll dispute with a pair of socks.")
[VO_TanAdviceB02_MH SoundNodeWave]
Subtitles[0]=(Text="He once won a duel of wits with a bird bomb. ")
[VO_TanAdviceC05_MH SoundNodeWave]
Subtitles[0]=(Text="Did you know his best friend is a gerbil?")
[VO_TanAdviceD02_MH SoundNodeWave]
Subtitles[0]=(Text="Dearie, the stories I could share. ")
[VO_TanFinal01_MH SoundNodeWave]
Subtitles[0]=(Text="Please just watch your back in that tower, Graham. Your biceps have grown, but keep your mind strong too.")
[VO_TanFinal02_MH SoundNodeWave]
Subtitles[0]=(Text="Please just watch your back in that tower, Graham. Your biceps have grown, but your mind can as well.")
[VO_TanFinal04_MH SoundNodeWave]
Subtitles[0]=(Text="And what time is that?")
[VO_TanFinal06_MH SoundNodeWave]
Subtitles[0]=(Text="All right, Chester, let's get you home. I think we have leftover rat tails in the fridge.")
[VO_TanFinal08_MH SoundNodeWave]
Subtitles[0]=(Text="Please, both of you, come back and visit us anytime.")
[VO_TanFinal12_MH SoundNodeWave]
Subtitles[0]=(Text="I knew I liked her.")
[VO_TanIntro02A_MH SoundNodeWave]
Subtitles[0]=(Text="Graham? ... Graham! Oh, I almost didn't recognize you with all those bumps on your arms!")
[VO_TanIntro03_MH SoundNodeWave]
Subtitles[0]=(Text="Chester! So, what brings you to Tanalore?")
[VO_TanIntro05_MH SoundNodeWave]
Subtitles[0]=(Text="Oh, honey, we retired. Sold our shop to another crafty fella. ")
[VO_TanIntro07_MH SoundNodeWave]
Subtitles[0]=(Text="Well, I'll always have a soft spot for that big-bellied bull. Without him, we wouldn't be soaking up all this sun! Oh, I just love it here; it's so quiet and peaceful... ")
[VO_TanIntro09_MH SoundNodeWave]
Subtitles[0]=(Text="Chester, come on now, you wouldn't want to give this young lady the wrong impression. Us Hobblepots are known for thinking with our heads, and not with our bellies. ")
[VO_TanIntro12A_MH SoundNodeWave]
Subtitles[0]=(Text="And Graham is our star pupil.")
[VO_TanIntro12B01_MH SoundNodeWave]
Subtitles[0]=(Text="And Graham is one of our favorite pupils.")
[VO_TanJudging02_MH SoundNodeWave]
Subtitles[0]=(Text="Mmmhmm. [Mumbling]")
[VO_TanJudging05_MH SoundNodeWave]
Subtitles[0]=(Text="Shush it! I'm judgin'.")
[VO_TanJudging06_MH SoundNodeWave]
Subtitles[0]=(Text="[Mumbles incoherently] Uh-huh. Good hair. Strong fingernails. Perfectly textured elbows. Ear lobes could use some work... ")
[VO_TanJudging09_MH SoundNodeWave]
Subtitles[0]=(Text="Graham, I think she's a keeper. You two will be very happy together.")
[VO_TanJudging12_MH SoundNodeWave]
Subtitles[0]=(Text="Chester Hobblepot, are you questioning my judgin' face?")
[VO_TanJudging14_MH SoundNodeWave]
Subtitles[0]=(Text="Well, if it's not romance, why else would you be in beautiful Tanalore?")
[VO_TanJudging16_MH SoundNodeWave]
Subtitles[0]=(Text="Wait a minute. Are my eyes seeing straight? That isn't Hagatha's tower parked way out in the ocean, is it? You're not in cahoots with...")
[VO_TanJudging18_MH SoundNodeWave]
Subtitles[0]=(Text="Ugh! She's always undercutting our prices.")
[VO_TanJudging20_MH SoundNodeWave]
Subtitles[0]=(Text="I see you out there, you melty witch!")
[VO_TanJudging22_MH SoundNodeWave]
Subtitles[0]=(Text="Chester!")
[VO_TanJudging24_MH SoundNodeWave]
Subtitles[0]=(Text="Are you serious right now?!")
[VO_TanJudging26_MH SoundNodeWave]
Subtitles[0]=(Text="She's a such a lizard! And not like the last dragon you faced, Graham. Which you... which you... wait, what did you do with that dragon again? The memory has faded.")
VO Neese[]
[VO_AvaDateCross01_NS SoundNodeWave]
Subtitles[0]=(Text="Now, how are we going to get across this?")
[VO_AvaDateCross03_NS SoundNodeWave]
Subtitles[0]=(Text="No. Too obvious. ")
[VO_AvaDateCross05_NS SoundNodeWave]
Subtitles[0]=(Text="Wait right here, I got it.")
[VO_AvaDateCross07_NS SoundNodeWave]
Subtitles[0]=(Text="Well, it's just a start. I figured we could have some fun. And now it's your turn.")
[VO_AvaDateCross09_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Yes... go into the woods and grab an object, but just one. When you return, add it to our creative project. ")
Subtitles[1]=(Text="Then I'll go again. Ohh... maybe we could whittle a zip line or carve a giant slide.",Time=9.700000)
[VO_AvaDateCross11_NS SoundNodeWave]
Subtitles[0]=(Text="Have you found your object yet? I'm hoping to work pinecones in.")
[VO_AvaDateCross12_NS SoundNodeWave]
Subtitles[0]=(Text="Find anything yet?")
[VO_AvaDateCross13_NS SoundNodeWave]
Subtitles[0]=(Text="It's still your turn.")
[VO_AvaDateCross14_NS SoundNodeWave]
Subtitles[0]=(Text="Well it's not fun if you think too hard about it.")
[VO_AvaDateCross15_NS SoundNodeWave]
Subtitles[0]=(Text="Dream logic... learn it, love it, live it.")
[VO_AvaDateCross16_NS SoundNodeWave]
Subtitles[0]=(Text="Always seek adventure!")
[VO_AvaDateCross18_NS SoundNodeWave]
Subtitles[0]=(Text="Maybe we should have a few more rounds before we test this.")
[VO_AvaDateCross19_NS SoundNodeWave]
Subtitles[0]=(Text="Wheeeeeeeeeeeeee!")
[VO_AvaDateCross21_NS SoundNodeWave]
Subtitles[0]=(Text="My turn!")
[VO_AvaDateCross22_NS SoundNodeWave]
Subtitles[0]=(Text="What do you think about that?!")
[VO_AvaDateCross23_NS SoundNodeWave]
Subtitles[0]=(Text="See if you can get it in one more turn.")
[VO_AvaDateCross24_NS SoundNodeWave]
Subtitles[0]=(Text="Let's give it a go.")
[VO_AvaDateCross24V2_NS SoundNodeWave]
Subtitles[0]=(Text="Let's take it for a spin.")
[VO_AvaDateCross25_NS SoundNodeWave]
Subtitles[0]=(Text="It's working! It's working! ")
[VO_AvaDateCrossShowA_NS SoundNodeWave]
Subtitles[0]=(Text="Don't show me. I want to be surprised.")
[VO_AvaDateCrossShowB_NS SoundNodeWave]
Subtitles[0]=(Text="Try it out over there.")
[VO_AvaDateCrossShowC_NS SoundNodeWave]
Subtitles[0]=(Text="I can't finish your turn for you. Put it over there.")
[VO_AvaDateCrossWrongA_NS SoundNodeWave]
Subtitles[0]=(Text="Oh... well, let's keep playing.")
[VO_AvaDateCrossWrongB_NS SoundNodeWave]
Subtitles[0]=(Text="Hmm... not quite right yet.")
[VO_AvaDateCrossYesA_NS SoundNodeWave]
Subtitles[0]=(Text="Nice!")
[VO_AvaDateCrossYesB_NS SoundNodeWave]
Subtitles[0]=(Text="Just what it needed!")
[VO_AvaDateFinPuz02_NS SoundNodeWave]
Subtitles[0]=(Text="Perhaps you should try this.")
[VO_AvaDateFinPuz02R_NS SoundNodeWave]
Subtitles[0]=(Text="Perhaps you should try this.")
[VO_AvaDateFinPuzComeNow_NS SoundNodeWave]
Subtitles[0]=(Text="Come now. On with it.")
[VO_AvaDateFinPuzComeNowR_NS SoundNodeWave]
Subtitles[0]=(Text="Come now. On with it.")
[VO_AvaDateFinPuzGotYet_NS SoundNodeWave]
Subtitles[0]=(Text="Have you got it yet?")
[VO_AvaDateFinPuzGotYetR_NS SoundNodeWave]
Subtitles[0]=(Text="Have you got it yet?")
[VO_AvaDateFinPuzHurry_NS SoundNodeWave]
Subtitles[0]=(Text="We need to hurry, the spell is going to be pulling us back soon.")
[VO_AvaDateFinPuzHurryR_NS SoundNodeWave]
Subtitles[0]=(Text="We need to hurry, the spell is going to be pulling us back soon.")
[VO_AvaDateFinPuzICould_NS SoundNodeWave]
Subtitles[0]=(Text="Well, I could play it for you, but what fun is that?")
[VO_AvaDateFinPuzICouldR_NS SoundNodeWave]
Subtitles[0]=(Text="Well, I could play it for you, but what fun is that?")
[VO_AvaDateFinPuzKeepTry_NS SoundNodeWave]
Subtitles[0]=(Text="Keep trying.")
[VO_AvaDateFinPuzKeepTryR_NS SoundNodeWave]
Subtitles[0]=(Text="Keep trying.")
[VO_AvaDateFinPuzLikeTaught_NS SoundNodeWave]
Subtitles[0]=(Text="Just like I taught you.")
[VO_AvaDateFinPuzLikeTaughtR_NS SoundNodeWave]
Subtitles[0]=(Text="Just like I taught you.")
[VO_AvaDateFinPuzNice_NS SoundNodeWave]
Subtitles[0]=(Text="Nice work!")
[VO_AvaDateFinPuzNiceR_NS SoundNodeWave]
Subtitles[0]=(Text="Nice work!")
[VO_AvaDateFinPuzNotQuite_NS SoundNodeWave]
Subtitles[0]=(Text="Not quite the melody.")
[VO_AvaDateFinPuzNotQuiteR_NS SoundNodeWave]
Subtitles[0]=(Text="Not quite the melody.")
[VO_AvaDateFinPuzSplendid_NS SoundNodeWave]
Subtitles[0]=(Text="Splendid!")
[VO_AvaDateFinPuzSplendidR_NS SoundNodeWave]
Subtitles[0]=(Text="Splendid!")
[VO_AvaDateIntro02_NS SoundNodeWave]
Subtitles[0]=(Text="Looks to me like the middle of the Avalon forest.")
[VO_AvaDateIntro04_NS SoundNodeWave]
Subtitles[0]=(Text="I've seen postcards. My older sisters camped here once.")
[VO_AvaDateIntro06_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Are we... ")
Subtitles[1]=(Text="are we... ",Time=1.600000)
Subtitles[2]=(Text="are we having an adventure? ",Time=3.900000)
Subtitles[3]=(Text="Are we going to solve riddles of a Sphinx? ",Time=6.300000)
Subtitles[4]=(Text="Is there going to be a labyrinth with a minotaur? ",Time=8.500000)
Subtitles[5]=(Text="Will there be hijinks and will they involve bridles and snakes?!",Time=10.200000)
Subtitles[6]=(Text="CAN WE GET MATCHING FEATHERS?! ",Time=12.600000)
Subtitles[7]=(Text="... Please?",Time=14.600000)
[VO_AvaDateIntro08_NS SoundNodeWave]
Subtitles[0]=(Text="West. I am sure of it. West always sounds like an advent...ture!")
[VO_AvaDateTrap01_NS SoundNodeWave]
Subtitles[0]=(Text="Is that a randomly-placed raw steak in the middle of the woods?")
[VO_AvaDateTrap03_NS SoundNodeWave]
Subtitles[0]=(Text="If it's not nailed down, we grab it.")
[VO_AvaDateTrap04_NS SoundNodeWave]
Subtitles[0]=(Text="[Pulled up in trap]")
[VO_AvaDateTrap05_NS SoundNodeWave]
Subtitles[0]=(Text="Sorry... I'm working on that. ")
[VO_AvaDateTrap09_NS SoundNodeWave]
Subtitles[0]=(Text="[Snickers]")
[VO_AvaDateTrap11_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks for that.")
[VO_AvaDateTrap15A01_NS SoundNodeWave]
Subtitles[0]=(Text="Friend.")
[VO_AvaDateTrap15B01_NS SoundNodeWave]
Subtitles[0]=(Text="Adventure partner.")
[VO_AvaDateTrap15C01_NS SoundNodeWave]
Subtitles[0]=(Text="We're working on that.")
[VO_AvaDateTrap17_NS SoundNodeWave]
Subtitles[0]=(Text="I caught that.")
[VO_AvaDateTrap18_NS SoundNodeWave]
Subtitles[0]=(Text="I have heard some of his stories.")
[VO_AvaDateTrap19_NS SoundNodeWave]
Subtitles[0]=(Text="Yes, the jig he played for the leprechauns.")
[VO_AvaDateTrap20_NS SoundNodeWave]
Subtitles[0]=(Text="And the mushroom that made him shrink.")
[VO_AvaDateTrap21_NS SoundNodeWave]
Subtitles[0]=(Text="What? He didn't break a pregnant lady out of jail?")
[VO_AvaDateTrap22GKBrave_NS SoundNodeWave]
Subtitles[0]=(Text="... And he defeated the Goblin King with force?")
[VO_AvaDateTrap22GKBraveV2_NS SoundNodeWave]
Subtitles[0]=(Text="Oh... but he defeated the Goblin King with force?")
[VO_AvaDateTrap22GKComp01_NS SoundNodeWave]
Subtitles[0]=(Text="But he still showed love to the Goblin King. That's nice, at least.")
[VO_AvaDateTrap22GKComp01V2_NS SoundNodeWave]
Subtitles[0]=(Text="And how he still showed love to the Goblin King. Precious, just precious.")
[VO_AvaDateTrap22GKCompBram_NS SoundNodeWave]
Subtitles[0]=(Text="I loved that story of how he saved Bramble from jail.")
[VO_AvaDateTrap22GKWise_NS SoundNodeWave]
Subtitles[0]=(Text="... And he tricked the Goblin King unfairly, eh?")
[VO_AvaDateTrap22GKWiseV2_NS SoundNodeWave]
Subtitles[0]=(Text="Oh... but he tricked the Goblin King unfairly?")
[VO_AvaDateTrap25_NS SoundNodeWave]
Subtitles[0]=(Text="You'll escort us. Wonderful!")
[VO_AvaDateTrap26_NS SoundNodeWave]
Subtitles[0]=(Text="That's so true. He does always do that.")
[VO_AvaDateTumbleAmazing_NS SoundNodeWave]
Subtitles[0]=(Text="This is amazzzzziiiiinnnnggg!")
[VO_AvaDateTumbleFunYet_NS SoundNodeWave]
Subtitles[0]=(Text="Are we having fun yet?")
[VO_AvaDateTumbleImFine_NS SoundNodeWave]
Subtitles[0]=(Text="I'm fine.")
[VO_AvaDateTumbleRegretNo_NS SoundNodeWave]
Subtitles[0]=(Text="I regret nothing.")
[VO_AvaDateTumbleSeeBot_NS SoundNodeWave]
Subtitles[0]=(Text="See you at the bottom.")
[VO_AvaDateTumbleThornAskA_NS SoundNodeWave]
Subtitles[0]=(Text="Can you hold down those thorns for me?")
[VO_AvaDateTumbleThornAskB_NS SoundNodeWave]
Subtitles[0]=(Text="You know I wouldn't mind if you cleared the thorns from my path... they hurt.")
[VO_AvaDateTumbleThornClearAll_NS SoundNodeWave]
Subtitles[0]=(Text="I do love that you cleared all those thorns.")
[VO_AvaDateTumbleThornClearNone_NS SoundNodeWave]
Subtitles[0]=(Text="Really? You didn't clear any of those thorns?")
[VO_AvaDateTumbleThornMissA_NS SoundNodeWave]
Subtitles[0]=(Text="That wasn't gentlemanly.")
[VO_AvaDateTumbleThornMissB_NS SoundNodeWave]
Subtitles[0]=(Text="That wasn't polite.")
[VO_AvaDateTumbleThornMissC_NS SoundNodeWave]
Subtitles[0]=(Text="You can't tell, but I'm wearing my disappointed face.")
[VO_AvaDateTumbleThornMissD_NS SoundNodeWave]
Subtitles[0]=(Text="Fine. Don't clear the thorns. I won't resent you.")
[VO_AvaDateTumbleThornMissE_NS SoundNodeWave]
Subtitles[0]=(Text="Ugh... rude.")
[VO_AvaDateTumbleThornMissedOne_NS SoundNodeWave]
Subtitles[0]=(Text="I really wish you would have cleared more of those thorns.")
[VO_AvaDateTumbleThornMissF_NS SoundNodeWave]
Subtitles[0]=(Text="I'm... fine.")
[VO_AvaDateTumbleWhoo_NS SoundNodeWave]
Subtitles[0]=(Text="Whoooooooooooo!")
[VO_AvaDateWolf02_NS SoundNodeWave]
Subtitles[0]=(Text="Wait...")
[VO_AvaDateWolf03_NS SoundNodeWave]
Subtitles[0]=(Text="Don't shoot! It feels threatened!")
[VO_AvaDateWolf04_NS SoundNodeWave]
Subtitles[0]=(Text="Graham, don't!")
[VO_AvaDateWolf05_NS SoundNodeWave]
Subtitles[0]=(Text="Hold your fire!")
[VO_AvaDateWolf07_NS SoundNodeWave]
Subtitles[0]=(Text="But it's so cute.")
[VO_AvaDateWolf08_NS SoundNodeWave]
Subtitles[0]=(Text="Wait!")
[VO_AvaDateWolf09_NS SoundNodeWave]
Subtitles[0]=(Text="Please don't shoot.")
[VO_AvaDateWolf11_NS SoundNodeWave]
Subtitles[0]=(Text="Nice kitty. Good kitty. Calm down.")
[VO_AvaDateWolf13Help01_NS SoundNodeWave]
Subtitles[0]=(Text="Uh-huh. I thought so.")
[VO_AvaDateWolf13Help02_NS SoundNodeWave]
Subtitles[0]=(Text="There you go! That should feel better.")
[VO_AvaDateWolf13Help04_NS SoundNodeWave]
Subtitles[0]=(Text="I'm very glad you didn't.")
[VO_AvaDateWolf13Help06_NS SoundNodeWave]
Subtitles[0]=(Text="Most certainly.")
[VO_AvaDateWolf13Shot01_NS SoundNodeWave]
Subtitles[0]=(Text="I can't believe you shot. ")
[VO_TwrCardGenChooseAA_NS SoundNodeWave]
Subtitles[0]=(Text="I pick \"A.\"")
[VO_TwrCardGenChooseAB_NS SoundNodeWave]
Subtitles[0]=(Text="\"A,\" definitely \"A.\"")
[VO_TwrCardGenChooseAC_NS SoundNodeWave]
Subtitles[0]=(Text="Is there any question? \"A.\"")
[VO_TwrCardGenChooseAD_NS SoundNodeWave]
Subtitles[0]=(Text="\"A.\"")
[VO_TwrCardGenChooseAE_NS SoundNodeWave]
Subtitles[0]=(Text="Let's see here... \"A.\"")
[VO_TwrCardGenChooseBA_NS SoundNodeWave]
Subtitles[0]=(Text="I pick \"B.\"")
[VO_TwrCardGenChooseBB_NS SoundNodeWave]
Subtitles[0]=(Text="\"B.\" I'm sure of it.")
[VO_TwrCardGenChooseBC_NS SoundNodeWave]
Subtitles[0]=(Text="Is there any other answer than \"B\"?")
[VO_TwrCardGenChooseBD_NS SoundNodeWave]
Subtitles[0]=(Text="\"B.\"")
[VO_TwrCardGenChooseBE_NS SoundNodeWave]
Subtitles[0]=(Text="One-hundred-percent \"B.\"")
[VO_TwrCardGenMatchA_NS SoundNodeWave]
Subtitles[0]=(Text="Me too!")
[VO_TwrCardGenMatchB_NS SoundNodeWave]
Subtitles[0]=(Text="I concur.")
[VO_TwrCardGenMatchC_NS SoundNodeWave]
Subtitles[0]=(Text="Same here.")
[VO_TwrCardGenMatchD_NS SoundNodeWave]
Subtitles[0]=(Text="Nice! Me as well.")
[VO_TwrCardGenMatchE_NS SoundNodeWave]
Subtitles[0]=(Text="Great minds think alike.")
[VO_TwrCardGenNotMatchA_NS SoundNodeWave]
Subtitles[0]=(Text="Nope, sorry. I chose the other one!")
[VO_TwrCardGenNotMatchB_NS SoundNodeWave]
Subtitles[0]=(Text="Not exactly my cup of tea.")
[VO_TwrCardGenNotMatchC_NS SoundNodeWave]
Subtitles[0]=(Text="I chose the other.")
[VO_TwrCardGenNotMatchD_NS SoundNodeWave]
Subtitles[0]=(Text="Hmm... I picked the opposite.")
[VO_TwrCardNeeseQA01_NS SoundNodeWave]
Subtitles[0]=(Text="An evil, old hermit, who wants a spouse and will stop at nothing to find one, has kidnapped you and taken you to an underground cavern. During the night you sneak to the entrance of the cavern. Do you... A, escape back to your home, hoping that the hermit will learn his lesson? Or B, cause a cave-in before leaving, dooming the hermit, but saving others from potential danger? ")
[VO_TwrCardNeeseQA03A_NS SoundNodeWave]
Subtitles[0]=(Text="Hmm. Sorry. I chose \"A.\" The hermit should have the chance to change.")
[VO_TwrCardNeeseQA03B_NS SoundNodeWave]
Subtitles[0]=(Text="Yep, I chose \"A\" too. The hermit should have the chance to change.")
[VO_TwrCardNeeseQA03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"A,\" the hermit should have the chance to change. ")
[VO_TwrCardNeeseQB01_NS SoundNodeWave]
Subtitles[0]=(Text="A rich merchant inadvertently drops one shiny, gold coin on the ground. You see a poor, hungry orphan pick it you. Do you... A, convince the orphan to be honest and return the coin; or B, turn your head the other way and let the orphan keep the coin?")
[VO_TwrCardNeeseQB03A_NS SoundNodeWave]
Subtitles[0]=(Text="Hmmm. I chose \"B.\" The orphan needs that money more than the merchant does.")
[VO_TwrCardNeeseQB03B_NS SoundNodeWave]
Subtitles[0]=(Text="Nice, I chose \"B\" too. The orphan needs that money more than the merchant does.")
[VO_TwrCardNeeseQB03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"B,\" The orphan needs that money more than the merchant does.")
[VO_TwrCardNeeseQC01_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Your best friend is planning to marry the love of their life. ")
Subtitles[1]=(Text="On the day of the wedding, you discover that their fiance is a gremlin, using a magic spell to disguise themselves as a human. ",Time=4.300000)
Subtitles[2]=(Text="The gremlin assures you it loves your friend, and begs you to keep their secret. ",Time=13.500000)
Subtitles[3]=(Text="Do you A, tell your friend anyway? Or B, keep their secret?",Time=19.600000)
[VO_TwrCardNeeseQC03A_NS SoundNodeWave]
Subtitles[0]=(Text="Yep, \"B.\" I wouldn't want to ruin their special day.")
[VO_TwrCardNeeseQC03B_NS SoundNodeWave]
Subtitles[0]=(Text="No, \"B.\" I wouldn't want to ruin their special day.")
[VO_TwrCardNeeseQC03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I wouldn't want to ruin their special day.")
[VO_TwrCardNeeseQD01_NS SoundNodeWave]
Subtitles[0]=(Text="It says... you are the kingdom's wizard doctor. In the middle of the night, an honorable knight and despicable thief arrive at your door. The thief's injuries are much more severe than the knight's. Do you... A, heal the knight first, or B, heal the thief first?")
[VO_TwrCardNeeseQD03A_NS SoundNodeWave]
Subtitles[0]=(Text="I picked \"A.\" The honorable knight served our kingdom well, and he deserves to be healed.")
[VO_TwrCardNeeseQD03B_NS SoundNodeWave]
Subtitles[0]=(Text="Me too. The honorable knight served our kingdom well, and he deserves to be healed.")
[VO_TwrCardNeeseQD03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"A.\" The honorable knight served our kingdom well, and he deserves to be healed.")
[VO_TwrCardNeeseQE01_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="You have been hunting for your starving family all day and only managed to catch a small goose. ")
Subtitles[1]=(Text="On your way back home a hungry beggar offers you magic beans in return for the goose. ",Time=7.000000)
Subtitles[2]=(Text="The beggar tells you that the beanstalk sprouted from his beans will lead you to a chest that produces unlimited food. ",Time=13.400000)
Subtitles[3]=(Text="He would go after it himself, but his legs are too tired and old. ",Time=21.100000)
Subtitles[4]=(Text="Do you... A, kindly reject the offer and bring your starving family their dinner, ",Time=26.400000)
Subtitles[5]=(Text="or B, let the beggar eat the goose, and plant the beans in your yard?",Time=33.099998)
[VO_TwrCardNeeseQE03A_NS SoundNodeWave]
Subtitles[0]=(Text="Sorry, \"B.\" Magic beans! ")
[VO_TwrCardNeeseQE03B_NS SoundNodeWave]
Subtitles[0]=(Text="Yup! MAGIC BEANS!")
[VO_TwrCardNeeseQE03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I mean... magic beans!")
[VO_TwrCardNeeseQF01_NS SoundNodeWave]
Subtitles[0]=(Text="You have a job you love as the Royal Love Doctor, but during an appointment, your best friend's husband admits to you that he is in love with another woman. Do you A, break the confidentiality policy and tell your friend, potentially getting fired? Or B, advise the man to go back to his wife and hope your friend does not find out you knew he had eyes for another?")
[VO_TwrCardNeeseQF03A_NS SoundNodeWave]
Subtitles[0]=(Text="\"B,\" If he is coming to me for help he deserves to be forgiven.")
[VO_TwrCardNeeseQF03B_NS SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"B.\" The man came to me for help and deserves to be forgiven.")
[VO_TwrCardNeeseQF03C_NS SoundNodeWave]
Subtitles[0]=(Text="That's a tough one, but I don't think I would tell. The man came in for help and deserves to be forgiven.")
[VO_TwrCardNeeseQG01_NS SoundNodeWave]
Subtitles[0]=(Text="You are wandering down a narrow path and come across a majestic clearing. In this clearing, a peculiar old man sits atop a tree stump, his beard so long it drags across the ground. He hops to his feet and makes you an offer: he will give you the magical cloak wrapped up in his bag -- one that will provide safe passage whenever it is worn -- if you take him to your home and provide him with a meal, a bath, clothes, and a trimming of his beard. Do you accept his offer and take him home or do you decline his offer and leave him in the woods?")
[VO_TwrCardNeeseQH01_NS SoundNodeWave]
Subtitles[0]=(Text="The kingdom's greatest poet, a very old woman, has fallen ill. She tells you that she still has many more poems to give if she were to be healed. As you sit near her in the infirmary, the door bursts open and a young boy is wheeled in, so sick he is unable to speak. He has no family and nothing is known about him, but his fingertips are very calloused. You have only one dose of medicine and can save only one person, which do you choose to save?")
[VO_TwrCardNeeseQI01_NS SoundNodeWave]
Subtitles[0]=(Text="The queen of your kingdom has put forth an offer for all girls seeking true love. She will put you into a deep sleep, so deep that you can only be woken by true love's kiss. You won't know how long you'll be asleep, but when you wake, you will know you've met your true love. Do you choose to sleep knowing that you will only wake when your true love finds you?")
[VO_TwrCardNeeseQJ01_NS SoundNodeWave]
Subtitles[0]=(Text="There is a tale that all children know: in the Serenia woods, on nights of a full moon, travelers often hear a song trilling through the trees. Every traveler who has followed the song has never returned. Many believe a were-bear is luring travelers into the darkness, whereas others believe something more fantastic has been found. However, no bodies and no person has returned. You now find yourself in those very woods and the song has just started to play... do you follow it into the woods to find your fate?")
[VO_TwrCardNeeseQK01_NS SoundNodeWave]
Subtitles[0]=(Text="Your best friend has been invited to a royal dinner in a kingdom neither of you have ever heard of. The invitation is gorgeous and it promises a feast unlike any known before and company well worth the trip. Your friend is incredibly excited to go and will also be bringing a trusted knight to ensure it is a safe trip; however, you can find no other facts about this kingdom and do not know whether it is real or not or whether it might be good or evil. Do you try to convince your friend not to go based just on a bad feeling, or do you trust that they can handle themselves and make the correct decision?")
[VO_TwrCardNeeseQVeeA01_NS SoundNodeWave]
Subtitles[0]=(Text="You are poor and a thief pickpockets your only coin, forcing you to go hungry for the night. A few days later you see the same thief get robbed of his dinner by two bandits. You chase after the bandits and get back the stolen food. Do you A, return the food to the thief? Or B, keep the food, teaching the thief a lesson?")
[VO_TwrCardNeeseQVeeA03A_NS SoundNodeWave]
Subtitles[0]=(Text="I'd return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardNeeseQVeeA03B_NS SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I'd return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardNeeseQVeeA03C_NS SoundNodeWave]
Subtitles[0]=(Text="Oh... actually, I'd return the food. Hopefully a good example would turn the thief around.")
[VO_TwrCardNeeseQVeeB01_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Oh... this is pretty on the nose. ")
Subtitles[1]=(Text="A man you've never met, but is known as a friendly king, sends for your hand in marriage. ",Time=3.300000)
Subtitles[2]=(Text="Do you A, accept his invitation, trusting his reputation? ",Time=11.200000)
Subtitles[3]=(Text="Or B, seek love on your own?",Time=15.900000)
[VO_TwrCardNeeseQVeeB03A_NS SoundNodeWave]
Subtitles[0]=(Text="Of course, I chose the same. ")
[VO_TwrCardNeeseQVeeB03B_NS SoundNodeWave]
Subtitles[0]=(Text="Yes, right on! ")
[VO_TwrCardNeeseQVeeB03C_NS SoundNodeWave]
Subtitles[0]=(Text="I didn't even have to ask.")
[VO_TwrCardNeeseQVeeC01_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="You are a struggling peasant. ")
Subtitles[1]=(Text="Your foot happens to fit into Cinderella's glass slipper, but you are not Cinderella. ",Time=2.100000)
Subtitles[2]=(Text="Do you A, pretend anyway and try to better your life and the lives around you? ",Time=8.400000)
Subtitles[3]=(Text="Or B, come clean and go back to your miserable life?",Time=14.400000)
[VO_TwrCardNeeseQVeeC03A_NS SoundNodeWave]
Subtitles[0]=(Text="I chose \"B,\" too. I couldn't live that lie, even if it was a glamorous one. ")
[VO_TwrCardNeeseQVeeC03B_NS SoundNodeWave]
Subtitles[0]=(Text="Bravery and boldness are the only important qualities for a hero to have. A, true, or B, false.")
[VO_TwrCardNeeseQVeeC03C_NS SoundNodeWave]
Subtitles[0]=(Text="\"B,\" false for certain. A good leader is well-rounded.")
[VO_TwrCardThinkingAbout_NS SoundNodeWave]
Subtitles[0]=(Text="What are you thinking about?")
[VO_TwrCleanAskNeeseBook02_NS SoundNodeWave]
Subtitles[0]=(Text="\"[[[The Hidden Magical World]]].\" Each page brings me more joy than the last. Can you put that over there?")
[VO_TwrCleanAskNeeseEasel02_NS SoundNodeWave]
Subtitles[0]=(Text="I'll finish it someday. Until then, it goes over there.")
[VO_TwrCleanAskNeeseInst02_NS SoundNodeWave]
Subtitles[0]=(Text="My bongos! Oh, Vee says these are nothing but treble. Can you put them back over there?")
[VO_TwrCleanAskVeeGame02_NS SoundNodeWave]
Subtitles[0]=(Text="That belongs to Vee. I can't stand that game. Ask her where to put it.")
[VO_TwrCleanAskVeePuzzle02_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, that's Vee's. She loves logic puzzles. Ask her where it goes.")
[VO_TwrCleanAskVeeWeapon02_NS SoundNodeWave]
Subtitles[0]=(Text="Those are Vee's. She never lets me touch them. She'll know where to put them.")
[VO_TwrCleanGenAskNeeseA_NS SoundNodeWave]
Subtitles[0]=(Text="That's one of my favorites. It goes over there.")
[VO_TwrCleanGenAskNeeseB_NS SoundNodeWave]
Subtitles[0]=(Text="That belongs over there.")
[VO_TwrCleanGenAskNeeseC_NS SoundNodeWave]
Subtitles[0]=(Text="Could you put that over there?")
[VO_TwrCleanGenAskVeeA_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, these are most definitely Vee's; go ask her where they go.")
[VO_TwrCleanGenAskVeeB_NS SoundNodeWave]
Subtitles[0]=(Text="That belongs to Vee. Go ask her where it goes.")
[VO_TwrCleanGenAskVeeC_NS SoundNodeWave]
Subtitles[0]=(Text="That's Vee's. Go ask her where to put it.")
[VO_TwrCleanMissedItemA_NS SoundNodeWave]
Subtitles[0]=(Text="No problem. No problem at at all. I'll clean the rest of this stuff.")
[VO_TwrCleanMissedItemB_NS SoundNodeWave]
Subtitles[0]=(Text="I guess we'll just clean up the rest of this stuff. ")
[VO_TwrCleanMissedItemC_NS SoundNodeWave]
Subtitles[0]=(Text="Nice work, King.")
[VO_TwrCleanMissedItemD_NS SoundNodeWave]
Subtitles[0]=(Text="Looks like you didn't clean up any of Vee's things. I guess I'll do it. Thanks for being thorough, king.")
[VO_TwrCleanPutAwayA_NS SoundNodeWave]
Subtitles[0]=(Text="Thank you!")
[VO_TwrCleanPutAwayB_NS SoundNodeWave]
Subtitles[0]=(Text="Very nice!")
[VO_TwrCleanPutAwayC_NS SoundNodeWave]
Subtitles[0]=(Text="Appreciate it!")
[VO_TwrCleanStart_NS SoundNodeWave]
Subtitles[0]=(Text="Well, looks like you're stuck here with us, might as well make yourself useful.")
[VO_TwrCleanStartV2_NS SoundNodeWave]
Subtitles[0]=(Text="Well, looks like you're stuck here with us, an intro might be in order. My name is...")
[VO_TwrCleanVaseCaring_NS SoundNodeWave]
Subtitles[0]=(Text="Wow. Impressive. Excellent work, Graham.")
[VO_TwrCleanVaseNotCaring_NS SoundNodeWave]
Subtitles[0]=(Text="Hmph.")
[VO_TwrCovAreFallingNeese02_NS SoundNodeWave]
Subtitles[0]=(Text="I just might be.")
[VO_TwrCovAreFallingVee01_NS SoundNodeWave]
Subtitles[0]=(Text="I think you're falling for him.")
[VO_TwrCovAreSweetNeese02_NS SoundNodeWave]
Subtitles[0]=(Text="Shhh! Hush up.")
[VO_TwrCovAreSweetVee01_NS SoundNodeWave]
Subtitles[0]=(Text="You and Graham are so sweet.")
[VO_TwrDanceCareful_NS SoundNodeWave]
Subtitles[0]=(Text="Careful!")
[VO_TwrDanceChangeMind_NS SoundNodeWave]
Subtitles[0]=(Text="Changed your mind? That's okay.")
[VO_TwrDanceDoWhatIDo_NS SoundNodeWave]
Subtitles[0]=(Text="Do what I do.")
[VO_TwrDanceFeelMusic_NS SoundNodeWave]
Subtitles[0]=(Text="Feel the music, let it tell you when to move.")
[VO_TwrDanceFollowMe_NS SoundNodeWave]
Subtitles[0]=(Text="Follow me.")
[VO_TwrDanceLovely_NS SoundNodeWave]
Subtitles[0]=(Text="That was really lovely. Thanks, Hagatha, and Princess Graham, of course.")
[VO_TwrDanceNextStep_NS SoundNodeWave]
Subtitles[0]=(Text="Ready for the next step?")
[VO_TwrDanceNiceMove_NS SoundNodeWave]
Subtitles[0]=(Text="Nice move!")
[VO_TwrDanceNiceMoves_NS SoundNodeWave]
Subtitles[0]=(Text="Nice moves!")
[VO_TwrDanceNowLead_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, so now you want to lead?")
[VO_TwrDanceOuch_NS SoundNodeWave]
Subtitles[0]=(Text="Ouch. That hurt.")
[VO_TwrDanceReady_NS SoundNodeWave]
Subtitles[0]=(Text="All right, princesses, are you ready?")
[VO_TwrDanceTempo_NS SoundNodeWave]
Subtitles[0]=(Text="Hurry up. You're missing the tempo.")
[VO_TwrDanceWatchIt_NS SoundNodeWave]
Subtitles[0]=(Text="Watch it.")
[VO_TwrEndNotWorkA_NS SoundNodeWave]
Subtitles[0]=(Text="It's not working!")
[VO_TwrEndNotWorkB_NS SoundNodeWave]
Subtitles[0]=(Text="The spell is unbroken!")
[VO_TwrEndNotWorkC_NS SoundNodeWave]
Subtitles[0]=(Text="No! The spell didn't break!")
[VO_TwrEndWorkA_NS SoundNodeWave]
Subtitles[0]=(Text="Vee! Watch out!")
[VO_TwrEndWorkB01_NS SoundNodeWave]
Subtitles[0]=(Text="It... it... worked? It worked!")
[VO_TwrEndWorkB02_NS SoundNodeWave]
Subtitles[0]=(Text="Wait! Vee!")
[VO_TwrGiveBlanketNeese01_NS SoundNodeWave]
Subtitles[0]=(Text="I was a bit chilly. Thank you, that was sweet.")
[VO_TwrGiveBlanketNeese02Fix_NS SoundNodeWave]
Subtitles[0]=(Text="I ended up fixing the lute. Want a lesson?")
[VO_TwrGiveBlanketNeese02FixV2_NS SoundNodeWave]
Subtitles[0]=(Text="I fixed the lute. Would you like a lesson?")
[VO_TwrGiveBlanketNeese02NotFix_NS SoundNodeWave]
Subtitles[0]=(Text="I've almost fixed it.")
[VO_TwrGiveSavory_NS SoundNodeWave]
Subtitles[0]=(Text="Savory is not my favorite but I'm starving. Thanks.")
[VO_TwrGiveSweet_NS SoundNodeWave]
Subtitles[0]=(Text="Sweet! My favorite. Thank you.")
[VO_TwrGiveSweetLute_NS SoundNodeWave]
Subtitles[0]=(Text="Aww, that was so sweet. I fixed the lute, if you wanted a lesson or something.")
[VO_TwrHagComing01NS_NS SoundNodeWave]
Subtitles[0]=(Text="Sounds like Hagatha. You better hide!")
[VO_TwrHagComing01NSV2_NS SoundNodeWave]
Subtitles[0]=(Text="It's Hagatha. You better hide!")
[VO_TwrHagIntroV203_NS SoundNodeWave]
Subtitles[0]=(Text="Vee, that's not very nice.")
[VO_TwrHagIntroV205_NS SoundNodeWave]
Subtitles[0]=(Text="You've never been one to give the time of day to people you don't like.")
[VO_TwrHagIntroV208_NS SoundNodeWave]
Subtitles[0]=(Text="We're splendid, Hagatha, thank you.")
[VO_TwrHagIntroV215_NS SoundNodeWave]
Subtitles[0]=(Text="Umm... aftershock?")
[VO_TwrHagIntroV217_NS SoundNodeWave]
Subtitles[0]=(Text="I've been working on my sleep burping too.")
[VO_TwrHagIntroV218_NS SoundNodeWave]
Subtitles[0]=(Text="I've been working on my sleep giggles too.")
[VO_TwrHagIntroV221_NS SoundNodeWave]
Subtitles[0]=(Text="Hagatha, would you like to...")
[VO_TwrHagIntroV2Hush_NS SoundNodeWave]
Subtitles[0]=(Text="Vee! Hush.")
[VO_TwrKissNeesePlat02_NS SoundNodeWave]
Subtitles[0]=(Text="I'm not sure I liked that tune.")
[VO_TwrKissNeesePlat04_NS SoundNodeWave]
Subtitles[0]=(Text="Hints of a busted tuba too. Perhaps we should stay adventuring buddies.")
[VO_TwrKissNeeseTrue01_NS SoundNodeWave]
Subtitles[0]=(Text="What a nice end to a great adventure.")
[VO_TwrKissNeeseTrue03_NS SoundNodeWave]
Subtitles[0]=(Text="Perhaps it is.")
[VO_TwrKissNeeseTrueTune01_NS SoundNodeWave]
Subtitles[0]=(Text="Well, that's a tune I've never heard before. And I quite liked it.")
[VO_TwrKissNeeseTrueTune03_NS SoundNodeWave]
Subtitles[0]=(Text="Subtle tones of woodwinds for sure.")
[VO_TwrKissNeeseTrue01R_NS SoundNodeWave]
Subtitles[0]=(Text="What a nice end to a great adventure.")
[VO_TwrKissNeeseTrue03R_NS SoundNodeWave]
Subtitles[0]=(Text="Perhaps it is.")
[VO_TwrKissNeeseTrueTune01R_NS SoundNodeWave]
Subtitles[0]=(Text="Well, that's a tune I've never heard before. And I quite liked it.")
[VO_TwrKissNeeseTrueTune03R_NS SoundNodeWave]
Subtitles[0]=(Text="Subtle tones of woodwinds for sure.")
[VO_TwrLuteBroken02_NS SoundNodeWave]
Subtitles[0]=(Text="I cracked my lute, and I don't have the right tool to fix it.")
[VO_TwrLuteBroken04_NS SoundNodeWave]
Subtitles[0]=(Text="Do you have the tool I need?")
[VO_TwrLuteBroken06_NS SoundNodeWave]
Subtitles[0]=(Text="Then I'll take care of it.")
[VO_TwrLuteBroken07_NS SoundNodeWave]
Subtitles[0]=(Text="Zards.")
[VO_TwrLuteBroken08_NS SoundNodeWave]
Subtitles[0]=(Text="Not quite.")
[VO_TwrLuteGiveWrench01_NS SoundNodeWave]
Subtitles[0]=(Text="Where did you find this?")
[VO_TwrLuteGiveWrench03_NS SoundNodeWave]
Subtitles[0]=(Text="The Crumbler!")
[VO_TwrLuteGiveWrench05_NS SoundNodeWave]
Subtitles[0]=(Text="Zounds!")
[VO_TwrLuteGiveWrench06_NS SoundNodeWave]
Subtitles[0]=(Text="You wanna perhaps learn a ditty?")
[VO_TwrLuteGiveWrench08_NS SoundNodeWave]
Subtitles[0]=(Text="Here.")
[VO_TwrLuteGiveWrench09_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, you're holding it wrong... lift your arm. There you go.")
[VO_TwrLuteGiveWrench11_NS SoundNodeWave]
Subtitles[0]=(Text="Yes... just like that.")
[VO_TwrLuteGiveWrench12_NS SoundNodeWave]
Subtitles[0]=(Text="Now, repeat after me.")
[VO_TwrLuteGiveWrench13_NS SoundNodeWave]
Subtitles[0]=(Text="Wonderful.")
[VO_TwrLuteGiveWrench14_NS SoundNodeWave]
Subtitles[0]=(Text="Great.")
[VO_TwrLuteGiveWrench15_NS SoundNodeWave]
Subtitles[0]=(Text="Keep going.")
[VO_TwrLuteGiveWrench16_NS SoundNodeWave]
Subtitles[0]=(Text="What are you waiting for?")
[VO_TwrLuteGiveWrench17_NS SoundNodeWave]
Subtitles[0]=(Text="It's such a sweet melody. Reminds me of a time that has long since passed.")
[VO_TwrLuteGiveWrench19_NS SoundNodeWave]
Subtitles[0]=(Text="Off the top of my head, affection, and a good relationship with family.")
[VO_TwrLuteGiveWrench19V2_NS SoundNodeWave]
Subtitles[0]=(Text="Affection and good family relations.")
[VO_TwrLuteGiveWrench19V3_NS SoundNodeWave]
Subtitles[0]=(Text="Oh I couldn't see myself with someone that is too critical or always bickering and challenging me. I like them warm-hearted.")
[VO_TwrLuteGiveWrench19V4_NS SoundNodeWave]
Subtitles[0]=(Text="Affectionate and kid-friendly.")
[VO_TwrLuteGiveWrenchNope_NS SoundNodeWave]
Subtitles[0]=(Text="Nope. Again.")
[VO_TwrLuteGiveWrenchNowTry_NS SoundNodeWave]
Subtitles[0]=(Text="Now you try.")
[VO_TwrLuteGiveWrenchQckLrn_NS SoundNodeWave]
Subtitles[0]=(Text="You're a quick learner.")
[VO_TwrLuteGiveWrenchStartOv_NS SoundNodeWave]
Subtitles[0]=(Text="Let's start over.")
[VO_TwrLuteGiveWrenchTryAg_NS SoundNodeWave]
Subtitles[0]=(Text="Oh... try again.")
[VO_TwrMoveBothA02_NS SoundNodeWave]
Subtitles[0]=(Text="Neese: Right there!")
[VO_TwrMoveBothB02_NS SoundNodeWave]
Subtitles[0]=(Text="To your left!")
[VO_TwrMoveBothC01_NS SoundNodeWave]
Subtitles[0]=(Text="To your right!")
[VO_TwrMoveGames02_NS SoundNodeWave]
Subtitles[0]=(Text="Hmph.")
[VO_TwrMoveNeeseGrabA_NS SoundNodeWave]
Subtitles[0]=(Text="Not quite.")
[VO_TwrMoveNeeseGrabB_NS SoundNodeWave]
Subtitles[0]=(Text="The paintings!")
[VO_TwrMoveNeeseGrabC_NS SoundNodeWave]
Subtitles[0]=(Text="Hold on to those paintings!")
[VO_TwrMoveNeeseGrabD_NS SoundNodeWave]
Subtitles[0]=(Text="Steady those!")
[VO_TwrMoveNeeseGrabE_NS SoundNodeWave]
Subtitles[0]=(Text="Over there! If you would.")
[VO_TwrMoveNeeseGrabF_NS SoundNodeWave]
Subtitles[0]=(Text="The wall!")
[VO_TwrMoveNeeseGrabFailA_NS SoundNodeWave]
Subtitles[0]=(Text="Hmph. Nice try.")
[VO_TwrMoveNeeseGrabFailB_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks for trying.")
[VO_TwrMoveNeeseGrabFailC_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, I'll get it.")
[VO_TwrMoveNeeseGrabFailD_NS SoundNodeWave]
Subtitles[0]=(Text="Aw, that really tied the room together.")
[VO_TwrMoveNeeseGrabFailE_NS SoundNodeWave]
Subtitles[0]=(Text="Mmm... nice try?")
[VO_TwrMoveNeeseGrabYesA_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks!")
[VO_TwrMoveNeeseGrabYesB_NS SoundNodeWave]
Subtitles[0]=(Text="Thank you.")
[VO_TwrMoveNeeseGrabYesC_NS SoundNodeWave]
Subtitles[0]=(Text="Lovely!")
[VO_TwrMoveNeeseGrabYesD_NS SoundNodeWave]
Subtitles[0]=(Text="Great!")
[VO_TwrMoveNeeseGrabYesE_NS SoundNodeWave]
Subtitles[0]=(Text="Nice save!")
[VO_TwrMoveStatue01_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks. Good looking out.")
[VO_TwrMoveStatue01_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks. Good looking out.")
[VO_TwrNightConvoA01BraveLie_NS SoundNodeWave]
Subtitles[0]=(Text="Funny, he told me he was King Graham the Brave.")
[VO_TwrNightConvoA01CompLie_NS SoundNodeWave]
Subtitles[0]=(Text="Funny, he told me he was King Graham the Compassionate.")
[VO_TwrNightConvoA01WiseLie_NS SoundNodeWave]
Subtitles[0]=(Text="Funny, he told me he was King Graham the Wise.")
[VO_TwrNightConvoA03Friend_NS SoundNodeWave]
Subtitles[0]=(Text="He seems friendly, I guess.")
[VO_TwrNightConvoA03Nice_NS SoundNodeWave]
Subtitles[0]=(Text="Seems nice, I guess.")
[VO_TwrNightConvoA03NotSure_NS SoundNodeWave]
Subtitles[0]=(Text="I'm not sure about him yet.")
[VO_TwrNightConvoA04_NS SoundNodeWave]
Subtitles[0]=(Text="What do you think?")
[VO_TwrNightConvoHagPet01_NS SoundNodeWave]
Subtitles[0]=(Text="Hey Vee, do you think Hagatha sees this tower as her pet?")
[VO_TwrNightConvoHagPet03_NS SoundNodeWave]
Subtitles[0]=(Text="Well, yeah. It seems to listen to what she says, never leaves her side... and I'm pretty sure I saw her petting and scratching the wall the other day.")
[VO_TwrNightConvoHagPet05_NS SoundNodeWave]
Subtitles[0]=(Text="She talks to it?")
[VO_TwrNightConvoHagPet07_NS SoundNodeWave]
Subtitles[0]=(Text="I wonder... if we...")
[VO_TwrNightConvoHagPet09_NS SoundNodeWave]
Subtitles[0]=(Text="[Snores]")
[VO_TwrNightConvoMissHome01V2_NS SoundNodeWave]
Subtitles[0]=(Text="If there was one object you could have from back home what would it be? ")
[VO_TwrNightConvoMissHome03_NS SoundNodeWave]
Subtitles[0]=(Text="And they always brought you wins. I'd want my scarlet sunset candles. They have the most relaxing smell.")
[VO_TwrNightConvoMusicA02_NS SoundNodeWave]
Subtitles[0]=(Text="How 'bout something with a bow, and some strings.")
[VO_TwrNightConvoMusicA04_NS SoundNodeWave]
Subtitles[0]=(Text="[Laughs]")
[VO_TwrNotEnoughCon_NS SoundNodeWave]
Subtitles[0]=(Text="I thought our connection would be enough... I guess it's not.")
[VO_TwrPickGoingSoFar02_NS SoundNodeWave]
Subtitles[0]=(Text="Awkward question to ask. Umm... this conversation? Or the rescue? It would've been nice if you'd arrived on a flying carpet.")
[VO_TwrPickUp0Right_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, would you look at that? Things to clean up. Let's do that.")
[VO_TwrPickUp1Right_NS SoundNodeWave]
Subtitles[0]=(Text="Right, well then, let's get to cleaning up this place.")
[VO_TwrPickUp2Right_NS SoundNodeWave]
Subtitles[0]=(Text="Well, that was a pleasant enough distraction, but we best get back to tidying up.")
[VO_TwrPickUp3Right_NS SoundNodeWave]
Subtitles[0]=(Text="That was a nice distraction. Thank you. Perhaps we can continue later, but we really should get back to straightening up. ")
[VO_TwrPickUpBestFriend02_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Vee forever and always. We make a good team, and we are always coming up with the craziest of ideas. ")
Subtitles[1]=(Text="Well, I come up with the crazy ideas. ",Time=7.100000)
Subtitles[2]=(Text="She just kinda looks at me funny and stares at me blankly.",Time=9.750000)
[VO_TwrPickUpBestFriend03_NS SoundNodeWave]
Subtitles[0]=(Text="Do you have a best friend?")
[VO_TwrPickUpBringsHere02_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, I saw this tower on the edge of my kingdom and a little old lady told me there was a majestic unicorn at the top. ")
Subtitles[1]=(Text="I leapt at the chance for adventure. My siblings are never going to let me live this one down.",Time=9.000000)
[VO_TwrPickUpBringsHere04_NS SoundNodeWave]
Subtitles[0]=(Text="Do you know Mr. Fancycakes?")
[VO_TwrPickUpBringsHere06_NS SoundNodeWave]
Subtitles[0]=(Text="I don't know where he went off to.")
[VO_TwrPickUpFamily02_NS SoundNodeWave]
Subtitles[0]=(Text="Huge. Loud. Very loving and very rowdy. I'm the middle of 15 kids. Some start a family band, we started an orchestra. ")
[VO_TwrPickUpFamily03_NS SoundNodeWave]
Subtitles[0]=(Text="What's your family like? Do you know all of them?")
[VO_TwrPickUpFinancial02_NS SoundNodeWave]
Subtitles[0]=(Text="Not with a loving family, thank you very much.")
[VO_TwrPickUpJellybean02_NS SoundNodeWave]
Subtitles[0]=(Text="Umm... popcorn, of course. Is there any other option?")
[VO_TwrPickUpJellybean04_NS SoundNodeWave]
Subtitles[0]=(Text="What about you?")
[VO_TwrPickUpOnMarket02_NS SoundNodeWave]
Subtitles[0]=(Text="The fact that guys like you keep saying things like that. I'll happily stay in my current state until I feel it's right.")
[VO_TwrPickUpPolitics02_NS SoundNodeWave]
Subtitles[0]=(Text="Let's change the subject. It's not polite to talk politics.")
[VO_TwrPickUpReligion02_NS SoundNodeWave]
Subtitles[0]=(Text="Probably best to not get into religion straight away. It's not polite.")
[VO_TwrPickUpStudy02_NS SoundNodeWave]
Subtitles[0]=(Text="I didn't. My parents had too many kids to send off to a fancy school. So I followed my own inspiration. Piano, painting, snute breeding, and that was just on Monday.")
[VO_TwrPickUpStudy03_NS SoundNodeWave]
Subtitles[0]=(Text="And you? Did you attend a traditional school?")
[VO_TwrPickUpSuitors02_NS SoundNodeWave]
Subtitles[0]=(Text="Does it matter? It's not like there's a checklist for what's going to work.")
[VO_TwrPickUpWestKol02_NS SoundNodeWave]
Subtitles[0]=(Text="All my life. I have a huge family so we don't get to travel much. This has been an... experience. ")
[VO_TwrPickUpWestKol03_NS SoundNodeWave]
Subtitles[0]=(Text="Are you originally from Daventry?")
[VO_TwrPoemNeeseInteresting_NS SoundNodeWave]
Subtitles[0]=(Text="That was a very... let's just say, interesting choice of words, but I loved it all the same.")
[VO_TwrPoemNeeseKnewSay_NS SoundNodeWave]
Subtitles[0]=(Text="I loved your letter. You knew just what to say to make me feel better.")
[VO_TwrPoemNeesePerfect_NS SoundNodeWave]
Subtitles[0]=(Text="I loved your letter. It was perfect. We seem to think in a similar way.")
[VO_TwrProposeArrive01_NS SoundNodeWave]
Subtitles[0]=(Text="Zards!")
[VO_TwrProposeEnd03_NS SoundNodeWave]
Subtitles[0]=(Text="Please tell me buried inside that ornate cape is a real escape plan. Like a trained eagle, or flying berries. Or an adventuring rope? ")
[VO_TwrProposeNeeseFirst01_NS SoundNodeWave]
Subtitles[0]=(Text="Mmmmmmmmmm... no!")
[VO_TwrProposeNeeseFirst03_NS SoundNodeWave]
Subtitles[0]=(Text="I don't. Well, I do. But not like this. You don't even know me. I don't even know you. You didn't even ask my dad!")
[VO_TwrProposeNeeseFirst04_NS SoundNodeWave]
Subtitles[0]=(Text="Please stand up. You're making it worse.")
[VO_TwrProposeVeeFirst07_NS SoundNodeWave]
Subtitles[0]=(Text="Seriously? I just watched you propose to my friend. Over there. Like ten feet away. ")
[VO_TwrProposeVeeFirst09_NS SoundNodeWave]
Subtitles[0]=(Text="Yes.")
[VO_TwrProposeVeeFirst10_NS SoundNodeWave]
Subtitles[0]=(Text="I mean, yes, that's a no.")
[VO_TwrRecipeSweet_NS SoundNodeWave]
Subtitles[0]=(Text="Sweet, please!")
[VO_TwrTalkNeese01_NS SoundNodeWave]
Subtitles[0]=(Text="It's all right. We all go a little awkward sometimes.")
[VO_TwrTalkNeese03A02_NS SoundNodeWave]
Subtitles[0]=(Text="Hmm, wise, huh? ... Pleasure to meet you, Graham. I'm known as Neese, as in Princess Neese of Western Kolyma.")
[VO_TwrTalkNeese03B02_NS SoundNodeWave]
Subtitles[0]=(Text="Hmm, brave, huh? ... Pleasure to meet you, Graham. I'm known as Neese, as in Princess Neese of Western Kolyma.")
[VO_TwrTalkNeese03C02_NS SoundNodeWave]
Subtitles[0]=(Text="Compassionate, lovely. Pleasure to meet you, Graham. I'm known as Neese, as in Princess Neese of Western Kolyma.")
[VO_TwrTalkNeese05_NS SoundNodeWave]
Subtitles[0]=(Text="It is... but only my family calls me by my full name. ")
[VO_TwrTalkNeese07_NS SoundNodeWave]
Subtitles[0]=(Text="Yup!")
[VO_TwrTalkNeese10_NS SoundNodeWave]
Subtitles[0]=(Text="Yes, the adventuring rope. Sorry, I was just joking. Rope wouldn't help us.")
[VO_TwrTalkNeese12_NS SoundNodeWave]
Subtitles[0]=(Text="If there was a way to escape, we would have done it by now. I've tried pegasus summoning, beanstalk rappelling, wishing on magic stars, you name it. Vee even constructed a hang glider out of sheets and hangers once. Nope. We're all bound to this tower by some outdated wizard spell. You know, one that needs some nonsensical ideal of love to break it.")
[VO_TwrTalkNeese12V2_NS SoundNodeWave]
Subtitles[0]=(Text="Don't you think if there was a way to escape, we would have done it by now? We may be damsels, but we like to handle distress on our own. However, we're all bound to this tower by some outdated wizardry... the kind that needs 'true love' to break it. Whatever that means.")
[VO_TwrTalkNeeseNameIs_NS SoundNodeWave]
Subtitles[0]=(Text="And your name is...?")
[VO_TwrTalkNeeseTrapped02_NS SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, I saw this tower on the edge of my kingdom and a little old lady told me there was a majestic unicorn at the top.")
Subtitles[1]=(Text="I leapt at the chance for adventure.",Time=9.200000)
Subtitles[2]=(Text="My siblings are never going to let me live this one down.",Time=11.600000)
Subtitles[3]=(Text="Oh... I hope they don't clean my room. I have too many important art projects that need finishing.",Time=17.000000)
[VO_TwrTalkNeeseTrapped03_NS SoundNodeWave]
Subtitles[0]=(Text="So what about you? What brings you here?")
[VO_TwrTalkNeeseTrapped04A02_NS SoundNodeWave]
Subtitles[0]=(Text="That's random, and a bit cheeky. But good luck with that.")
[VO_TwrTalkNeeseTrapped04B02_NS SoundNodeWave]
Subtitles[0]=(Text="There was goat with a glued-on horn named Mr. Fancycakes.")
[VO_TwrTalkNeeseTrapped04B04_NS SoundNodeWave]
Subtitles[0]=(Text="Have you met him?")
[VO_TwrTalkNeeseTrapped04B06_NS SoundNodeWave]
Subtitles[0]=(Text="Tell me about it. Not sure where he ran off to.")
[VO_TwrTalkNeeseTrapped04B08_NS SoundNodeWave]
Subtitles[0]=(Text="Nice chatting, but we really should get back to cleaning.")
[VO_TwrThanksHigh_NS SoundNodeWave]
Subtitles[0]=(Text="Thank you! I love it!")
[VO_TwrThanksLow_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, thanks.")
[VO_TwrThanksMid_NS SoundNodeWave]
Subtitles[0]=(Text="Thanks!")
[VO_TwrTryUpstairsA_NS SoundNodeWave]
Subtitles[0]=(Text="I don't think that's a good idea.")
[VO_TwrTryUpstairsB_NS SoundNodeWave]
Subtitles[0]=(Text="I don't think you're allowed up there.")
[VO_TwrTryUpstairsC_NS SoundNodeWave]
Subtitles[0]=(Text="Excuse me. No.")
[VO_TwrTryUpstairsD_NS SoundNodeWave]
Subtitles[0]=(Text="Don't go up there.")
[VO_TwrVaseAsk02Caring_NS SoundNodeWave]
Subtitles[0]=(Text="I'm sure a caring gentleman like yourself has a plan.")
[VO_TwrVaseAsk02Delicate_NS SoundNodeWave]
Subtitles[0]=(Text="I'm sure a delicate gentleman like yourself has a plan.")
[VO_TwrVaseAsk02NoIdea_NS SoundNodeWave]
Subtitles[0]=(Text="No idea. But please don't scratch it. It really ties the room together.")
[VO_TwrVaseClever02_NS SoundNodeWave]
Subtitles[0]=(Text="I guess.")
[VO_TwrVaseFriendly01_NS SoundNodeWave]
Subtitles[0]=(Text="What a great solution.")
[VO_TwrVaseFriendly03_NS SoundNodeWave]
Subtitles[0]=(Text="I think we've have had quite enough of this. Off you go. Back to work.")
[VO_CandlesHow_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, my candles! Wait, how did you get these?")
[VO_TwrDontKnowSay_NS SoundNodeWave]
Subtitles[0]=(Text="I don't know what to say. I thought it would work.")
[VO_TwrMyHeart_NS SoundNodeWave]
Subtitles[0]=(Text="My heart is in this. Is yours?")
[VO_TwrNotEnoughCon_NS SoundNodeWave]
Subtitles[0]=(Text="I thought our connection would be enough... I guess it's not.")
[VO_TwrOhMy_NS SoundNodeWave]
Subtitles[0]=(Text="Oh, my...")
[VO_TwrTalkNeeseNameIs_NS SoundNodeWave]
Subtitles[0]=(Text="And your name is...?")
[VO_TwrValaniceName_NS SoundNodeWave]
Subtitles[0]=(Text="It's Valanice, by the way.")
[VO_TwrValaniceNameV2_NS SoundNodeWave]
Subtitles[0]=(Text="My full name is Princess Valanice of Western Kolyma.")
[VO_TwrCardCalloutGraham_NS SoundNodeWave]
Subtitles[0]=(Text="Graham.")
[VO_TwrCardCalloutGrahamB_NS SoundNodeWave]
Subtitles[0]=(Text="Graham.")
[VO_TwrCardCalloutVee_NS SoundNodeWave]
Subtitles[0]=(Text="Vee.")
[VO_TwrCardCalloutVeeB_NS SoundNodeWave]
Subtitles[0]=(Text="Vee.")
VO Royal Guard 1[]
[VO_CslThrMeal03_RG1 SoundNodeWave]
Subtitles[0]=(Text="Sire. Daventry Decree Seven Four Three Eleven-")
[VO_CslThrAskJoinRG102_RG1 SoundNodeWave]
Subtitles[0]=(Text="Dinner sounds nice, but I am only allowed to leave my post in times of distress. Or if that mutt's bowl needs a refill.")
[VO_CslThrBearGift_RG1 SoundNodeWave]
Subtitles[0]=(Text="I come bearing gifts.")
[VO_CslThrBearGiftV2_RG1 SoundNodeWave]
Subtitles[0]=(Text="I come bearing gifts.")
[VO_CslThrEat_RG1 SoundNodeWave]
Subtitles[0]=(Text="Oh, goody, we are serving my favorite: food.")
[VO_CslThrAskJoinRG1Again_RG1 SoundNodeWave]
Subtitles[0]=(Text="Sorry. Perhaps you could make your own company.")
[VO_CslThrAskJoinRG1Hob02_RG1 SoundNodeWave]
Subtitles[0]=(Text="No response. I haven't seen them in awhile, actually. Sorry.")
[VO_CslThrAskJoinRG1Amaya02_RG1 SoundNodeWave]
Subtitles[0]=(Text="She said she had dinner plans tonight. Don't know with whom. She was a bit vague. ")
[VO_CslThrAskJoinRG1Baker01_RG1 SoundNodeWave]
Subtitles[0]=(Text="They declined. Said they couldn't find a sitter.")
[VO_CslThrGiveNapkin_RG1 SoundNodeWave]
Subtitles[0]=(Text="See if you can use that to blot out the stench of #2.")
[VO_CslThrGiveFeather_RG1 SoundNodeWave]
Subtitles[0]=(Text="That feather looks dirty. Put it back outside. I'll wait here.")
[VO_CslThrGiveRug_RG1 SoundNodeWave]
Subtitles[0]=(Text="Its colors are nice, but not as marvelous as scarlet sunset.")
[VO_CslThrGiveRack_RG1 SoundNodeWave]
Subtitles[0]=(Text="")
[VO_CslThrGiveRackV2_RG1 SoundNodeWave]
Subtitles[0]=(Text="No, please! Not the rack!")
VO Royal Guard 2[]
[VO_CslThrMealAskKyle13_RG2 SoundNodeWave]
Subtitles[0]=(Text="You'll get used to it. ")
[VO_CslThrAskJoinRG202_RG2 SoundNodeWave]
Subtitles[0]=(Text="Sorry. Perhaps you could make your own company.")
[VO_CslThrAskJoinRG2Hob02_RG2 SoundNodeWave]
Subtitles[0]=(Text="No response. I haven't seen them in a while, actually. Sorry.")
[VO_CslThrAskJoinRG2Amaya02_RG2 SoundNodeWave]
Subtitles[0]=(Text="She said she had dinner plans tonight. Don't know with whom. She was a bit vague. ")
[VO_CslThrAskJoinRG2Baker02_RG2 SoundNodeWave]
Subtitles[0]=(Text="They declined. Said they couldn't find a sitter.")
[VO_CslThrAskJoinRG2Again02_RG2 SoundNodeWave]
Subtitles[0]=(Text="I would love to, but I am only allowed to leave my post in times of distress. Or if that candle needs a re-light.")
[VO_CslThrAskJoinRG2Again02V2_RG2 SoundNodeWave]
Subtitles[0]=(Text="I would love to, but I am only allowed to leave my post in times of distress. Or if anything catches fire.")
[VO_CslThrFireA_RG2 SoundNodeWave]
Subtitles[0]=(Text="Fire!")
[VO_CslThrFireB_RG2 SoundNodeWave]
Subtitles[0]=(Text="Mmm... candle's out.")
[VO_CslThrFireC_RG2 SoundNodeWave]
Subtitles[0]=(Text="That's better.")
[VO_CslThrEat_RG2 SoundNodeWave]
Subtitles[0]=(Text="Now is the time for the chewing and the nibbling.")
[VO_CslThrGiveNapkin_RG2 SoundNodeWave]
Subtitles[0]=(Text="Kind of you, but that won't help with the smell.")
[VO_CslThrGiveFeather_RG2 SoundNodeWave]
Subtitles[0]=(Text="That feather doesn't look like it's in a talkative mood. ")
[VO_CslThrGiveRug_RG2 SoundNodeWave]
Subtitles[0]=(Text="Is that a magic carpet? Oh! Will it soar me to Tanalore? No? Well, then, you keep it.")
[VO_CslThrGiveRack_RG2 SoundNodeWave]
Subtitles[0]=(Text="Hats off to you, sire.")
VO Royal Guard 3[]
[VO_CslThrAskJoinRG302_RG3 SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Dinner sounds lovely, but I am only allowed to leave my post in times of distress. ")
Subtitles[1]=(Text="Or if that plate of peas needs to be replenished. ",Time=5.600000)
Subtitles[2]=(Text="Ah-choo! Oh, I think they went too strong on the lavender again. I can smell the spices from here.",Time=9.700000)
[VO_CslThrAskJoinRG3Again02_RG3 SoundNodeWave]
Subtitles[0]=(Text="Might I suggest you make your own company, sire?")
[VO_CslThrAskJoinRG3Amaya02_RG3 SoundNodeWave]
Subtitles[0]=(Text="She said she had dinner plans tonight. Don't know with whom. She was a bit vague. ")
[VO_CslThrAskJoinRG3Baker02_RG3 SoundNodeWave]
Subtitles[0]=(Text="They couldn't find a sitter. So they declined. ")
[VO_CslThrAskJoinRG3Hob02_RG3 SoundNodeWave]
Subtitles[0]=(Text="They did not. Come to mention it, I haven't seen them in a while. Sorry.")
[VO_CslThrGiveFeather_RG3 SoundNodeWave]
Subtitles[0]=(Text="Can you fan some of this lavender smell away from my nostrils? Ah-choo! Please?")
[VO_CslThrGiveNapkin_RG3 SoundNodeWave]
Subtitles[0]=(Text="Oh... give it here. I could use a tissue.")
[VO_CslThrGiveRack_RG3 SoundNodeWave]
Subtitles[0]=(Text="Hat rack puns? Hat rack puns...? Oh! Go on ahead.")
[VO_CslThrGiveRug_RG3 SoundNodeWave]
Subtitles[0]=(Text="That carpet didn't choose the rug life. The rug life chose it.")
[VO_CslThrMealAskKyle12_RG3 SoundNodeWave]
Subtitles[0]=(Text="It's intolerable, really. It's gotten so bad, my helmet fogs up.")
[VO_CslThrPeasA_RG3 SoundNodeWave]
Subtitles[0]=(Text="More peas, sire? Ah-choo! Apologies, I'm allergic to the lavender. ")
[VO_CslThrPeasB_RG3 SoundNodeWave]
Subtitles[0]=(Text="Pea refill!")
[VO_CslThrPeasC_RG3 SoundNodeWave]
Subtitles[0]=(Text="More peas please!")
[VO_CslThrPeasD_RG3 SoundNodeWave]
Subtitles[0]=(Text="Here comes the peas!")
[VO_CslThrPeasE_RG3 SoundNodeWave]
Subtitles[0]=(Text="More peas, sire?")
[VO_CslThrPeasF_RG3 SoundNodeWave]
Subtitles[0]=(Text="Peas!")
[VO_CslThrPeasFragrant_RG3 SoundNodeWave]
Subtitles[0]=(Text="Ah-choo! Do we have anything less fragrant? ")
VO Valanice[]
[VO_GrahamRoomEnd02_VA SoundNodeWave]
Subtitles[0]=(Text="Oh, It smells delightful in here.")
[VO_GrahamRoomEnd04_VA SoundNodeWave]
Subtitles[0]=(Text="I've always loved this restaurant.")
[VO_GrahamRoomEnd07_VA SoundNodeWave]
Subtitles[0]=(Text="Is that...? Is that...?!")
[VO_GrahamRoomEnd09_VA SoundNodeWave]
Subtitles[0]=(Text="I thought it only worked with stew?")
[VO_GrahamRoomEnd12_VA SoundNodeWave]
Subtitles[0]=(Text="Ohh... what else could it do? Starberry juice? Custard toast? Baconberry pie?!")
[VO_GrahamRoomEnd14_VA SoundNodeWave]
Subtitles[0]=(Text="Huh. Popcorn-flavored jelly beans!")
[VO_GrahamRoomEnd16_VA SoundNodeWave]
Subtitles[0]=(Text="You rigged the magic bowl to bake breakfast?")
[VO_GrahamRoomEnd18_VA SoundNodeWave]
Subtitles[0]=(Text="Well, aren't you the hotcake?")
[VO_GrahamRoomEnd20_VA SoundNodeWave]
Subtitles[0]=(Text="")
[VO_GrahamRoomEnd22_VA SoundNodeWave]
Subtitles[0]=(Text="Sometimes you just have to keep trying until you pancake it anymore.")
[VO_GrahamRoomMid02_VA SoundNodeWave]
Subtitles[0]=(Text="I won't peek. I can't wait to see what it is. Gwendolyn, your lunch is ready and your cousin is waiting. ")
[VO_GrahamRoomMid04_VA SoundNodeWave]
Subtitles[0]=(Text="Love, have you been taking all your medicines?")
[VO_GrahamRoomMid06_VA SoundNodeWave]
Subtitles[0]=(Text="Yes. You are. You're still here.")
[VO_GrahamRoomMid08_VA SoundNodeWave]
Subtitles[0]=(Text="Everything is taken care of, but you need to rest before you can feel better.")
[VO_GrahamRoomMid10_VA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="You've baked those pancakes for my birthday for as long as I can remember, ")
Subtitles[1]=(Text="and I've truly savored each and every bite, dear, but maybe this is the year to teach the children your recipe... ",Time=6.000000)
Subtitles[2]=(Text="and you just enjoy eating breakfast with me.",Time=14.500000)
[VO_GrahamRoomMid12_VA SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, you won't get any further argument from me. ")
Subtitles[1]=(Text="Now can you please take your medicines? They will make you feel better on your next inspiring adventure.",Time=3.450000)
[VO_GrahamRoomMid14A02_VA SoundNodeWave]
Subtitles[0]=(Text="That was sweet. I love you too, dear. ")
[VO_GrahamRoomMid14B02_VA SoundNodeWave]
Subtitles[0]=(Text="I love you too, dear. That was sweet.")
[VO_GrahamRoomMid16_VA SoundNodeWave]
Subtitles[0]=(Text="Well, thank you! I wonder what it could be?")
[VO_GrahamRoomMid18_VA SoundNodeWave]
Subtitles[0]=(Text="Oh my! You made this?")
[VO_GrahamRoomMid20N01_VA SoundNodeWave]
Subtitles[0]=(Text="I haven't had one of these in years. And such lovely colors. How did you know?")
[VO_GrahamRoomMid20N03Hi_VA SoundNodeWave]
Subtitles[0]=(Text="Well it's just perfect. I love it.")
[VO_GrahamRoomMid20N03Low_VA SoundNodeWave]
Subtitles[0]=(Text="Well, I just love it. And I can't wait to play again. I'll have to practice, of course. Thank you, Gwendolyn. ")
[VO_GrahamRoomMid20N06Hi_VA SoundNodeWave]
Subtitles[0]=(Text="Of course, please do.")
[VO_GrahamRoomMid20NV07Hi_VA SoundNodeWave]
Subtitles[0]=(Text="I don't know what to say.")
[VO_GrahamRoomMid20NV09Hi_VA SoundNodeWave]
Subtitles[0]=(Text="This is my favorite birthday ever.")
[VO_GrahamRoomMid20V01_VA SoundNodeWave]
Subtitles[0]=(Text="I haven't solved one of these in years. And such a lovely design. How did you know?")
[VO_GrahamRoomMid20V03_VA SoundNodeWave]
Subtitles[0]=(Text="Well, I just love it. And I can't wait to tinker with it. This one looks like just the right amount of tricky, the way I like 'em. Thank you, Gwendolyn.")
[VO_GrahamRoomMid20V06Hi_VA SoundNodeWave]
Subtitles[0]=(Text="You turn that.")
[VO_GrahamRoomMid22_VA SoundNodeWave]
Subtitles[0]=(Text="Now, can you help me take some of these pancakes to the throne room? The others are waiting.")
[VO_GrahamRoomMid24_VA SoundNodeWave]
Subtitles[0]=(Text="Don't forget the whipped cream, dear, and the syrup. Oh, that reminds me of Royal Guard #2. Did I ever tell you about the time he proposed to Royal Guard #3?")
[VO_GwenRoomIntro12_VA SoundNodeWave]
Subtitles[0]=(Text="All right, children. Your Grandpa is now ready for you.")
[VO_GwenRoomIntro13_VA SoundNodeWave]
Subtitles[0]=(Text="Gwendolyn, he asked to see you first.")
[VO_GwenRoomIntro15_VA SoundNodeWave]
Subtitles[0]=(Text="Best not to overwhelm him all at once. Besides, I need Gart's help with the daily decrees.")
[VO_GwenRoomIntro18_VA SoundNodeWave]
Subtitles[0]=(Text="Your Grandfather doesn't have favorites, Gart. He loves each of you in his own special way. ")
[VO_GwenRoomIntro19_VA SoundNodeWave]
Subtitles[0]=(Text="Now, tidy up and meet me in the throne room. I've got three trays of appetizers with your name on them.")
[VO_GrahamRoomMid20NWellSure_VA SoundNodeWave]
Subtitles[0]=(Text="Well, sure.")
[VO_GrahamRoomCrepePU_VA SoundNodeWave]
Subtitles[0]=(Text="The thin ones always crepe me out.")
[VO_Giggle_VA_01 SoundNodeWave]
Subtitles[0]=(Text="Oh, Grahammy.")
[VO_Giggle_VA_03 SoundNodeWave]
Subtitles[0]=(Text="Grahammy, you're such a...")
[VO_Giggle_VA_04 SoundNodeWave]
Subtitles[0]=(Text="Dear.")
[VO_Giggle_VA_05 SoundNodeWave]
Subtitles[0]=(Text="Oh, Grahammy, you old goat! [Laughs]")
VO Vee[]
[VO_ParkingAlmost_VE SoundNodeWave]
Subtitles[0]=(Text="Almost there.")
[VO_ParkingGoodMove_VE SoundNodeWave]
Subtitles[0]=(Text="Good move.")
[VO_ParkingKey_VE SoundNodeWave]
Subtitles[0]=(Text="We found the key before the lock. Not a great puzzle.")
[VO_ParkingLetMeSee_VE SoundNodeWave]
Subtitles[0]=(Text="No, that's not right. Let me see here.")
[VO_ParkingListening_VE SoundNodeWave]
Subtitles[0]=(Text="Thanks for listening.")
[VO_ParkingMoveLeft_VE SoundNodeWave]
Subtitles[0]=(Text="You should move left.")
[VO_ParkingMoveRight_VE SoundNodeWave]
Subtitles[0]=(Text="You should move right.")
[VO_ParkingPull_VE SoundNodeWave]
Subtitles[0]=(Text="Pull that.")
[VO_ParkingPush_VE SoundNodeWave]
Subtitles[0]=(Text="Push that.")
[VO_ParkingPushThat_VE SoundNodeWave]
Subtitles[0]=(Text="You push that.")
[VO_ParkingPushThis_VE SoundNodeWave]
Subtitles[0]=(Text="I'll push it this way.")
[VO_ParkingSaidLeft_VE SoundNodeWave]
Subtitles[0]=(Text="I said left.")
[VO_ParkingSaidRIght_VE SoundNodeWave]
Subtitles[0]=(Text="I said right.")
[VO_ParkingAlmostR_VE SoundNodeWave]
Subtitles[0]=(Text="Almost there.")
[VO_ParkingGoodMoveR_VE SoundNodeWave]
Subtitles[0]=(Text="Good move.")
[VO_ParkingKeyR_VE SoundNodeWave]
Subtitles[0]=(Text="We found the key before the lock. Not a great puzzle.")
[VO_ParkingLetMeSeeR_VE SoundNodeWave]
Subtitles[0]=(Text="No, that's not right. Let me see here.")
[VO_ParkingListeningR_VE SoundNodeWave]
Subtitles[0]=(Text="Thanks for listening.")
[VO_ParkingMoveLeftR_VE SoundNodeWave]
Subtitles[0]=(Text="You should move left.")
[VO_ParkingMoveRightR_VE SoundNodeWave]
Subtitles[0]=(Text="You should move right.")
[VO_ParkingPullR_VE SoundNodeWave]
Subtitles[0]=(Text="Pull that.")
[VO_ParkingPushR_VE SoundNodeWave]
Subtitles[0]=(Text="Push that.")
[VO_ParkingPushThatR_VE SoundNodeWave]
Subtitles[0]=(Text="You push that.")
[VO_ParkingPushThisR_VE SoundNodeWave]
Subtitles[0]=(Text="I'll push it this way.")
[VO_ParkingSaidLeftR_VE SoundNodeWave]
Subtitles[0]=(Text="I said left.")
[VO_ParkingSaidRIghtR_VE SoundNodeWave]
Subtitles[0]=(Text="I said right.")
[VO_TanAdviceA04_VE SoundNodeWave]
Subtitles[0]=(Text="A gerbil? Really?")
[VO_TanAdviceA06_VE SoundNodeWave]
Subtitles[0]=(Text="Well, I would love to hear more sometime, and pleasure to meet you. ")
[VO_TanAdviceC08_VE SoundNodeWave]
Subtitles[0]=(Text="Most intriguing. Well, I would love to hear more sometime, and it's a pleasure to meet you. ")
[VO_TanAdviceF09_VE SoundNodeWave]
Subtitles[0]=(Text="Wow. Impressive! I want to hear about everything, and pleasure to meet you. ")
[VO_TanDateBar1st01_VE SoundNodeWave]
Subtitles[0]=(Text="I got you out of the last one. It's your time to shine.")
[VO_TanDateBar1stBrute01_VE SoundNodeWave]
Subtitles[0]=(Text="Yeck!")
[VO_TanDateBar1stBrute02_VE SoundNodeWave]
Subtitles[0]=(Text="Hmmph!")
[VO_TanDateBar1stBrute03_VE SoundNodeWave]
Subtitles[0]=(Text="Ack!")
[VO_TanDateBar1stBrute04_VE SoundNodeWave]
Subtitles[0]=(Text="Not the smoothest, but it'll work.")
[VO_TanDateBar1stClever01_VE SoundNodeWave]
Subtitles[0]=(Text="Good thinking!")
[VO_TanDateBar1stTalk01_VE SoundNodeWave]
Subtitles[0]=(Text="Go on, put your mind to it.")
[VO_TanDateBar1stTalk02_VE SoundNodeWave]
Subtitles[0]=(Text="I'll just stand here. With my judgy face.")
[VO_TanDateBar1stTalk02V2_VE SoundNodeWave]
Subtitles[0]=(Text="I'll just stand here. Silently judging you. Well, maybe vocally, too.")
[VO_TanDateBar1stTalk03_VE SoundNodeWave]
Subtitles[0]=(Text="I am not a fan of small talk, let's move.")
[VO_TanDateGob02_KG SoundNodeWave]
Subtitles[0]=(Text="Don't all princesses?")
[VO_TanDateGob03_VE SoundNodeWave]
Subtitles[0]=(Text="I got the next one.")
[VO_TanDateGob04_VE SoundNodeWave]
Subtitles[0]=(Text="Hey, that was mine!")
[VO_TanDateGob05_VE SoundNodeWave]
Subtitles[0]=(Text="Bet I can shoot more than you.")
[VO_TanDateGob06_VE SoundNodeWave]
Subtitles[0]=(Text="Whoever shoots the most wins.")
[VO_TanDateGobKGWinClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Hmm... it's not like I always have to win. I just never want to lose. Good shooting... I guess.")
[VO_TanDateGobKGWinNotClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Were you cheating? Those aren't magic-aiming arrows are they? I've only ever lost to cheaters.")
[VO_TanDateGobShootKGBot_VE SoundNodeWave]
Subtitles[0]=(Text="You got the one on bottom!")
[VO_TanDateGobShootKGLeft_VE SoundNodeWave]
Subtitles[0]=(Text="You get the one on the left!")
[VO_TanDateGobShootKGRight_VE SoundNodeWave]
Subtitles[0]=(Text="You get the one on the right!")
[VO_TanDateGobShootKGTop_VE SoundNodeWave]
Subtitles[0]=(Text="You got the one on top!")
[VO_TanDateGobShootTry01_VE SoundNodeWave]
Subtitles[0]=(Text="Are you even trying?")
[VO_TanDateGobShootTry02_VE SoundNodeWave]
Subtitles[0]=(Text="I thought you were a straight shooter.")
[VO_TanDateGobShootTry03_VE SoundNodeWave]
Subtitles[0]=(Text="Got it!")
[VO_TanDateGobShootTry04_VE SoundNodeWave]
Subtitles[0]=(Text="Try aiming for the sky. Then maybe you'll hit your target.")
[VO_TanDateGobShootVeeBot_VE SoundNodeWave]
Subtitles[0]=(Text="I got the one on bottom!")
[VO_TanDateGobShootVeeLead01_VE SoundNodeWave]
Subtitles[0]=(Text="You need to catch up!")
[VO_TanDateGobShootVeeLead02_VE SoundNodeWave]
Subtitles[0]=(Text="Try to keep up!")
[VO_TanDateGobShootVeeLead03_VE SoundNodeWave]
Subtitles[0]=(Text="Stop quivering and shoot!")
[VO_TanDateGobShootVeeLead04_VE SoundNodeWave]
Subtitles[0]=(Text="I never miss.")
[VO_TanDateGobShootVeeLead05_VE SoundNodeWave]
Subtitles[0]=(Text="You'll never win.")
[VO_TanDateGobShootVeeLead06_VE SoundNodeWave]
Subtitles[0]=(Text="Don't just let me win.")
[VO_TanDateGobShootVeeLead07_VE SoundNodeWave]
Subtitles[0]=(Text="Are you trying to let me win?")
[VO_TanDateGobShootVeeLeft_VE SoundNodeWave]
Subtitles[0]=(Text="I got the one on the left!")
[VO_TanDateGobShootVeeMine_VE SoundNodeWave]
Subtitles[0]=(Text="Mine!")
[VO_TanDateGobShootVeeMiss01_VE SoundNodeWave]
Subtitles[0]=(Text="I called that one!")
[VO_TanDateGobShootVeeMiss02_VE SoundNodeWave]
Subtitles[0]=(Text="Hey, I called that one!")
[VO_TanDateGobShootVeeRight_VE SoundNodeWave]
Subtitles[0]=(Text="I got the one on the right!")
[VO_TanDateGobShootVeeTop_VE SoundNodeWave]
Subtitles[0]=(Text="I got the one on top!")
[VO_TanDateGobVeeWinClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Great shooting! Looks like I may have met my match.")
[VO_TanDateGobVeeWinNotClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Seemed like you were trying to let me win. Not very sportsmanlike.")
[VO_TanDateRace01_VE SoundNodeWave]
Subtitles[0]=(Text="Race you to the top!")
[VO_TanDateRace02_VE SoundNodeWave]
Subtitles[0]=(Text="Come on! Where are the quick feet?")
[VO_TanDateRace03_VE SoundNodeWave]
Subtitles[0]=(Text="Keep up!")
[VO_TanDateRace04_VE SoundNodeWave]
Subtitles[0]=(Text="What a slow feather!")
[VO_TanDateRace05_VE SoundNodeWave]
Subtitles[0]=(Text="See ya!")
[VO_TanDateRace06_VE SoundNodeWave]
Subtitles[0]=(Text="Pardon me.")
[VO_TanDateRaceKGWinClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Hmm... it's not like I always have to win. I just never want to lose. Good running... I guess.")
[VO_TanDateRaceKGWinNotClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Were you cheating? Those aren't magic, winged shoes are they? I've only ever lost to cheaters.")
[VO_TanDateRaceVeeWinClose01_VE SoundNodeWave]
Subtitles[0]=(Text="Great run! Looks like I may have met my match.")
[VO_TanDragonALie03_VE SoundNodeWave]
Subtitles[0]=(Text="Is your memory fading?")
[VO_TanDragonBCLie03_VE SoundNodeWave]
Subtitles[0]=(Text="Why would you lie about that?")
[VO_TanDragonBCTrue03_VE SoundNodeWave]
Subtitles[0]=(Text="At least you're honest.")
[VO_TanFinal11_VE SoundNodeWave]
Subtitles[0]=(Text="Always look on the smart side of life!")
[VO_TanIntro12B02_VE SoundNodeWave]
Subtitles[0]=(Text="Pleased to meet you.")
[VO_TanIntro12D02_VE SoundNodeWave]
Subtitles[0]=(Text="I'm sorry to hear that, but pleased to meet you.")
[VO_TanJudging03_VE SoundNodeWave]
Subtitles[0]=(Text="What is she doing?")
[VO_TanJudging07_VE SoundNodeWave]
Subtitles[0]=(Text="Thanks... for... that?")
[VO_TanJudging10High_VE SoundNodeWave]
Subtitles[0]=(Text="That's pretty forward.")
[VO_TanJudging10Low_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, we're not together, just friends.")
[VO_TanJudging10Mid_VE SoundNodeWave]
Subtitles[0]=(Text="Hmm...")
[VO_TanQSand02_VE SoundNodeWave]
Subtitles[0]=(Text="I'm not shore I sea it.")
[VO_TanQSand04_VE SoundNodeWave]
Subtitles[0]=(Text="Whale... oh, careful! I think you've stepped in a pit of quicksand.")
[VO_TanQSand06_VE SoundNodeWave]
Subtitles[0]=(Text="No, really; it's up to your ankles now.")
[VO_TanQSand08_VE SoundNodeWave]
Subtitles[0]=(Text="All right, don't move. I'll be right back!")
[VO_TanQSand10_VE SoundNodeWave]
Subtitles[0]=(Text="Don't worry; I won't desert you. ")
[VO_TanQSand13_VE SoundNodeWave]
Subtitles[0]=(Text="One sec...")
[VO_TanQSand14_VE SoundNodeWave]
Subtitles[0]=(Text="Almost got it!")
[VO_TanQSand15_VE SoundNodeWave]
Subtitles[0]=(Text="Hold still. You're making it worse.")
[VO_TanQSand16_VE SoundNodeWave]
Subtitles[0]=(Text="Really could use an adventuring rope.")
[VO_TanQSand17_VE SoundNodeWave]
Subtitles[0]=(Text="If that's the type of logic you think will help, you're dreaming.")
[VO_TanQSand19_VE SoundNodeWave]
Subtitles[0]=(Text="You're welcome.")
[VO_TwrCardGenChooseAA_VE SoundNodeWave]
Subtitles[0]=(Text="I pick \"A.\"")
[VO_TwrCardGenChooseAB_VE SoundNodeWave]
Subtitles[0]=(Text="\"A,\" definitely \"A.\"")
[VO_TwrCardGenChooseAC_VE SoundNodeWave]
Subtitles[0]=(Text="Is there any question? \"A.\"")
[VO_TwrCardGenChooseAD_VE SoundNodeWave]
Subtitles[0]=(Text="\"A.\"")
[VO_TwrCardGenChooseAE_VE SoundNodeWave]
Subtitles[0]=(Text="Let's see here... \"A.\"")
[VO_TwrCardGenChooseBA_VE SoundNodeWave]
Subtitles[0]=(Text="I pick \"B.\"")
[VO_TwrCardGenChooseBB_VE SoundNodeWave]
Subtitles[0]=(Text="\"B.\" I'm sure of it.")
[VO_TwrCardGenChooseBC_VE SoundNodeWave]
Subtitles[0]=(Text="Is there any other answer than \"B\"?")
[VO_TwrCardGenChooseBD_VE SoundNodeWave]
Subtitles[0]=(Text="\"B.\"")
[VO_TwrCardGenChooseBE_VE SoundNodeWave]
Subtitles[0]=(Text="One-hundred percent \"B.\"")
[VO_TwrCardGenMatchA_VE SoundNodeWave]
Subtitles[0]=(Text="Me too!")
[VO_TwrCardGenMatchB_VE SoundNodeWave]
Subtitles[0]=(Text="I concur.")
[VO_TwrCardGenMatchC_VE SoundNodeWave]
Subtitles[0]=(Text="Same here.")
[VO_TwrCardGenMatchD_VE SoundNodeWave]
Subtitles[0]=(Text="Nice! Me as well.")
[VO_TwrCardGenMatchE_VE SoundNodeWave]
Subtitles[0]=(Text="Great minds think alike.")
[VO_TwrCardGenNotMatchA_VE SoundNodeWave]
Subtitles[0]=(Text="Nope, sorry. I chose the other one.")
[VO_TwrCardGenNotMatchB_VE SoundNodeWave]
Subtitles[0]=(Text="Not exactly my cup of tea.")
[VO_TwrCardGenNotMatchC_VE SoundNodeWave]
Subtitles[0]=(Text="I chose the other.")
[VO_TwrCardGenNotMatchD_VE SoundNodeWave]
Subtitles[0]=(Text="Hmm... I picked the opposite.")
[VO_TwrCardRules01_VE SoundNodeWave]
Subtitles[0]=(Text="All right, the first step is we answer all the cards in front of us. We must answer honestly, or the game won't work.")
[VO_TwrCardRules02_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="First, we mix up our hands. ")
Subtitles[1]=(Text="At the start of our turn, we choose which player we want to try to pair with. ",Time=2.000000)
Subtitles[2]=(Text="We'll then ask the question from the card at the top of our decks. ",Time=6.100000)
Subtitles[3]=(Text="If both asker and askee answer the same way, they both place the card on one of the three spaces between them. ",Time=10.100000)
Subtitles[4]=(Text="Once there are three cards between the two players, they both win the game.",Time=17.100000)
[VO_TwrCardRules02V2_VE SoundNodeWave]
Subtitles[0]=(Text="First, we mix up our hands. On your first turn, you choose which player you want to try to pair with, after that it alternates each round. Then you'll ask the question from the card at the top of your deck. If both asker and askee answer the same way, they both place the card on one of the three spaces between them. Once there are three cards between the two players, they both win the game.")
[VO_TwrCardRules03_VE SoundNodeWave]
Subtitles[0]=(Text="If there is not a match between players, the card must be discarded.")
[VO_TwrCardRules04_VE SoundNodeWave]
Subtitles[0]=(Text="If a player runs out of cards before matching three, they lose.")
[VO_TwrCardRules05Left_VE SoundNodeWave]
Subtitles[0]=(Text="On each turn, the players must alternate whom they are asking questions of, starting with the player on their left.")
[VO_TwrCardRules05Right_VE SoundNodeWave]
Subtitles[0]=(Text="On each turn the players must alternate whom they are asking questions of, starting with the player on their right.")
[VO_TwrCardRules06_VE SoundNodeWave]
Subtitles[0]=(Text="Players can select which card they wish to ask of the player they are paired with. If both players answer the same way, they place the card on one of the three spaces between them. Once there are three cards between the two players, they both win the game.")
[VO_TwrCardRules07FailA_VE SoundNodeWave]
Subtitles[0]=(Text="Oh and one more rule, if the players do not have matching answers, the card is instead placed between players who are not playing the current turn.")
[VO_TwrCardRules07FailB_VE SoundNodeWave]
Subtitles[0]=(Text="Oh and one more rule, if the players do not have matching answers, the card is placed between the player who asked the question and the player who was not asked.")
[VO_TwrCardRulesCheck_VE SoundNodeWave]
Subtitles[0]=(Text="Graham, are you getting all this?")
[VO_TwrCardStartGraham_VE SoundNodeWave]
Subtitles[0]=(Text="Ready to begin? Graham, you start.")
[VO_TwrCardStartNeese_VE SoundNodeWave]
Subtitles[0]=(Text="Ready to begin? Neese, you go first.")
[VO_TwrCardStartVee_VE SoundNodeWave]
Subtitles[0]=(Text="Ready to begin? I'll go first.")
[VO_TwrCardTooSlowA_VE SoundNodeWave]
Subtitles[0]=(Text="Come on with it. This is the easy part.")
[VO_TwrCardTooSlowB_VE SoundNodeWave]
Subtitles[0]=(Text="Do you still need more time? Good thing we went with such a simple game.")
[VO_TwrCardTooSlowC_VE SoundNodeWave]
Subtitles[0]=(Text="There's no strategy to this part, just be honest.")
[VO_TwrCardVeeQA01_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="An evil, old hermit, who wants a spouse and will stop at nothing to find one, ")
Subtitles[1]=(Text="has kidnapped you and taken you to an underground cavern. ",Time=5.500000)
Subtitles[2]=(Text="During the night you sneak to the entrance of the cavern. ",Time=9.000000)
Subtitles[3]=(Text="Do you... A, escape back to your home, hoping that the hermit will learn his lesson? ",Time=12.000000)
Subtitles[4]=(Text="Or B, cause a cave-in before leaving, dooming the hermit, but saving others from potential danger? ",Time=17.000000)
[VO_TwrCardVeeQA03A_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, I chose \"B.\" I'm sure that old hermit has had plenty of chances already.")
[VO_TwrCardVeeQA03B_VE SoundNodeWave]
Subtitles[0]=(Text="Yep, I choose \"B\" as well. That hermit should have learned his lesson long ago.")
[VO_TwrCardVeeQA03C_VE SoundNodeWave]
Subtitles[0]=(Text="\"B,\" It's too risky to let that hermit roam free. ")
[VO_TwrCardVeeQB01_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="A rich merchant inadvertently drops one shiny, gold coin on the ground. ")
Subtitles[1]=(Text="You see a poor, hungry orphan pick it up. ",Time=4.850000)
Subtitles[2]=(Text="Do you... A, convince the orphan to be honest and return the coin? ",Time=7.650000)
Subtitles[3]=(Text="Or B, turn your head the other way and let the orphan keep the coin?",Time=12.000000)
[VO_TwrCardVeeQB03A_VE SoundNodeWave]
Subtitles[0]=(Text="Hmm. I chose \"A,\" I figured their honesty would be rewarded with more than just one shiny, gold coin.")
[VO_TwrCardVeeQB03B_VE SoundNodeWave]
Subtitles[0]=(Text="Nice, I chose \"A\" too. The orphan learned a valuable lesson and would probably be rewarded for their honesty too.")
[VO_TwrCardVeeQB03C_VE SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I figure their honesty would be rewarded with more than just one shiny, gold coin.")
[VO_TwrCardVeeQC01_VE SoundNodeWave]
Subtitles[0]=(Text="Your best friend is planning to marry the love of their life. On the day of the wedding, you discover that their fiance is a gremlin, using a magic spell to disguise themselves as a human. The gremlin assures you he loves your friend, and begs you to keep their secret. Do you A, tell your friend anyway? Or B, keep their secret?")
[VO_TwrCardVeeQC03A_VE SoundNodeWave]
Subtitles[0]=(Text="Yep, \"A.\" If they are truly in love it shouldn't matter.")
[VO_TwrCardVeeQC03B_VE SoundNodeWave]
Subtitles[0]=(Text="No, \"A.\" If they are truly in love they can get past this.")
[VO_TwrCardVeeQC03C_VE SoundNodeWave]
Subtitles[0]=(Text="\"A,\" if they are truly in love it shouldn't matter.")
[VO_TwrCardVeeQD01_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="It says... You are the kingdom's wizard doctor. ")
Subtitles[1]=(Text="In the middle of the night, an honorable knight and a despicable thief arrive at your door. ",Time=3.400000)
Subtitles[2]=(Text="The thief's injuries are much more severe than the knight's. ",Time=8.800000)
Subtitles[3]=(Text="Do you... A, heal the knight first. Or B, heal the thief first.",Time=11.900000)
[VO_TwrCardVeeQD03A_VE SoundNodeWave]
Subtitles[0]=(Text="I picked \"B.\" I would honor my medical oath to serve those in need first.")
[VO_TwrCardVeeQD03B_VE SoundNodeWave]
Subtitles[0]=(Text="Me too. I would honor my medical oath to serve those most in need.")
[VO_TwrCardVeeQD03C_VE SoundNodeWave]
Subtitles[0]=(Text="\"B.\" I would honor my medical oath to serve those most need.")
[VO_TwrCardVeeQE01_VE SoundNodeWave]
Subtitles[0]=(Text="You have been hunting for your starving family all day and only managed to catch a small goose. On your way back home a hungry beggar offers you magic beans in return for the goose. The beggar tells you that the beanstalk spouted from his beans will lead you to a chest that produces unlimited food. He would go after it himself, but his legs are too tired and old. Do you... A, kindly reject the offer and bring your starving family their dinner. Or B, let the beggar eat the goose, and plant the beans in your yard?")
[VO_TwrCardVeeQE03A_VE SoundNodeWave]
Subtitles[0]=(Text="Sorry, \"A.\" I wouldn't give up a bird in my hand for a wild goose chase. ")
[VO_TwrCardVeeQE03B_VE SoundNodeWave]
Subtitles[0]=(Text="\"A\" as well. We can't give up the bird in our hands for a wild goose chase, now can we?")
[VO_TwrCardVeeQE03C_VE SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I wouldn't give up a bird in my hand for a wild goose chase. ")
[VO_TwrCardVeeQF01Replace_VE SoundNodeWave]
Subtitles[0]=(Text="You have a job you love, as the Royal Love Doctor, but during an appointment, your best friend's husband admits to you that he is in love with another woman. Do you A, break the confidentiality policy and tell your friend, potentially getting fired? Or B, advise the man to go back to his wife and hope your friend does not find out you knew he had eyes for another.")
[VO_TwrCardVeeQF03A_VE SoundNodeWave]
Subtitles[0]=(Text="\"A,\" I would want to be told.")
[VO_TwrCardVeeQF03B_VE SoundNodeWave]
Subtitles[0]=(Text="Actually, I picked \"A.\" I would want to be told.")
[VO_TwrCardVeeQF03C_VE SoundNodeWave]
Subtitles[0]=(Text="That's a tough one, but I think I would have to tell my friend.")
[VO_TwrCardVeeQG01_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="You are poor and a thief pickpockets your only coin, forcing you to go hungry for the night. ")
Subtitles[1]=(Text="A few days later you see the same thief get robbed of his dinner by two bandits. ",Time=6.200000)
Subtitles[2]=(Text="You chase after the bandits and get back the stolen food. ",Time=11.300000)
Subtitles[3]=(Text="Do you A, return the food to the thief? ",Time=14.800000)
Subtitles[4]=(Text="Or B, keep the food, teaching the thief a lesson?",Time=17.799999)
[VO_TwrCardVeeQG03A_VE SoundNodeWave]
Subtitles[0]=(Text="I'd eat the food. You said I was poor and hungry right? That thief will be fine for one night without dinner. Hopefully he won't steal again.")
[VO_TwrCardVeeQG03B_VE SoundNodeWave]
Subtitles[0]=(Text="\"B,\" I'd eat the food. You said I was poor and hungry, right? That thief will be fine for one night without dinner. Hopefully he won't steal again. ")
[VO_TwrCardVeeQG03C_VE SoundNodeWave]
Subtitles[0]=(Text="Oh... actually, I'd eat the food. You said I was poor and hungry, right? That thief will be fine for one night without dinner. Hopefully he won't steal again.")
[VO_TwrCardVeeQH01_VE SoundNodeWave]
Subtitles[0]=(Text="You are wandering down a narrow path and come across a majestic clearing. In this clearing a peculiar old man sits atop a tree stump, his beard so long it drags across the ground. He hops to his feet and makes you an offer: he will give you the magical cloak wrapped up in his bag -- one that will provide safe passage whenever it is worn -- if you take him to your home and provide him with a meal, a bath, clothes, and a trimming of his beard. Do you accept his offer and take him home, or do you decline his offer and leave him in the woods?")
[VO_TwrCardVeeQI01_VE SoundNodeWave]
Subtitles[0]=(Text="The queen of your kingdom has put forth an offer for all girls seeking true love. She will put you into a deep sleep, so deep that you can only be woken by true love's kiss. You won't know how long you'll be asleep, but when you wake, you will know you've met your true love. Do you choose to sleep knowing that you will only wake when your true love finds you?")
[VO_TwrCardVeeQJ01_VE SoundNodeWave]
Subtitles[0]=(Text="There is a tale that all children know: in the Serenia woods, on nights of a full moon, travelers often hear a song trilling through the trees. Every traveler who has followed the song has never returned. Many believe a were-bear is luring travelers into the darkness, whereas others believe something more fantastic has been found. However, no bodies and no person has returned. You now find yourself in those very woods and the song has just started to play... do you follow it into the woods to find your fate?")
[VO_TwrCardVeeQK01_VE SoundNodeWave]
Subtitles[0]=(Text="Your best friend has been invited to a royal dinner in a kingdom neither of you have ever heard of. The invitation is gorgeous and it promises a feast unlike any known before and company well worth the trip. Your friend is incredibly excited to go and will also be bringing a trusted knight to ensure it is a safe trip, however you can find no other facts about this kingdom and do not know whether it is real or not or whether it might be good or evil. Do you try to convince your friend not to go based just on a bad feeling, or do you trust that they can handle themselves and make the correct decision?")
[VO_TwrCardVeeQL01_VE SoundNodeWave]
Subtitles[0]=(Text="The kingdom's greatest poet, a very old woman, has fallen ill. She tells you that she still has many more poems to give if she were to be healed. As you sit near her in the infirmary, the door bursts open and a young boy is wheeled in, so sick he is unable to speak. He has no family and nothing is known about him, but his fingertips are very calloused. You have only one dose of medicine and can save only one person, which do you choose to save?")
[VO_TwrCleanAskNeeseBook02_VE SoundNodeWave]
Subtitles[0]=(Text="Beanstalks, pegai, and magical manatees. Says property of Neese all over it. She should know where it goes. ")
[VO_TwrCleanAskNeeseEasel02_VE SoundNodeWave]
Subtitles[0]=(Text="That's not Baroque, is it? Okay, good. Ask Neese where that goes.")
[VO_TwrCleanAskNeeseInst02_VE SoundNodeWave]
Subtitles[0]=(Text="Thank the shining stars that didn't fall on your head. You could have ended up with a percussion. Anyways, beats me where those go, they belong to Neese. ")
[VO_TwrCleanAskVeeBook02_VE SoundNodeWave]
Subtitles[0]=(Text="I read that at least three times a year. Could you put it back over there? ")
[VO_TwrCleanAskVeeGame02_VE SoundNodeWave]
Subtitles[0]=(Text="My dad and I used to play this game for hours. It goes on that shelf.")
[VO_TwrCleanAskVeeWeapon02_VE SoundNodeWave]
Subtitles[0]=(Text="What can I say? As an only child I was in constant need to keep myself entertained.")
[VO_TwrCleanGenAskNeeseA_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, those are most definitely Neese's; go ask her where they go.")
[VO_TwrCleanGenAskNeeseB_VE SoundNodeWave]
Subtitles[0]=(Text="That belongs to Neese. Go ask her where it goes.")
[VO_TwrCleanGenAskNeeseC_VE SoundNodeWave]
Subtitles[0]=(Text="That's Neese's. Go ask her where to put it.")
[VO_TwrCleanGenAskVeeA_VE SoundNodeWave]
Subtitles[0]=(Text="That's one of my favorites. It goes over there.")
[VO_TwrCleanGenAskVeeB_VE SoundNodeWave]
Subtitles[0]=(Text="That belongs over there.")
[VO_TwrCleanGenAskVeeC_VE SoundNodeWave]
Subtitles[0]=(Text="Could you put that over there?")
[VO_TwrCleanMissedItemA_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, I guess we'll just clean the rest of this up. Thanks, Graham.")
[VO_TwrCleanMissedItemB_VE SoundNodeWave]
Subtitles[0]=(Text="I guess we'll just clean up the rest of this stuff. Nice work, king.")
[VO_TwrCleanMissedItemC_VE SoundNodeWave]
Subtitles[0]=(Text="Looks like you didn't clean up any of Neese's things. I guess I'll do it. Thanks for being thorough, King.")
[VO_TwrCleanPutAwayA_VE SoundNodeWave]
Subtitles[0]=(Text="Thanks!")
[VO_TwrCleanPutAwayB_VE SoundNodeWave]
Subtitles[0]=(Text="Appreciate it!")
[VO_TwrCleanPutAwayC_VE SoundNodeWave]
Subtitles[0]=(Text="Great! Thank you.")
[VO_TwrCleanTalkVee02_VE SoundNodeWave]
Subtitles[0]=(Text="Apology accepted. ")
[VO_TwrCleanTalkVee04A02_VE SoundNodeWave]
Subtitles[0]=(Text="The Wise... hmm... nice to meet you, Graham. I'm Vee, as in Princess Vee of Eastern Kolyma.")
[VO_TwrCleanTalkVee04B02_VE SoundNodeWave]
Subtitles[0]=(Text="Brave, eh... nice to meet you, Graham. I'm Vee, as in Princess Vee of Eastern Kolyma.")
[VO_TwrCleanTalkVee04C02_VE SoundNodeWave]
Subtitles[0]=(Text="Compassionate, eh... nice to meet you, Graham. I'm Vee, as in Princess Vee of Eastern Kolyma.")
[VO_TwrCleanTalkVee06_VE SoundNodeWave]
Subtitles[0]=(Text="Yes, it is.")
[VO_TwrCleanTalkVee09_VE SoundNodeWave]
Subtitles[0]=(Text="Adventuring rope? Oh, that was a bit of a lark. Rope wouldn't matter much anyway. ")
[VO_TwrCleanTalkVee11_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Don't you think if there was any way of escaping, we would have done it by now? ")
Subtitles[1]=(Text="No, we are all bound to this tower by some outdated wizard spell. ",Time=5.400000)
Subtitles[2]=(Text="You know, one that needs some antiquated ideal of love to break it. ",Time=11.000000)
[VO_TwrCleanTalkVee11V2_VE SoundNodeWave]
Subtitles[0]=(Text="Don't you think if there was any way to escape, we would have done it by now? We may be damsels, but we like to handle distress on our own. However, we're all bound to this tower by some outdated wizardry... the kind that needs \"true love\" to break it. Whatever that means. ")
[VO_TwrCleanTalkVee15A02_VE SoundNodeWave]
Subtitles[0]=(Text="I studied at the Academy in the Isles of Logic. I can still recite the creed. \"Honesty in all things.\"")
[VO_TwrCleanTalkVee15A03_VE SoundNodeWave]
Subtitles[0]=(Text="Where did you study?")
[VO_TwrCleanTalkVee15B02_VE SoundNodeWave]
Subtitles[0]=(Text="Born and raised.")
[VO_TwrCleanTalkVee15B03_VE SoundNodeWave]
Subtitles[0]=(Text="Are you a Daventry native?")
[VO_TwrCleanTalkVee15C02_VE SoundNodeWave]
Subtitles[0]=(Text="Umm... so what is going how far? Did you really just ask that?")
[VO_TwrCleanTalkVee15D02_VE SoundNodeWave]
Subtitles[0]=(Text="Literature, but I spent most of my time on the field playing snute polo. I was on scholarship. ")
[VO_TwrCleanTalkVee15D02V2_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Literature and Archery, but I spent most of my time on the field playing snute polo. ")
Subtitles[1]=(Text="I was on scholarship, and still hold all of the records. ",Time=4.600000)
Subtitles[2]=(Text="At least I hope I do. It's been a while since I've been able to check.",Time=8.750000)
[VO_TwrCleanTalkVee17A02_VE SoundNodeWave]
Subtitles[0]=(Text="That's a bizarre question to ask straight away. I side with my kingdom, thank you very much.")
[VO_TwrCleanTalkVee17B02_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Sibling challenged, but happily an only child. My dad and I are very close. ")
Subtitles[1]=(Text="He taught me everything I know, and was never afraid to take some time off the throne to play a game of wits or strategy ship with me. ",Time=6.400000)
[VO_TwrCleanTalkVee17B03_VE SoundNodeWave]
Subtitles[0]=(Text="What about you? What's your family like?")
[VO_TwrCleanTalkVee17C02_VE SoundNodeWave]
Subtitles[0]=(Text="I always thought it was rude to ask about religion. Should it matter?")
[VO_TwrCleanTalkVee17D02_VE SoundNodeWave]
Subtitles[0]=(Text="My dad. He taught me everything I know, and was never afraid to take some time off the throne to play a game of wits or strategy ship with me.")
[VO_TwrCleanTalkVee17D03_VE SoundNodeWave]
Subtitles[0]=(Text="What about you? Whom do you most admire?")
[VO_TwrCleanTalkVee19A02_VE SoundNodeWave]
Subtitles[0]=(Text="Who said I was? I can tell why you are. ")
[VO_TwrCleanTalkVee19B01_VE SoundNodeWave]
Subtitles[0]=(Text="Kinda like you, actually. Yech. ")
[VO_TwrCleanTalkVee19C02_VE SoundNodeWave]
Subtitles[0]=(Text="Why, Neese, of course. We've been best mates since birth. Even though our kingdom frowns on it. ")
[VO_TwrCleanTalkVee19C03_VE SoundNodeWave]
Subtitles[0]=(Text="What about yours?")
[VO_TwrCleanTalkVee20Right0_VE SoundNodeWave]
Subtitles[0]=(Text="I think we have had quite enough of this. Off you go. Back to work.")
[VO_TwrCleanTalkVee20Right1_VE SoundNodeWave]
Subtitles[0]=(Text="I think it's best to get back to cleaning now.")
[VO_TwrCleanTalkVee20Right2_VE SoundNodeWave]
Subtitles[0]=(Text="Now, thanks for the chatter, but we really should get back to work.")
[VO_TwrCleanTalkVee20Right3_VE SoundNodeWave]
Subtitles[0]=(Text="That was actually a bit fun. Thanks. We still have work to do though. So back at it.")
[VO_TwrCleanVaseClever_VE SoundNodeWave]
Subtitles[0]=(Text="Wow. Not too shabby. Excellent work, Graham.")
[VO_TwrCleanVaseNotClever_VE SoundNodeWave]
Subtitles[0]=(Text="Hmph.")
[VO_TwrCovAreFallingNeese01_VE SoundNodeWave]
Subtitles[0]=(Text="I think you're falling for him.")
[VO_TwrCovAreFallingVee02_VE SoundNodeWave]
Subtitles[0]=(Text="I just might be.")
[VO_TwrCovAreSweeNeeset01_VE SoundNodeWave]
Subtitles[0]=(Text="You and Graham are so sweet.")
[VO_TwrCovAreSweetVee02_VE SoundNodeWave]
Subtitles[0]=(Text="Shhh! Hush up.")
[VO_TwrDanceCareful_VE SoundNodeWave]
Subtitles[0]=(Text="Careful!")
[VO_TwrDanceChangedMind_VE SoundNodeWave]
Subtitles[0]=(Text="Changed your mind, did you?")
[VO_TwrDanceComfort_VE SoundNodeWave]
Subtitles[0]=(Text="You comfortable with those moves yet?")
[VO_TwrDanceFollowMe_VE SoundNodeWave]
Subtitles[0]=(Text="Follow me.")
[VO_TwrDanceGettingIt_VE SoundNodeWave]
Subtitles[0]=(Text="You're getting it.")
[VO_TwrDanceILead_VE SoundNodeWave]
Subtitles[0]=(Text="I'll take the lead.")
[VO_TwrDanceJoinUs_VE SoundNodeWave]
Subtitles[0]=(Text="Care to join us?")
[VO_TwrDanceJoinYou_VE SoundNodeWave]
Subtitles[0]=(Text="I guess we could join you.")
[VO_TwrDanceOnWithIt_VE SoundNodeWave]
Subtitles[0]=(Text="Let's go. On with it.")
[VO_TwrDanceOuch_VE SoundNodeWave]
Subtitles[0]=(Text="Ouch. Foul.")
[VO_TwrDanceOuchB_VE SoundNodeWave]
Subtitles[0]=(Text="Ouch. Out of bounds.")
[VO_TwrDanceOuchC_VE SoundNodeWave]
Subtitles[0]=(Text="Ouch. Watch the feet.")
[VO_TwrDanceQuiteFun_VE SoundNodeWave]
Subtitles[0]=(Text="Well that was quite fun, actually. ")
[VO_TwrDanceThoughtLead_VE SoundNodeWave]
Subtitles[0]=(Text="Hey, I thought I was leading you.")
[VO_TwrDanceWatchIt_VE SoundNodeWave]
Subtitles[0]=(Text="Watch it.")
[VO_TwrEndNotWorkA_VE SoundNodeWave]
Subtitles[0]=(Text="It's not working!")
[VO_TwrEndNotWorkB_VE SoundNodeWave]
Subtitles[0]=(Text="The spell is unbroken!")
[VO_TwrEndNotWorkC_VE SoundNodeWave]
Subtitles[0]=(Text="No! The spell didn't break!")
[VO_TwrEndWorkA_VE SoundNodeWave]
Subtitles[0]=(Text="Neese! Watch out!")
[VO_TwrEndWorkB01_VE SoundNodeWave]
Subtitles[0]=(Text="It... it... worked? It worked!")
[VO_TwrEndWorkB02_VE SoundNodeWave]
Subtitles[0]=(Text="Wait! Neese!")
[VO_TwrGiveBlanket02_VE SoundNodeWave]
Subtitles[0]=(Text="It is a bit chilly in here. Thank you, that was sweet.")
[VO_TwrGiveSavoryRecipe02_VE SoundNodeWave]
Subtitles[0]=(Text="Savory! My favorite. Thank you, that was sweet.")
[VO_TwrGiveSavoryRecipe02Puz_VE SoundNodeWave]
Subtitles[0]=(Text="Aww, that was so sweet. I fixed the puzzle box if you want to try it out.")
[VO_TwrGiveSweetRecipe02_VE SoundNodeWave]
Subtitles[0]=(Text="Sweet is not my favorite, but I'm starving. Thanks.")
[VO_TwrHagComing01VE_VE SoundNodeWave]
Subtitles[0]=(Text="Hagatha's coming. You better hide!")
[VO_TwrHagComing02_VE SoundNodeWave]
Subtitles[0]=(Text="[Whispers]")
[VO_TwrHagIntroV202_VE SoundNodeWave]
Subtitles[0]=(Text="I can't stand that soggy woman. I won't even speak to her.")
[VO_TwrHagIntroV204_VE SoundNodeWave]
Subtitles[0]=(Text="It might not be nice, but it's true.")
[VO_TwrHagIntroV206_VE SoundNodeWave]
Subtitles[0]=(Text="Seriously, she looks like a melted marshmallow.")
[VO_TwrHagIntroV211_VE SoundNodeWave]
Subtitles[0]=(Text="Nothing!")
[VO_TwrHagIntroV223_VE SoundNodeWave]
Subtitles[0]=(Text="Whatever you say, you slimy cucumber.")
[VO_TwrHagIntroV230_VE SoundNodeWave]
Subtitles[0]=(Text="Yech, hummus face.")
[VO_TwrHagIntroV230Cheese_VE SoundNodeWave]
Subtitles[0]=(Text="She looks like a cheese sandwich from last week.")
[VO_TwrHagIntroV230Egg_VE SoundNodeWave]
Subtitles[0]=(Text="Yech, she looks like a burnt egg. ")
[VO_TwrHagIntroV230Oat_VE SoundNodeWave]
Subtitles[0]=(Text="Ugh. She looks like moldy oatmeal. ")
[VO_TwrHagIntroV230Onion_VE SoundNodeWave]
Subtitles[0]=(Text="Melted onion butter.")
[VO_TwrHagIntroV230Pickle_VE SoundNodeWave]
Subtitles[0]=(Text="")
[VO_TwrKissVeeAwkward01_VE SoundNodeWave]
Subtitles[0]=(Text="Oh... sorry. I guess it's my turn to be awkward.")
[VO_TwrKissVeeAwkward01R_VE SoundNodeWave]
Subtitles[0]=(Text="Oh... sorry. I guess it's my turn to be awkward.")
[VO_TwrKissVeeAwkward03_VE SoundNodeWave]
Subtitles[0]=(Text="It was.")
[VO_TwrKissVeeKeepGoing_VE SoundNodeWave]
Subtitles[0]=(Text="Come on, let's keep going.")
[VO_TwrKissVeeNothingThere_VE SoundNodeWave]
Subtitles[0]=(Text="Calm down. There's nothing there.")
[VO_TwrKissVeePlatA01_VE SoundNodeWave]
Subtitles[0]=(Text="Oh... sorry. I guess it's my turn to be awkward.")
[VO_TwrKissVeePlatA03_VE SoundNodeWave]
Subtitles[0]=(Text="It did. We'll never speak of this again.")
[VO_TwrKissVeePlatB01_VE SoundNodeWave]
Subtitles[0]=(Text="Well, that was certainly... something. Let's maybe not do that again.")
[VO_TwrKissVeePlatB03_VE SoundNodeWave]
Subtitles[0]=(Text="Same.")
[VO_TwrKissVeePlatC01_VE SoundNodeWave]
Subtitles[0]=(Text="You know, that was pretty good. It just might work.")
[VO_TwrKissVeePlatC03_VE SoundNodeWave]
Subtitles[0]=(Text="Well, let's see what happens...")
[VO_TwrKissVeeSomething01_VE SoundNodeWave]
Subtitles[0]=(Text="I uh... well... yes.. that was something, wasn't it?")
[VO_TwrKissVeeSomething01R_VE SoundNodeWave]
Subtitles[0]=(Text="I uh... well... yes.. that was something, wasn't it?")
[VO_TwrKissVeeSomething03_VE SoundNodeWave]
Subtitles[0]=(Text="I think that might've been in your head, but I definitely saw fireworks in mine.")
[VO_TwrKissVeeSomething05_VE SoundNodeWave]
Subtitles[0]=(Text="Once we're out of here, we'll have more than one more try ahead of us.")
[VO_TwrKissVeeSomething05R_VE SoundNodeWave]
Subtitles[0]=(Text="Once we're out of here, we'll have more than one more try ahead of us.")
[VO_TwrKissVeeSpellRemainA_VE SoundNodeWave]
Subtitles[0]=(Text="I don't know what to say. I thought it would work.")
[VO_TwrKissVeeSpellRemainB_VE SoundNodeWave]
Subtitles[0]=(Text="My heart is in this. Are we not meant to be?")
[VO_TwrKissVeeSpellRemainC_VE SoundNodeWave]
Subtitles[0]=(Text="I thought our connection was enough. I guess not.")
[VO_TwrMoveBothA01_VE SoundNodeWave]
Subtitles[0]=(Text="Over there!")
[VO_TwrMoveBothB01_VE SoundNodeWave]
Subtitles[0]=(Text="To your right!")
[VO_TwrMoveBothC02_VE SoundNodeWave]
Subtitles[0]=(Text="Vee: To your left!")
[VO_TwrMoveGames01_VE SoundNodeWave]
Subtitles[0]=(Text="Nice moves, quick feet.")
[VO_TwrMoveStatue02_VE SoundNodeWave]
Subtitles[0]=(Text="Hmph.")
[VO_TwrMoveVeeGrabA_VE SoundNodeWave]
Subtitles[0]=(Text="Steady that shelf!")
[VO_TwrMoveVeeGrabB_VE SoundNodeWave]
Subtitles[0]=(Text="The shelf!")
[VO_TwrMoveVeeGrabC_VE SoundNodeWave]
Subtitles[0]=(Text="Over there!")
[VO_TwrMoveVeeGrabD_VE SoundNodeWave]
Subtitles[0]=(Text="Grab a hold of that shelf!")
[VO_TwrMoveVeeGrabE_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, grab a hold of that!")
[VO_TwrMoveVeeGrabFailA_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, bother!")
[VO_TwrMoveVeeGrabFailB_VE SoundNodeWave]
Subtitles[0]=(Text="Nice. Thank you. ")
[VO_TwrMoveVeeGrabFailC_VE SoundNodeWave]
Subtitles[0]=(Text="Don't worry, it only looks breakable.")
[VO_TwrMoveVeeGrabFailD_VE SoundNodeWave]
Subtitles[0]=(Text="Don't worry. I'll clean that up.")
[VO_TwrMoveVeeGrabYesA_VE SoundNodeWave]
Subtitles[0]=(Text="Thank you!")
[VO_TwrMoveVeeGrabYesB_VE SoundNodeWave]
Subtitles[0]=(Text="Good work!")
[VO_TwrMoveVeeGrabYesC_VE SoundNodeWave]
Subtitles[0]=(Text="Good catch!")
[VO_TwrMoveVeeGrabYesD_VE SoundNodeWave]
Subtitles[0]=(Text="Good save!")
[VO_TwrNightConvoA01Brave_VE SoundNodeWave]
Subtitles[0]=(Text="So what do you think of King Graham the Brave?")
[VO_TwrNightConvoA01Comp_VE SoundNodeWave]
Subtitles[0]=(Text="So what do you think of King Graham the Compassionate?")
[VO_TwrNightConvoA01Wise_VE SoundNodeWave]
Subtitles[0]=(Text="So what do you think of King Graham the Wise?")
[VO_TwrNightConvoA02Lie_VE SoundNodeWave]
Subtitles[0]=(Text="I knew he was bluffing.")
[VO_TwrNightConvoA05Character_VE SoundNodeWave]
Subtitles[0]=(Text="He's quite the character.")
[VO_TwrNightConvoA05Interest_VE SoundNodeWave]
Subtitles[0]=(Text="He's interesting.")
[VO_TwrNightConvoA05NotSure_VE SoundNodeWave]
Subtitles[0]=(Text="I am not sure yet either.")
[VO_TwrNightConvoHagPet02_VE SoundNodeWave]
Subtitles[0]=(Text="Her pet?")
[VO_TwrNightConvoHagPet04_VE SoundNodeWave]
Subtitles[0]=(Text="Wait? Is that who she's referring to when she talks about Tomi?")
[VO_TwrNightConvoHagPet06_VE SoundNodeWave]
Subtitles[0]=(Text="So it seems! At least I'm going to pretend she does. ")
[VO_TwrNightConvoHagPet08_VE SoundNodeWave]
Subtitles[0]=(Text="Neese?")
[VO_TwrNightConvoMissHome01_VE SoundNodeWave]
Subtitles[0]=(Text="What do you miss about home the most?")
[VO_TwrNightConvoMissHome02_VE SoundNodeWave]
Subtitles[0]=(Text="I miss my ivory green dice. They always brought me luck. ")
[VO_TwrNightConvoMissHomeGiveDice_VE SoundNodeWave]
Subtitles[0]=(Text="My dice! How did you know?")
[VO_TwrNightConvoMusicA01_VE SoundNodeWave]
Subtitles[0]=(Text="Could you play me a melody to help me sleep?")
[VO_TwrNightConvoMusicB01_VE SoundNodeWave]
Subtitles[0]=(Text="Who said violins doesn't solve anything?")
[VO_TwrPickUpWhereFrom02_VE SoundNodeWave]
Subtitles[0]=(Text="Born and raised. My family travels a lot, though. Although I've never been away quite this long.")
[VO_TwrPoemPerfectWords_VE SoundNodeWave]
Subtitles[0]=(Text="I loved your letter. I have never heard such perfect words.")
[VO_TwrPoemThinkSame_VE SoundNodeWave]
Subtitles[0]=(Text="I loved your letter. You and I seem to think the same way.")
[VO_TwrPoemVeeInt_VE SoundNodeWave]
Subtitles[0]=(Text="Your choice of words was interesting but I loved it all the same.")
[VO_TwrProposeEnd02_VE SoundNodeWave]
Subtitles[0]=(Text="You're joking, right? No one's had that hairstyle for decades. Centuries, really. ")
[VO_TwrProposeEnd05_VE SoundNodeWave]
Subtitles[0]=(Text="You're a bit of a rope-less romantic now, aren't you? ")
[VO_TwrProposeNeeseFirst07_VE SoundNodeWave]
Subtitles[0]=(Text="Hmmph... well, I might have said yes, but I loathe second place. ")
[VO_TwrProposeNeeseFirst09_VE SoundNodeWave]
Subtitles[0]=(Text="Yes.")
[VO_TwrProposeNeeseFirst10_VE SoundNodeWave]
Subtitles[0]=(Text="I mean, yes, that's a no.")
[VO_TwrProposeVeeFirst01_VE SoundNodeWave]
Subtitles[0]=(Text="Hard pass! Hard pass. You've only just laid eyes on me, and now you're proposing?!")
[VO_TwrProposeVeeFirst03_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, sorry. I'm near-sighted. All I saw was an amorphous, caped cliche stumbling into my bedroom window.")
[VO_TwrProposeVeeFirst04_VE SoundNodeWave]
Subtitles[0]=(Text="Please stand up. You're embarrassing yourself. ")
[VO_TwrPuzBoxAdvanced_VE SoundNodeWave]
Subtitles[0]=(Text="This is an advanced puzzle anyway.")
[VO_TwrPuzBoxAnotherTry_VE SoundNodeWave]
Subtitles[0]=(Text="Another try?")
[VO_TwrPuzBoxBroken02_VE SoundNodeWave]
Subtitles[0]=(Text="My favorite puzzle box is broken. I'm not sure how to fix it yet.")
[VO_TwrPuzBoxBroken04_VE SoundNodeWave]
Subtitles[0]=(Text="I'll get it.")
[VO_TwrPuzBoxFixedA_VE SoundNodeWave]
Subtitles[0]=(Text="I ended up fixing this puzzle box. Wanna try it?")
[VO_TwrPuzBoxFixedB_VE SoundNodeWave]
Subtitles[0]=(Text="I've almost fixed it.")
[VO_TwrPuzBoxFixedC_VE SoundNodeWave]
Subtitles[0]=(Text="I fixed the puzzle box, just in case you're curious.")
[VO_TwrPuzBoxGetHang_VE SoundNodeWave]
Subtitles[0]=(Text="You'll get the hang of it.")
[VO_TwrPuzBoxGotIt_VE SoundNodeWave]
Subtitles[0]=(Text="We got it!")
[VO_TwrPuzBoxNo_VE SoundNodeWave]
Subtitles[0]=(Text="Hrmmmm. No.")
[VO_TwrPuzBoxNotQuite_VE SoundNodeWave]
Subtitles[0]=(Text="Not quite.")
[VO_TwrPuzBoxReady_VE SoundNodeWave]
Subtitles[0]=(Text="Ready, one, two, three.")
[VO_TwrPuzBoxSolve01_VE SoundNodeWave]
Subtitles[0]=(Text="You wanna solve this one together?")
[VO_TwrPuzBoxSolve02_VE SoundNodeWave]
Subtitles[0]=(Text="Here, you take side one.")
[VO_TwrPuzBoxSolve03_VE SoundNodeWave]
Subtitles[0]=(Text="I'll take side two.")
[VO_TwrPuzBoxSolve04_VE SoundNodeWave]
Subtitles[0]=(Text="This side is tricky, we have to work together.")
[VO_TwrPuzBoxSolve05_VE SoundNodeWave]
Subtitles[0]=(Text="Wait a sec.")
[VO_TwrPuzBoxSolve06_VE SoundNodeWave]
Subtitles[0]=(Text="Now you turn that.")
[VO_TwrPuzBoxSolve07_VE SoundNodeWave]
Subtitles[0]=(Text="I'll twist this.")
[VO_TwrPuzBoxSolve08_VE SoundNodeWave]
Subtitles[0]=(Text="Meet me in the center.")
[VO_TwrPuzBoxSolve09_VE SoundNodeWave]
Subtitles[0]=(Text="I'll push up and you pull down.")
[VO_TwrPuzBoxSolve10_VE SoundNodeWave]
Subtitles[0]=(Text="Yes!")
[VO_TwrPuzBoxSolve11_VE SoundNodeWave]
Subtitles[0]=(Text="You got it!")
[VO_TwrPuzBoxSolve12_VE SoundNodeWave]
Subtitles[0]=(Text="Nice!")
[VO_TwrPuzBoxSolve13_VE SoundNodeWave]
Subtitles[0]=(Text="Wait right there.")
[VO_TwrPuzBoxSolve14_VE SoundNodeWave]
Subtitles[0]=(Text="Slide it this way.")
[VO_TwrPuzBoxSolve15_VE SoundNodeWave]
Subtitles[0]=(Text="Follow me.")
[VO_TwrPuzBoxSolve16_VE SoundNodeWave]
Subtitles[0]=(Text="Got it!")
[VO_TwrPuzBoxSolve17_VE SoundNodeWave]
Subtitles[0]=(Text="Not a bad team!")
[VO_TwrPuzBoxSolve18_VE SoundNodeWave]
Subtitles[0]=(Text="You're the perfect puzzle partner.")
[VO_TwrPuzBoxSolve17R_VE SoundNodeWave]
Subtitles[0]=(Text="Not a bad team!")
[VO_TwrPuzBoxSolve18R_VE SoundNodeWave]
Subtitles[0]=(Text="You're the perfect puzzle partner.")
[VO_TwrPuzBoxTimeMoves_VE SoundNodeWave]
Subtitles[0]=(Text="You have to time your moves with mine.")
[VO_TwrPuzBoxTryAgain_VE SoundNodeWave]
Subtitles[0]=(Text="No, let's try that again.")
[VO_TwrPuzBoxWrench02_VE SoundNodeWave]
Subtitles[0]=(Text="It will, actually. Thank you.")
[VO_TwrPuzBoxYouGo_VE SoundNodeWave]
Subtitles[0]=(Text="Now you go.")
[VO_TwrTalkVee2nd02_VE SoundNodeWave]
Subtitles[0]=(Text="A rematch? All right. We could start with your name. ")
[VO_TwrTalkVee2nd04A02_VE SoundNodeWave]
Subtitles[0]=(Text="The Wise... hmm... nice to meet you, Graham. I'm Princess Vee of Eastern Kolyma.")
[VO_TwrTalkVee2nd04B02_VE SoundNodeWave]
Subtitles[0]=(Text="Brave, eh... well, I'm Princess Vee of Eastern Kolyma.")
[VO_TwrTalkVee2nd04C02_VE SoundNodeWave]
Subtitles[0]=(Text="Compassionate, eh... well, I'm Princess Vee of Eastern Kolyma.")
[VO_TwrTalkVee2nd05A02_VE SoundNodeWave]
bSingleLine=True
Subtitles[0]=(Text="Well, It's an embarrassing story, but I'm not one to lie. ")
Subtitles[1]=(Text="An old woman bet me I couldn't climb to the top of this tower and beat the record. ",Time=5.000000)
Subtitles[2]=(Text="I'm never one to back down from a challenge.",Time=9.450000)
[VO_TwrTalkVee2nd05A04_VE SoundNodeWave]
Subtitles[0]=(Text="Of course I did. Crushed it! But... now I'm trapped up here. Oh, I do hope dad is not too worried... and that he remembers to change the leviathan's water. ")
[VO_TwrTalkVee2nd05A06_VE SoundNodeWave]
Subtitles[0]=(Text="So what about you? What brings you here?")
[VO_TwrTalkVee2nd05A07A02_VE SoundNodeWave]
Subtitles[0]=(Text="That's awkward, but I appreciate your honesty. Now, we really should get back to cleaning. We don't have much more time. ")
[VO_TwrTalkVee2nd05A07B02_VE SoundNodeWave]
Subtitles[0]=(Text="Really, what was your time?")
[VO_TwrTalkVee2nd05A07B03A02_VE SoundNodeWave]
Subtitles[0]=(Text="If you wanted to lie, you could have at least picked a time faster than my record of 28.9 seconds. Now go on. We should get back to cleaning. ")
[VO_TwrTalkVee2nd05A07B03B02_VE SoundNodeWave]
Subtitles[0]=(Text="If you wanted to lie, you could have at least picked a time that sounded reasonable. Now go on. We should get back to cleaning. ")
[VO_TwrTalkVee2nd05A07B03C02_VE SoundNodeWave]
Subtitles[0]=(Text="Nice try. But your left ear twitched. Where I come from, that's a tell that you're bluffing. Now go on. We should get back to cleaning.")
[VO_TwrTalkVee2nd05A07B03D02_VE SoundNodeWave]
Subtitles[0]=(Text="Awkward... but I do appreciate your honesty. Now, we really should get back to cleaning. We don't have much more time. ")
[VO_TwrThanksHigh_VE SoundNodeWave]
Subtitles[0]=(Text="Thank you! Honestly!")
[VO_TwrThanksLow_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, thanks.")
[VO_TwrThanksMid_VE SoundNodeWave]
Subtitles[0]=(Text="Thanks!")
[VO_TwrTryUpstairsA_VE SoundNodeWave]
Subtitles[0]=(Text="Hey, were you invited up there?")
[VO_TwrTryUpstairsB_VE SoundNodeWave]
Subtitles[0]=(Text="I didn't say you could go up there.")
[VO_TwrTryUpstairsC_VE SoundNodeWave]
Subtitles[0]=(Text="Excuse me.")
[VO_TwrTryUpstairsD_VE SoundNodeWave]
Subtitles[0]=(Text="Slow down!")
[VO_TwrValaniceName_VE SoundNodeWave]
Subtitles[0]=(Text="It's Valanice.")
[VO_TwrValaniceName00_VE SoundNodeWave]
Subtitles[0]=(Text="Oh... I share that with very few. ")
[VO_TwrValaniceNameV2_VE SoundNodeWave]
Subtitles[0]=(Text="My full name is Princess Valanice of Eastern Kolyma.")
[VO_TwrValuesA_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, that's easy... wit and honesty. ")
[VO_TwrValuesB_VE SoundNodeWave]
Subtitles[0]=(Text="Wit and honesty.")
[VO_TwrValuesC_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, I couldn't see myself with someone that is too messy or critical. I'm critical enough.")
[VO_TwrValuesD_VE SoundNodeWave]
Subtitles[0]=(Text="Oh, I couldn't see myself with someone that is too clumsy or messy. I like to think of myself with someone that is buttoned up.")
[VO_TwrValuesE_VE SoundNodeWave]
Subtitles[0]=(Text="Protective and loyal.")
[VO_TwrVaseAsk02_VE SoundNodeWave]
Subtitles[0]=(Text="I'm sure a clever fellow like you can figure it out.")
[VO_TwrVaseClever01_VE SoundNodeWave]
Subtitles[0]=(Text="What a clever solution.")
[VO_TwrVaseFriendly02_VE SoundNodeWave]
Subtitles[0]=(Text="I guess.")
[VO_TwrVeeTakeSavory_VE SoundNodeWave]
Subtitles[0]=(Text="I'll take savory.")
[VO_ExertOuch_VE_04 SoundNodeWave]
Subtitles[0]=(Text="Not... fun.")
[VO_ExertOuch_VE_05 SoundNodeWave]
Subtitles[0]=(Text="Oh, crackers!")
[VO_ExertOuch_VE_06 SoundNodeWave]
Subtitles[0]=(Text="Oh, crackers!")
[VO_ExertYells_VE_03 SoundNodeWave]
Subtitles[0]=(Text="Oh, crackers!")
[VO_TwrCardCalloutGrahamA_VE SoundNodeWave]
Subtitles[0]=(Text="Graham.")
[VO_TwrCardCalloutGrahamB_VE SoundNodeWave]
Subtitles[0]=(Text="Graham.")
[VO_TwrCardCalloutNeeseA_VE SoundNodeWave]
Subtitles[0]=(Text="Neese.")
[VO_TwrCardCalloutNeeseB_VE SoundNodeWave]
Subtitles[0]=(Text="Neese.")
VO Wente[]
[VO_TwnBakeryIntro01_WF SoundNodeWave]
Subtitles[0]=(Text="Graham, good to see ya!")
[VO_TwnBakeryIntro05_WF SoundNodeWave]
Subtitles[0]=(Text="When I was that boy's age, I would roll dough for hours every day after school in me ma's shop. But not my boy. He doesn't have the stomach for hard work. ")
[VO_TwnBakeryIntro07_WF SoundNodeWave]
Subtitles[0]=(Text="Ah, well. He's just on a different path I guess. ")
[VO_TwnBakeryIntro09_WF SoundNodeWave]
Subtitles[0]=(Text="Ah, come on, little boo. Mr. Fancycakes looked fabulous in that velvet, floral tuxedo. ")
[VO_TwnBakeryIntro12_WF SoundNodeWave]
Subtitles[0]=(Text="[Chuckles] Well, well, it's like I always say, compassion comes from...")
[VO_TwnBakeryIntro14_WF SoundNodeWave]
Subtitles[0]=(Text="Excuse me... I've got something in my rye. ")
[VO_TwnBakeryIntro18_WF SoundNodeWave]
Subtitles[0]=(Text="... And huuuuuuugs!")
[VO_TwnBakeryIntro20_WF SoundNodeWave]
Subtitles[0]=(Text="Lotsa hugs.")
[VO_TwnBakeryIntro22_WF SoundNodeWave]
Subtitles[0]=(Text="Wha-... noooo.")
[VO_TwnBakeryIntro24_WF SoundNodeWave]
Subtitles[0]=(Text="I am not.")
[VO_TwnBakeryIntro26_WF SoundNodeWave]
Subtitles[0]=(Text="But, Bramble, everything gives me joy.")
[VO_TwnBakeryIntro28_WF SoundNodeWave]
Subtitles[0]=(Text="It did. I have a problem. Hug?")
[VO_TwnBakeryIntro30_WF SoundNodeWave]
Subtitles[0]=(Text="Well, If you had to pick your top two core values, what would you say you are looking for in a companion?")
[VO_TwnBakeryIntro35_WF SoundNodeWave]
Subtitles[0]=(Text="Spell... what have you gotten yourself into?")
[VO_TwnBakeryIntro39A02_WF SoundNodeWave]
Subtitles[0]=(Text="Ah, let's see here. I have Banapple, Sugarshroom, Cocomel, Sweet Butter Brickle, Starberry, and Choco-nut Creme Pie?")
[VO_TwnBakeryIntro39B02_WF SoundNodeWave]
Subtitles[0]=(Text="Ah, let's see here. I have Sasafern, Bacon Creme, Bread Custard, Currymelon, Carrot-cheese, and Sage-curd pie? ")
[VO_TwnBakeryIntro41_WF SoundNodeWave]
Subtitles[0]=(Text="Umm... that was one.")
[VO_TwnBakeryIntro45_WF SoundNodeWave]
Subtitles[0]=(Text="I am glad we got to ketchup, but I didn't get to thank him for the pop-over. Do you think he will turnip again soon? The next time we see him we should... ")
[VO_TwnBakeryIntro47_WF SoundNodeWave]
Subtitles[0]=(Text="All right.")
[VO_TwnBakeryIntro49_WF SoundNodeWave]
Subtitles[0]=(Text="Hug.")
VO Whisper[]
[VO_SmithyIntro43_WH SoundNodeWave]
Subtitles[0]=(Text="Through your mind?")
[VO_TwrWhisperArr01_WH SoundNodeWave]
Subtitles[0]=(Text="Hup, one. Hup... twelve.")
[VO_TwrWhisperArr02_WH SoundNodeWave]
Subtitles[0]=(Text="Shiny biscuits, don't fail me now!")
[VO_TwrWhisperArr03_WH SoundNodeWave]
Subtitles[0]=(Text="Hey, tower! Watch the cape! No, seriously, watch it, doesn't it flow nicely in the wind? ")
[VO_TwrWhisperArr04_WH SoundNodeWave]
Subtitles[0]=(Text="The things I do for fans.")
[VO_TwrWhisperArr05_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper is terrified, but Whisper has learned to repress his feelings. ")
[VO_TwrWhisperArr07_WH SoundNodeWave]
Subtitles[0]=(Text="King Graham! Are you ready to seek adventure? Woah! Get a load of those arms. You look like Whisper feels. ")
[VO_TwrWhisperArr09_WH SoundNodeWave]
Subtitles[0]=(Text="Seriously. It's called \"arm day\"; you look like you've been on an arm decade.")
[VO_TwrWhisperArr11_WH SoundNodeWave]
Subtitles[0]=(Text="Princess?")
[VO_TwrWhisperArr13_WH SoundNodeWave]
Subtitles[0]=(Text="What? No! I was sent to rescue you. Wait, there are ladies? I wasn't informed about any ladies. How does my mane look? ")
[VO_TwrWhisperArr15_WH SoundNodeWave]
Subtitles[0]=(Text="Adventuring rope?")
[VO_TwrWhisperArr17_WH SoundNodeWave]
Subtitles[0]=(Text="WHISPER SHALL... [whispering voice] whisper.")
[VO_TwrWhisperArr19_WH SoundNodeWave]
Subtitles[0]=(Text="Well, why can't you just have two queens?")
[VO_TwrWhisperArr21_WH SoundNodeWave]
Subtitles[0]=(Text="Are you sure they don't know Whisper?")
[VO_TwrWhisperArr23_WH SoundNodeWave]
Subtitles[0]=(Text="Okay... let's begin. First, I'll need...")
[VO_TwrWhisperMLNounA_WH SoundNodeWave]
Subtitles[0]=(Text="A proper noun...")
[VO_TwrWhisperMLNounB_WH SoundNodeWave]
Subtitles[0]=(Text="and another proper noun...")
[VO_TwrWhisperMLNounC_WH SoundNodeWave]
Subtitles[0]=(Text="... and a proper noun.")
[VO_TwrWhisperMLPlaceA_WH SoundNodeWave]
Subtitles[0]=(Text="A place...")
[VO_TwrWhisperMLPlaceB_WH SoundNodeWave]
Subtitles[0]=(Text="... and another place...")
[VO_TwrWhisperMLPlaceC_WH SoundNodeWave]
Subtitles[0]=(Text="... and a place.")
[VO_TwrWhisperMLVerbA_WH SoundNodeWave]
Subtitles[0]=(Text="A verb...")
[VO_TwrWhisperMLVerbB_WH SoundNodeWave]
Subtitles[0]=(Text="... and another verb...")
[VO_TwrWhisperMLVerbC_WH SoundNodeWave]
Subtitles[0]=(Text="... and a verb.")
[VO_TwrWhisperMLAdjA_WH SoundNodeWave]
Subtitles[0]=(Text="An adjective...")
[VO_TwrWhisperMLAdjB_WH SoundNodeWave]
Subtitles[0]=(Text="... and another adjective...")
[VO_TwrWhisperMLAdjC_WH SoundNodeWave]
Subtitles[0]=(Text="... and an adjective.")
[VO_TwrWhisperMLAnimA_WH SoundNodeWave]
Subtitles[0]=(Text="An animal...")
[VO_TwrWhisperMLAnimB_WH SoundNodeWave]
Subtitles[0]=(Text="... and another animal...")
[VO_TwrWhisperMLAnimC_WH SoundNodeWave]
Subtitles[0]=(Text="... and an animal.")
[VO_TwrWhisperMLBodyA_WH SoundNodeWave]
Subtitles[0]=(Text="A part of the body. Oh... cheeky.")
[VO_TwrWhisperMLBodyB_WH SoundNodeWave]
Subtitles[0]=(Text="And another part of the body.")
[VO_TwrWhisperMLBodyC_WH SoundNodeWave]
Subtitles[0]=(Text="... and a body part.")
[VO_TwrWhisperMLCheeseA_WH SoundNodeWave]
Subtitles[0]=(Text="Your favorite cheese...")
[VO_TwrWhisperMLCheeseB_WH SoundNodeWave]
Subtitles[0]=(Text="... and your favorite cheese.")
[VO_TwrWhisperMLEnd01_WH SoundNodeWave]
Subtitles[0]=(Text="Let's see here. Uh-huh. Yup.")
[VO_TwrWhisperMLEnd02_WH SoundNodeWave]
Subtitles[0]=(Text="That should do it. Here you go.")
[VO_TwrWhisperMLEnd04_WH SoundNodeWave]
Subtitles[0]=(Text="Perhaps it needs some work. I'll leave it here so you can edit it to your liking.")
[VO_TwrWhisperMLEnd06_WH SoundNodeWave]
Subtitles[0]=(Text="Oh, and a special rabbit sent this. Someone must be looking out for you.")
[VO_TwrWhisperLeave01Amaya02_WH SoundNodeWave]
Subtitles[0]=(Text="What... no. The special rabbit is Amaya. Sorry, what I mean to say is the special rabbit is Amaya. Amaya is the special rabbit.")
[VO_TwrWhisperLeave01Amaya04_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper's lips will whisper nothing more.")
[VO_TwrWhisperLeave01Amaya06_WH SoundNodeWave]
Subtitles[0]=(Text="That's an exaggeration on your part, and you know it.")
[VO_TwrWhisperLeave01Amaya08_WH SoundNodeWave]
Subtitles[0]=(Text="My Whisper voice wouldn't wake a baby.")
[VO_TwrWhisperLeave03_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper should hide. Whisper wouldn't want to let your ladies know what they are missing.")
[VO_TwrWhisperLeave04_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper should hide. If the ladies see Whisper, Graham won't stand a chance.")
[VO_TwrWhisperLeave06HideA01_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper shall hide over the balcony.")
[VO_TwrWhisperLeave06HideB01_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper will hide in the closet.")
[VO_TwrWhisperLeave06HideC01_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper will hide under the table.")
[VO_TwrWhisperLeave06HideC02_WH SoundNodeWave]
Subtitles[0]=(Text="Table hide.")
[VO_TwrWhisperLeave06HideB02_WH SoundNodeWave]
Subtitles[0]=(Text="Closet hide.")
[VO_TwrWhisperLeave06HideA02_WH SoundNodeWave]
Subtitles[0]=(Text="Balcony hide.")
[VO_TwrWhisperLeave09_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper truly loves Whisper.")
[VO_TwrWhisperLeave11_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper will leave you to it, Graham. Good luck.")
[VO_TwrWhisperLeave12GiftA_WH SoundNodeWave]
Subtitles[0]=(Text="I'll send gifts.")
[VO_TwrWhisperLeave12GiftB_WH SoundNodeWave]
Subtitles[0]=(Text="I'll write.")
[VO_TwrWhisperLeave12GiftC_WH SoundNodeWave]
Subtitles[0]=(Text="Send me a postcard.")
[VO_TwrWhisperGiftA_WH SoundNodeWave]
Subtitles[0]=(Text="Whisper-Graham!")
[VO_TwrWhisperGiftB_WH SoundNodeWave]
Subtitles[0]=(Text="Message from Whisper!")
GrahamsGames.int[]
E3_Peas_ItemDescription=Pile of Peas
E3_Rug_ItemDescription=Purple Rug
E3_Napkin_ItemDescription=Folded Napkin
E3_CoatRack_ItemDescription=Coat Rack
E3_Meat_ItemDescription=Meat
E3_HobblepotPortrait_ItemDescription=Chester Portrait
E3_AmayaPortrait_ItemDescription=Amaya Portrait
E3_FeyPortrait_ItemDescription=Bramble Portrait
E3_Shovel_ItemDescription=Shovel
E3_ThornSeed_ItemDescription=Spiniferous Thornweed Seed
E3_Acorn_ItemDescription=Acorn
E3_Spear_ItemDescription=Long Spear
E3_Painting_ItemDescription=Canvas
E3_BoardGame_ItemDescription=Battle of Wits (Take Home Version)
E3_NeeseBook_ItemDescription=The Hidden Magical World
E3_VeeBook_ItemDescription=Advanced Crosswords, Riddles, and Puzzles
E3_Bongos_ItemDescription=Bongos
E3_Nunchuks_ItemDescription=Bone-chuks
E3_Vase_ItemDescription=Vase
E3_MannyPortrait_ItemDescription=Manny Portrait
E3_Blanket_ItemDescription=Warm Blanket
E3_SweetRecipe_ItemDescription=Starberry Cream Pie Recipe
E3_SavoryRecipe_ItemDescription=Spriggan Roast Pie Recipe
E3_SweetDish_ItemDescription=Starberry Cream Pie
E3_SavoryDish_ItemDescription=Spriggan Roast Pie
E3_Wrench_ItemDescription=Old Wrench (Good for One Fixing)
E3_BrambleVine_ItemDescription=A String of Thornweeds
E3_Oar_ItemDescription=Oar
E3_Bread_ItemDescription=Round Bread
E3_Table_ItemDescription=Round Table
E3_BrokenTable_ItemDescription=Broken Table Half
E3_FixedTable_ItemDescription=Repaired Round Table
E3_Flower_ItemDescription=Flower
E3_Sock_ItemDescription=Knitted Sock
E3_Banner_ItemDescription=Banner
E3_Candle_ItemDescription=Candle
E3_Lantern_ItemDescription=Lantern
E3_SpellBook_ItemDescription=Hagatha's Book (Her Closed Clock Is on the Cover and Set to 5:40)
E3_Poem_ItemDescription=Awkward Love Poem
E3_MinuteHand_ItemDescription=Minute Hand
E3_HagathaBox_ItemDescription=Hagatha's Box of Memories
E3_QSUmbrella_ItemDescription=Umbrella
E3_QSWheel_ItemDescription=Wooden Wheel
E3_QSBuckets_ItemDescription=Stack of Buckets
Castle Graham Room Mid[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
had a caring soul="Had a caring soul"
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
had a thoughtful soul="Had a thoughtful soul"
TanHobblepots[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice]
I stabbed it in the eye.="I stabbed it in the eye."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
I set it free.="I set it free."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
I outsmarted it.="I outsmarted it."
TwnAlchemist[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
A. Gets along well with children and large families.="A. Gets along well with children and large families."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
C. Affectionate, never leaves my side when I get home.="C. Affectionate, never leaves my side when I get home."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice]
B. Quick and nimble.="B. Quick and nimble."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice]
A. A bolt of lightning.="A. A bolt of lightning."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice]
B. Protective, a round-the-clock watch squirrel.="B. Protective, a round-the-clock watch-squirrel."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice]
D. Loyal, has no interest in belly rubs from others.="D. Loyal, has no interest in belly rubs from others."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice]
A. In the forest climbing trees all day.="A. In the forest climbing trees all day."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice]
B. Playing fetch, tug of war, and hide the acorn.="B. Playing fetch, tug of war, and hide the acorn."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice]
C. Challenging your pet with difficult tricks.="C. Challenging your pet with difficult tricks."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice]
D. Chirping squirrel songs together.="D. Chirping squirrel songs together."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice]
D. A jar of molasses.="D. A jar of molasses."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice]
C. Calm, cool, and collected.="C. Calm, cool, and collected."
Town Bakery[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
Sweet.="Sweet."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
Savory.="Savory."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice]
A good relationship with family.="A good relationship with family."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice]
Honesty.="Honesty."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice]
Affectionate.="Affectionate."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice]
Wit.="Wit."
Town Blacksmith[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice]
Messy.="Messy."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice]
Critical.="Critical."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice]
Clumsy.="Clumsy."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice]
Challenging.="Challenging."
Twr Card Game[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice]
Answer A="Answer A"
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice]
Answer B="Answer B"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_0 GppHudSeqAct_TextAndImagesDisplayToggle]
You have been hunting for your starving family all day and only managed to catch a small goose. On your way back home a hungry beggar offers you magic beans in return for the goose. The beggar tells you that the beanstalk that sprouts from his beans will lead you to a chest that produces unlimited food. He would go after it himself, but his legs are too tired and old. Do you...="You have been hunting for your starving family all day and only managed to catch a small goose. On your way back home, a hungry beggar offers you magic beans in return for the goose. The beggar tells you that the beanstalk that sprouts from his beans will lead you to a chest that produces unlimited food. He would go after it himself, but his legs are too tired and old. Do you..."
A) Kindly reject the offer and bring your starving family their dinner.="A) Kindly reject the offer and bring your starving family their dinner"
B) Let the beggar eat the goose, and plant the beans in your yard?="B) Let the beggar eat the goose, and plant the beans in your yard"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_1 GppHudSeqAct_TextAndImagesDisplayToggle]
Bravery and boldness are the only important qualities for a hero to have.="Bravery and boldness are the only important qualities for a hero to have."
A) True.="A) True"
B) false.="B) false"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_10 GppHudSeqAct_TextAndImagesDisplayToggle]
Your best friend is planning to marry the love of their life. On the day of the wedding, you discover that their fiancé is a gremlin, using a magic spell to disguise themselves as a human. The gremlin assures you it loves your friend, and begs you to keep their secret. Do you...="Your best friend is planning to marry the love of their life. On the day of the wedding, you discover that their fiancé is a gremlin, using a magic spell to disguise themselves as a human. The gremlin assures you it loves your friend, and begs you to keep their secret. Do you..."
A) Tell your friend anyway?="A) Tell your friend anyway"
B) Keep their secret?="B) Keep their secret"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_11 GppHudSeqAct_TextAndImagesDisplayToggle]
A rich merchant inadvertently drops one shiny, gold coin on the ground. You see a poor, hungry orphan pick it you. Do you...="A rich merchant inadvertently drops one shiny, gold coin on the ground. You see a poor, hungry orphan pick it you. Do you..."
A) Convince the orphan to be honest and return the coin.="A) Convince the orphan to be honest and return the coin"
B) Turn your head the other way and let the orphan keep the coin?="B) Turn your head the other way and let the orphan keep the coin"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_13 GppHudSeqAct_TextAndImagesDisplayToggle]
You are poor, and a thief pick pockets your only coin, forcing you to go hungry for the night. A few days later you see the same thief get robbed of his dinner by two bandits. You chase after the bandits and get back the stolen food. Do you...="You are poor, and a thief pickpockets your only coin, forcing you to go hungry for the night. A few days later you see the same thief get robbed of his dinner by two bandits. You chase after the bandits and get back the stolen food. Do you..."
A) Return the food to the thief?="A) Return the food to the thief"
B) Keep the food, teaching the thief a lesson?="B) Keep the food, teaching the thief a lesson"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_14 GppHudSeqAct_TextAndImagesDisplayToggle]
It says... You are the kingdom's wizard doctor. In the middle of the night, an honorable knight and despicable thief arrive at your door. The thief's injuries are much more severe than the knight's. Do you...="You are the kingdom's wizard doctor. In the middle of the night, an honorable knight and despicable thief arrive at your door. The thief's injuries are much more severe than the knight's. Do you..."
A) Heal the knight first.="A) Heal the knight first"
B) Heal the thief first.="B) Heal the thief first"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_20 GppHudSeqAct_TextAndImagesDisplayToggle]
You are a Royal Guard on the lookout for an evil sorcerer that has been terrorizing villagers. When you finally apprehend this sorcerer you discover he is Charles, your childhood best friend. Do you...="You are a Royal Guard on the lookout for an evil sorcerer that has been terrorizing villagers. When you finally apprehend this sorcerer you discover he is Charles, your childhood best friend. Do you..."
A) tell Charles to leave town, and never return?="A) Tell Charles to leave town, and never return"
B) throw your friend in the Castle Dungeon?="B) Throw your friend in the castle dungeon"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_21 GppHudSeqAct_TextAndImagesDisplayToggle]
You are a struggling peasant. Your foot happens to fit into Cinderella's glass slipper, but you are not Cinderella, do you...="You are a struggling peasant. Your foot happens to fit into Cinderella's glass slipper, but you are not Cinderella, do you..."
A) Pretend anyway and try to better your life and the lives around you.="A) Pretend anyway and try to better your life and the lives around you"
B) Come clean and go back to your miserable life.="B) Come clean and go back to your miserable life"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_3 GppHudSeqAct_TextAndImagesDisplayToggle]
A magical genie offers you one of two very specific wishes. A, you can live one life that lasts 1000 years or B, you can live ten lives that last 100 years. Which do you choose?="A magical genie offers you one of two very specific wishes. A, you can live one life that lasts 1000 years, or B, you can live ten lives that last 100 years. Which do you choose?"
A) You can live one life that lasts 1000 years="A) You can live one life that lasts 1000 years"
B) You can live ten lives that last 100 years="B) You can live ten lives that last 100 years"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_4 GppHudSeqAct_TextAndImagesDisplayToggle]
Would you rather...="Would you rather..."
A) Have a pet dragon?="A) Have a pet dragon"
B) Be a dragon.="B) Be a dragon"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_5 GppHudSeqAct_TextAndImagesDisplayToggle]
Would you rather...="Would you rather..."
A) Constantly reek of syrup and not smell it.="A) Constantly reek of syrup and not smell it"
B) Constantly smell reeking syrup="B) Constantly smell reeking syrup"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_6 GppHudSeqAct_TextAndImagesDisplayToggle]
Would you rather...="Would you rather..."
A) Have a tail that never stops loudly tapping against the ground.="A) Have a tail that never stops loudly tapping against the ground"
B) Have noodles for hands that don't allow you to pick up anything?="B) Have noodles for hands that don't allow you to pick up anything"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_7 GppHudSeqAct_TextAndImagesDisplayToggle]
Oh... this is pretty on the nose. A man you've never met, but is known as a friendly king sends for your hand in marriage. Do you...="Oh... this is pretty on the nose. A man you've never met, but is known as a friendly king sends for your hand in marriage. Do you..."
A) Accept his invitation, trusting his reputation?="A) Accept his invitation, trusting his reputation"
B) Seek for love on your own.="B) Seek for love on your own"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_8 GppHudSeqAct_TextAndImagesDisplayToggle]
An evil, old hermit, who wants a spouse and will stop at nothing to find one, has kidnapped you and taken you to an underground cavern. During the night you sneak to the entrance of the cavern. Do you...="An evil, old hermit, who wants a spouse and will stop at nothing to find one, has kidnapped you and taken you to an underground cavern. During the night you sneak to the entrance of the cavern. Do you..."
A) Escape back to your home, hoping that the hermit will learn his lesson?="A) Escape back to your home, hoping that the hermit will learn his lesson"
B) Cause a cave in before leaving, dooming the hermit, but saving others from potential danger?="B) Cause a cave in before leaving, dooming the hermit, but saving others from potential danger"
[TheWorld:PersistentLevel.Main_Sequence.GppHudSeqAct_TextAndImagesDisplayToggle_9 GppHudSeqAct_TextAndImagesDisplayToggle]
You have a job you love as the Royal Love Doctor, but during an appointment, your best friend's husband admits to you that he is in love with another woman. Do you...="You have a job you love as the Royal Love Doctor, but during an appointment, your best friend's husband admits to you that he is in love with another woman. Do you..."
A) Break the confidentiality policy and tell your friend, potentially getting fired?="A) Break the confidentiality policy and tell your friend, potentially getting fired"
B) Advise the man to go back to his wife and hope your friend does not find out you knew he had eyes for another?="B) Advise the man to go back to his wife and hope your friend does not find out you knew he had eyes for another"
Twr Clean[]
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice]
Was it difficult growing up poor?="Was it difficult growing up poor?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice]
Why are you still single?="Why are you still single?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice]
What are your ex-suitors like?="What are your ex-suitors like?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice]
Tell me about your best friend?="Tell me about your best friend?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_26 GppDialogueSeqVar_Choice]
What did you study in school?="What did you study in school?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_27 GppDialogueSeqVar_Choice]
Do you come here often?="Do you come here often?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice]
Where are you originally from?="Where are you originally from?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_29 GppDialogueSeqVar_Choice]
How do you think this is going so far?="How do you think this is going so far?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice]
A magic mirror told me that I would meet my wife up here.="A magic mirror told me that I would meet my wife up here."
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_34 GppDialogueSeqVar_Choice]
Do you worship the Shining Stars or the Corn Grass?="Do you worship the Shining Stars or the Corn Grass?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_35 GppDialogueSeqVar_Choice]
What's your family like?="What's your family like?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_36 GppDialogueSeqVar_Choice]
Eastern or Western Kolyma politics?="Eastern or Western Kolyma politics?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_37 GppDialogueSeqVar_Choice]
What's your favorite jelly bean?="What's your favorite jelly bean?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice]
I was also looking for majestic unicorns have you found one?="I was also looking for majestic unicorns, have you found one?"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_42 GppDialogueSeqVar_Choice]
Compassionate="Compassionate"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_43 GppDialogueSeqVar_Choice]
Wise="Wise"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_44 GppDialogueSeqVar_Choice]
Brave="Brave"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_45 GppDialogueSeqVar_Choice]
Brave="Brave"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_46 GppDialogueSeqVar_Choice]
Wise="Wise"
[TheWorld:PersistentLevel.Main_Sequence.NeeseDialogue.GppDialogueSeqVar_Choice_47 GppDialogueSeqVar_Choice]
Compassionate="Compassionate"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_22 GppDialogueSeqVar_Choice]
How do you think this is going so far?="How do you think this is going so far?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_23 GppDialogueSeqVar_Choice]
Where are you originally from?="Where are you originally from?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_24 GppDialogueSeqVar_Choice]
Do you come here often?="Do you come here often?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_25 GppDialogueSeqVar_Choice]
What did you study in school?="What did you study in school?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_30 GppDialogueSeqVar_Choice]
Whom do you admire most?="Whom do you admire most?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_31 GppDialogueSeqVar_Choice]
Eastern or Western Kolyma politics?="Eastern or Western Kolyma politics?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_32 GppDialogueSeqVar_Choice]
What's your family like?="What's your family like?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_33 GppDialogueSeqVar_Choice]
Do you worship the Shining Stars or the Corn Grass?="Do you worship the Shining Stars or the Corn Grass?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_38 GppDialogueSeqVar_Choice]
Tell me about your best friend?="Tell me about your best friend?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_39 GppDialogueSeqVar_Choice]
What are your ex-suitors like?="What are your ex-suitors like?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_40 GppDialogueSeqVar_Choice]
Why are you still single?="Why are you still single?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_41 GppDialogueSeqVar_Choice]
What was it like growing up wealthy?="What was it like growing up wealthy?"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_48 GppDialogueSeqVar_Choice]
Brave="Brave"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_49 GppDialogueSeqVar_Choice]
Wise="Wise"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_50 GppDialogueSeqVar_Choice]
Compassionate="Compassionate"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_52 GppDialogueSeqVar_Choice]
15 seconds.="15 seconds."
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_53 GppDialogueSeqVar_Choice]
30 seconds.="30 seconds."
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_54 GppDialogueSeqVar_Choice]
Compassionate="Compassionate"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_55 GppDialogueSeqVar_Choice]
Wise="Wise"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_56 GppDialogueSeqVar_Choice]
Brave="Brave"
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_57 GppDialogueSeqVar_Choice]
A magic mirror sent me to meet my wife.="A magic mirror sent me to meet my wife."
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_58 GppDialogueSeqVar_Choice]
I also was trying to beat the record.="I also was trying to beat the record."
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_59 GppDialogueSeqVar_Choice]
Half of whatever your time was.="Half of whatever your time was."
[TheWorld:PersistentLevel.Main_Sequence.VeeDialogue.GppDialogueSeqVar_Choice_60 GppDialogueSeqVar_Choice]
Just kidding, I came up here to meet my wife.="Just kidding, I came up here to meet my wife."
Twr Clock[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
Run from danger="Run from danger."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
Love yourself="Love yourself."
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice]
Remember leg day="Remember leg day."
Twr Clock Out[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_24 GppDialogueSeqVar_Choice]
No="No"
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_25 GppDialogueSeqVar_Choice]
Yes="Yes"
Twr Hagatha Enters[]
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
Are you eating a turnip? Or is that your nose?="Are you eating a turnip? Or is that your nose?"
[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
Delighted to make your acquaintance="Delighted to make your acquaintance."
Twr Top Whisper[]
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice]
Cheddar="Cheddar"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice]
Gouda="Gouda"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice]
Smell="Smell"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice]
Look="Look"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice]
Lovely="Lovely"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice]
Beautiful="Beautiful"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice]
Wonderful="Wonderful"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice]
Funny="Funny"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice]
Owl="Owl"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice]
Were-Bear="Were-bear"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice]
Bridge Troll="Bridge troll"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice]
Wild Snute="Wild snute"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice]
Camembert="Camembert"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice]
Arms="Arms"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_21 GppDialogueSeqVar_Choice]
Legs="Legs"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_22 GppDialogueSeqVar_Choice]
Ears="Ears"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_23 GppDialogueSeqVar_Choice]
Eyes="Eyes"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice]
Limburger="Limburger"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice]
Taste="Taste"
[TheWorld:PersistentLevel.Main_Sequence.GeneratePoem.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice]
Feel="Feel"