King's Quest Omnipedia
King's Quest Omnipedia
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Script from King's Quest Chapter I: A Knight to Remember. This may be missing some narrative, including voiceovers that don't don't have subtitles or the conversation between Manny and Achaka.

The transcript can be found in the files and opened with a standard word document program (in the Folder: GrahamsGame/Localizatio/INT).

Voice Overs[]

Achaka[]

[VO_AKBridgeIdle1_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hooda bagaga duku duku.") Comment=""

[VO_AKBridgeIdle2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama duku duku.") Comment=""

[VO_AKBridgeIdle3_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Catacana duku na.") Comment=""

[VO_AKCreedChoiceA2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Achaka.") Comment=""

[VO_AKCreedChoiceB2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Achaka.") Comment=""

[VO_AKCreedChoiceC2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Achaka.") Comment=""

[VO_AKCreedIdleA2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Shrekee? Affa nata.") Comment=""

[VO_AKCreedIdleA3_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Shrekee maka maka du wa waka") Comment=""

[VO_AKCreedIdleA4_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Du shrekee ninka?") Comment=""

[VO_AKCreedIntro2_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Achaka.") Comment=""

[VO_Bota2Ques_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_Bota3Ques_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_Bota4Ques_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_Bota5Ques_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_BotaConfid_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_BotaQues_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_BotaQuesUns_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bota?") Comment=""

[VO_OodDisap_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_Ooo_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_OooDefeated_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_OooExcited_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_OooSad_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_OooStoked_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_OooSuperHappy_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooo.") Comment=""

[VO_Parade_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="*grumbles*") Comment=""

[VO_Puka_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Puka.") Comment=""

[VO_Shreke_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Shrekee.") Comment=""

[VO_StalamaQues_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama.") Comment=""

[VO_Wata_AK SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wata.") Comment=""

Achaka VO[]

[VO_AfaMataA_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata.")

[VO_AfaMataB_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata.")

[VO_AfaMataC_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata.")

[VO_AfaMataD_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata.")

[VO_AfaMataE_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata.")

[VO_AfaMataQuesA_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesB_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesC_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesD_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesE_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesF_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AfaMataQuesG_AK SoundNodeWave] Subtitles[0]=(Text="Affa nata?")

[VO_AKBridgeIdle1_AK SoundNodeWave] Subtitles[0]=(Text="Hooda bagaga duku duku.")

[VO_AKBridgeIdle2_AK SoundNodeWave] Subtitles[0]=(Text="Stalama duku duku.")

[VO_AKBridgeIdle3_AK SoundNodeWave] Subtitles[0]=(Text="Catacana duku na.")

[VO_AKCreedChoiceA2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedChoiceB2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedChoiceC2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedIdleA2_AK SoundNodeWave] Subtitles[0]=(Text="Shrekee? Affa nata.")

[VO_AKCreedIdleA3_AK SoundNodeWave] Subtitles[0]=(Text="Shrekee maka maka du ga waka.")

[VO_AKCreedIdleA4_AK SoundNodeWave] Subtitles[0]=(Text="Du shrekee ninka?")

[VO_AKCreedIntro2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_Bota2Ques_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_Bota3Ques_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_Bota4Ques_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_Bota5Ques_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_BotaConfid_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_BotaQues_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_BotaQuesUns_AK SoundNodeWave] Subtitles[0]=(Text="Bota?")

[VO_OodDisap_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_Ooo_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_OooDefeated_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_OooExcited_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_OooSad_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_OooStoked_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_OooSuperHappy_AK SoundNodeWave] Subtitles[0]=(Text="Ooo.")

[VO_Parade_AK SoundNodeWave] Subtitles[0]=(Text="*grumbles*")

[VO_Puka_AK SoundNodeWave] Subtitles[0]=(Text="Puka.")

[VO_Shreke_AK SoundNodeWave] Subtitles[0]=(Text="Shrekee.")

[VO_StalamaQues_AK SoundNodeWave] Subtitles[0]=(Text="Stalama.")

[VO_Wata_AK SoundNodeWave] Subtitles[0]=(Text="Wata.")

Acorn Encounter VO[]

[VO_AcornSong_AC SoundNodeWave] Subtitles[0]=(Text="Your stomach growls and mine does too. It's not a trap, it's just free food. Come, li'l wedzels, visit me. You only need one eye to see. One for you and one for me. Hmm - mmm, hmm, mmm, mmm, mm, mmm.")

[VO_TrapIdle1_AC SoundNodeWave] Subtitles[0]=(Text="Don't worry. The wedzels will be here soon, Princess Madeline.")

[VO_TrapIdle2_AC SoundNodeWave] Subtitles[0]=(Text="I have to say I'm pretty impressed with the craftsmanship of these traps.")

[VO_TrapIdle3_AC SoundNodeWave] Subtitles[0]=(Text="I'm going to wipe that stupid feather off his face.")

[VO_TrapIdle4_AC SoundNodeWave] Subtitles[0]=(Text="When I'm a knight, things are gonna be veeery different.")

[VO_TrapIdle5_AC SoundNodeWave] Subtitles[0]=(Text="If skinny pants makes it past this section of the tournament, I'll smash him in the next round.")

[VO_TrapIdle6_AC SoundNodeWave] Subtitles[0]=(Text="Hey! Stop wiggling, Madeline. You're tickling my belly.")

[VO_TrapIdle7_AC SoundNodeWave] Subtitles[0]=(Text="He was right, you know. I do have snacks hidden in there.")

[VO_TrapIdle8_AC SoundNodeWave] Subtitles[0]=(Text="Amaya said I would be rewarded beyond my wildest dreams if I captured enough wedzels.")

[VO_TrapIdle9_AC SoundNodeWave] Subtitles[0]=(Text="I can't wait for you to see the surprise I've been working on for you.")


Alchemy Shop VO[]

[VO_2ndDip_YG SoundNodeWave] Subtitles[0]=(Text="I should probably find them some frog's breath before I go dipping things in there.")

[VO_Advice01_YG SoundNodeWave] Subtitles[0]=(Text="Do you have any advice for a knight hopeful?")

[VO_Advice02_MH SoundNodeWave] Subtitles[0]=(Text="Of course we do!")

[VO_Advice03_CH SoundNodeWave] Subtitles[0]=(Text="We're old and opinionated.")

[VO_Advice04_MH SoundNodeWave] Subtitles[0]=(Text="Think through all the options before making a move. Outsmart your opponents with a quick wit.")

[VO_Advice05_CH SoundNodeWave] Subtitles[0]=(Text="And never pass up the opportunity for a good prank!")

[VO_Advice06_MH SoundNodeWave] Subtitles[0]=(Text="That's Chester's advice. Not mine.")

[VO_AlcGiveHollow_OG SoundNodeWave] Subtitles[0]=(Text="If I could bring the Hobblepots something to hollow out and house that glowing blue candle, I could have that lantern. For the price of one shiny gold coin, of course.")

[VO_AlcNeedFrog_OG SoundNodeWave] Subtitles[0]=(Text="The color-changing potion needed frog's breath to be completed.")

[VO_AlcNoFreeDips_OG SoundNodeWave] Subtitles[0]=(Text="The prototyping phase was over. No more free dips. The color-changing potion needed frog's breath.")

[VO_AlcNoFreeDips_OG SoundNodeWave] Subtitles[0]=(Text="The prototyping phase was over. No more free dips.")

[VO_AlcNoFreeDips2_OG SoundNodeWave] Subtitles[0]=(Text="The prototyping phase was over. No more free dips.")

[VO_AlcNothingBrewing_OG SoundNodeWave] Subtitles[0]=(Text="Nothing seemed to be brewing yet.")

[VO_AlcTipTray_OG SoundNodeWave] Subtitles[0]=(Text="Amongst the knick-knacks was a little collection tray with a sign asking for tips.")

[VO_Ask2ndPotion01_YG SoundNodeWave] Subtitles[0]=(Text="How's the teeth-whitening potion coming?")

[VO_Ask2ndPotion02_CH SoundNodeWave] Subtitles[0]=(Text="We've halted the prototyping phase. Bring us some frog's breath. Ohhh, delicious, and I'll give you a sample.")

[VO_AskVial_MH SoundNodeWave] Subtitles[0]=(Text="Raisins. Just some simple raisins, dearie.")

[VO_CH_AskEye02 SoundNodeWave] Subtitles[0]=(Text="An eye, you say? Yes, yes. Your name, please?")

[VO_CH_AskEye06 SoundNodeWave] Subtitles[0]=(Text="Oh yes! This time of year our eyes fly off the shelves.")

[VO_CH_AskEye07 SoundNodeWave] Subtitles[0]=(Text="Not literally, of course, though that would be a feat.")

[VO_CH_AskEye12 SoundNodeWave] Subtitles[0]=(Text="Hang on a sec. It's Graham, right? May we bend your ear for a bit?")

[VO_CH_AskEye14 SoundNodeWave] Subtitles[0]=(Text="You need an eye for the tournament, I'm guessing.")

[VO_CH_AskEye16 SoundNodeWave] Subtitles[0]=(Text="Why? With Daventry's addendums this and proclamations that, it seems a frightful business. Do you have any idea how many royal guards we lose to that voracious moat monster?")

[VO_CH_AskEye18 SoundNodeWave] Subtitles[0]=(Text="Oh, you'll fit in just fine. It might be too late to capture the rule-defined eye of a hideous beast, but rules will bend for those of us who can outsmart the rule makers.")

[VO_CH_AskLamp3 SoundNodeWave] Subtitles[0]=(Text="Tell you what. If you bring us something we can hollow out to house the candle, you can have it for the price of one shiny gold coin.")

[VO_CH_AskPotion3 SoundNodeWave] Subtitles[0]=(Text="Oh, this? Teeth-whitening potion.")

[VO_CH_AskPotion5 SoundNodeWave] Subtitles[0]=(Text="Watch this.")

[VO_CH_AskPotion6 SoundNodeWave] Subtitles[0]=(Text="Behold, the power of whitening!")

[VO_CH_Bombs3 SoundNodeWave] Subtitles[0]=(Text="Kind of like a smoke bomb, but they release gas that will cause your victim to cluck like a chicken! Temporarily, of course.")

[VO_CH_BuyLampYes SoundNodeWave] Subtitles[0]=(Text="Now, give us one shiny gold coin and the beautiful, blue flame lantern will be all yours.")

[VO_CH_Bye2 SoundNodeWave] Subtitles[0]=(Text="May your cap be one of thinking.")

[VO_CH_Bye4 SoundNodeWave] Subtitles[0]=(Text="Always look on the smart side of life.")

[VO_CH_Bye6 SoundNodeWave] Subtitles[0]=(Text="May your shoes point you towards adventure, and click whenever danger is near.")

[VO_CH_DippingPumpkin2 SoundNodeWave] Subtitles[0]=(Text="Go ahead, dip it.")

[VO_CH_DippingPumpkin4 SoundNodeWave] Subtitles[0]=(Text="Hmm, purple. Well uh, ta-da! Here you go, boy.")

[VO_CH_DippingPumpkin6 SoundNodeWave] Subtitles[0]=(Text="Go ahead and dunk it!")

[VO_CH_EyeDragon2 SoundNodeWave] Subtitles[0]=(Text="The little boy who wants to do big things.")

[VO_CH_EyeDragon4 SoundNodeWave] Subtitles[0]=(Text="Our crystal ball told us about the eye you presented.")

[VO_CH_EyeDragon6Bell SoundNodeWave] Subtitles[0]=(Text="And here we thought you were clever like us. Pity, really.")

[VO_CH_EyeDragon6Eye SoundNodeWave] Subtitles[0]=(Text="We warned you about continuing on the bold path.")

[VO_CH_EyeDragon6Switch SoundNodeWave] Subtitles[0]=(Text="You seemed like such a nice boy.")

[VO_CH_EyeFake2 SoundNodeWave] Subtitles[0]=(Text="Our crystal ball told us all about the eye you presented.")

[VO_CH_EyeFake4Bell SoundNodeWave] Subtitles[0]=(Text="We are happy to see you continue your path of cleverness.")

[VO_CH_EyeFake4Eye SoundNodeWave] Subtitles[0]=(Text="We knew you'd figure a way off that horrible bold path.")

[VO_CH_EyeFake4Switch SoundNodeWave] Subtitles[0]=(Text="We were worried that you were too nice to stand a chance in the competition, but you outsmarted them all.")

[VO_CH_EyeOlfie2 SoundNodeWave] Subtitles[0]=(Text="The wannabe knight with a heart of gold.")

[VO_CH_EyeOlfie4 SoundNodeWave] Subtitles[0]=(Text="Our crystal ball told us about the eye you presented.")

[VO_CH_EyeOlfie6Bell SoundNodeWave] Subtitles[0]=(Text="We just thought a smart guy like you could solve the challenge without any assistance from big, silly animals.")

[VO_CH_EyeOlfie6Eye SoundNodeWave] Subtitles[0]=(Text="We're just happy you're not continuing on that horrible bold path.")

[VO_CH_EyeOlfie6Switch SoundNodeWave] Subtitles[0]=(Text="Perhaps we shouldn't expect too much rule-bending from a nice guy like you.")

[VO_CH_FrogsBreath02 SoundNodeWave] Subtitles[0]=(Text="Frog's breath elixir, yes. Where is that? We seem to be out of...")

[VO_CH_FrogsBreath04 SoundNodeWave] Subtitles[0]=(Text="Muriel, my blood sugar was low.")

[VO_CH_FrogsBreath06 SoundNodeWave] Subtitles[0]=(Text="It's just so tasty.")

[VO_CH_FrogsBreath08 SoundNodeWave] Subtitles[0]=(Text="If you find a frog, bring it directly to me and I will gladly trade you a sample of this potion. And then I'll have to drink the delicious froggy leftovers.")

[VO_CH_FrogsBreath09 SoundNodeWave] Subtitles[0]=(Text="And then we'll share a delicious froggy beverage. It will change your life.")

[VO_CH_Greet1 SoundNodeWave] Subtitles[0]=(Text="Yes?")

[VO_CH_Greet3 SoundNodeWave] Subtitles[0]=(Text="Find everything you were looking for?")

[VO_CH_Greet5 SoundNodeWave] Subtitles[0]=(Text="Yes, boy?")

[VO_CH_Greet7 SoundNodeWave] Subtitles[0]=(Text="Speak up, boy!")

[VO_CH_IdleA2 SoundNodeWave] Subtitles[0]=(Text="I always miss him this time of year.")

[VO_CH_IdleA4 SoundNodeWave] Subtitles[0]=(Text="Or at least write. He was quite handy around the shop, though, especially with potions.")

[VO_CH_IdleB2 SoundNodeWave] Subtitles[0]=(Text="Well, where did you leave them, dear?")

[VO_CH_IdleB4 SoundNodeWave] Subtitles[0]=(Text="No, no, no. No, no, no. Of course not... fine! Yes I did. I used them on my toast this morning. I'm not sorry!")

[VO_CH_IdleC1 SoundNodeWave] Subtitles[0]=(Text="Ah, youth. Remember what it felt like to be young?")

[VO_CH_IdleC3 SoundNodeWave] Subtitles[0]=(Text="Just outside the caves, up in the Great Mountains.")

[VO_CH_IdleC5 SoundNodeWave] Subtitles[0]=(Text="Ah, yes. I had to wrestle our lunch away from the eldest bear.")

[VO_CH_IdleC7 SoundNodeWave] Subtitles[0]=(Text="You're right. It was the barest elder. Naked... naked and very old, very old.")

[VO_CH_IdleD2 SoundNodeWave] Subtitles[0]=(Text="Next time we'll add a jar of lard too. Maybe a spoonful of cactus juice. And mushrooms! Got to have mushrooms!")

[VO_CH_IdleD4 SoundNodeWave] Subtitles[0]=(Text="You cut me to the core, woman. ")

[VO_CH_IdleE1 SoundNodeWave] Subtitles[0]=(Text="Speak up; I can't hear you.")

[VO_CH_IdleE3 SoundNodeWave] Subtitles[0]=(Text="You didn't?")

[VO_CH_IdleE5 SoundNodeWave] Subtitles[0]=(Text="Guess you don't mind if I nibble on this scaly skunk bone.")

[VO_CH_IdleF1 SoundNodeWave] Subtitles[0]=(Text="Did you see Amaya's new weapon line?")

[VO_CH_IdleF3 SoundNodeWave] Subtitles[0]=(Text="I despise that woman.")

[VO_CH_IdleF5 SoundNodeWave] Subtitles[0]=(Text="No need for swords when you've got bird bombs.")

[VO_CH_IdleG1 SoundNodeWave] Subtitles[0]=(Text="Snake eye, acid and prune, cow pie, powder of kaboom.")

[VO_CH_IdleH2 SoundNodeWave] Subtitles[0]=(Text="claws of cat,")

[VO_CH_IdleH4 SoundNodeWave] Subtitles[0]=(Text="and dragon's tongue,")

[VO_CH_IdleJ SoundNodeWave] Subtitles[0]=(Text="[Humming]")

[VO_CH_IdleK SoundNodeWave] Subtitles[0]=(Text="[Humming]")

[VO_CH_IdleM SoundNodeWave] Subtitles[0]=(Text="I think I am going to head next door, Muriel, and grab a free hug.")

[VO_CH_IdleM2 SoundNodeWave] Subtitles[0]=(Text="Hobblepot! You don't need any more cookies today.")

[VO_CH_IdleM3 SoundNodeWave] Subtitles[0]=(Text="Yes, I do.")

[VO_CH_IdleN SoundNodeWave] Subtitles[0]=(Text="One for you, and one for me. One for you, and two for me.")

[VO_CH_Intro4 SoundNodeWave] Subtitles[0]=(Text="No! We are just very old and very judgmental people.")

[VO_CH_Intro6 SoundNodeWave] Subtitles[0]=(Text="Muriel and I don't read fortunes any more.")

[VO_CH_Intro8 SoundNodeWave] Subtitles[0]=(Text="We've shifted our core business to potions, curiosities, and the occasional practical joke. We gladly share our wisdom for free, everything else starts at one shiny gold coin.")

[VO_CH_IntroBought1 SoundNodeWave] Subtitles[0]=(Text="We couldn't even tell fortunes if we wanted to. Someone purchased our fortune table when we were watching the parade.")

[VO_CH_IntroBought3 SoundNodeWave] Subtitles[0]=(Text="Wish we had more thoughtfulness like that in Daventry.")

[VO_CH_IntroStoleAdmit2 SoundNodeWave] Subtitles[0]=(Text="Oh, that's actually pretty clever. Can't be mad at that, can we? We were about to toss that old table anyway. Glad it's being put to use.")

[VO_CH_IntroStoleAdmit4 SoundNodeWave] Subtitles[0]=(Text="I think we're safe now. Thanks for being honest, boy.")

[VO_CH_IntroStoleMerch2 SoundNodeWave] Subtitles[0]=(Text="Hmmm. That shyster! We better keep our doors locked, Muriel. He might come back for our pickled fish legs.")

[VO_CH_IntroStoleNope2 SoundNodeWave] Subtitles[0]=(Text="Hmmm... well, Muriel, we better keep our doors locked until we catch that thief.")

[VO_CH_IntroTableStolen1 SoundNodeWave] Subtitles[0]=(Text="We couldn't tell fortunes if we wanted to. Some scoundrel stole our fortune table whilst we were watching the parade.")

[VO_CH_IntroTip1 SoundNodeWave] Subtitles[0]=(Text="Well, we've shifted our core business to potions, curiosities, and the occasional practical joke. We gladly share our wisdom for free, but everything else starts at one shiny, gold coin.")

[VO_CH_IntroTip3 SoundNodeWave] Subtitles[0]=(Text="I don't believe in random acts of kindness, but I do believe in weekend trips to Tanalore! So thanks, mysterious coin angel, wherever you are.")

[VO_CH_PostIntro2_Dragon SoundNodeWave] Subtitles[0]=(Text="Oh... Graham the Brave.")

[VO_CH_PostIntro2_Fake SoundNodeWave] Subtitles[0]=(Text="Yes, Graham the Wise! Welcome to our shop! We are so proud of you.")

[VO_CH_PostIntro2_Olfie SoundNodeWave] Subtitles[0]=(Text="Yes, Graham the Soft of Heart. The wannabe knight with a heart of gold.")

[VO_CH_PreIntro1 SoundNodeWave] Subtitles[0]=(Text="You aren't the delivery boy, are you? That Merchant is usually so prompt with our rare, miraculous, and often times, delicious ingredients.")

[VO_CH_TakeYourMoney SoundNodeWave] Subtitles[0]=(Text="No matter your choice in life, we will gladly take your money.")

[VO_CuriosityShop_OG SoundNodeWave] Subtitles[0]=(Text="I stumbled upon some kind of curiosity shop.")

[VO_ExAlcWall2_OG SoundNodeWave] Subtitles[0]=(Text="I thought these potions, herbs, and other magical sundries were best observed from afar.")

[VO_ExAlcWall_OG SoundNodeWave] Subtitles[0]=(Text="I could barely make out the names of these potions. While I was up for adventure, I didn't think randomly drinking potions was a good plan.")

[VO_ExBrokenLantern_OG SoundNodeWave] Subtitles[0]=(Text="It looked like some type of broken lantern.")

[VO_GetVial1_MH SoundNodeWave] Subtitles[0]=(Text="Yes... and as a token of our appreciation of you we would like to give you this... this... um... this?")

[VO_GetVial2_MH SoundNodeWave] Subtitles[0]=(Text="This vial of hypnotic powder. Oh... it's expired.")

[VO_GetVial3_CH SoundNodeWave] Subtitles[0]=(Text="It can work. It was just never finished.")

[VO_GetVial4_YG SoundNodeWave] Subtitles[0]=(Text="Let me guess, it's missing lollipop root, or baby's tears. I can bring you a tuft of Mr. Fancycakes fur.")

[VO_GetVial5_CH SoundNodeWave] Subtitles[0]=(Text="Nope, it just needs raisins. Here.")

[VO_GetVial6_YG SoundNodeWave] Subtitles[0]=(Text="Thanks, I guess.")

[VO_GiveAchakaPhoto_MH SoundNodeWave] Subtitles[0]=(Text="I haven't seen him in a while... wonder where he went off to?")

[VO_GiveBadger_CH SoundNodeWave] Subtitles[0]=(Text="Stop badgering us, boy. Put that away.")

[VO_GiveBell_MH SoundNodeWave] Subtitles[0]=(Text="Bells are always good for a distraction or two.")

[VO_GiveCoin_MH SoundNodeWave] Subtitles[0]=(Text="We don't have anything else for that cheap.")

[VO_GiveCoinPre_MH SoundNodeWave] Subtitles[0]=(Text="The only thing we can sell you for one gold coin is that blue-flamed lantern. It's broken, though, and needs something to house it.")

[VO_GiveDragon_MH SoundNodeWave] Subtitles[0]=(Text="Hmmm. Not the choice I would have made.")

[VO_GiveDye_MH SoundNodeWave] Subtitles[0]=(Text="You keep that. Find something that needs to pop with color.")

[VO_GiveMannyEye_MH SoundNodeWave] Subtitles[0]=(Text="Hey, that's one of ours! How'd you get that?")

[VO_GiveMeat2_MH SoundNodeWave] Subtitles[0]=(Text="Cheesssterr!")

[VO_GiveMeat3_CH SoundNodeWave] Subtitles[0]=(Text="Fine, fine... sorry, last time I ate raw meat I had a bad case of tummy rumbles.")

[VO_GiveMeat_CH SoundNodeWave] Subtitles[0]=(Text="Give it here!")

[VO_GiveNutRoot_CH SoundNodeWave] Subtitles[0]=(Text="Muriel says those make my breath smell like, well, you know.")

[VO_GiveNutTart2_MH SoundNodeWave] Subtitles[0]=(Text="Chester!")

[VO_GiveNutTart3_CH SoundNodeWave] Subtitles[0]=(Text="Fine. Sorry, boy. We just ate.")

[VO_GiveNutTart_CH SoundNodeWave] Subtitles[0]=(Text="Gimme gimme gimme gimme!")

[VO_GiveOlfie_CH SoundNodeWave] Subtitles[0]=(Text="What? You had a picnic without me?!")

[VO_GivePicker_MH SoundNodeWave] Subtitles[0]=(Text="So picky!")

[VO_GivePie_MH SoundNodeWave] Subtitles[0]=(Text="Don't even think about it, Chester!")

[VO_GivePillare_MH SoundNodeWave] Subtitles[0]=(Text="Ugh. She's the worst.")

[VO_GivePowder_CH SoundNodeWave] Subtitles[0]=(Text="Remember, boy, it needs raisins to work.")

[VO_GivePumpLant_MH SoundNodeWave] Subtitles[0]=(Text="Yep, pretty crafty.")

[VO_GivePurpLant_MH SoundNodeWave] Subtitles[0]=(Text="May it light your path always.")

[VO_GivePurpPump_MH SoundNodeWave] Subtitles[0]=(Text="Almost looks like something interesting.")

[VO_GiveShrooms_MH SoundNodeWave] Subtitles[0]=(Text="Chester, you stay away from those!")

[VO_GiveSignedPhoto_MH SoundNodeWave] Subtitles[0]=(Text="Did he sign his own portrait? His wit is lacking.")

[VO_GiveSock_MH SoundNodeWave] Subtitles[0]=(Text="Ewyuck! Is that the hideous beast you presented?")

[VO_GiveSocks_MH SoundNodeWave] Subtitles[0]=(Text="Ewyuck! Those are not crafty in the slightest.")

[VO_GiveStarfruit_CH SoundNodeWave] Subtitles[0]=(Text="Muriel won't let me eat those.")

[VO_GiveTool_CH SoundNodeWave] Subtitles[0]=(Text="This looks like Amaya's handiwork. Yuck!")

[VO_GiveWaddles_MH SoundNodeWave] Subtitles[0]=(Text="He has led the guild well for years.")

[VO_GiveWhisperPhoto_MH SoundNodeWave] Subtitles[0]=(Text="He might be quick, but he ain't witted.")

[VO_GiveWorkOrder_CH SoundNodeWave] Subtitles[0]=(Text="Oh, the Crumbler. Kill me.")

[VO_GW_BuyLamp2 SoundNodeWave] Subtitles[0]=(Text="So you spent your only coin to buy the lantern?")

[VO_GW_PotionPostAsk1 SoundNodeWave] Subtitles[0]=(Text="I wish that teeth-whitening potion woulda worked. I'd never brush my teeth again.")

[VO_LeaveTip_OG SoundNodeWave] Subtitles[0]=(Text="I decided to leave a tip. For no good reason.")

[VO_MH_AskEye04 SoundNodeWave] Subtitles[0]=(Text="Graham. Graham, Graham, with a G, I assume. Hmm. I don't see your name on this list. You did pre-order, right?")

[VO_MH_Askeye08 SoundNodeWave] Subtitles[0]=(Text="If you haven't pre-ordered, you're out of luck. Our eyes are completely on backorder. If you'd like, we can put you on the waiting list for our next shipment.")

[VO_MH_AskEye10 SoundNodeWave] Subtitles[0]=(Text="We get shipments every eight months.")

[VO_MH_AskLamp2 SoundNodeWave] Subtitles[0]=(Text="Our everlasting blue flame lantern? The housing's broken. Someone brought it in for repair but never paid.")

[VO_MH_AskPotion4 SoundNodeWave] Subtitles[0]=(Text="It's gonna change everything.")

[VO_MH_AskPotion7PostEye SoundNodeWave] Subtitles[0]=(Text="Oh... well... we're still working out the kinks. Dear, It might need a half tablespoon of frog's breath elixir.")

[VO_MH_AskPotion7PreEye SoundNodeWave] Subtitles[0]=(Text="Oh, well... we're still working out the kinks. While we're still in the prototype phase, feel free to dip whatever you want in there free of charge.")

[VO_MH_Bombs2 SoundNodeWave] Subtitles[0]=(Text="Those are bird bombs. Our own invention.")

[VO_MH_Bombs4 SoundNodeWave] Subtitles[0]=(Text="Those ones are expired, though, so they're just for display.")

[VO_MH_BuyLamp1 SoundNodeWave] Subtitles[0]=(Text="Yes, I think that might work to house that candle. I can definitely hollow that out. Good find, boy.")

[VO_MH_BuyLamp4 SoundNodeWave] Subtitles[0]=(Text="Thanks, dearie. And here is your lovely pumpkin lantern with a glowing, blue flame candle.")

[VO_MH_Bye3 SoundNodeWave] Subtitles[0]=(Text="May your quests be logic-filled.")

[VO_MH_Bye5 SoundNodeWave] Subtitles[0]=(Text="May your brain be filled with knowledge.")

[VO_MH_DippingPumpkin1 SoundNodeWave] Subtitles[0]=(Text="This will work great for dipping.")

[VO_MH_DippingPumpkin3 SoundNodeWave] Subtitles[0]=(Text="Ta-da!")

[VO_MH_DippingPumpkin5 SoundNodeWave] Subtitles[0]=(Text="That should work.")

[VO_MH_DippingPumpkin7 SoundNodeWave] Subtitles[0]=(Text="Astounding!")

[VO_MH_EyeDragon1 SoundNodeWave] Subtitles[0]=(Text="Oh joy. Graham the Brave is here.")

[VO_MH_EyeDragon3 SoundNodeWave] Subtitles[0]=(Text="Congratulations on making it to the next round of the tournament.")

[VO_MH_EyeDragon5 SoundNodeWave] Subtitles[0]=(Text="Wasn't the cleverest way of going about things, was it?")

[VO_MH_EyeDragon7 SoundNodeWave] Subtitles[0]=(Text="Hopefully, you'll use your noggin a bit more in the future. We don't need any more brash knights in Daventry.")

[VO_MH_EyeFake1 SoundNodeWave] Subtitles[0]=(Text="Hey, it's Graham the Wise! Welcome back! We are so proud of you.")

[VO_MH_EyeFake3 SoundNodeWave] Subtitles[0]=(Text="Couldn't have done it better ourselves.")

[VO_MH_EyeFake5 SoundNodeWave] Subtitles[0]=(Text="You, son, have a bright future ahead of you.")

[VO_MH_EyeOlfie1 SoundNodeWave] Subtitles[0]=(Text="Oh look, it's Graham the Soft of Heart.")

[VO_MH_EyeOlfie3 SoundNodeWave] Subtitles[0]=(Text="Congratulations on making it to the next round of the tournament.")

[VO_MH_EyeOlfie5 SoundNodeWave] Subtitles[0]=(Text="It was an alternative way to go, not as clever as what we would've cooked up, but you made a new friend. I guess that counts for something.")

[VO_MH_EyeOlfie7 SoundNodeWave] Subtitles[0]=(Text="Just be careful. Around here, compassionate people get taken advantage of.")

[VO_MH_FrogsBreath01 SoundNodeWave] Subtitles[0]=(Text="Business is business. Now, Chester, can you hand me the frog's breath elixir?")

[VO_MH_FrogsBreath03 SoundNodeWave] Subtitles[0]=(Text="You drank it all again didn't you?")

[VO_MH_FrogsBreath05 SoundNodeWave] Subtitles[0]=(Text="Mmmhmmm.")

[VO_MH_FrogsBreath07 SoundNodeWave] Subtitles[0]=(Text="Since you can't keep your mitts off our supplies, we are halting production. This potion will have to wait until that Merchant brings us our delivery.")

[VO_MH_FrogsBreath09 SoundNodeWave] Subtitles[0]=(Text="Until then, no more free dips!")

[VO_MH_FrogsBreath10 SoundNodeWave] Subtitles[0]=(Text="Until then, no more free dips!")

[VO_MH_Greet2 SoundNodeWave] Subtitles[0]=(Text="How can we help?")

[VO_MH_Greet4 SoundNodeWave] Subtitles[0]=(Text="What wisdom can we share today?")

[VO_MH_Greet6 SoundNodeWave] Subtitles[0]=(Text="Yes, son?")

[VO_MH_IdleA1 SoundNodeWave] Subtitles[0]=(Text="He reminds me of our son.")

[VO_MH_IdleA3 SoundNodeWave] Subtitles[0]=(Text="He dreamed of becoming a knight, too. I wish he would visit more.")

[VO_MH_IdleA5 SoundNodeWave] Subtitles[0]=(Text="He'll return. He just had some adventures of his own to seek.")

[VO_MH_IdleB1 SoundNodeWave] Subtitles[0]=(Text="Dearie? Where are my dried reptile skins?")

[VO_MH_IdleB3 SoundNodeWave] Subtitles[0]=(Text="You ate them again, didn't you!")

[VO_MH_IdleC2 SoundNodeWave] Subtitles[0]=(Text="I remember where you proposed.")

[VO_MH_IdleC4 SoundNodeWave] Subtitles[0]=(Text="It was such a beautiful day. Well, until our picnic was stolen.")

[VO_MH_IdleC6 SoundNodeWave] Subtitles[0]=(Text="Dear, I think you mean the barest elder.")

[VO_MH_IdleD1 SoundNodeWave] Subtitles[0]=(Text="I think those drops of toad spittle were a good add to the invisibility potion.")

[VO_MH_IdleD3 SoundNodeWave] Subtitles[0]=(Text="It's meant for disappearing without a trace. Not a soup for your belly!")

[VO_MH_IdleE2 SoundNodeWave] Subtitles[0]=(Text="I didn't say anything.")

[VO_MH_IdleE4 SoundNodeWave] Subtitles[0]=(Text="No.")

[VO_MH_IdleE6 SoundNodeWave] Subtitles[0]=(Text="Chester Hobblepot, you stay away from that skunk bone.")

[VO_MH_IdleF2 SoundNodeWave] Subtitles[0]=(Text="Tacky as usual. That brute's force will be her downfall.")

[VO_MH_IdleF4 SoundNodeWave] Subtitles[0]=(Text="Yes I know, Chester, you've mentioned it a few times.")

[VO_MH_IdleG2 SoundNodeWave] Subtitles[0]=(Text="Is that shampoo ready yet?")

[VO_MH_IdleH1 SoundNodeWave] Subtitles[0]=(Text="Hair of rat,")

[VO_MH_IdleH3 SoundNodeWave] Subtitles[0]=(Text="eye of dove,")

[VO_MH_IdleH5 SoundNodeWave] Subtitles[0]=(Text="that's what sweet little girls are made of.")

[VO_MH_IdleI SoundNodeWave] Subtitles[0]=(Text="[Humming]")

[VO_MH_IdleL SoundNodeWave] Subtitles[0]=(Text="[humming]")

[VO_MH_IdleM2 SoundNodeWave] Subtitles[0]=(Text="Hobblepot! You don't need any more cookies today!")

[VO_MH_Intro5 SoundNodeWave] Subtitles[0]=(Text="It's true, we're judgers. This is my judging face.")

[VO_MH_Intro7 SoundNodeWave] Subtitles[0]=(Text="Yup, there was no future in it.")

[VO_MH_Intro9 SoundNodeWave] Subtitles[0]=(Text="Take a look around, boy. Let us know if you like anything you see.")

[VO_MH_IntroBought2 SoundNodeWave] Subtitles[0]=(Text="Bless their heart. Whoever left us that money is bound to have good fortune.")

[VO_MH_IntroStoleAdmit3 SoundNodeWave] Subtitles[0]=(Text="Oh, thank the stars we don't have to lock our doors any more.")

[VO_MH_IntroTableStolen2 SoundNodeWave] Subtitles[0]=(Text="Hmmmm. You haven't seen anyone rolling around Daventry with our table top, have you?")

[VO_MH_IntroTip2 SoundNodeWave] Subtitles[0]=(Text="Our new strategy seems to be working. When we were watching the parade, someone left us a three-coin tip for absolutely no reason.")

[VO_MH_Knock SoundNodeWave] Subtitles[0]=(Text="Hold your snutes, we had to lock up shop due to thieves.")

[VO_MH_NoPumpkin SoundNodeWave] Subtitles[0]=(Text="We won't take your money until we've done the job. Bring us something to house that candle, then we'll happily take your money.")

[VO_MH_PostIntro2 SoundNodeWave] Subtitles[0]=(Text="Ah horsefeathers, Chester. This boy is no courier. This is Graham. The one I was telling you about.")

[VO_MH_PreIntro2_Bell SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah horsefeathers, Chester. This boy is no courier. He desires a position in King Edward's court.") Subtitles[1]=(Text="He's a thinking soul, just like us. ",Time=6.100000) Subtitles[2]=(Text="If he continues down this path he will have no trouble defeating the contenders in this year's Knight Tournament.",Time=9.450000)

[VO_MH_PreIntro2_Eye SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah horsefeathers, Chester. This boy is no courier. He desires a position in King Edward's court. ") Subtitles[1]=(Text="He seems to be a bold soul, primed to take Daventry head-on. ",Time=7.100000) Subtitles[2]=(Text="However, he is one who needs to think a little more before he acts",Time=12.200000) Subtitles[3]=(Text="if he is going to defeat the contenders in this year's Knight Tournament.",Time=17.369999)

[VO_MH_PreIntro2_Switch SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah horsefeathers, Chester. This boy is no courier. He desires a position in King Edward's court. ") Subtitles[1]=(Text="He appears to be a compassionate gentleman, but he is clearly out of his comfort zone. ",Time=6.400000) Subtitles[2]=(Text="He is one who needs to think more with his brain and less with his heart ",Time=13.000000) Subtitles[3]=(Text="if he is going to defeat the contenders in this year's Knight Tournament.",Time=18.200001)

[VO_MH_ReAskEye2 SoundNodeWave] Subtitles[0]=(Text="Forget hunting down a beast. Prove your smarts by finding an alternate path.")

[VO_MH_ReAskLamp2 SoundNodeWave] Subtitles[0]=(Text="Our everlasting blue flame lantern? The housing's broken. If you bring us something we can hollow out to house the candle, you can have it for the price of one shiny gold coin.")

[VO_MH_ReAskPotion2 SoundNodeWave] Subtitles[0]=(Text="While we're still working on it, you can dip whatever you want in it for free. No guarantees it will come out white, though.")

[VO_NeedFrog_MH SoundNodeWave] Subtitles[0]=(Text="Hmmm. It's close, but it still needs that frog's breath.")

[VO_OG_BuyLamp3 SoundNodeWave] Subtitles[0]=(Text="I did. I figured that lantern would light an alternate path to find an eye.")

[VO_OG_DidNotBuyLamp SoundNodeWave] Subtitles[0]=(Text="Nope. I put the coin back in my pocket and thought longer about how I would get the eye.")

[VO_OG_PotionPostAsk2 SoundNodeWave] Subtitles[0]=(Text="I'm not sure that's how it works, sweetheart.")

[VO_OG_PotionPreAsk SoundNodeWave] Subtitles[0]=(Text="Something mysterious and magical was brewing in that pot.")

[VO_PotFrog1st01_CH SoundNodeWave] Subtitles[0]=(Text="Yes, yes, yes! Give it here, boy.")

[VO_PotFrog1st02_MH SoundNodeWave] Subtitles[0]=(Text="Hmmm. Still needs something.")

[VO_PotFrog1st03_CH SoundNodeWave] Subtitles[0]=(Text="Oh well... a promise is a promise.")

[VO_PotFrog1st04_CH SoundNodeWave] Subtitles[0]=(Text="Here is your sample, boy. Got anything that needs a color-changing? Something that needs to stand out from the rest? ")

[VO_PotFrog1st05_MH SoundNodeWave] Subtitles[0]=(Text="Use it wisely, dear. There's only one dose in there.")

[VO_PotFrogAddLeaf1_MH SoundNodeWave] Subtitles[0]=(Text="Ohhh... that did the trick. Splendid! Our teeth-whitening potion is complete, thanks to you.")

[VO_PotFrogAddLeaf2_CH SoundNodeWave] Subtitles[0]=(Text="Yup... and a promise is a promise.")

[VO_PotHelpAlong_YG SoundNodeWave] Subtitles[0]=(Text="Well, glad I could help further it along.")

[VO_PotLeaf1st1_MH SoundNodeWave] Subtitles[0]=(Text="Our order is finally here! Well, part of it, anyway. Chester! Remind me to leave a poor review for that Merchant on the town board.")

[VO_PotLeaf1st2_CH SoundNodeWave] Subtitles[0]=(Text="This should do the trick!")

[VO_PotLeaf1st3_CH SoundNodeWave] Subtitles[0]=(Text="Something's happening.")

[VO_PotLeaf1st4_CH SoundNodeWave] Subtitles[0]=(Text="Mmmm. Tastes like butterscotch.")

[VO_PotLeaf1stAddFrog1_CH SoundNodeWave] Subtitles[0]=(Text="MMMMM...hmmmm.")

[VO_PotLeaf1stAddFrog2_MH SoundNodeWave] Subtitles[0]=(Text="Stop that, Chester!")

[VO_PotLeaf1stAddFrog3_CH SoundNodeWave] Subtitles[0]=(Text="Well, glad I could help.")

[VO_PutBackTable_OG SoundNodeWave] Subtitles[0]=(Text="I put the table back and went looking for a new wheel.")

[VO_ReAskPowder_YG SoundNodeWave] Subtitles[0]=(Text="What did I need again to get that hypnotic powder to work?")

[VO_TakeTable_OG SoundNodeWave] Subtitles[0]=(Text="Ah ha! Something big and round. Hopefully no one would mind if I borrowed this table top. ")

[VO_TipTable_OG SoundNodeWave] Subtitles[0]=(Text="I decided to leave some coins for the table top.")

[VO_TipTakenBack2_OG SoundNodeWave] Subtitles[0]=(Text="Probably shouldn't spend my only coins on my first day in town.")

[VO_YG_AskEye01 SoundNodeWave] Subtitles[0]=(Text="Do you have any eyes of hideous beasts in stock?")

[VO_YG_AskEye03 SoundNodeWave] Subtitles[0]=(Text="Uh, it's Graham, last name...")

[VO_YG_AskEye05 SoundNodeWave] Subtitles[0]=(Text="Uhhhh... pre-order?")

[VO_YG_AskEye09 SoundNodeWave] Subtitles[0]=(Text="When will that arrive?")

[VO_YG_AskEye11 SoundNodeWave] Subtitles[0]=(Text="I'm afraid that won't work.")

[VO_YG_AskEye13 SoundNodeWave] Subtitles[0]=(Text="Bend away.")

[VO_YG_AskEye15 SoundNodeWave] Subtitles[0]=(Text="Yes, I've always dreamed of becoming a knight.")

[VO_YG_AskEye17 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Well, my father was a knight, and my grandfather was a knight, ") Subtitles[1]=(Text="and my great grandfather... well, he was a dentist, but his father was a knight. ",Time=3.400000) Subtitles[2]=(Text="Basically, I come from a long line of protecting crowns. ",Time=7.800000) Subtitles[3]=(Text="I started looking for knight jobs while I was still in the academy,",Time=11.100000) Subtitles[4]=(Text="but once I graduated all the opportunities had dried up. ",Time=13.600000) Subtitles[5]=(Text="I might not fit in here, but Daventry is my last shot.",Time=16.900000)

[VO_YG_AskLamp1 SoundNodeWave] Subtitles[0]=(Text="Oooh. How much for that candle?")

[VO_YG_AskPotion1 SoundNodeWave] Subtitles[0]=(Text="So... I've just got to know. What's brewing in that cauldron?")

[VO_YG_AskPotion2 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="So... I've just got to know. ") Subtitles[1]=(Text="What is brewing in that cauldron? ",Time=3.000000) Subtitles[2]=(Text="Is it a transfiguration elixir? Is it an invincibility potion? ",Time=4.700000) Subtitles[3]=(Text="If I drink that will I understand the language of creatures? ",Time=8.500000) Subtitles[4]=(Text="Will I sprout the wings of an eagle... or a fly?",Time=11.400000)

[VO_YG_Bombs1 SoundNodeWave] Subtitles[0]=(Text="What are these little guys?")

[VO_YG_Bye1 SoundNodeWave] Subtitles[0]=(Text="Fare thee well.")

[VO_YG_DippingItem SoundNodeWave] Subtitles[0]=(Text="I should probably ask first before I go dipping things in there.")

[VO_YG_IntroStoleAdmit1 SoundNodeWave] Subtitles[0]=(Text="I-I'm sorry. I couldn't find anyone to pay. A man was stranded in the forest and needed a wheel, so I borrowed your table and lent it to him.")

[VO_YG_IntroStoleMerch1 SoundNodeWave] Subtitles[0]=(Text="I'm pretty sure I saw the Merchant of Miracles using your table as a replacement wheel for his ridiculous cart.")

[VO_YG_IntroStoleNope1 SoundNodeWave] Subtitles[0]=(Text="Nope, can't say that I have.")

[VO_YG_Post_Intro3 SoundNodeWave] Subtitles[0]=(Text="What are you guys, fortune tellers or something?")

[VO_YG_PotionPostEye SoundNodeWave] Subtitles[0]=(Text="If I was fast enough to catch a frog, I could get a free sample of that color-changing potion.")

[VO_YG_Pre_Intro3 SoundNodeWave] Subtitles[0]=(Text="Zoooooounnnds! Did you just read my fortune?")

[VO_YG_ReAskEye1 SoundNodeWave] Subtitles[0]=(Text="What was your advice again?")

[VO_YG_ReAskLamp1 SoundNodeWave] Subtitles[0]=(Text="How much for that candle again?")

[VO_YG_ReAskPotion1 SoundNodeWave] Subtitles[0]=(Text="How's the teeth-whitening potion coming?")

Antechamber VO[]

[VO_AntechamberEnd_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="With the magic mirror safely in my possession, I dreamt of the Daventry I would be rewarded with... and the kingdom it could become.") Comment=""

[VO_Antechamber_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="It was not exactly as I remembered it, but it wasn't all that different either.") Comment=""

[VO_WL2BringEye_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I didn't think he knew the competition was over. Perhaps if he brought back an eye, they would let him back in. Probably an addendum for that.") Comment=""

[VO_WL2Prove_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I was way out of my league down there. But I had something to prove.") Comment=""

Back Road VO[]

[VO_HatchetDoor_GW SoundNodeWave] Subtitles[0]=(Text="And then you... chopped down that door, found a wheel, and headed for the tournament.")

Bakery Shop VO[]

[VO_AskBuyPie1_GW SoundNodeWave] Subtitles[0]=(Text="So you spent your only coin to buy that giant pie?")

[VO_AskBuyPie2_OG SoundNodeWave] Subtitles[0]=(Text="I did. I knew that delicious smelling pie would somehow get me to the next round of the tournament.")

[VO_AskBuyPie3_WF SoundNodeWave] Subtitles[0]=(Text="Thanks for the patronage. Share this pie with a friend, or two, or three! And good luck in the tournament.")

[VO_AskStarberries2_WF SoundNodeWave] Subtitles[0]=(Text="They are yellow, and tend to grow high on trees in sunny areas.")

[VO_AskStarberries_YG SoundNodeWave] Subtitles[0]=(Text="The Starberries.")

[VO_AskSugarShrooms2_WF SoundNodeWave] Subtitles[0]=(Text="They are pink, and only grow in cold, dark areas.")

[VO_AskSugarShrooms_YG SoundNodeWave] Subtitles[0]=(Text="The Sugarshrooms.")

[VO_AskWelts_YG SoundNodeWave] Subtitles[0]=(Text="What happened to your face?")

[VO_AskWFIngred_YG SoundNodeWave] Subtitles[0]=(Text="So, where can I find the ingredients for that giant pie?")

[VO_AskWFIngredA_WF SoundNodeWave] Subtitles[0]=(Text="I'll also need one gold coin, but which ingredient?")

[VO_AskWFIngredB_WF SoundNodeWave] Subtitles[0]=(Text="I'll also need one gold coin, and I already have the Sugarshrooms, but which ingredient?")

[VO_AskWFIngredC_WF SoundNodeWave] Subtitles[0]=(Text="I'll also need one gold coin, and I already have the Starberries, but which ingredient?")

[VO_AskWFIngredD_WF SoundNodeWave] Subtitles[0]=(Text="She's all ready to go, just need one shiny, gold coin")

[VO_AskWFSpecial2_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Well, today I am baking up quite the treat. Grandma's Starshroom Pie. ") Subtitles[1]=(Text="A delicacy big enough to feed an army, or someone with the appetite of an army. ",Time=7.400000) Subtitles[2]=(Text="I've eaten it in one sitting before. ",Time=13.400000) Subtitles[3]=(Text="Well, don't judge. ",Time=16.799999) Subtitles[4]=(Text="No one would trust a skinny baker, now would they? ",Time=19.049999) Subtitles[5]=(Text="Unfortunately, my ingredients haven't been delivered, and I can't complete the recipe. ",Time=22.250000) Subtitles[6]=(Text="Until those bridges get fixed, people will just have to settle for the love in my goat-hoof pie instead. ",Time=27.750000) Subtitles[7]=(Text="Tell ya what, if you can find me some Starberries and Sugarshrooms,",Time=35.250000) Subtitles[8]=(Text="you can have this monster pie for the discounted price of one gold coin.",Time=40.400005)

[VO_AskWFSpecial_YG SoundNodeWave] Subtitles[0]=(Text="What's today's special?")

[VO_BakeryNevermind_YG SoundNodeWave] Subtitles[0]=(Text="Never mind.")

[VO_BakeryShop_OG SoundNodeWave] Subtitles[0]=(Text="A bakery, and it smelled delicious.")

[VO_BoughtPie_WF SoundNodeWave] Subtitles[0]=(Text="Thanks for the patronage. Share this pie with a friend, or two, or three. And good luck in the tournament.")

[VO_BreadAdmitStole_YG SoundNodeWave] Subtitles[0]=(Text="Well um... about that. I kinda, sorta borrowed it. A man was stranded and needed help. No one seemed to be around to pay. I didn't know what to do. I'm sorry.")

[VO_ByeA_WF SoundNodeWave] Subtitles[0]=(Text="Great day.")

[VO_ByeB_WF SoundNodeWave] Subtitles[0]=(Text="Don't forget to follow your heart!")

[VO_ByeC_WF SoundNodeWave] Subtitles[0]=(Text="Have a crepe day.")

[VO_ByeD_WF SoundNodeWave] Subtitles[0]=(Text="Don't dessert me.")

[VO_ByeE_WF SoundNodeWave] Subtitles[0]=(Text="Buy pie!")

[VO_ByeF_WF SoundNodeWave] Subtitles[0]=(Text="Have a sweet day.")

[VO_ByeG_WF SoundNodeWave] Subtitles[0]=(Text="Have a sweet thyme.")

[VO_ByeH_WF SoundNodeWave] Subtitles[0]=(Text="Don't get in any rhubarbs.")

[VO_ByeI_WF SoundNodeWave] Subtitles[0]=(Text="Orange you glad you came here today?")

[VO_CoinMissingIngred_WF SoundNodeWave] Subtitles[0]=(Text="I only accept payment on delivery. Bring me the missing ingredients first, then pay me. ")

[VO_CoinPreAsk_WF SoundNodeWave] Subtitles[0]=(Text="The only thing I can sell you for one coin is that discounted pie, but it's missing a few ingredients")

[VO_CoinPreAskIngred_WF SoundNodeWave] Subtitles[0]=(Text="You want that giant pie? It's the only thing I can sell you for one gold coin.")

[VO_CostWorkOrder1_YG SoundNodeWave] Subtitles[0]=(Text="How do I get my free sample?")

[VO_CostWorkOrder2_OF SoundNodeWave] Subtitles[0]=(Text="Well, bring me some Bitterroot. It's what I need to finish my Walnut Strudel.")

[VO_DidNotBuyPie_OG SoundNodeWave] Subtitles[0]=(Text="Nope. I put the coin back in my pocket and thought longer about my path to an eye.")

[VO_DragonEye_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Graham, a little squirrel told me the news. ") Subtitles[1]=(Text="I'm deeply sorry you lost a friend. ",Time=4.250000) Subtitles[2]=(Text="This horrible tournament spawns a vicious cycle of violence every year. ",Time=7.500000) Subtitles[3]=(Text="When will Daventry recognize that slaying ferocious beasts shows no heart? ",Time=14.100000) Subtitles[4]=(Text="An innocent creature lost his eye, and a good man lost his life. ",Time=21.000000) Subtitles[5]=(Text="But what do I know? I'm just a humble baker. ",Time=27.100000) Subtitles[6]=(Text="Please let me know if there is anything I can do in your time of need. ",Time=32.099998) Subtitles[7]=(Text="Perhaps, Grandma's Sugarshroom Pie can ease the pain a little.",Time=37.200001)

[VO_ExamineCustard2_WF SoundNodeWave] Subtitles[0]=(Text="I'm saving that pie for a special occasion. Sorry.")

[VO_ExamineCustard_YG SoundNodeWave] Subtitles[0]=(Text="Custard? Just like my mom used to make.")

[VO_ExBakeGoods_OG SoundNodeWave] Subtitles[0]=(Text="The delectable goods looked tasty, but I couldn't compete in this tournament with a full stomach.")

[VO_ExBakeLunch_OG SoundNodeWave] Subtitles[0]=(Text="It appeared he brought his lunch to work.")

[VO_EyeCake2_WF SoundNodeWave] Subtitles[0]=(Text="Looking for an eye, are you? It must be that time of year again. Frankly, I can't tolerate it. The Feys weren't raised that way. It's archaic. So much fighting and needless killing.")

[VO_EyeCake3_WF SoundNodeWave] Subtitles[0]=(Text="Compassion comes from the heart, you know? As does food. If you want to get to the heart of any problem, all you need is pie.")

[VO_EyeCake4A_WF SoundNodeWave] Subtitles[0]=(Text="You look like a compassionate fellow like myself, and I think we are going to get along right as raisins. Please don't take part in the violence.")

[VO_EyeCake4B_WF SoundNodeWave] Subtitles[0]=(Text="We can't solve all of Daventry's problems with weapons and force. That's not the knight I want to serve... a meal to.")

[VO_EyeCake4C_WF SoundNodeWave] Subtitles[0]=(Text="I know it doesn't sound logical, but I believe that we need to stop thinking with our heads and start opening our hearts.")

[VO_EyeCake_YG SoundNodeWave] Subtitles[0]=(Text="That's not a delicious, chocolate, hideous beast's eye cake I smell cooking is it?")

[VO_FindShrooms_WF SoundNodeWave] Subtitles[0]=(Text="Now, if you can find me the Sugarshrooms, she's all yours for the discounted rate of one shiny, gold coin.")

[VO_FindStarfruit_WF SoundNodeWave] Subtitles[0]=(Text="Now, if you can find me the Starberries, she's all yours for the discounted rate of one shiny, gold coin.")

[VO_FreeSamples2_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Today only! I am letting people sample our new Walnut Strudel. ") Subtitles[1]=(Text="However... I ran out of Bitterroot. ",Time=6.100000) Subtitles[2]=(Text="It's really nasty on its own but it really brings out the nutty flavor of the strudel. ",Time=9.400000) Subtitles[3]=(Text="It usually grows under big, heavy rocks. If you can find me some, you can have all the free samples you want. ",Time=15.200000)

[VO_FreeSamples_YG SoundNodeWave] Subtitles[0]=(Text="Got any free samples?")

[VO_GaveAllIngred_WF SoundNodeWave] Subtitles[0]=(Text="Now if you pass me one shiny, gold coin, Grandma's Giant Starshroom Pie is all yours.")

[VO_GiveAchakaPhoto_WF SoundNodeWave] Subtitles[0]=(Text="Once again, sorry for your loss.")

[VO_GiveBadger_WF SoundNodeWave] Subtitles[0]=(Text="Get that nasty thing out of my shop! He is the most disgusting creature in our kingdom.")

[VO_GiveBell_WF SoundNodeWave] Subtitles[0]=(Text="I love the sweet sound those make just outside of town.")

[VO_GiveCoin_WF SoundNodeWave] Subtitles[0]=(Text="Use that on someone who needs it.")

[VO_GiveDragonEye_WF SoundNodeWave] Subtitles[0]=(Text="I am very disappointed in your choice.")

[VO_GiveDye_WF SoundNodeWave] Subtitles[0]=(Text="When you're done with that, perhaps we could dye some frosting with it?")

[VO_GiveFrog_WF SoundNodeWave] Subtitles[0]=(Text="I would give that animal a big hug, but I might squish it.")

[VO_GiveLantern_WF SoundNodeWave] Subtitles[0]=(Text="I hope it will light your way.")

[VO_GiveMannyEye_WF SoundNodeWave] Subtitles[0]=(Text="Not too happy with your eye choice, Graham.")

[VO_GiveMeat_WF SoundNodeWave] Subtitles[0]=(Text="I am more of a sweet man myself.")

[VO_GiveNutRoot_WF SoundNodeWave] Subtitles[0]=(Text="Ah, just what I needed to finish my Walnut Strudel. Here is your free sample.")

[VO_GiveOlfiePiece_WF SoundNodeWave] Subtitles[0]=(Text="I'm glad you found an appetite that could match the sheer volume of that pie.")

[VO_GivePicker_WF SoundNodeWave] Subtitles[0]=(Text="I hand pick all my fruits... right from the Merchant's catalog.")

[VO_GivePie_WF SoundNodeWave] Subtitles[0]=(Text="We might need a few more friends to share that with.")

[VO_GivePillarePiece_WF SoundNodeWave] Subtitles[0]=(Text="Ugh... she's the worst.")

[VO_GivePowder_WF SoundNodeWave] Subtitles[0]=(Text="Is Chester up to no good again?")

[VO_GivePumpkin_WF SoundNodeWave] Subtitles[0]=(Text="That's far too savory for my shop.")

[VO_GivePurplePump_WF SoundNodeWave] Subtitles[0]=(Text="Pumpkins are too savory for this shop. Even purple ones.")

[VO_GiveShrooms_WF SoundNodeWave] Subtitles[0]=(Text="Wow, these Sugarshrooms look amazing. Just the right amount of shroomy, and not too sugary.")

[VO_GiveShroomsPurp_WF SoundNodeWave] Subtitles[0]=(Text="Hmm. I've never seen purple Sugarshrooms before. Hopefully these will still work.")

[VO_GiveSignedPhoto_WF SoundNodeWave] Subtitles[0]=(Text="He wouldn't set foot in my shop. Was yammering on about vegan something or other.")

[VO_GiveSleepingLeaf_WF SoundNodeWave] Subtitles[0]=(Text="I can't take a nap during work hours... any more.")

[VO_GiveSock_WF SoundNodeWave] Subtitles[0]=(Text="What lovely stitching.")

[VO_GiveSocks_WF SoundNodeWave] Subtitles[0]=(Text="I love the cross-stitching. You must let me know where I can find a pair.")

[VO_GiveStarfruit_WF SoundNodeWave] Subtitles[0]=(Text="These Starberries are perfectly ripe. Just squishy enough, and with a faint scent of musky cabbage.")

[VO_GiveStarfruitPurp_WF SoundNodeWave] Subtitles[0]=(Text="These Starberries look a bit off, but they smell good. Oh well. Bakers can't be choosers. Thanks!")

[VO_GiveTool_WF SoundNodeWave] Subtitles[0]=(Text="That would work wonders as a chef's knife.")

[VO_GiveWaddlesPiece_WF SoundNodeWave] Subtitles[0]=(Text="Ah... geez... I don't know... do you have anything with less calories?")

[VO_GiveWhisperPhoto_WF SoundNodeWave] Subtitles[0]=(Text="Oh... the guy who only eats protein.")

[VO_GiveWorkOrder_WF SoundNodeWave] Subtitles[0]=(Text="The Crumbler does sound like a dessert, doesn't it?")

[VO_GoodDay_YG SoundNodeWave] Subtitles[0]=(Text="Good day.")

[VO_GreetA_WF SoundNodeWave] Subtitles[0]=(Text="Yes, lad?")

[VO_GreetB_WF SoundNodeWave] Subtitles[0]=(Text="How can I help?")

[VO_GreetC_WF SoundNodeWave] Subtitles[0]=(Text="Did you figure out what you want to order?")

[VO_GreetD_WF SoundNodeWave] Subtitles[0]=(Text="Looks like we could put some love on those bones.")

[VO_GreetE_WF SoundNodeWave] Subtitles[0]=(Text="Figure out what you want?")

[VO_GreetF_WF SoundNodeWave] Subtitles[0]=(Text="Hope you're hungry.")

[VO_GreetG_WF SoundNodeWave] Subtitles[0]=(Text="I am here to serve.")

[VO_IdleA_WF SoundNodeWave] Subtitles[0]=(Text="Are you ready to order? We must put some love on those bones.")

[VO_IdleB_WF SoundNodeWave] Subtitles[0]=(Text="[Whistling]")

[VO_IdleC_WF SoundNodeWave] Subtitles[0]=(Text="I really hope the people in this town appreciate my hugs.")

[VO_IdleD_WF SoundNodeWave] Subtitles[0]=(Text="Butter, butter, butter. It's the spice of life.")

[VO_IdleE_WF SoundNodeWave] Subtitles[0]=(Text="Those Hobblepots should try love instead of trickery. The pranks get old.")

[VO_IdleF_WF SoundNodeWave] Subtitles[0]=(Text="I hope Amaya got the care package I sent her. She needs to stop working such late nights all the time.")

[VO_IdleG_WF SoundNodeWave] Subtitles[0]=(Text="Hmm... Amaya looked like she needed a hug today.")

[VO_IdleH_WF SoundNodeWave] Subtitles[0]=(Text="My favorite part is the frosting.")

[VO_IdleI_WF SoundNodeWave] Subtitles[0]=(Text="I make frosting in the day for pastries and in the night for nibbling.")

[VO_IdleJ_WF SoundNodeWave] Subtitles[0]=(Text="Where is Mr. Fancycakes? His order of pistachio brulee is ready.")

[VO_IdleK_WF SoundNodeWave] Subtitles[0]=(Text="I am going to have to tell Kyle and Larry I can't fulfill their cake order.")

[VO_IntroBoughtBread1_WF SoundNodeWave] Subtitles[0]=(Text="Hello there, and good afternoon, if I do say so myself.")

[VO_IntroBoughtBread2_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Sometimes you roll the dice, and they all come up Wente! ") Subtitles[1]=(Text="Even though the bridges are out and my supplier has gone missing, ",Time=3.900000) Subtitles[2]=(Text="I sold yesterday's bread when I wasn't even here. ",Time=7.700000) Subtitles[3]=(Text="I wish more people were that trustworthy around Daventry. ",Time=11.400000) Subtitles[4]=(Text="Now, you fine strapping lad, how may I help you?",Time=15.650001)

[VO_IntroNormal_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Hello there, and good afternoon. ") Subtitles[1]=(Text="Forgive the shop from lacking our usual favorites. ",Time=2.700000) Subtitles[2]=(Text="With all the bridges out and my supplier missing, I can't keep all my delicious treats stocked. ",Time=6.600000) Subtitles[3]=(Text="But have a look around. I'm here to answer any questions.",Time=12.400000)

[VO_IntroStoleBread1_WF SoundNodeWave] Subtitles[0]=(Text="Hello there. Usually I'd say good afternoon, but it's been quite rough around here.")

[VO_IntroStoleBread2_WF SoundNodeWave] Subtitles[0]=(Text="The bridges are all out, my supplier has gone missing, and when I was at the parade, someone stole my big loaf of bread. You haven't seen anyone running around with a big piece of sourdough, have you?")

[VO_IntroStoleBreadA_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Well, you can always leave a tip on the counter. ") Subtitles[1]=(Text="That does makes me feel better, though. Honesty is a virtue I admire. ",Time=3.600000) Subtitles[2]=(Text="I'm just glad I don't have to lock the door any more. ",Time=8.340000) Subtitles[3]=(Text="Tell ya what, buy a pie from me and we'll be square as a napkin.",Time=11.640000)

[VO_IntroStoleBreadB_WF SoundNodeWave] Subtitles[0]=(Text="Hmmm... well, I better keep my doors locked until I find that thief.")

[VO_IntroStoleBreadC_WF SoundNodeWave] Subtitles[0]=(Text="Hmmm... squirrels. I better keep my doors locked before they come back for my Walnut Strudel.")

[VO_IntroTipped_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Sometimes you roll the dice, and they all come up Wente! ") Subtitles[1]=(Text="Even though the bridges are out and my supplier has gone missing, ",Time=4.400000) Subtitles[2]=(Text="I got a generous tip when I wasn't even here. ",Time=8.400000) Subtitles[3]=(Text="Bless their soul, they probably left it to as a thank you for my charity work. ",Time=12.700000) Subtitles[4]=(Text="No one ever goes hungry when I'm around. Now, you fine strapping lad, how may I help you?",Time=18.300001)

[VO_LanternEye1_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Graham, a little squirrel told me the news. ") Subtitles[1]=(Text="That poor Snarling Snarlax with purple eyes and blue glowing pupils, six legs, three claws, and one tooth. ",Time=3.500000) Subtitles[2]=(Text="Sorry if I'm not impressed, but I just can't support the slaying of innocent beasts. ",Time=13.400000) Subtitles[3]=(Text="Where is the heart in that? The squirrels won't take kindly to that harassment either. ",Time=18.900000) Subtitles[4]=(Text="Grandma's Sugarshroom Pie is still available if you want to try to make friends instead of enemies.",Time=25.000000)

[VO_LanternEye2_WF SoundNodeWave] Subtitles[0]=(Text="Hmmph. You know the squirrels won't take kindly to that harassment.")

[VO_LeaveTipLiked_OG SoundNodeWave] Subtitles[0]=(Text="I liked this shop, so I gave them a tip. Just because.")

[VO_LookAtDisplay_OG SoundNodeWave] Subtitles[0]=(Text="The sign read, \"Ask us about our free samples.\"")

[VO_LookAtPan_OG SoundNodeWave] Subtitles[0]=(Text="Was he trying to set the record for world's biggest pie?")

[VO_MannyEye_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Graham, a little squirrel told me the news. ") Subtitles[1]=(Text="I am deeply sorry you lost a friend. ",Time=4.000000) Subtitles[2]=(Text="This horrible tournament spawns a vicious cycle of violence every year. ",Time=7.180000) Subtitles[3]=(Text="When will Daventry recognize that slaying ferocious beasts shows no heart? ",Time=13.180000) Subtitles[4]=(Text="But hearts can change. And I can take comfort in the fact that you backed down from the violence. ",Time=20.400000) Subtitles[5]=(Text="Perhaps you didn't even know what you were getting into. ",Time=28.000000) Subtitles[6]=(Text="Please let me know if there is anything I can do in your time of need. ",Time=31.700003) Subtitles[7]=(Text="Perhaps Grandma's Sugarshroom Pie can ease the pain a little.",Time=36.750000)

[VO_NiceEvening_YG SoundNodeWave] Subtitles[0]=(Text="I'm glad you had a nice evening.")

[VO_OlfieEye_WF SoundNodeWave] Subtitles[0]=(Text="Graham, a little squirrel told me the news. I couldn't be more delighted. It's not often someone takes my advice around here. I'm happy you're a customer, but I'd like to call you a friend as well. Great job!")

[VO_PostIntroBought_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="But where are my manners? Hello, I'm Wente. ") Subtitles[1]=(Text="Forgive me and this shop, as we are lacking our usual favorites. ",Time=4.200000) Subtitles[2]=(Text="With all the bridges out and my supplier missing, I can't keep all my delicious treats stocked. ",Time=8.750000) Subtitles[3]=(Text="I'm even sold out of our daily, big, round, crusty loaf. Some lad bought it while I was at the parade. ",Time=16.000000) Subtitles[4]=(Text="Have a look around. I'm here to answer any questions.",Time=23.600000)

[VO_PostIntroNormal_WF SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="But where are my manners? Hello, I'm Wente. ") Subtitles[1]=(Text="Forgive the state of the shop. We're lacking our usual favorites. ",Time=4.000000) Subtitles[2]=(Text="With all the bridges out and my supplier missing, I can't keep all my delicious treats stocked. ",Time=8.950000) Subtitles[3]=(Text="Have a look around. I'm here to answer any questions.",Time=16.200003)

[VO_PostIntroStole_WF SoundNodeWave] Subtitles[0]=(Text="But where are my manners? Hello, I'm Wente. Usually I'd say, \"good afternoon,\" but it's been quite rough around here.")

[VO_PostIntroTipped_WF SoundNodeWave] Subtitles[0]=(Text="But where are my manners? Hello, I'm Wente. ")

[VO_PutBreadBack_OG SoundNodeWave] Subtitles[0]=(Text="I put the bread back and went looking for a new wheel.")

[VO_ReAdvice2_WF SoundNodeWave] Subtitles[0]=(Text="Think with your heart, and not with your brain or your biceps. That's the knight I want to see in King Edward's Royal Court.")

[VO_ReAdviceWF_YG SoundNodeWave] Subtitles[0]=(Text="What was your advice again?")

[VO_SquirrelNews_WF SoundNodeWave] Subtitles[0]=(Text="Graham, a little squirrel told me the news. I'm deeply sorry you lost a friend. I'm here to help.")

[VO_SquirrelsBread_YG SoundNodeWave] Subtitles[0]=(Text="I saw some squirrels nibbling on a big piece of bread around the corner.")

[VO_StoleAdmitB1_YG SoundNodeWave] Subtitles[0]=(Text="Nope, can't say that I have.")

[VO_TakeBread_OG SoundNodeWave] Subtitles[0]=(Text="Ah ha! I didn't see any reason why that stale bread wouldn't work for a wheel.")

[VO_TipBread_OG SoundNodeWave] Subtitles[0]=(Text="I decided to leave some coins for the bread.")

[VO_TipJarPlate_OG SoundNodeWave] Subtitles[0]=(Text="Sitting on the counter was a tip jar and a tip plate.")

[VO_TipTakenBack_OG SoundNodeWave] Subtitles[0]=(Text="I took my money back.")

[VO_WenteCongrats_YG SoundNodeWave] Subtitles[0]=(Text="That's great! Congratulations!")

[VO_WenteCongratsWelt_YG SoundNodeWave] Subtitles[0]=(Text="That's great! Congratulations! I... was actually talking about the welts.")

[VO_WenteWelts1_WF SoundNodeWave] Subtitles[0]=(Text="Oh, can you tell? Am I blushing? I'm engaged, Graham! My love, Bramble, said yes!")

[VO_WenteWelts2_WF SoundNodeWave] Subtitles[0]=(Text="Those are stings from some very angry bees. They tried to ruin our night, but I wouldn't let them. Nothing can come between us and our love.")

[VO_WenteWelts3_WF SoundNodeWave] Subtitles[0]=(Text="The evening was perfect. The view was gorgeous. And the insects were kept at bay.")

[VO_WenteWelts_YG SoundNodeWave] Subtitles[0]=(Text="So... do you have any news you wish to share?")

[VO_WFDoYou_YG SoundNodeWave] Subtitles[0]=(Text="You keep doing you, Wente.")

Battle of Speed VO[]

[VO_RaceGrahamHere_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Graham! Over here!") Comment=""

[VO_RaceHangTight_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hang tiiight, Laaarryy!") Comment=""

[VO_RaceGrahamWay_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Graham! This way!") Comment=""

[VO_RaceLarryYell_Ky SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Laarry!") Comment=""

[VO_RaceKnowStunts_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Do you know any good stunts?") Comment=""

[VO_RaceNoRegret_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I regret nothing!") Comment=""

[VO_Ibet_YB SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I bet you couldn't win this race...") Comment=""

[VO_PreSpeedIdleF_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper is even faster on a steed!") Comment=""

[VO_LookAtMe_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="No! Look at me! Whisper can do it too.") Comment=""

[VO_MoveRight_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Move RIGHT!") Comment=""

[VO_RaceStung_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Graham! Pull a stunt!") Comment=""

[VO_RaceWereComing_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We're coming for you, Graham.") Comment=""

[VO_RethinkingLife_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper is reflecting on some life decisions!") Comment=""

[VO_Right_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Right!") Comment=""

[VO_RaceShowUp_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We need to show him up!") Comment=""

[VO_PreSpeedIdleD_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Winner eats the other one's cape.") Comment=""

[VO_NotImpressed_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="This crowd is not impressed!") Comment=""

[VO_Ooopsie_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ooopsie!") Comment=""

[VO_GoRight_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Go RIGHT!") Comment=""

[VO_ScreamFear3_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="[Screams]") Comment=""

[VO_NothingToSee_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Nothing to see here.") Comment=""

[VO_Left_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Left!") Comment=""

[VO_WeCanDoIt_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hang on! Graham can do it!") Comment=""

[VO_ScreamFear2_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="[Screams]") Comment=""

[VO_WatchHead2_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Watch your head, Germaine!") Comment=""

[VO_ShareLegend_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And share your legends with those guards!") Comment=""

[VO_PreSpeedIdleH_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I could beat you on foot.") Comment=""

[VO_LittlePiglet_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You expect that little piglet to be first. This is no dinner line.") Comment=""

[VO_NeverCatch_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You'll never catch Whisper!") Comment=""

[VO_RaceObstacle_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Oh! Any obstacle courses nearby?") Comment=""

[VO_FeastYourEyes_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stop watching him, and feast your eyes on this!") Comment=""

[VO_GotIt_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Got it!") Comment=""

[VO_ICantSee_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Gerry! I can't see!") Comment=""

[VO_OwHelpMe_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ow, ow, ow, ow, ow, ugh, argh, ah, ow, ow.") Comment=""

[VO_PreSpeedIdleG_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Walter... I, I, I mean Whisper can do it!") Comment=""

[VO_PreSpeedIdleE_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper was built for speed! And chocolates. Whisper loooooves chocolates!") Comment=""

[VO_JustAbsurd_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That's just absurd.") Comment=""

[VO_KyleLarryDistress_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Kyle! Larry! Distress!") Comment=""

[VO_ShooYouFly_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Kyle! Shoo, you fly!") Comment=""

[VO_PreSpeedIdleB_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Find your steed! And no, Mr. Fancycakes is banned from the race!") Comment=""

[VO_PreSpeedIdleC_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="No one will ever catch me.") Comment=""

[VO_KyleDayOff_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Kyle... really? This is how you choose to spend your day off?") Comment=""

[VO_HeyWhisper_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey, Whisper!") Comment=""

[VO_MoveLeft_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Move LEFT!") Comment=""

[VO_Left_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="LEFT!") Comment=""

[VO_NeedsCheers_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Fans, Whisper needs your cheers!") Comment=""

[VO_ScreamFear1_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="[Screams]") Comment=""

[VO_GoLeft_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Go LEFT!") Comment=""

[VO_RunFromDanger_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper runs from danger!") Comment=""

[VO_Right_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="RIGHT!") Comment=""

[VO_PreSpeedIdleI_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Kyle! Shoo, you fly!") Comment=""

[VO_PreSpeedIdleA_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="The Duel of Speed awaits!") Comment=""

[VO_LookAtReflect_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Look back! At your own reflection!") Comment=""

[VO_HowDoesReflect_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="How does your reflection look in my back?") Comment=""

[VO_FeltACrash_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper felt a crash!") Comment=""

[VO_WatchMane_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Watch the mane! Watch the mane!") Comment=""

[VO_Gotcha_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Gotcha!") Comment=""

[VO_PreSpeedIdleJ_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My fans await!") Comment=""

[VO_RaceAtService_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="At your service, Graham!") Comment=""

[VO_Whaaat_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whaaaat? Hey! Whisper can do it!") Comment=""

[VO_WhisperDucks_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper ducks... because Whisper loves his face!") Comment=""

[VO_WhisperRegrets_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper regrets his past decision.") Comment=""

[VO_RaceBranches_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Branches!") Comment=""

[VO_WhisperYell_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper!") Comment=""

[VO_WrongWay2_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wrong way, Geraldine!") Comment=""

[VO_RaceCantHold_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I can't hold on much longer.") Comment=""

[VO_RaceEmbarass_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We have to find a way to embarrass him!") Comment=""

[VO_Erasing_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="If you lost the tournament, then how did you become a knight? And how did you become a king? And how did you meet Gramma? ... My whole existence is erasing.") Comment=""

[VO_EatMyCape_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Eat my cape!") Comment=""

[VO_EasyRoad_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper loves the easy road!") Comment=""

[VO_SkipLegDay_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Told you not to skip leg day!") Comment=""

[VO_SpeedBegun_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="The Duel of Speed has begun!") Comment=""

[VO_SpeedHelp1_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Got you covered, Graham!") Comment=""

[VO_SpeedHelp2_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Got you, Graham!") Comment=""

[VO_SpeedHelp3_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We can so do this, Graham!") Comment=""

[VO_SpeedHelp4_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Nice one, Graham!") Comment=""

[VO_DuelOfSpeedStart_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="The Duel of speed. The only thing racing was my mind... how was I going to get out of this one?") Comment=""

[VO_Duck_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Duck!") Comment=""

[VO_WatchHead1_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Watch your head.") Comment=""

[VO_Distress_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Distress!") Comment=""

[VO_DarnEyes_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Darn these eyes.") Comment=""

[VO_DangerAvert_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Danger averted!") Comment=""

[VO_ComeBack_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Come back, Whisper! I was soooo interested in your story!") Comment=""

[VO_CheckThisOut_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Giorgio's stunts are not that exciting, folks... check this out!") Comment=""

[VO_CapeRuined_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My designer cape is ruined!") Comment=""

[VO_CanWhisper_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Can Whisper do that?") Comment=""

[VO_CantWhisper_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper can't do that!") Comment=""

[VO_BetCouldnt_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Bet you couldn't win this race...") Comment=""

[VO_BetchaWhisper_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Betcha Whisper can't do that!") Comment=""

[VO_BetchaCant_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Betcha can't win this race...") Comment=""

[VO_BangsHead_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ow, ow, ow, ow. Somebody help me!") Comment=""

[VO_Backwards_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Backwards!") Comment=""

[VO_AvoidTheMud_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper must avoid the mud, because Whisper hates doing the wash.") Comment=""

[VO_SpeedHelp5_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="No, no, no, no, no! Addendum 37-Z says another lap!") Comment=""

[VO_SpeedHelp6_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Aaaand... HOP!") Comment=""

[VO_SpeedLap2_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I'm sure they still have one more lap to go.") Comment=""

[VO_SpeedLap_MA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Addendum 2, Section 5 states another lap!") Comment=""

[VO_StandHands_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Standing on your hands!") Comment=""

[VO_TakeThat_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Take that, Gideon!") Comment=""

[VO_ThatCantBe_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That can't be right!") Comment=""

[VO_ThisAllWrong_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="No! No! No! This is all wrong! WHISPER CAN DO IT!") Comment=""

[VO_TooBeautiful_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My armor is too beautiful for smudges.") Comment=""

[VO_TooPretty_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper is too pretty for danger.") Comment=""

[VO_TypeOfStunt_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="What type of stunt are you trying to pull?") Comment=""

[VO_UhWhisper_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Uhh... Whisper!") Comment=""

[VO_VictoryMine_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Victory is mine!") Comment=""

[VO_WaitWhat_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wait... what?") Comment=""

[VO_WantsAttention_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whisper stands when Whisper wants attention!") Comment=""

[VO_WrongWay_WH SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wrong way!") Comment=""

Battle of Strength VO[]

[VO_AnotherHorn2_OG SoundNodeWave] Subtitles[0]=(Text="I wasn't going to toot that horn any more, until I found the missing piece.")

[VO_AnotherHorn3_OG SoundNodeWave] Subtitles[0]=(Text="Well, I did, but in silence.")

[VO_AnotherHorn_OG SoundNodeWave] Subtitles[0]=(Text="Another horn and another missing piece.")

[VO_Bandi_OL SoundNodeWave] Subtitles[0]=(Text="BAAAAAAAAAAANNNNNNNNNNNNDDDDDDDDDDIIIIIIIIIII!")

[VO_Battles02_MA SoundNodeWave] Subtitles[0]=(Text="I got ya, Graham.")

[VO_Battles03_MA SoundNodeWave] Subtitles[0]=(Text="Incoming!")

[VO_Battles04_MA SoundNodeWave] Subtitles[0]=(Text="Butt's up!")

[VO_Battles05_MA_A SoundNodeWave] Subtitles[0]=(Text="[Gasps]")

[VO_Battles05_MA_B SoundNodeWave] Subtitles[0]=(Text="[Gasps]")

[VO_Battles07_MA SoundNodeWave] Subtitles[0]=(Text="I knew you had it in you.")

[VO_Battles08_MA SoundNodeWave] Subtitles[0]=(Text="Way to go, Graham.")

[VO_Battles10_MA SoundNodeWave] Subtitles[0]=(Text="You foiled him again, Graham.")

[VO_Battles12_MA SoundNodeWave] Subtitles[0]=(Text="Good thinking, Graham.")

[VO_Boooo_RG1 SoundNodeWave] Subtitles[0]=(Text="Booooooo!!!!!")

[VO_Boooo_RG1_alt3 SoundNodeWave] Subtitles[0]=(Text="He's a cheat!")

[VO_Boooo_RG1_alt4 SoundNodeWave] Subtitles[0]=(Text="Baaaaaa. Boooooo!")

[VO_Boooo_RG1_alt5 SoundNodeWave] Subtitles[0]=(Text="Booooooo!!!!!")

[VO_Boooo_RG1_alt6 SoundNodeWave] Subtitles[0]=(Text="Booooooo!!!!!")

[VO_Boooo_RG1_alt7 SoundNodeWave] Subtitles[0]=(Text="Terrible!")

[VO_Boooo_RG1_alt8 SoundNodeWave] Subtitles[0]=(Text="Cheat!")

[VO_BoS2ndThrowA_AC SoundNodeWave] Subtitles[0]=(Text="Thank god that's over, Madeline. ")

[VO_BoS2ndThrowB_AC SoundNodeWave] Subtitles[0]=(Text="Our secret is safe.")

[VO_BoS2ndThrowC_AC SoundNodeWave] Subtitles[0]=(Text="It's not a complete lie; I did trap a wedzel wolf in it.")

[VO_BoS2ndThrowD_AC SoundNodeWave] Subtitles[0]=(Text="It has multiple purposes, okay!")

[VO_BoS2ndThrowE_AC SoundNodeWave] Subtitles[0]=(Text="No, your gift is not ready yet. Stop asking.")

[VO_BoS2ndYarnRevA_AC SoundNodeWave] Subtitles[0]=(Text="The bull is awakening!")

[VO_BoS3rdThrowA_AC SoundNodeWave] Subtitles[0]=(Text="Ooh, Imma need a warm bath later.")

[VO_BoS3rdThrowB_AC SoundNodeWave] Subtitles[0]=(Text="Can you give me a neck massage? No? Well, worth a shot.")

[VO_BoS3rdThrowC_AC SoundNodeWave] Subtitles[0]=(Text="My blood was boiling.")

[VO_BoS3rdThrowD_AC SoundNodeWave] Subtitles[0]=(Text="Wooh-hah. Wooh-hah!")

[VO_BoS3rdThrowE_AC SoundNodeWave] Subtitles[0]=(Text="Bull level... absolutely zero. None.")

[VO_BoS3rdYarnRevA_AC SoundNodeWave] Subtitles[0]=(Text="Nooo... the Drozdeck Demon!")

[VO_BoSATugA_AC SoundNodeWave] Subtitles[0]=(Text="Take that!")

[VO_BoSATugB_AC SoundNodeWave] Subtitles[0]=(Text="Your turn.")

[VO_BoSATugC_AC SoundNodeWave] Subtitles[0]=(Text="How do you like it?")

[VO_BoSBeginB_AC SoundNodeWave] Subtitles[0]=(Text="Wake me when it's over.")

[VO_BoSBeginC_AC SoundNodeWave] Subtitles[0]=(Text="You're never gonna get strong if you keep skipping belly day.")

[VO_BoSBeginD_AC SoundNodeWave] Subtitles[0]=(Text="Is this the Duel of Lanky Teenager? That's right, no. This is the Duel of Strength. You almost had me fooled.")

[VO_BoSBeginE_AC SoundNodeWave] Subtitles[0]=(Text="Wanna see if that feather can fly?")

[VO_BoSBeginG_AC SoundNodeWave] Subtitles[0]=(Text="Prepare for launch in three... two... one!")

[VO_BoSChargeCallA_AC SoundNodeWave] Subtitles[0]=(Text="GIVE ME BACK MY PROJECT!")

[VO_BoSChargeCallB_AC SoundNodeWave] Subtitles[0]=(Text="GIVE ME BACK MY SOCK!")

[VO_BoSChargeCallC_AC SoundNodeWave] Subtitles[0]=(Text="GIVE IT BACK!")

[VO_BoSChargeCallD_AC SoundNodeWave] Subtitles[0]=(Text="THE BULL IS IN BUT THE HORNS ARE ANSWERING!")

[VO_BoSChargeCallE_AC SoundNodeWave] Subtitles[0]=(Text="I WILL SMASH YOU!")

[VO_BoSChargeCallF_AC SoundNodeWave] Subtitles[0]=(Text="I WARNED YOU!")

[VO_BoSChargeCallG_AC SoundNodeWave] Subtitles[0]=(Text="I'LL TAKE THIS WHOLE PLACE DOWN WITH ME!")

[VO_BoSChargeCallH_AC SoundNodeWave] Subtitles[0]=(Text="THE REBRANDING IS FAILING!")

[VO_BoSChargeCallJ_AC SoundNodeWave] Subtitles[0]=(Text="WOOH HAH WOOH HAH!")

[VO_BoSChargeCallK_AC SoundNodeWave] Subtitles[0]=(Text="THIS NEW ACORN BRAND IS EXXXXXTEEEEMMMEEE!")

[VO_BoSChargeCallM_AC SoundNodeWave] Subtitles[0]=(Text="HOLD STILL!")

[VO_BoSChargeCallN_AC SoundNodeWave] Subtitles[0]=(Text="IT'S CRUMBLING TIME!")

[VO_BoSChargeCallO_AC SoundNodeWave] Subtitles[0]=(Text="HOLD ME BACK, MISS PRINCESS MADELINE!")

[VO_BoSDazedB_AC SoundNodeWave] Subtitles[0]=(Text="Pretty squirrel. Pretty squirrel.")

[VO_BoSDazedD_AC SoundNodeWave] Subtitles[0]=(Text="Mmm... I know I'm big... I know I should be a knight.")

[VO_BoSDazedE_AC SoundNodeWave] Subtitles[0]=(Text="Ouuuchhh... ouchhhhh.")

[VO_BoSEnd01_AC SoundNodeWave] Subtitles[0]=(Text="WHaaaaaaaaa?")

[VO_BoSEnd02_AC SoundNodeWave] Subtitles[0]=(Text="Uh-oh.")

[VO_BoSEnd03_AC SoundNodeWave] Subtitles[0]=(Text="Ahhhhhhhhhhhhhhhhhhh!")

[VO_BosGreet1_OL SoundNodeWave] Subtitles[0]=(Text="Olfie is here to help.")

[VO_BosGreet2_OL SoundNodeWave] Subtitles[0]=(Text="Good luck in the Duel of Strength.")

[VO_BosGreet3_OL SoundNodeWave] Subtitles[0]=(Text="I am rooting for you.")

[VO_BosGreet4_OL SoundNodeWave] Subtitles[0]=(Text="If you win, will there be cake?")

[VO_BosGreet5_OL SoundNodeWave] Subtitles[0]=(Text="Let's build a bridge to victory.")

[VO_BoSGTugA_AC SoundNodeWave] Subtitles[0]=(Text="Are you pulling my string?")

[VO_BoSGTugB_AC SoundNodeWave] Subtitles[0]=(Text="You will never beat me in a tug of war.")

[VO_BoSGTugC_AC SoundNodeWave] Subtitles[0]=(Text="I might have stumbled, but this Acorn stays planted!")

[VO_BoSGTugD_AC SoundNodeWave] Subtitles[0]=(Text="You shouldn't have done that.")

[VO_BoSGTugE_AC SoundNodeWave] Subtitles[0]=(Text="Quick feet! Quick feet!")

[VO_BoSGTugF_AC SoundNodeWave] Subtitles[0]=(Text="You almost had me there.")

[VO_BoSGTugG_AC SoundNodeWave] Subtitles[0]=(Text="Woooaaah!")

[VO_BoSIdleNoBridge01_AC SoundNodeWave] Subtitles[0]=(Text="Get over here. We're waiting.")

[VO_BoSIdleNoBridge02_AC SoundNodeWave] Subtitles[0]=(Text="We used all the rafts. So... figure it out.")

[VO_BoSIdleNoBridge03_AC SoundNodeWave] Subtitles[0]=(Text="I had to use two rafts to get across. So... sorry, I used yours.")

[VO_BoSIdleNoBridge04_AC SoundNodeWave] Subtitles[0]=(Text="There was an extra raft, but Princess Madeline used it for herself. When she travels, she demands only the best. ")

[VO_BoSIdleNoBridge05_AC SoundNodeWave] Subtitles[0]=(Text="If Princess Madeline ever left me, do you think Mr. Fancycakes could fit under by belly?")

[VO_BoSIdleNoBridge06_AC SoundNodeWave] Subtitles[0]=(Text="Hurry up and get over here. This guard is starting to creep me out.")

[VO_BoSIdleNoBridge07_AC SoundNodeWave] Subtitles[0]=(Text="Seriously, get over here! He's one of those guys who smell like syrup.")

[VO_BoSIdleNoBridge08_AC SoundNodeWave] Subtitles[0]=(Text="Hey, String Bean! The faster you get over here, the faster I can beat you. The faster I can be knighted. The faster I can convert this kingdom into a squirrel-friendly ally. So, hurry up!")

[VO_BoSIdleNoBridge09_AC SoundNodeWave] Subtitles[0]=(Text="I'm not sure if he's Royal Guard Number One or Royal Guard Number Two, but I do know, he's staring at me, and I don't like it.")

[VO_BoSLiftFlagA_AC SoundNodeWave] Subtitles[0]=(Text="Ugh... so many knots!")

[VO_BoSLiftFlagB_AC SoundNodeWave] Subtitles[0]=(Text="He's ruining it!")

[VO_BoSLiftFlagC_AC SoundNodeWave] Subtitles[0]=(Text="What game are you playing here?")

[VO_BoSLiftFlagD_AC SoundNodeWave] Subtitles[0]=(Text="Someone's bound to trip.")

[VO_BoSLiftFlagE_AC SoundNodeWave] Subtitles[0]=(Text="Stop tangling my trapping rope!")

[VO_BoSLiftFlagF_AC SoundNodeWave] Subtitles[0]=(Text="Boy, your mind is twisted.")

[VO_BoSLiftFlagG_AC SoundNodeWave] Subtitles[0]=(Text="This is knot good!")

[VO_BoSLiftFlagH_AC SoundNodeWave] Subtitles[0]=(Text="You tie and you tie. Give it up already.")

[VO_BoSLiftFlagI_AC SoundNodeWave] Subtitles[0]=(Text="Just a little snag.")

[VO_BosNoPillare1_OL SoundNodeWave] Subtitles[0]=(Text="Still one more horn to find.")

[VO_BosNoPillare2_OL SoundNodeWave] Subtitles[0]=(Text="Try to get Pillare's horn.")

[VO_BosNoPillare3_OL SoundNodeWave] Subtitles[0]=(Text="Almost there. One more horn to find.")

[VO_BosNoWaddle1_OL SoundNodeWave] Subtitles[0]=(Text="Going so soon?")

[VO_BosNoWaddle2_OL SoundNodeWave] Subtitles[0]=(Text="You should find a way to get all the horns.")

[VO_BosNoWaddle3_OL SoundNodeWave] Subtitles[0]=(Text="Find all the horns, then let's build a bridge to victory.")

[VO_BosNoWaddle4_OL SoundNodeWave] Subtitles[0]=(Text="Come back soon.")

[VO_BoSOnIslandA_AC SoundNodeWave] Subtitles[0]=(Text="Tell that smelly guard when you're ready.")

[VO_BoSOnIslandB_AC SoundNodeWave] Subtitles[0]=(Text="I don't want to talk. And frankly, neither does Princess Madeline.")

[VO_BoSOnIslandC_AC SoundNodeWave] Subtitles[0]=(Text="Stop talking to me. People will think we are friends.")

[VO_BoSOnIslandD_AC SoundNodeWave] Subtitles[0]=(Text="If you don't know the rules, go ask that guard.")

[VO_BoSPickUpYGA_AC SoundNodeWave] Subtitles[0]=(Text="Gotcha!")

[VO_BoSPickUpYGB_AC SoundNodeWave] Subtitles[0]=(Text="Tricked ya!")

[VO_BoSPickUpYGC_AC SoundNodeWave] Subtitles[0]=(Text="BEAAARRR HUUUGGG!")

[VO_BoSPickUpYGD_AC SoundNodeWave] Subtitles[0]=(Text="Come here.")

[VO_BoSPickUpYGE_AC SoundNodeWave] Subtitles[0]=(Text="Get over here.")

[VO_BoSPullTo2A_AC SoundNodeWave] Subtitles[0]=(Text="Bad, bad, Little Feather!")

[VO_BoSPullTo2B_AC SoundNodeWave] Subtitles[0]=(Text="Gotcha, Skinny Pants!")

[VO_BoSPullToA_AC SoundNodeWave] Subtitles[0]=(Text="Back to the battle at hand!")

[VO_BoSPullToB_AC SoundNodeWave] Subtitles[0]=(Text="Gotcha, Skinny Jeans!")

[VO_BoSReturnIdleA_AC SoundNodeWave] Subtitles[0]=(Text="[Humming] Back to my secret belly of treasures.")

[VO_BoSReturnIdleB_AC SoundNodeWave] Subtitles[0]=(Text="Acorn, a modern name for a modern knight.")

[VO_BoSReturnIdleC_AC SoundNodeWave] Subtitles[0]=(Text="Look at it, Madeline, everything the light touches will be yours.")

[VO_BoSReturnIdleD_AC SoundNodeWave] Subtitles[0]=(Text="The view of victory.")

[VO_BoSReturnIdleE_AC SoundNodeWave] Subtitles[0]=(Text="I know it's off-brand, but ACORN CAN DO IT!")

[VO_BoSReturnIdleF_AC SoundNodeWave] Subtitles[0]=(Text="What's that you say, Princess? He's right behind me... don't be nutty.")

[VO_BoSReturnIdleG_AC SoundNodeWave] Subtitles[0]=(Text="You know, Madeline, that was rather rude to take his raft all to yourself.")

[VO_BoSReturnIdleH_AC SoundNodeWave] Subtitles[0]=(Text="Is there any Walnut Strudel down there?")

[VO_BoSReturnIdleI_AC SoundNodeWave] Subtitles[0]=(Text="Don't worry, Madeline, he'll never discover our secret.")

[VO_BoSSockRev1_AC SoundNodeWave] Subtitles[0]=(Text="Ohh ho ho ho... brother.")

[VO_BoSSockRev2_AC SoundNodeWave] Subtitles[0]=(Text="No no no no, stop! You're making it worse!")

[VO_BoSSockRev7_AC SoundNodeWave] Subtitles[0]=(Text="No, no, you're tearing it!")

[VO_BoSSockRev8_AC SoundNodeWave] Subtitles[0]=(Text="ARRRRRRRHHHHHHHHHH!")

[VO_BoSStepOverA_AC SoundNodeWave] Subtitles[0]=(Text="Careful, wouldn't want to trip.")

[VO_BoSStepOverB_AC SoundNodeWave] Subtitles[0]=(Text="Heave. Heave.")

[VO_BoSStepOverC_AC SoundNodeWave] Subtitles[0]=(Text="My killing rope can be dangerous.")

[VO_BoSStepOverD_AC SoundNodeWave] Subtitles[0]=(Text="Nice try but you're knot gonna trip me with my own rope. ")

[VO_BoSStepOverE_AC SoundNodeWave] Subtitles[0]=(Text="Step... hmph... lightly ")

[VO_BoSStepOverF_AC SoundNodeWave] Subtitles[0]=(Text="What do you think I am, a wedzel wolf? You're not going to trip me up over my own rope.")

[VO_BoSStepOverG_AC SoundNodeWave] Subtitles[0]=(Text="I'm the weaver of the traps. Not you!")

[VO_BoSSumo1_AC SoundNodeWave] Subtitles[0]=(Text="Well fancy seeing you here again.")

[VO_BoSSumo2_AC SoundNodeWave] Subtitles[0]=(Text="I am glad we can settle this like gentlemen.")

[VO_BoSThrowE_AC SoundNodeWave] Subtitles[0]=(Text="Alley oop!")

[VO_BoSThrowF_AC SoundNodeWave] Subtitles[0]=(Text="Look out below!")

[VO_BoSThrowG_AC SoundNodeWave] Subtitles[0]=(Text="Use your cape and fly!")

[VO_BoSThrowH_AC SoundNodeWave] Subtitles[0]=(Text="Fly, monkey!")

[VO_BoSThrowI_AC SoundNodeWave] Subtitles[0]=(Text="You keep doing you.")

[VO_BoSThrowJ_AC SoundNodeWave] Subtitles[0]=(Text="The smaller they are, the higher they fly.")

[VO_BoSThrowK_AC SoundNodeWave] Subtitles[0]=(Text="Soar, eagle!")

[VO_BoSThrowL_AC SoundNodeWave] Subtitles[0]=(Text="Dropping the kid off at the pool.")

[VO_BoSThrowM_AC SoundNodeWave] Subtitles[0]=(Text="One step closer to squirrel nation.")

[VO_BoSThrowN_AC SoundNodeWave] Subtitles[0]=(Text="Nuthin' like a hard knight's work.")

[VO_BoSThrowO_AC SoundNodeWave] Subtitles[0]=(Text="Back to Princess Madeline.")

[VO_BoSYarnRevA_AC SoundNodeWave] Subtitles[0]=(Text="No... no, no, no... no wait!")

[VO_BoSYarnRevB_AC SoundNodeWave] Subtitles[0]=(Text="Wait! No!")

[VO_BoSYarnRevC_AC SoundNodeWave] Subtitles[0]=(Text="Not again!")

[VO_BoSYarnRevD_AC SoundNodeWave] Subtitles[0]=(Text="Stop. No!")

[VO_BoSYarnRevE_AC SoundNodeWave] Subtitles[0]=(Text="Hold on! No!")

[VO_BoSYarnRevF_AC SoundNodeWave] Subtitles[0]=(Text="No! No! Noooo!")

[VO_BoSYarnRevG_AC SoundNodeWave] Subtitles[0]=(Text="My trapping ropes!")

[VO_BridgeOut_OL SoundNodeWave] Subtitles[0]=(Text="Bridge is out ahead!")

[VO_Cheater_RG1 SoundNodeWave] Subtitles[0]=(Text="Cheater!!!!!")

[VO_CheaterAdden_RG2 SoundNodeWave] Subtitles[0]=(Text="He's a cheater, but not according to Addendum 4934.")

[VO_CheaterTroll_RG1 SoundNodeWave] Subtitles[0]=(Text="He's cheating with that nasty troll.")

[VO_CraftyOne_MA SoundNodeWave] Subtitles[0]=(Text="He's a crafty one, boys!")

[VO_DuelStrengthWin_OG SoundNodeWave] Subtitles[0]=(Text="With the help of some trolls, and Manny, I had bested that giant and revealed his weakness. I was one step closer to the knighthood, but I didn't feel that great about it.")

[VO_EndDuelStrength_WA SoundNodeWave] Subtitles[0]=(Text="Oh, Pillare. Stop! This is going to cause a boatload of unnecessary paperwork!")

[VO_EndStrengh04_RG1 SoundNodeWave] Subtitles[0]=(Text="Hellooo! Down here! We could all use a lift, you know.")

[VO_EndStrength01_RG1_A SoundNodeWave] Subtitles[0]=(Text="Oh my.")

[VO_EndStrength01_RG1_B SoundNodeWave] Subtitles[0]=(Text="It's magnificent.")

[VO_EndStrength01_RG1_C SoundNodeWave] Subtitles[0]=(Text="It truly is fantastic.")

[VO_EndStrength01_RG1_D SoundNodeWave] Subtitles[0]=(Text="Awwwwwwwweee. I'm actually in awe.")

[VO_EndStrength02_RG1 SoundNodeWave] Subtitles[0]=(Text="Eeeh...")

[VO_EndStrength05_RG1 SoundNodeWave] Subtitles[0]=(Text="Yes! Yes! Right this way.")

[VO_EndStrength06_RG1 SoundNodeWave] Subtitles[0]=(Text="Ah! Stop! Watch it! Stop that! Hey! Look where you're stomping! Distress!")

[VO_EndStrength07_RG2 SoundNodeWave] Subtitles[0]=(Text="Run! Run! Run! No!")

[VO_EndStrength08_RG1 SoundNodeWave] Subtitles[0]=(Text="You can't do this!")

[VO_EndStrength09_RG2 SoundNodeWave] Subtitles[0]=(Text="Back off! Go away! Stop it! Distress!")

[VO_EndStrength10_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away!")

[VO_EndStrength11_RG2 SoundNodeWave] Subtitles[0]=(Text="Remember our addendum!")

[VO_EndStrengthLaunch_YG SoundNodeWave] Subtitles[0]=(Text="Waaaaahoooooooooo!")

[VO_EndStrengthTroll01_PI SoundNodeWave] Subtitles[0]=(Text="No, Olfie. Stop.")

[VO_EndStrengthTroll02_PI SoundNodeWave] Subtitles[0]=(Text="I've had it with their orders. The time is now. Let's show these ingrates what happens when you cross the wrong bridge. AHHHHHHHH!!!!!")

[VO_EndStrengthTroll03_PI SoundNodeWave] Subtitles[0]=(Text="How does it feel to be stepped on?")

[VO_EndStrengthTroll04_PI SoundNodeWave] Subtitles[0]=(Text="How do you like being stepped on?!")

[VO_EndStrengthTroll05_PI SoundNodeWave] Subtitles[0]=(Text="I promise my feet are clean. ")

[VO_EndStrengthTroll06_PI SoundNodeWave] Subtitles[0]=(Text="Let me leave my prints on you. ")

[VO_EndStrengthTroll07_PI SoundNodeWave] Subtitles[0]=(Text="Just sit down and let me walk over you.")

[VO_EndStrengthTroll08_PI SoundNodeWave] Subtitles[0]=(Text="Hold still!")

[VO_EndStrengthTroll09_PI SoundNodeWave] Subtitles[0]=(Text="And den dum guards were squished under my foot.")

[VO_EndStrengthTroll10_PI SoundNodeWave] Subtitles[0]=(Text="Come back here, you pointy boots!")

[VO_Fantastic_RG2_B SoundNodeWave] Subtitles[0]=(Text="It's extraordinary.")

[VO_Fantastic_RG2_C SoundNodeWave] Subtitles[0]=(Text="I mean it really is.")

[VO_Fantastic_RG2_D SoundNodeWave] Subtitles[0]=(Text="Woooooww!")

[VO_Fantastic_RG2_E SoundNodeWave] Subtitles[0]=(Text="Oh no.")

[VO_Goosey_OL SoundNodeWave] Subtitles[0]=(Text="GOOOOOOOOOOOOOOOOOOSSSSSSSSEEEEEEEYYYYYYYYYYY!")

[VO_HoneyBee_OL SoundNodeWave] Subtitles[0]=(Text="HOOOOOOOONNNNNNNNEEEEEEYYYYYYY BEEEEEEEEEEEEEEE!")

[VO_HornsStrength_GW SoundNodeWave] Subtitles[0]=(Text="How did you get the remaining horns to do the Duel of Strength?")

[VO_IslandSign05_YG SoundNodeWave] Subtitles[0]=(Text="\"Keep out, under construction.\"")

[VO_IslandSign06_YG SoundNodeWave] Subtitles[0]=(Text="This was on my bucket list.")

[VO_IslandSign07_YG SoundNodeWave] Subtitles[0]=(Text="Daventry's Floating Island... under construction?")

[VO_LaughRidicule_MA SoundNodeWave] Subtitles[0]=(Text="Pssst... now is the time for the laughing and the ridicule. ")

[VO_Noooooo_OL SoundNodeWave] Subtitles[0]=(Text="NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!")

[VO_NotBestTime_OG SoundNodeWave] Subtitles[0]=(Text="Now's probably not the best time for that.")

[VO_Ooooh_OL SoundNodeWave] Subtitles[0]=(Text="OOOOOOOOOOOOOOOHHHHHH!")

[VO_PillareSummon10_PI SoundNodeWave] Subtitles[0]=(Text="I mean, there are worse people to have walking along your back all day.")

[VO_PullYarn2ndA_AC SoundNodeWave] Subtitles[0]=(Text="Not again.")

[VO_PullYarn2ndB_AC SoundNodeWave] Subtitles[0]=(Text="You really won't like where this rope leads.")

[VO_PullYarn2ndC_AC SoundNodeWave] Subtitles[0]=(Text="Okay, you got me twice. Great, let's call it a TIE.")

[VO_PullYarn2ndCC_AC SoundNodeWave] Subtitles[0]=(Text="He's getting closer, Princess Madeline. Do something!")

[VO_PullYarn2ndD_AC SoundNodeWave] Subtitles[0]=(Text="If you do that again you might wake the bull.")

[VO_PullYarn2ndE_AC SoundNodeWave] Subtitles[0]=(Text="I use this rope to tie up the bull inside me and keep him away.")

[VO_PullYarn2ndF_AC SoundNodeWave] Subtitles[0]=(Text="Hold still, let's shake and end this as friends.")

[VO_PullYarn2ndG_AC SoundNodeWave] Subtitles[0]=(Text="Seriously, you hold still. And I'll come to you.")

[VO_PullYarn2ndH_AC SoundNodeWave] Subtitles[0]=(Text="Wente taught me that a hug can go a long way. Hold still and let's hug.")

[VO_PullYarn2ndI_AC SoundNodeWave] Subtitles[0]=(Text="Hey, why are we fighting? We should picnic instead.")

[VO_PullYarn2ndJ_AC SoundNodeWave] Subtitles[0]=(Text="Stay put. I have a present to give you.")

[VO_PullYarn2ndK_AC SoundNodeWave] Subtitles[0]=(Text="Do you like candy? I'll trade you candy for my rope back.")

[VO_PullYarn3rdA_AC SoundNodeWave] Subtitles[0]=(Text="There is a reason why I keep my secret roped up. This is going to get dark. ")

[VO_PullYarn3rdB_AC SoundNodeWave] Subtitles[0]=(Text="Okay, fine... my secret will steal your soul.")

[VO_PullYarn3rdC_AC SoundNodeWave] Subtitles[0]=(Text="It's a Pandora's box. Turn back now.")

[VO_PullYarn3rdD_AC SoundNodeWave] Subtitles[0]=(Text="If you thought keeping a squirrel friend in my belly was weird, you won't be able to handle what's at the end of this line.")

[VO_PullYarn3rdE_AC SoundNodeWave] Subtitles[0]=(Text="Unravelling this string will unleash a demon on Daventry.")

[VO_PullYarn3rdF_AC SoundNodeWave] Subtitles[0]=(Text="Seriously, a Drozdeck Demon. You know the kind that rain fire and brimstone for years on end. You'll doom us all.")

[VO_PullYarn3rdG_AC SoundNodeWave] Subtitles[0]=(Text="That's why my belly is so big. It's full of secrets.")

[VO_PullYarn3rdH_AC SoundNodeWave] Subtitles[0]=(Text="I warned you.")

[VO_PullYarnA_AC SoundNodeWave] Subtitles[0]=(Text="Woah! Woah! Woah!")

[VO_PullYarnB_AC SoundNodeWave] Subtitles[0]=(Text="Careful, little bean, some threads aren't meant to be unravelled. ")

[VO_PullYarnC_AC SoundNodeWave] Subtitles[0]=(Text="No, no, no, no no no no no no no.... ")

[VO_PullYarnD_AC SoundNodeWave] Subtitles[0]=(Text="Easy, easy... no one needs to see where this line goes.")

[VO_PullYarnE_AC SoundNodeWave] Subtitles[0]=(Text="Careful. Careful. Don't get it tangled.")

[VO_PullYarnF_AC SoundNodeWave] Subtitles[0]=(Text="Oh brother, you shouldn't have done that.")

[VO_PullYarnG_AC SoundNodeWave] Subtitles[0]=(Text="Look, I am no wolf for you to trap.")

[VO_PullYarnH_AC SoundNodeWave] Subtitles[0]=(Text="This rope only traps wedzels, not Acorns. ")

[VO_PullYarnI_AC SoundNodeWave] Subtitles[0]=(Text="We should stop this nonsense and get back to throwing each other into the water.")

[VO_PullYarnJ_AC SoundNodeWave] Subtitles[0]=(Text="Oh darn. My trap ropes have gotten all tangled.")

[VO_PullYarnK_AC SoundNodeWave] Subtitles[0]=(Text="Good thing I have more colorful rope used only for trapping wolves... only.")

[VO_PullYarnL_AC SoundNodeWave] Subtitles[0]=(Text="Let's take a pause from the Duel of Strength and let's everyone help Acorn gather his deadly rope for killing.")

[VO_PullYarnM_AC SoundNodeWave] Subtitles[0]=(Text="As long as we can stay on our feet, he can't get to our little secret.")

[VO_PullYarnN_AC SoundNodeWave] Subtitles[0]=(Text="Boy, you will never trip me up on my own trap.")

[VO_PullYarnO_AC SoundNodeWave] Subtitles[0]=(Text="He can't unravel this fast enough if we keep up this pace.")

[VO_PullYarnP_AC SoundNodeWave] Subtitles[0]=(Text="Step carefully and focus, Acorn. Gather all the rope.")

[VO_PullYarnQ_AC SoundNodeWave] Subtitles[0]=(Text="Boy, stop stringing me along.")

[VO_PullYarnR_AC SoundNodeWave] Subtitles[0]=(Text="This is bound to get messy.")

[VO_PullYarnS_AC SoundNodeWave] Subtitles[0]=(Text="Look, I'm sorry I tied up your steed. Now can you give me back my rope?")

[VO_PullYarnT_AC SoundNodeWave] Subtitles[0]=(Text="This trapping rope is dangerous. Unless you know how to use it.")

[VO_RegretNothing_RG2 SoundNodeWave] Subtitles[0]=(Text="No regrets!!!")

[VO_SeeNextFall_OL SoundNodeWave] Subtitles[0]=(Text="See you next fall!")

[VO_SocksPrepost_RG1 SoundNodeWave] Subtitles[0]=(Text="Your socks are still preposterousssss.")

[VO_SorryNot_RG1 SoundNodeWave] Subtitles[0]=(Text="Sorry I'm not sorry.")

[VO_StartStrength1_RG1 SoundNodeWave] Subtitles[0]=(Text="All right! Let the Duel of Strength commence!")

[VO_StartStrength2_RG1 SoundNodeWave] Subtitles[0]=(Text="All right, then! Let the Duel of Strength commence... again.")

[VO_StartStrengthNo_YG SoundNodeWave] Subtitles[0]=(Text="Wait. I'm not ready. I'll be back later.")

[VO_StartStrengthYes_YG SoundNodeWave] Subtitles[0]=(Text="I'm ready. Let's do this.")

[VO_StgHello_YG SoundNodeWave] Subtitles[0]=(Text="Hello there.")

[VO_StgIThinkAm_YG SoundNodeWave] Subtitles[0]=(Text="I think I am.")

[VO_StgNotReady_YG SoundNodeWave] Subtitles[0]=(Text="Wait, I'm not ready.")

[VO_StgRevealSock01_YG SoundNodeWave] Subtitles[0]=(Text="Here, take it back!")

[VO_StgRevealSock02_YG SoundNodeWave] Subtitles[0]=(Text="It's stuck to my hand.")

[VO_StgRevealSock03_YG SoundNodeWave] Subtitles[0]=(Text="Um... I don't want this.")

[VO_StgRevealSock04_YG SoundNodeWave] Subtitles[0]=(Text="Madeline! Chew this off me!")

[VO_StgRevealSock05_YG SoundNodeWave] Subtitles[0]=(Text="As much fun as this is!")

[VO_StgRevealSock06_YG SoundNodeWave] Subtitles[0]=(Text="I had no idea what this was.")

[VO_StgRevealSock07_YG SoundNodeWave] Subtitles[0]=(Text="I'm trying to help you.")

[VO_StgRevealSock07_YG_alt SoundNodeWave] Subtitles[0]=(Text="Help me help you.")

[VO_StgRules_YG SoundNodeWave] Subtitles[0]=(Text="What exactly are the rules?")

[VO_StgWahoo2_YG SoundNodeWave] Subtitles[0]=(Text="Waaaaahoooooooooo!")

[VO_StgWahoo_YG SoundNodeWave] Subtitles[0]=(Text="Waaaaahoooooooooo!")

[VO_StillFunny_RG1 SoundNodeWave] Subtitles[0]=(Text="It's still funny.")

[VO_StrengthRules01_RG1 SoundNodeWave] Subtitles[0]=(Text="Are you ready to begin?")

[VO_StrengthRules01_RG2 SoundNodeWave] Subtitles[0]=(Text="The rules are simple, for a change. If you stay dry, you win.")

[VO_StrengthRules02_RG1 SoundNodeWave] Subtitles[0]=(Text="Are you ready to try again?")

[VO_StrengthRules02_RG2 SoundNodeWave] Subtitles[0]=(Text="All right! Let the Duel of Strength commence!")

[VO_StrengthRules03_RG1 SoundNodeWave] Subtitles[0]=(Text="You're going to try again? Ha. You're just going to get thrown off that same side. Ready?")

[VO_StrengthRules04_RG1 SoundNodeWave] Subtitles[0]=(Text="Again? Have you bridged the gap in your strategy yet? You ready?")

[VO_StrengthRules05_RG1 SoundNodeWave] Subtitles[0]=(Text="The rules are simple, for a change. If you can stay dry, you win.")

[VO_TripHim_MA SoundNodeWave] Subtitles[0]=(Text="Trip him again!")

[VO_UglySock_MA SoundNodeWave] Subtitles[0]=(Text="Well, isn't that the ugliest sock you ever did see?")

[VO_WaitForOlfie_OL SoundNodeWave] Subtitles[0]=(Text="Wait for Olfie, guys!")

[VO_WorthIt_RG2 SoundNodeWave] Subtitles[0]=(Text="Worth it.")

Battle of Wits VO[]

[VO_AboutLose_LA SoundNodeWave] Subtitles[0]=(Text="He's about to lose.")

[VO_DoWGrahamWin07_MA SoundNodeWave] Subtitles[0]=(Text="Take That!")

[VO_DoWGrahamWin05_MA SoundNodeWave] Subtitles[0]=(Text="[Gasps]")

[VO_BeatStraight_OG SoundNodeWave] Subtitles[0]=(Text="Of course, I beat him straight.")

[VO_DoWGrahamWin06_MA SoundNodeWave] Subtitles[0]=(Text="[Ooomph]")

[VO_DoWGrahamWin08_MA SoundNodeWave] Subtitles[0]=(Text="Wasn't expecting this.")

[VO_BestView_LA SoundNodeWave] Subtitles[0]=(Text="I got the best view in the house.")

[VO_BringBack_LA SoundNodeWave] Subtitles[0]=(Text="Kyle! ... Noooooo! Bring him back here, you monster.")

[VO_Cheater_KY SoundNodeWave] Subtitles[0]=(Text="Watch this bloke. He's a cheater!")

[VO_CheatingCheater_OG SoundNodeWave] Subtitles[0]=(Text="There is no shame in cheating a cheater.")

[VO_CouldDoIt_LA SoundNodeWave] Subtitles[0]=(Text="We knew you could do it.")

[VO_DontStand_LA SoundNodeWave] Subtitles[0]=(Text="Well don't just stand there, do something!")

[VO_DoSomething_LA SoundNodeWave] Subtitles[0]=(Text="Do something!")

[VO_DoWGrahamWin09_MA SoundNodeWave] Subtitles[0]=(Text="How 'bout that?")

[VO_DoWGrahamWin10_MA SoundNodeWave] Subtitles[0]=(Text="Get that out of here.")

[VO_DoWGrahamWin11_MA SoundNodeWave] Subtitles[0]=(Text="That's not going to work.")

[VO_DoWGrahamWin12_MA SoundNodeWave] Subtitles[0]=(Text="See Ya!")

[VO_DoWGrahamWin13_MA SoundNodeWave] Subtitles[0]=(Text="A pie! You think that's mightier than a sword!")

[VO_DoWGrahamWin14_MA SoundNodeWave] Subtitles[0]=(Text="Come at me!")

[VO_DoWGrahamWin15_MA SoundNodeWave] Subtitles[0]=(Text="No! You're out of the alliance.")

[VO_DoWGrahamWin16_MA SoundNodeWave] Subtitles[0]=(Text="What are those for? Juggling?")

[VO_DoWGrahamWin17_MA SoundNodeWave] Subtitles[0]=(Text="Now we're talking.")

[VO_DoWGrahamWin18_MA SoundNodeWave] Subtitles[0]=(Text="Okay, one more challenge. How would you fare in a duel of speed?")

[VO_DoWGrahamWin19_MA SoundNodeWave] Subtitles[0]=(Text="Come on, Graham. One more duel... for Achaka? Do it for the the village of starving Pitch-three-ans.")

[VO_DoWGrahamWin20_MA SoundNodeWave] Subtitles[0]=(Text="Duel of Speed!")

[VO_DoWMAWin1st_MA SoundNodeWave] Subtitles[0]=(Text="I've won. Number One, please watch your step this time.")

[VO_DoWHypMADown_MA SoundNodeWave] Subtitles[0]=(Text="Down.")

[VO_DoWHypMAPowder_MA SoundNodeWave] Subtitles[0]=(Text="I think the powder is wearing off.")

[VO_DoWHypMALeft_MA SoundNodeWave] Subtitles[0]=(Text="Left.")

[VO_DoWHypMACCW_MA SoundNodeWave] Subtitles[0]=(Text="Counter-clockwise.")

[VO_DoWHypMA05_MA SoundNodeWave] Subtitles[0]=(Text="Uh oh.")

[VO_DoWHypMA04_MA SoundNodeWave] Subtitles[0]=(Text="I like where your head is at.")

[VO_DoWHypMA03_MA SoundNodeWave] Subtitles[0]=(Text="... Okaaay. Guards!")

[VO_DoWHypMA02_MA SoundNodeWave] Subtitles[0]=(Text="I like the sound of that.")

[VO_DoWHypMA01_MA SoundNodeWave] Subtitles[0]=(Text="Are you ready to begin?")

[VO_DoWGrahamWin21_MA SoundNodeWave] Subtitles[0]=(Text="Aiiieieieeeeeieieeeeeeeee!")

[VO_DoWHypMAUp_MA SoundNodeWave] Subtitles[0]=(Text="Up.")

[VO_DoWHypSelf_MA SoundNodeWave] Subtitles[0]=(Text="Well that was silly. You hypnotized yourself.")

[VO_DoWMAWinEasy02_MA SoundNodeWave] Subtitles[0]=(Text="I win, but I don't see the point.")

[VO_DoWGrahamWin04_MA SoundNodeWave] Subtitles[0]=(Text="[Chicken clucks]")

[VO_DoWHypMAGood_MA SoundNodeWave] Subtitles[0]=(Text="Sounds good.")

[VO_DoWHypMATurn_MA SoundNodeWave] Subtitles[0]=(Text="Turning.")

[VO_DoWHypMARight_MA SoundNodeWave] Subtitles[0]=(Text="Right.")

[VO_DoWHypMAMove_MA SoundNodeWave] Subtitles[0]=(Text="Moving.")

[VO_DoWHypMACW_MA SoundNodeWave] Subtitles[0]=(Text="Clockwise.")

[VO_DoWMAWinEasy03_MA SoundNodeWave] Subtitles[0]=(Text="Hooray. Victory.")

[VO_DoWMAWinEasy06_MA SoundNodeWave] Subtitles[0]=(Text="Should I just reset the board myself, guards?")

[VO_DoWMAWinNorm01_MA SoundNodeWave] Subtitles[0]=(Text="I wonder how soft the beds are in the castle.")

[VO_DoWAfterTut1st_MA SoundNodeWave] Subtitles[0]=(Text="If those guards knew what was good for them, they would validate my win.")

[VO_DowAfterTutEasy01_MA SoundNodeWave] Subtitles[0]=(Text="I appreciate your persistence, but do they just want me to let you win?")

[VO_DowAfterTutEasy02_MA SoundNodeWave] Subtitles[0]=(Text="I've proven my smarts, what else do they want from me?")

[VO_DowAfterTutEasy03_MA SoundNodeWave] Subtitles[0]=(Text="I know we have an alliance, but I'm not gonna just let you win. That was never part of the deal.")

[VO_DowAfterTutNorm01_MA SoundNodeWave] Subtitles[0]=(Text="This is getting absurd. How many times do I have to beat you?")

[VO_DoWMAWinNorm02_MA SoundNodeWave] Subtitles[0]=(Text="I hope the castle has a good library.")

[VO_DoWMAWinNorm03_MA SoundNodeWave] Subtitles[0]=(Text="I win again... guards, please find a way to screw it up.")

[VO_DowAfterTutNorm02_MA SoundNodeWave] Subtitles[0]=(Text="My... I mean, our plan has worked perfectly. Why won't they let me win?")

[VO_DowAfterTutNorm03_MA SoundNodeWave] Subtitles[0]=(Text="First royal order of business will be to fire those imbeciles Larry and Kyle.")

[VO_DoWMAWinNorm04_MA SoundNodeWave] Subtitles[0]=(Text="I'll get Graham in the knighthood soon enough. Now can you please be careful, Guard #2?")

[VO_DoWMAWinNorm05_MA SoundNodeWave] Subtitles[0]=(Text="How does Royal Assistant to the King sound, Graham?")

[VO_DoWPlayerMess01_MA SoundNodeWave] Subtitles[0]=(Text="Oh, Graham, you were so close. So close.")

[VO_DoWPlayerMess02_MA SoundNodeWave] Subtitles[0]=(Text="Don't worry, Graham. You'll always be my #2.")

[VO_DoWPlayerMess03_MA SoundNodeWave] Subtitles[0]=(Text="Eeesh, I thought you had me.")

[VO_DoWQuitA_MA SoundNodeWave] Subtitles[0]=(Text="You can't win. Are you sure you want to continue?")

[VO_DoWQuitANo_MA SoundNodeWave] Subtitles[0]=(Text="This game begins long before anything touches the table.")

[VO_DowAfterTutNorm04_MA SoundNodeWave] Subtitles[0]=(Text="How do those bucketheads keep thwarting my win?")

[VO_DoWQuitAYes_MA SoundNodeWave] Subtitles[0]=(Text="Let's begin.")

[VO_DoWQuitGame_MA SoundNodeWave] Subtitles[0]=(Text="Do you want to quit?")

[VO_DoWQuitGameA_MA SoundNodeWave] Subtitles[0]=(Text="Good. Go think about it some more!")

[VO_DoWQuitGameB_MA SoundNodeWave] Subtitles[0]=(Text="The end is already determined. You're gonna lose.")

[VO_DoWReturnHyp01_MA SoundNodeWave] Subtitles[0]=(Text="Back so soon?")

[VO_DoWReturnHyp02_MA SoundNodeWave] Subtitles[0]=(Text="Raisin juice!")

[VO_DoWReturnHyp03_MA SoundNodeWave] Subtitles[0]=(Text="This all seems so familiar.")

[VO_DoWReturnHyp04_MA SoundNodeWave] Subtitles[0]=(Text="Hypnotic powder.")

[VO_DoWReturnHyp05_MA SoundNodeWave] Subtitles[0]=(Text="Mix em up.")

[VO_DoWReturnHyp06_MA SoundNodeWave] Subtitles[0]=(Text="And now you choose.")

[VO_DoWReturnHyp07_MA SoundNodeWave] Subtitles[0]=(Text="And now I'll choose.")

[VO_DoWReturnHyp08_MA SoundNodeWave] Subtitles[0]=(Text="You are hypnotized.")

[VO_DowAfterTutNorm05_MA SoundNodeWave] Subtitles[0]=(Text="They might be laughing at us now, but we can outthink all these fools and their silly socks.")

[VO_DoWArriveA_MA SoundNodeWave] Subtitles[0]=(Text="Graham! Glad you made it. Take a seat.")

[VO_DoWArriveB_MA SoundNodeWave] Subtitles[0]=(Text="We're both already winners. Now take a seat, friend.")

[VO_DoWArriveC_MA SoundNodeWave] Subtitles[0]=(Text="Welcome, friend. Are you ready?")

[VO_DoWArriveD_MA SoundNodeWave] Subtitles[0]=(Text="If you take a seat, I'll explain the rules.")

[VO_DoWArriveE_MA SoundNodeWave] Subtitles[0]=(Text="Silly addendums. Ready to try again?")

[VO_DoWArriveF_MA SoundNodeWave] Subtitles[0]=(Text="The faster we get this over with, the faster the Itch-two-ans can eat.")

[VO_DoWArriveG_MA SoundNodeWave] Subtitles[0]=(Text="Pull up a chair. Let's go for another round.")

[VO_DoWArriveH_MA SoundNodeWave] Subtitles[0]=(Text="Can't wait to inspire change in all these silly rules. You ready, friend?")

[VO_DoWCheckMate01_MA SoundNodeWave] Subtitles[0]=(Text="What? How did I not notice that! Don't screw this up for me, Graham.")

[VO_DoWCheckMate02_MA SoundNodeWave] Subtitles[0]=(Text="Are you sure you can handle a win, Graham? It might be better if I got to the castle first.")

[VO_DoWCheckMate03_MA SoundNodeWave] Subtitles[0]=(Text="Hmmm... think carefully about your next move.")

[VO_DoWConA01_MA SoundNodeWave] Subtitles[0]=(Text="I wish I had other powders to make this game more interesting.")

[VO_DoWConB01_MA SoundNodeWave] Subtitles[0]=(Text="Can you believe what that brute was hiding in his belly? What a disappointment.")

[VO_DoWConB02_MA SoundNodeWave] Subtitles[0]=(Text="Graham, that dope will never accept us. He should keep to the knitting. ")

[VO_DoWConC01_MA SoundNodeWave] Subtitles[0]=(Text="Whisper, though, eh? Finally got a taste of his own medicine.")

[VO_DoWConC02_MA SoundNodeWave] Subtitles[0]=(Text="Are you getting soft on me, Graham? Do you have any other secret alliances I should know about?")

[VO_DoWConD01_MA SoundNodeWave] Subtitles[0]=(Text="Heard you had a run in with some goblins.")

[VO_DoWConD02_MA SoundNodeWave] Subtitles[0]=(Text="Nasty creatures really. Yuck. But be careful around them. They are smarter than they look.")

[VO_DoWConE01_MA SoundNodeWave] Subtitles[0]=(Text="Shame about Achaka, though.")

[VO_DoWConE02_MA SoundNodeWave] Subtitles[0]=(Text="Well, once we're in the castle we can make sure his people the Pitch-three-ans get the surplus they need. It's the least we can do.")

[VO_DoWReturnHyp09_MA SoundNodeWave] Subtitles[0]=(Text="And now we play.")

[VO_DoWRightCup_MA SoundNodeWave] Subtitles[0]=(Text="Oh, excellent choice. And that was the last of my hypnotic powder.")

[VO_DoWSurePlay_MA SoundNodeWave] Subtitles[0]=(Text="Are you sure you're ready to play again?")

[VO_DoWTooLong01_MA SoundNodeWave] Subtitles[0]=(Text="Let's get this over with. It's the Duel of Wits, not the Duel of Ponder Forever About Your Next Move.")

[VO_DoWTooLong02_MA SoundNodeWave] Subtitles[0]=(Text="I'm all for thinking it through, but a little deftness in decision-making never hurt a soul.")

[VO_DoWTooLong03_MA SoundNodeWave] Subtitles[0]=(Text="Still can't decide? ")

[VO_DoWTooLong04_MA SoundNodeWave] Subtitles[0]=(Text="Did you forget how to play?")

[VO_DoWTooLong05_MA SoundNodeWave] Subtitles[0]=(Text="I believe in creative thinking on a schedule, Graham.")

[VO_DowTut01_MA SoundNodeWave] Subtitles[0]=(Text="So, the goal of the duel of wits is to hit your opponent's pawn with an arrow by moving these pieces around the board. Your pawn will fire an arrow after you move.")

[VO_DowTut02_MA SoundNodeWave] Subtitles[0]=(Text="I'll go first. After I move this shield, watch how the arrow bounces off the shields and around the board.")

[VO_DowTut03_MA SoundNodeWave] Subtitles[0]=(Text="Now it's your turn, Graham.")

[VO_DowTut04_MA SoundNodeWave] Subtitles[0]=(Text="Not to sound like a Royal Guard, but as an additional rule, you can't move a shield your opponent moved on his previous turn.")

[VO_DowTut05_MA SoundNodeWave] Subtitles[0]=(Text="Will you please move the lower left shield to your left?")

[VO_DowTut06_MA SoundNodeWave] Subtitles[0]=(Text="I'm so happy we will be working in the castle together, Graham.")

[VO_DowTut07_MA SoundNodeWave] Subtitles[0]=(Text="And if I ever become King, you'll make an excellent advisor.")

[VO_DowTut08_MA SoundNodeWave] Subtitles[0]=(Text="I'll move this shield.")

[VO_DoWConF01_MA SoundNodeWave] Subtitles[0]=(Text="Did you visit that magic shop in town?")

[VO_DoWConF02_MA SoundNodeWave] Subtitles[0]=(Text="... Yes, well, I just wish they'd get serious about the potential of their wares.")

[VO_DoWConG01_MA SoundNodeWave] Subtitles[0]=(Text="... I'm just glad we are proving to everyone the power of a human's mind.")

[VO_DowTut09_MA SoundNodeWave] Subtitles[0]=(Text="And they'll all have to accept it's what's on the inside that counts.")

[VO_DowTut10_MA SoundNodeWave] Subtitles[0]=(Text="Addendum! You can move and rotate your pawn to change the direction you shoot.")

[VO_DowTut11_MA SoundNodeWave] Subtitles[0]=(Text="Will you please rotate your pawn clockwise?")

[VO_DowTut12_MA SoundNodeWave] Subtitles[0]=(Text="Your arrow will always fire in the direction you're facing.")

[VO_DowTut13_MA SoundNodeWave] Subtitles[0]=(Text="I do hope you realize all the planning I did to get us here.")

[VO_DowTut14_MA SoundNodeWave] Subtitles[0]=(Text="I'll just rotate this shield.")

[VO_DowTut15_MA SoundNodeWave] Subtitles[0]=(Text="Well, looks like the hypnosis powder is wearing off. Make any move you want. Not that it matters.")

[VO_DowTut16_MA SoundNodeWave] Subtitles[0]=(Text="Ha. Looks like my intelligence has reigned supreme.")

[VO_DoWTutTwo01_MA SoundNodeWave] Subtitles[0]=(Text="Hmm. Have you gathered your wits?")

[VO_DoWTutTwo02_MA SoundNodeWave] Subtitles[0]=(Text="This is just going to the end the same way as before.")

[VO_DoWTutTwo03_MA SoundNodeWave] Subtitles[0]=(Text="I feel like the hypnotic powder is played out, but let's go again.")

[VO_DoWConH01_MA SoundNodeWave] Subtitles[0]=(Text="Interesting move. ")

[VO_DoWConH02_MA SoundNodeWave] Subtitles[0]=(Text="When I was a boy, I played this game a lot. Could never find anyone to challenge me at it though.")

[VO_DoWConH03_MA SoundNodeWave] Subtitles[0]=(Text="Hmmm.")

[VO_DoWTutTwo04_MA SoundNodeWave] Subtitles[0]=(Text="Perhaps you should take a break?")

[VO_DoWTutTwoQuit_MA SoundNodeWave] Subtitles[0]=(Text="I'll give you one last chance to walk away.")

[VO_DoWTutTwoQuitNo_MA SoundNodeWave] Subtitles[0]=(Text="Okay, let's continue.")

[VO_DoWTutTwoQuitYes_MA SoundNodeWave] Subtitles[0]=(Text="I'll still be here when you're better prepared.")

[VO_DoWTutTwoWin_MA SoundNodeWave] Subtitles[0]=(Text="Guards! Come check my victory... again.")

[VO_DoWWinMove01_MA SoundNodeWave] Subtitles[0]=(Text="You left yourself open there, Graham.")

[VO_DoWConH04_MA SoundNodeWave] Subtitles[0]=(Text="Well, well.")

[VO_DoWConH05_MA SoundNodeWave] Subtitles[0]=(Text="You go there.")

[VO_DoWConH06_MA SoundNodeWave] Subtitles[0]=(Text="When I'm a knight, first thing to go are those ugly socks.")

[VO_DoWWinMove02_MA SoundNodeWave] Subtitles[0]=(Text="There's an opening here.")

[VO_DoWWinMove03_MA SoundNodeWave] Subtitles[0]=(Text="Looks like you weren't paying attention, Graham.")

[VO_DoWWinMove04_MA SoundNodeWave] Subtitles[0]=(Text="What's this I see?")

[VO_DoWWinMove05_MA SoundNodeWave] Subtitles[0]=(Text="That wasn't your best move.")

[VO_DoWWinMove06_MA SoundNodeWave] Subtitles[0]=(Text="That didn't really help you.")

[VO_DoWWinMove07_MA SoundNodeWave] Subtitles[0]=(Text="Do you want to take that move back? Too late!")

[VO_DoWWinMove08_MA SoundNodeWave] Subtitles[0]=(Text="Once more, you leave yourself open!")

[VO_DoWWinMove09_MA SoundNodeWave] Subtitles[0]=(Text="I can't believe you made that move, have I taught you nothing?")

[VO_Dye_KY SoundNodeWave] Subtitles[0]=(Text="Too bad you don't have any dye lying around")

[VO_EndChoiceA_GW SoundNodeWave] Subtitles[0]=(Text="What did you choose?")

[VO_EndChoiceB_GW SoundNodeWave] Subtitles[0]=(Text="Which did you choose?")

[VO_EndManny1_MH SoundNodeWave] Subtitles[0]=(Text="Oh choose these! Oh please, choose these!")

[VO_EndManny2_CH SoundNodeWave] Subtitles[0]=(Text="Pick these babies. Eh? Pick these babies. Eh? Eh? Eh?")

[VO_EndMannyBrave_AB SoundNodeWave] Subtitles[0]=(Text="Graham! Take this!")

[VO_FinishedPlaying_RG1 SoundNodeWave] Subtitles[0]=(Text="Are you finished playing around?")

[VO_FollowCup_LA SoundNodeWave] Subtitles[0]=(Text="You'll never be able to follow those cups. Do you have a way of tracking one?")

[VO_GiveAchakaPhoto_MA SoundNodeWave] Subtitles[0]=(Text="Just a shame.")

[VO_GiveAhcakaPhoto_LA SoundNodeWave] Subtitles[0]=(Text="Sorry for your loss, Graham.")

[VO_GiveBell_LA SoundNodeWave] Subtitles[0]=(Text="Fancy!")

[VO_GiveBell_MA SoundNodeWave] Subtitles[0]=(Text="Where I'm from, bells mean trouble.")

[VO_GiveDragonEye_LA SoundNodeWave] Subtitles[0]=(Text="So much braver than the eye I captured... an eye of a potato. The rules were different back then.")

[VO_GiveDye_MA SoundNodeWave] Subtitles[0]=(Text="Hmm. You better be careful with that, it's likely leave a stain.")

[VO_GiveCoin_MA SoundNodeWave] Subtitles[0]=(Text="You don't need to bribe me, friend.")

[VO_DoWConH0_MA SoundNodeWave] Subtitles[0]=(Text="What do you think about this?")

[VO_DoWContinue_MA SoundNodeWave] Subtitles[0]=(Text="Are you sure you want to continue?")

[VO_DoWDyedIntro01_MA SoundNodeWave] Subtitles[0]=(Text="Ah, you also understand games start much before the starting gun fires.")

[VO_DoWDyedIntro02_MA SoundNodeWave] Subtitles[0]=(Text="Though hypnosis was merely for fun, let's continue to the main event.")

[VO_DoWDyedIntroB_MA SoundNodeWave] Subtitles[0]=(Text="Luck does not exist in a game of elegance. It is about wits, not chance. I outwitted you. I wasn't lucky.")

[VO_DoWDyedIntroC_MA SoundNodeWave] Subtitles[0]=(Text="I am thrilled to prove my wits against the most worthy opponent. ")

[VO_GiveMannyEye_MA SoundNodeWave] Subtitles[0]=(Text="Yes, I'm familiar. I gave it to you. Best buddy eyes!")

[VO_DoWDyedIntroEasyA_MA SoundNodeWave] Subtitles[0]=(Text="Another, you say?")

[VO_GiveDragonEye_MA SoundNodeWave] Subtitles[0]=(Text="You have to admit it is impressive.")

[VO_GiveCoin_LA SoundNodeWave] Subtitles[0]=(Text="Careful where you spend that, chap!")

[VO_GiveLantern_MA SoundNodeWave] Subtitles[0]=(Text="That would make a good reading lantern.")

[VO_GiveFrog_MA SoundNodeWave] Subtitles[0]=(Text="Ew... I don't know how people can stomach those.")

[VO_GiveLantern_LA SoundNodeWave] Subtitles[0]=(Text="Such cleverness")

[VO_GiveFrog_LA SoundNodeWave] Subtitles[0]=(Text="Yuck! Never been one for frog's breath. I heard Chester can't get enough of it, though.")

[VO_GiveDye_LA SoundNodeWave] Subtitles[0]=(Text="Hmm. That could come in handy with a certain problem tracking a certain hypnotic potion")

[VO_GiveOlfie_LA SoundNodeWave] Subtitles[0]=(Text="He's a blast at picnics.")

[VO_GiveOlfiePiece_MA SoundNodeWave] Subtitles[0]=(Text="Do you ever wonder if they have spare clothes?")

[VO_DoWDyedIntroEasyB_MA SoundNodeWave] Subtitles[0]=(Text="Care to dance?")

[VO_DoWDyedIntroEasyC_MA SoundNodeWave] Subtitles[0]=(Text="Stop worrying so much about your pieces, and worry about mine. As they shoot you.")

[VO_DoWDyedIntroEasyD_MA SoundNodeWave] Subtitles[0]=(Text="You are out of the alliance! I can't lose to you. How about another challenge? We only got to square off in a duel of wits.")

[VO_DoWFirstSit01_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Welcome, friend, to the championship duel of wits. ") Subtitles[1]=(Text="Well, the take home version... budget cuts or something. ",Time=3.700000) Subtitles[2]=(Text="But, look around, take it all in. And know we've already won. ",Time=7.250000) Subtitles[3]=(Text="Our allegiance guarantees us both a spot on King Edward's court.",Time=12.250000)

[VO_DoWFirstSit02_MA SoundNodeWave] Subtitles[0]=(Text="Before we get to the rules, I offer a toast, and an opportunity. You see while this game might stretch the imagination for some, I find it rather simple and in need of an additional mental challenge.")

[VO_DoWFirstSit02Alt_MA SoundNodeWave] Subtitles[0]=(Text="Guards, the raisin juice please.")

[VO_GivePicker_LA SoundNodeWave] Subtitles[0]=(Text="You still have that?")

[VO_GivePicker_MA SoundNodeWave] Subtitles[0]=(Text="I learned how to climb so I'd never have to use those things.")

[VO_GivePillare_LA SoundNodeWave] Subtitles[0]=(Text="We think you should watch her closely.")

[VO_GivePillarePiece_MA SoundNodeWave] Subtitles[0]=(Text="She's the best.")

[VO_GiveSignedPhoto_LA SoundNodeWave] Subtitles[0]=(Text="You keep that. We want your autograph.")

[VO_GiveSignedPhoto_MA SoundNodeWave] Subtitles[0]=(Text="Did it come pre-signed?")

[VO_GiveSocks_LA SoundNodeWave] Subtitles[0]=(Text="Socks! All we had to do was wear socks over our pointy boots? Such a simple solution for a complicated problem! Bravo, chap!")

[VO_GiveWaddlesHorn_LA SoundNodeWave] Subtitles[0]=(Text="Shame he is retiring.")

[VO_GiveWaddlesPiece_MA SoundNodeWave] Subtitles[0]=(Text="He could use a dentist.")

[VO_GiveWhisperPhoto_LA SoundNodeWave] Subtitles[0]=(Text="We would rather have a photo of you. We think you're going to make some great changes around here.")

[VO_GiveWhisperPhoto_MA SoundNodeWave] Subtitles[0]=(Text="Wow. An unsigned copy. Must be worth a fortune.")

[VO_GreatJob_KY SoundNodeWave] Subtitles[0]=(Text="Great job in the duel of speed.")

[VO_HowGoingWork_YG SoundNodeWave] Subtitles[0]=(Text="How exactly is this going to work?")

[VO_HupHup_RG2 SoundNodeWave] Subtitles[0]=(Text="Hup, Hup, Hup!")

[VO_HurryUp_RG1 SoundNodeWave] Subtitles[0]=(Text="Hurry up! We haven't got all day.")

[VO_HypnosisManny_GW SoundNodeWave] Subtitles[0]=(Text="So you used hypnosis on Manny? You didn't try to beat him straight?")

[VO_Iknow_LA SoundNodeWave] Subtitles[0]=(Text="I know, right? Oh, were you talking to Graham?")

[VO_Intervene_LA SoundNodeWave] Subtitles[0]=(Text="Should we intervene?")

[VO_ItsOver_YG SoundNodeWave] Subtitles[0]=(Text="No, Manny. It's over! Just as the battle isn't always claimed by the strong, and the race isn't always won by the swift, sometimes the intelligent falter. And I think now is my chance and now is my time. ")

[VO_MannyToast_GW SoundNodeWave] Subtitles[0]=(Text="Grampa, you already told me about getting hypnotized by Manny, how did you get past the toast and not get hypnotized?")

[VO_MannyWin1st01_MA SoundNodeWave] Subtitles[0]=(Text="Guards! Guards! I've won. Please review the winning board.")

[VO_MannyWin1st02_MA SoundNodeWave] Subtitles[0]=(Text="Seriously? You all know I won.")

[VO_MannyWin1st03_RG1 SoundNodeWave] Subtitles[0]=(Text="Apologies, sir, but Decree 3214 specifically states that all duel victories must be witnessed and verbally notarized by a royal guard such that it can be recorded for posterity in our tournament record.")

[VO_MannyWin1st04_RG2 SoundNodeWave] Subtitles[0]=(Text="Unfortunately, the board was compromised before a final notary could be given.")

[VO_MannyWin1st05_RG1 SoundNodeWave] Subtitles[0]=(Text="Therefore, this victory is nullified and another game must be played.")

[VO_DoWFirstSit03_MA SoundNodeWave] Subtitles[0]=(Text="This is my favorite game. Though, it's been a long time since I last played it. Are you familiar with hypnotic powder?")

[VO_MannyWin1st06_RG2 SoundNodeWave] Subtitles[0]=(Text="We really are sorry, and are sure you will be able to achieve victory once again.")

[VO_MannyWin1st07_MA SoundNodeWave] Subtitles[0]=(Text="You are the most ridiculous guards I've ever encountered. No matter, merely a delay in my ascent to knighthood. I'm ready to beat you again, whenever you're ready.")

[VO_MannyWinAgain01_MA SoundNodeWave] Subtitles[0]=(Text="A victory again! Notary please!")

[VO_MannyWinAgain02_MA SoundNodeWave] Subtitles[0]=(Text="Decree 3214?")

[VO_MannyWinAgain03_RG1 SoundNodeWave] Subtitles[0]=(Text="Fraid so, sir.")

[VO_MannyWinAgain04_MA SoundNodeWave] Subtitles[0]=(Text="Unbelievable.")

[VO_MoveIt_RG2 SoundNodeWave] Subtitles[0]=(Text="Move it along.")

[VO_NoStalling_RG1 SoundNodeWave] Subtitles[0]=(Text="This is no time for stalling, Pockets.")

[VO_NotWorth_KY SoundNodeWave] Subtitles[0]=(Text="No, Graham. He's not worth it.")

[VO_OfferCustard1_WF SoundNodeWave] Subtitles[0]=(Text="Uhm, here!")

[VO_DoWFirstSit04_MA SoundNodeWave] Subtitles[0]=(Text="One sip of this, and you'll have to do everything I say... and of course, vice-versa.")

[VO_WitsYesDone_YG SoundNodeWave] Subtitles[0]=(Text="Yes. I'm done.")

[VO_DoWFirstSit05_MA SoundNodeWave] Subtitles[0]=(Text="In goes the powder.")

[VO_OfferCustard2_WF SoundNodeWave] Subtitles[0]=(Text="Oh, oh! Pick me, pick me!")

[VO_OnceMore_LA SoundNodeWave] Subtitles[0]=(Text="Once more with feeling.")

[VO_SitDown_RG2 SoundNodeWave] Subtitles[0]=(Text="Sit down. Let's begin.")

[VO_StopDilly_RG2 SoundNodeWave] Subtitles[0]=(Text="Stop dilly dallying.")

[VO_TakeSeat_RG1 SoundNodeWave] Subtitles[0]=(Text="Please take your seat so we can begin.")

[VO_Track_LA SoundNodeWave] Subtitles[0]=(Text="Perhaps you could find a way to track the cup.")

[VO_TurnClockWise_YG SoundNodeWave] Subtitles[0]=(Text="Turn clockwise.")

[VO_TurnCounterClock_YG SoundNodeWave] Subtitles[0]=(Text="Turn counter-clockwise.")

[VO_TurnThat_YG SoundNodeWave] Subtitles[0]=(Text="Turn that.")

[VO_TurnThis_YG SoundNodeWave] Subtitles[0]=(Text="Turn this.")

[VO_VillageLie_YG SoundNodeWave] Subtitles[0]=(Text="Woah, wa, wa, wait. You said his village was home to the Itch-two-ans. What exactly is your plan here? Cause I'm starting to...")

[VO_Watching_KY SoundNodeWave] Subtitles[0]=(Text="We'll be watching from here.")

[VO_WinManny_YG SoundNodeWave] Subtitles[0]=(Text="I did it! I did it! Guards, I'm ready for Decree 3214.6 and a half!")

[VO_DoWFirstSit06_MA SoundNodeWave] Subtitles[0]=(Text="Guard #2, if you would...")

[VO_DoWFirstSit07_MA SoundNodeWave] Subtitles[0]=(Text="And now we choose.")

[VO_DoWFirstSit08_MA SoundNodeWave] Subtitles[0]=(Text="Hmmm... I'll take this one.")

[VO_DoWFirstSit09_MA SoundNodeWave] Subtitles[0]=(Text="Ohhh... looks like you got the winner.")

[VO_WitsAchakaCon_YG SoundNodeWave] Subtitles[0]=(Text="I can't focus on this game. I keep thinking about him.")

[VO_WitsAcornCon_YG SoundNodeWave] Subtitles[0]=(Text="I um, actually liked his art. I'm not proud of embarrassing him.")

[VO_WitsBirdBombs_YG SoundNodeWave] Subtitles[0]=(Text="Uh... the bird bombs.")

[VO_WitsCheat_OG SoundNodeWave] Subtitles[0]=(Text="I couldn't beat Manny as long as he continued to cheat with that hypnosis potion. I needed to find a way to identify a safe goblet.")

[VO_WitsDagger_YG SoundNodeWave] Subtitles[0]=(Text="Uh... the dagger.")

[VO_WitsDecree121_OG SoundNodeWave] Subtitles[0]=(Text="Actually, I think it was Decree 1.21.")

[VO_WitsDoSomething_LA SoundNodeWave] Subtitles[0]=(Text="We have to do something! Graham is about to lose.")

[VO_WitsFruitless_OG SoundNodeWave] Subtitles[0]=(Text="Playing him again was fruitless. I would need to find a way to outsmart his not so friendly toast.")

[VO_WitsYesss_YG SoundNodeWave] Subtitles[0]=(Text="Yesssssss.")

[VO_WitsGoblets_OG SoundNodeWave] Subtitles[0]=(Text="The goblets were placed behind Manny. How could I outsmart his little game?")

[VO_WitsYouChoose_YG SoundNodeWave] Subtitles[0]=(Text="And now you choose.")

[VO_WitsHobbleCon_YG SoundNodeWave] Subtitles[0]=(Text="I did. The Hobblepots have minds of their own.")

[VO_WitsIChoose_YG SoundNodeWave] Subtitles[0]=(Text="Now I choose.")

[VO_DoWFirstSit10_MA SoundNodeWave] Subtitles[0]=(Text="And now we play.")

[VO_WitsIDid_YG SoundNodeWave] Subtitles[0]=(Text="I did.")

[VO_DoWFlee01_MA SoundNodeWave] Subtitles[0]=(Text="Close, but no.")

[VO_DoWFlee02_MA SoundNodeWave] Subtitles[0]=(Text="Trying to get me, I see.")

[VO_WitsIUm_YG SoundNodeWave] Subtitles[0]=(Text="I... um...")

[VO_DoWFlee03_MA SoundNodeWave] Subtitles[0]=(Text="Well, what if I just do this?")

[VO_WitsLastPowder_YG SoundNodeWave] Subtitles[0]=(Text="Now, squeeze the last of the hypnotic powder in one.")

[VO_WitsLoseAgain_LA SoundNodeWave] Subtitles[0]=(Text="He's gonna lose again!")

[VO_WitsMarkGlass_OG SoundNodeWave] Subtitles[0]=(Text="I had to find a way to mark Manny's glass. I sought out the alchemists to see if they could help.")

[VO_WitsMissingSome_OG SoundNodeWave] Subtitles[0]=(Text="I knew I was missing something, but I continued to play. ")

[VO_DoWFlee04_MA SoundNodeWave] Subtitles[0]=(Text="Did you think I wouldn't notice that?")

[VO_WitsMix_YG SoundNodeWave] Subtitles[0]=(Text="Guards, if you would mix, please.")

[VO_DoWFlee05_MA SoundNodeWave] Subtitles[0]=(Text="Well, well, well.")

[VO_DoWFlee06_MA SoundNodeWave] Subtitles[0]=(Text="You won't get me that easily.")

[VO_WitsMoreInt_YG SoundNodeWave] Subtitles[0]=(Text="Hey... what do you say we make things even more interesting?")

[VO_WitsMoveAway_YG SoundNodeWave] Subtitles[0]=(Text="Move away from me.")

[VO_WitsMoveLeft_YG SoundNodeWave] Subtitles[0]=(Text="Move to my left.")

[VO_WitsMoveRight_YG SoundNodeWave] Subtitles[0]=(Text="Move to my right.")

[VO_WitsMoveThere_YG SoundNodeWave] Subtitles[0]=(Text="Move there.")

[VO_WitsNowPlay_YG SoundNodeWave] Subtitles[0]=(Text="And now we play.")

[VO_WitsNooo_YG SoundNodeWave] Subtitles[0]=(Text="Nooooooo.")

[VO_WitsNeedBreather_YG SoundNodeWave] Subtitles[0]=(Text="Nope. I need a breather.")

[VO_WitsTrickNot_OG SoundNodeWave] Subtitles[0]=(Text="I didn't think that would trick them.")

[VO_WitsWhisperCon_YG SoundNodeWave] Subtitles[0]=(Text="He's not that bad once you get to know him.")

[VO_WitsStayEnd_YG SoundNodeWave] Subtitles[0]=(Text="No. I'll stay to the end.")

[VO_DoWFlee07_MA SoundNodeWave] Subtitles[0]=(Text="I saw that!")

[VO_DoWFlee08_MA SoundNodeWave] Subtitles[0]=(Text="You can't catch me that easily!")

[VO_WitsVictory_YG SoundNodeWave] Subtitles[0]=(Text="I did it. I did it! Guards, I am ready for Decree 3214!")

[VO_DoWFlee09_MA SoundNodeWave] Subtitles[0]=(Text="I won't fall for that!")

[VO_DoWGrahamWin01_MA SoundNodeWave] Subtitles[0]=(Text="A well-rounded gentleman would win in a duel of strength as well.")

[VO_WitsPowder_YG SoundNodeWave] Subtitles[0]=(Text="I've seen enough magic powders for one day.")

[VO_WitsYouMove_YG SoundNodeWave] Subtitles[0]=(Text="You move there.")

[VO_WitsTwoCups_YG SoundNodeWave] Subtitles[0]=(Text="Bring those cups back out here. But, only two of them.")

[VO_DoWGrahamWin02_MA SoundNodeWave] Subtitles[0]=(Text="*Sword-fighting exertions*")

[VO_WitsMoveToward_YG SoundNodeWave] Subtitles[0]=(Text="Move towards me.")

[VO_WitsPie_YG SoundNodeWave] Subtitles[0]=(Text="Uh... the pie.")

[VO_WitsNotAfraid_YG SoundNodeWave] Subtitles[0]=(Text="Yes. I'm not afraid.")

[VO_DoWGrahamWin03_MA SoundNodeWave] Subtitles[0]=(Text="[Oomph]")

[VO_Wtg_KY SoundNodeWave] Subtitles[0]=(Text="Way to go, Graham!")

Bed Cave VO[]

[VO_IntroHangBeds_GW SoundNodeWave] Subtitles[0]=(Text="Wa, wa, wa, wait. Hold On, Grampa. I don't remember this part of the story. Beds hanging from stalactites?!")\

[VO_IntroHangBeds2_OG SoundNodeWave] Subtitles[0]=(Text="We'll get there, Gwendolyn. Don't worry. No detail in this story will be overlooked. Now, where was I? Ah, yes...as I treaded through the river of rumbling trundles, I feared I knew the source of that deafening wind.")

[VO_DragonThisWay_GW SoundNodeWave] Subtitles[0]=(Text="I know the dragon is this way, Grandpa.")

[VO_KeptGoing_GW SoundNodeWave] Subtitles[0]=(Text="I think you kept going.")

Bed Rafting VO[]

[VO_DeathRafting_OG SoundNodeWave] Subtitles[0]=(Text="Can you put my mouthwash back on the shelf, please? Now where was I?")

[VO_DeathRafting2_OG SoundNodeWave] Subtitles[0]=(Text="I guess, you could say... that river swept me off my feet!")

[VO_DeathEaten_OG SoundNodeWave] Subtitles[0]=(Text="[Snoring]")

[VO_DeathEaten2_GW SoundNodeWave] Subtitles[0]=(Text="Grampa!")

[VO_DeathEaten3_OG SoundNodeWave] Subtitles[0]=(Text="Hmm... Dragon petit four.")

Birch Run VO[]

[VO_TreeTalk02_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That's a bit rude. Mind those branches, gent") Comment=""

[VO_TreeTalk04_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Just getting bit of exercise really.") Comment=""

[VO_TreeTalk06_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My name is Larry. This is Kyle.") Comment=""

[VO_Idle_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hup, Hup, Hup, Hup, Hup, Hup, Hup.") Comment=""

[VO_LongIdle_Ky SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hup, Hup, Hup, Hup, Hup, Hup, Hup.") Comment=""

[VO_LongIdle_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hup, Hup, Hup, Hup, Hup, Hup, Hup.") Comment=""

[VO_TreeTalk01_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wish I could say the same.") Comment=""

[VO_TreeTalk03_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Oh, don't mind us!") Comment=""

[VO_TreeTalk05_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="It's leg day.") Comment=""

[VO_TreeTalk07_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Gr...") Comment=""

[VO_TreeTalk08_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Graham, we know! We've been watching ya.") Comment=""

[VO_Idle_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hup, Hup, Hup, Hup.") Comment=""

[VO_TreeTalk09_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We think you show potential.") Comment=""

[VO_TreeTalk10_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You got our support.") Comment=""

[VO_TreeTalk11_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well, thanks...I...") Comment=""

[VO_TreeTalk12_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Branches!") Comment=""

[VO_TreeTalk13_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="BRANCHES!") Comment=""

[VO_TreeTalk14_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Woah! Thanks for the warning!") Comment=""

[VO_TreeTalk15_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're welcome. We've got your back!") Comment=""

[VO_TreeTalk16_KY SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="If you ever need us, just holler. Like this, \"HEY!\"") Comment=""

[VO_TreeTalk17_LA SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Good luck in the duels.") Comment=""

[VO_MostPeculiar_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I can't say this is the most peculiar thing I've seen today.") Comment=""

Blacksmith Shop VO[]

[VO_1stEnter2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="If you like sharp things, you've come to the right place. We have over 23... [yawns] Oh, forgive me. ") Subtitles[1]=(Text="Last night was a little rough. I woke up on the floor... my bed nowhere to be found. ",Time=7.450000) Subtitles[2]=(Text="Can you believe that? What type of yahoo steals a bed, while you're sleeping in it?! ",Time=12.750000) Subtitles[3]=(Text="And the most curious part, nothing else is missing.",Time=16.900000)

[VO_1stEnter3A_AB SoundNodeWave] Subtitles[0]=(Text="Anyway, take a look around. Let me know if something piques your interest. ")

[VO_1stEnter3B_AB SoundNodeWave] Subtitles[0]=(Text="Also, Graham, I kinda heard a rumor. I was going to keep it to myself but... ")

[VO_Advice_YG SoundNodeWave] Subtitles[0]=(Text="What was your advice again?")

[VO_Ask1 SoundNodeWave] Subtitles[0]=(Text="Ya make up your mind?")

[VO_Ask2 SoundNodeWave] Subtitles[0]=(Text="Ready for action?")

[VO_Ask3 SoundNodeWave] Subtitles[0]=(Text="Please be careful. These items are sharp.")

[VO_Ask4 SoundNodeWave] Subtitles[0]=(Text="Hello.")

[VO_Ask5 SoundNodeWave] Subtitles[0]=(Text="So, you know what you want?")

[VO_Ask6 SoundNodeWave] Subtitles[0]=(Text="What can I get ya?")

[VO_WhereEye2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="What a glorious day for a tournament. My favorite time of year. ") Subtitles[1]=(Text="Fire-eyed new recruits. The clanks and clinks of armor clashing. ",Time=4.800000) Subtitles[2]=(Text="And the action, the very finest. One hopeful always rises to the occasion. I love it all. ",Time=9.000000) Subtitles[3]=(Text="Some people in town complain about the barbaric events, but it's a tradition I'm proud to be a part of. ",Time=15.680000) Subtitles[4]=(Text="If I was competing I'd go after the biggest, scariest beast I could find, even if it meant certain death. ",Time=20.780003) Subtitles[5]=(Text="As they say, fortune favors the bold.",Time=28.250000)

[VO_AspireKnight_YG SoundNodeWave] Subtitles[0]=(Text="Do you have any advice for an aspiring knight?")

[VO_BigRound_OG SoundNodeWave] Subtitles[0]=(Text="Big. Round. That should do the trick.")

[VO_BlacksmithShop_OG SoundNodeWave] Subtitles[0]=(Text="Looked like a blacksmith shop of sorts.")

[VO_BoughtShield_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="If you like sharp things, you've come to the right place. We have over 23... [yawns] Oh, forgive me. ") Subtitles[1]=(Text="Last night was a little rough. I woke up on the floor. My bed, nowhere to be found. ",Time=7.450000) Subtitles[2]=(Text="Can you believe that? What type of yahoo steals a bed, while you're sleeping in it? ",Time=12.850000) Subtitles[3]=(Text="And the most curious part, nothing else is missing. ",Time=17.000000) Subtitles[4]=(Text="Usually that sleep-depriver would be hunted down and fed to the Crumbler. But today is different. ",Time=20.000000) Subtitles[5]=(Text="Today, I sold a shield while I was out watching the parade, and money always puts me in a better mood.",Time=26.200003)

[VO_BraveKnight_AB SoundNodeWave] Subtitles[0]=(Text="We need a traditionally brave knight in Daventry. One that can cut through all the new policies and rules, and instead get out there and protect our borders from enemies. We need a knight that can fight off our dragons.")

[VO_Bye1_YG SoundNodeWave] Subtitles[0]=(Text="Bye!")

[VO_Bye2A_AB SoundNodeWave] Subtitles[0]=(Text="I won't wish you good luck, but I will wish you good skills.")

[VO_Bye2B_AB SoundNodeWave] Subtitles[0]=(Text="Trust that gut of yours.")

[VO_Bye2C_AB SoundNodeWave] Subtitles[0]=(Text="Forget what those other guys say; a sword is mightier than a pen.")

[VO_Bye2D_AB SoundNodeWave] Subtitles[0]=(Text="Make your move.")

[VO_Bye2E_AB SoundNodeWave] Subtitles[0]=(Text="Don't forget leg day!")

[VO_Bye2G_AB SoundNodeWave] Subtitles[0]=(Text="Fortune favors the bold! And Amaya favors the fortune!")

[VO_CostBlade2_AB SoundNodeWave] Subtitles[0]=(Text="One shiny gold coin.")

[VO_CostBlade_YG SoundNodeWave] Subtitles[0]=(Text="How much for that gardening tool?")

[VO_CostWorkOrder1_YG SoundNodeWave] Subtitles[0]=(Text="How much for a work order?")

[VO_CostWorkOrder2_AB SoundNodeWave] Subtitles[0]=(Text="It's 50 gold coins for a work order. You'll need to post it on what you want lifted, chopped, or crumbled, and I'll bring Missus Crumbler to you.")

[VO_DragonEyeBrave_AB SoundNodeWave] Subtitles[0]=(Text="Graham, I heard the guards gossiping about it. A respectful congratulations on your dragon eye. To face danger, no matter the outcome, is truly a sign of the brave.")

[VO_DragonEyeChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="Sure, why not.")

[VO_DragonEyeChoiceA2_AB SoundNodeWave] Subtitles[0]=(Text="Good, I have a feeling you'll be facing that dragon again soon enough.")

[VO_DragonEyeChoiceB1_YG SoundNodeWave] Subtitles[0]=(Text="Let me think about it.")

[VO_DragonEyeChoiceB2_AB SoundNodeWave] Subtitles[0]=(Text="Take all the time you need, but I have a feeling you'll be facing that dragon again soon enough.")

[VO_DragonEyeChoiceC1_YG SoundNodeWave] Subtitles[0]=(Text="I'm not so sure about this. I think I need to find another path.")

[VO_DragonEyeChoiceC2_AB SoundNodeWave] Subtitles[0]=(Text="Your story is not yet written, Graham. This is only the beginning. Find your path. Even if it leads you right back to where you started.")

[VO_DragonEyeChoiceC2_YG SoundNodeWave] Subtitles[0]=(Text="Your story is not yet written, Graham. This is only the beginning. Find your path. Even if it leads you right back to where you started.")

[VO_DragonEyeCont1_YG SoundNodeWave] Subtitles[0]=(Text="Forgive me if I don't seem celebratory.")

[VO_DragonEyeCont2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="There was absolutely nothing you could do, Graham. ") Subtitles[1]=(Text="Achaka would have met the same fate with or without you. ",Time=2.950000) Subtitles[2]=(Text="You are the only adventurer to have ever survived that well. ",Time=6.450000) Subtitles[3]=(Text="That despicable dragon has murdered countless knights, and you are the only one to have wounded him.",Time=10.100000)

[VO_DragonEyeCont3_AB SoundNodeWave] Subtitles[0]=(Text="Achaka's spirit lives on inside you. Let his arrow guide you through the rest of this competition. It's no consolation, but, I want you to be my apprentice next spring. Perhaps we can avenge Achaka's death together.")

[VO_DragonEyeOther_AB SoundNodeWave] Subtitles[0]=(Text="I was wrong about you, Graham. I heard the guards gossiping about it.")

[VO_ExamineBell_AB SoundNodeWave] Subtitles[0]=(Text="I'd prefer the sound of tourists buzzing around town to the music of those bells.")

[VO_ExamineCrumbler1_AB SoundNodeWave] Subtitles[0]=(Text="Back away from the Crumbler. Unless you have 50 gold coins for a work order.")

[VO_ExamineDagger2_AB SoundNodeWave] Subtitles[0]=(Text="It's not for sale... needs a bit more work.")

[VO_ExamineDagger_YG SoundNodeWave] Subtitles[0]=(Text="How much for that twisty dagger over there?")

[VO_ExamineTool1_YG SoundNodeWave] Subtitles[0]=(Text="OOOOOOOHHHHHH!")

[VO_ExamineTool2_AB SoundNodeWave] Subtitles[0]=(Text="Don't touch that, Graham, or you might be the one losing an eye.")

[VO_ExamineWorkOrder1_AB SoundNodeWave] Subtitles[0]=(Text="You can post a work order on anything you want lifted, chopped, or crumbled. Then I'll bring out Missus Crumbler to fulfill the order.")

[VO_ExSmithBlades_OG SoundNodeWave] Subtitles[0]=(Text="I wonder what all these blades are for? Things seemed pretty quiet in this town.")

[VO_EyeOutro_AB SoundNodeWave] Subtitles[0]=(Text="Shame. You showed such potential.")

[VO_GardenTool_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Oh that? No, no. That's for gardening. I use it to trim my hedges. ") Subtitles[1]=(Text="Seeing as my place is all tended to, and my petunias are most lovely, ",Time=4.700000) Subtitles[2]=(Text="I'm willing to part with it for the price of one shiny gold coin. ",Time=8.800000) Subtitles[3]=(Text="I'm sure you've got a prickly situation that needs attending.",Time=13.100000)

[VO_Give2ndCoin_AB SoundNodeWave] Subtitles[0]=(Text="Keep your coin, kid. The Crumbler couldn't even run for a half second on that. ")

[VO_GiveCoinPre_AB SoundNodeWave] Subtitles[0]=(Text="Now that's bold. You don't even know what you're buying. No matter, I'll gladly take your money and give you my gardening tool. It's the only thing you can afford.")

[VO_GiveDragonEye_AB SoundNodeWave] Subtitles[0]=(Text="Such an amazing trophy. Please cherish it forever.")

[VO_GiveDye_AB SoundNodeWave] Subtitles[0]=(Text="Please remove Chester's amateur jokes from my presence.")

[VO_GiveFrog_AB SoundNodeWave] Subtitles[0]=(Text="Bring that to Wente, he needs a friend. Maybe he can hug it.")

[VO_GiveHypnoticPowder_AB SoundNodeWave] Subtitles[0]=(Text="Did you get that from Chester? Is it some sort of stink bomb? I ain't touching it.")

[VO_GiveKnittedSock_AB SoundNodeWave] Subtitles[0]=(Text="Does that look like it fits my style?")

[VO_GiveMannyEye_AB SoundNodeWave] Subtitles[0]=(Text="Not quite as amazing as a dragon eye would be, but it's the journey that counts.")

[VO_GiveMeat_AB SoundNodeWave] Subtitles[0]=(Text="Get that out of here! You'll attract the wedzels!")

[VO_GiveMushrooms_AB SoundNodeWave] Subtitles[0]=(Text="These are far too sweet for my taste.")

[VO_GiveNutTart_AB SoundNodeWave] Subtitles[0]=(Text="I'm more of a meat and potatoes girl myself, but thanks!")

[VO_GiveOlfiePiece_AB SoundNodeWave] Subtitles[0]=(Text="Those oafs need to get back to work.")

[VO_GivePicker_AB SoundNodeWave] Subtitles[0]=(Text="Please don't go around poking everything with that.")

[VO_GivePie_AB SoundNodeWave] Subtitles[0]=(Text="A Wente special, I presume. No thanks, I'm cutting down on my gluten.")

[VO_GivePillarePiece_AB SoundNodeWave] Subtitles[0]=(Text="Ugh, she's the worst. Gives us hard-working girls a bad name.")

[VO_GivePumpkin_AB SoundNodeWave] Subtitles[0]=(Text="Ugh. Would you stay out of the lovely garden and get back into danger?!")

[VO_GivePumpkinLantern_AB SoundNodeWave] Subtitles[0]=(Text="Cute. Hopefully that's less fragile than Chester's.")

[VO_GivePurpleLantern_AB SoundNodeWave] Subtitles[0]=(Text="Where did you get that? I sure could use one of those on my Wedzel Wolf Watch Patrol.")

[VO_GivePurplePumpkin_AB SoundNodeWave] Subtitles[0]=(Text="Would you stay out of the garden and get back into danger?! And stop playing with paints!")

[VO_GiveSleepingLeaf_AB SoundNodeWave] Subtitles[0]=(Text="Be careful with that, Graham. Once, when I was working with the Crumbler, I accidentally ate one of those things, and when I woke up the whole forest was cleared.")

[VO_GiveStarFruit SoundNodeWave] Subtitles[0]=(Text="Fruit? What am I supposed to do, chuck it at someone?")

[VO_GiveStarFruit_AB SoundNodeWave] Subtitles[0]=(Text="Fruit? What am I supposed to do, chuck it at someone?")

[VO_GiveWeedWhacker_AB SoundNodeWave] Subtitles[0]=(Text="You bought it. Now get to trimming. And only trimming!")

[VO_GiveWhisperPhoto_AB SoundNodeWave] Subtitles[0]=(Text="Ha! Yeah, I can't be a fan of anyone that connected to their emotions.")

[VO_GiveWorkOrder_AB SoundNodeWave] Subtitles[0]=(Text="Don't know how you got the coin to get one of these. You can't even afford proper armor for yourself. Nevertheless, stick that on anything you want chopped, lifted, or crumbled, and the Crumbler and I will get to work.")

[VO_Hello1stAfterEye_AB SoundNodeWave] Subtitles[0]=(Text="Nice of you to finally show up, Graham.")

[VO_Hello1stBeforeEye_AB SoundNodeWave] Subtitles[0]=(Text="Hey, Graham!")

[VO_Hello1stLock_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Sorry, those locks weren't meant for you. ") Subtitles[1]=(Text="First my bed goes missing and now this... this act of cowardice. ",Time=3.080000) Subtitles[2]=(Text="If I... when, I catch those thieves, their kiesters are gonna get a walloping from me and Missus Crumbler. ",Time=6.860000) Subtitles[3]=(Text="Speaking of, have you seen anyone carrying my missing shield around town?",Time=14.020000)

[VO_IntIdle01_AB SoundNodeWave] Subtitles[0]=(Text="Maybe if someone would take care of the moat monster once and for all, we wouldn't constantly be hiring knights in this town.")

[VO_IntIdle02_AB SoundNodeWave] Subtitles[0]=(Text="Do you have any idea what the current mortality rate of a guard is?")

[VO_IntIdle03_AB SoundNodeWave] Subtitles[0]=(Text="It's a wonder those Hobblepots can stay in business. Chester is way too busy eating the inventory.")

[VO_IntIdle04_AB SoundNodeWave] Subtitles[0]=(Text="Wente needs to stop hugging me. Personal bubble. Respect it.")

[VO_IntIdle05_AB SoundNodeWave] Subtitles[0]=(Text="Seriously, Wente. You hug to say hello, you hug to say goodbye. He hugged me for buying a muffin!")

[VO_IntIdle06_AB SoundNodeWave] Subtitles[0]=(Text="Every time the word \"distress\" rings through this town, I run out in the hope it's a call to action. Nope, more angry bees and incompetent guards.")

[VO_IntIdle07_AB SoundNodeWave] Subtitles[0]=(Text="It sure would be great to get some tourists back in here. These decorative blades aren't gonna display themselves.")

[VO_IntIdle08_AB SoundNodeWave] Subtitles[0]=(Text="Follow your gut and seek out excitement.")

[VO_IntIdle09_AB SoundNodeWave] Subtitles[0]=(Text="Someone has to have a bed I can borrow.")

[VO_IntIdle10_AB SoundNodeWave] Subtitles[0]=(Text="I miss the nights when I could sleep on the floor and still be able to move the next day.")

[VO_IntIdle11_AB SoundNodeWave] Subtitles[0]=(Text="You know, dawdling is the best way to become bored. Get a move on.")

[VO_LeaveTipNeededMoney_OG SoundNodeWave] Subtitles[0]=(Text="They probably needed the money more than I did.")

[VO_LookingWheel_OG SoundNodeWave] Subtitles[0]=(Text="No, Gwendolyn, I didn't. I was looking for a wheel, not a fight.")

[VO_MannyEyeBrave1_AB SoundNodeWave] Subtitles[0]=(Text="Graham, I heard the guards gossiping about it. A respectful congratulations, on your eye presentation. To face danger, no matter the outcome, is truly a sign of the brave.")

[VO_MannyEyeBrave2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="There was absolutely nothing you could do, Graham. ") Subtitles[1]=(Text="Achaka would have met the same fate whether you hesitated or not. ",Time=2.700000) Subtitles[2]=(Text="You're the only adventurer to have ever survived that well. ",Time=6.200000) Subtitles[3]=(Text="That despicable dragon has murdered countless knights over the years.",Time=9.550000)

[VO_MannyEyeBrave3_AB SoundNodeWave] Subtitles[0]=(Text="Achaka's spirit lives on inside you. Let his arrow guide you through the rest of this competition. It's no consolation, but, I want you to be my apprentice next spring.")

[VO_NoShieldNoMoneyA_AB SoundNodeWave] Subtitles[0]=(Text="Oh hey, Graham.")

[VO_NoShieldNoMoneyB_AB SoundNodeWave] Subtitles[0]=(Text="Nice of you to finally show up, Graham.")

[VO_NoShieldYesMoney_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="If you like sharp things, you've come to the right place. We have over 23... [yawns] Oh, forgive me.") Subtitles[1]=(Text="Last night was a little rough. I woke up on the floor. My bed nowhere to be found. ",Time=7.400000) Subtitles[2]=(Text="Can you believe that? What type of yahoo steals a bed, while you're sleeping in it? ",Time=12.700000) Subtitles[3]=(Text="And the most curious part, nothing else is missing. ",Time=16.849998) Subtitles[4]=(Text="Usually that sleep-depriver would be hunted down and fed to the Crumbler, but today is different. ",Time=19.950001) Subtitles[5]=(Text="Today, I got a pretty great tip in my jar for no reason. ",Time=25.950001) Subtitles[6]=(Text="Someone out there must have wanted to show appreciation for the Wedzel Watch Program.",Time=28.799999)

[VO_OlfieEye_AB SoundNodeWave] Subtitles[0]=(Text="I heard some guards gossiping and I have to say, I'm impressed that you did not back down from that massive troll. A picnic, however, is disgraceful. They need to get back to work, not have tea parties.")

[VO_OtherEye_AB SoundNodeWave] Subtitles[0]=(Text="Hey, Graham.")

[VO_PumpkinEye_AB SoundNodeWave] Subtitles[0]=(Text="I heard some guards gossiping about you training a badger to scare away some squirrels. How long did that take you to come up with? I used to chase off squirrels in my nappies.")

[VO_PutBackShield_OG SoundNodeWave] Subtitles[0]=(Text="I put the shield back and went looking for a new wheel.")

[VO_ShotBell_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="You, on the other hand, look like you spend a lot of time in your head. ") Subtitles[1]=(Text="Trying to figure out all the possibilities before making a move. Pick a plan and go. ",Time=3.800000) Subtitles[2]=(Text="Too much time thinking leads to inaction, and inaction is just boring.",Time=9.240000)

[VO_ShotDragon_AB SoundNodeWave] Subtitles[0]=(Text="And I see braveness in those eyes. It's not fully developed yet, but it's there. That little flicker of fire dancing in your stare. I'm going to watch you closely, it may be time for a new apprentice.")

[VO_ShotSwitch_AB SoundNodeWave] Subtitles[0]=(Text="You, on the other hand, have a kind heart. Probably wouldn't blind a beast just to win a competition. Your arms look like they've never even held a bow. No, you're just too... nice. But perhaps you'll prove me wrong.")

[VO_SignedPhoto_AB SoundNodeWave] Subtitles[0]=(Text="Ha! Yeah, I can't be a fan of anyone that connected to their emotions.")

[VO_StoleAdmitA1_YG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="So... uh... I... I, took the shield. But, but, buuuttt, it was for a good cause.") Subtitles[1]=(Text="This poor man who lives in his cart was stranded out by a river, and all he wanted was a wheel. ",Time=9.500000) Subtitles[2]=(Text="So I came into town and I couldn't find anyone to pay. ",Time=14.450000) Subtitles[3]=(Text="So I borrowed the shield and brightened up that sad man's day.",Time=17.550001) Subtitles[4]=(Text="So, uh, I'm sorry... about... that.",Time=21.730003)

[VO_StoleAdmitA2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Huh. I'm standing here telling you I'm gonna crumble the person who stole my shield, and you come clean ") Subtitles[1]=(Text="right to my face? Now that's boldness I can admire. ",Time=7.630000) Subtitles[2]=(Text="If you help me get the tourists flowing back into town, we'll be square as an sledgehammer. I'll unlock my door. ",Time=12.100000) Subtitles[3]=(Text="A bed-stealer I can deal with, someone with my handcrafted shield would prove way more difficult to wallop.",Time=18.500000)

[VO_StoleAdmitB1_YG SoundNodeWave] Subtitles[0]=(Text="Nope. I can't say that I have.")

[VO_StoleAdmitB2_AB SoundNodeWave] Subtitles[0]=(Text="Hmmm... well, I better keep my doors locked until I find that thief. It's a precautionary measure. No walloping in the shop.")

[VO_StoleAdmitC1_YG SoundNodeWave] Subtitles[0]=(Text="I'm pretty sure I saw one of the guards sliding down a hill on it.")

[VO_StoleAdmitC2_AB SoundNodeWave] Subtitles[0]=(Text="Hmmm... sounds about right. This shop will remain locked. I'm not about to let them put their shiny, little hands on something they will undoubtedly cause distress with.")

[VO_SwoopWeapons_GW SoundNodeWave] Subtitles[0]=(Text="And then you scooped up all the weapons, right? Right?!")

[VO_TipPan_OG SoundNodeWave] Subtitles[0]=(Text="That sign was asking for tips and there was a metal pan to collect coins.")

[VO_TipShield_OG SoundNodeWave] Subtitles[0]=(Text="I decided to leave some coins for the shield.")

[VO_TipTakenBack3_OG SoundNodeWave] Subtitles[0]=(Text="I needed the money more than they did.")

[VO_TouchCrumbler2_AB SoundNodeWave] Subtitles[0]=(Text="No! Only I touch the Crumbler. When I can't do the work with my own hands, I use the Crumbler to lift, chop, or crumble. Everyone else has to buy a work order.")

[VO_TouchCrumbler_YG SoundNodeWave] Subtitles[0]=(Text="Soooo... can I touch the Crumbler?")

[VO_TryStealTwo2_OG SoundNodeWave] Subtitles[0]=(Text="I'd borrowed enough for the day.")

[VO_UseCoin1_GW SoundNodeWave] Subtitles[0]=(Text="Did you do it? Did you spend your only gold coin on the epic weed whacker?!")

[VO_UseCoinNo_OG SoundNodeWave] Subtitles[0]=(Text="No, I decided I wasn't ready to jump head first into this problem just yet.")

[VO_UseCoinYes1_OG SoundNodeWave] Subtitles[0]=(Text="I did. The bold costs a fortune.")

[VO_UseCoinYes2_AB SoundNodeWave] Subtitles[0]=(Text="Now, Graham, promise me you will only use this for its intended purpose.")

[VO_UseCoinYes3_YG SoundNodeWave] Subtitles[0]=(Text="I shall be brave in all my hedge trimmings.")

[VO_UseCoinYes4_AB SoundNodeWave] Subtitles[0]=(Text="Those plants will never see it coming.")

[VO_WaddlesPiece SoundNodeWave] Subtitles[0]=(Text="Ah jeez, I don't know. I'm planning to keep this for a while.")

[VO_WhatBlade_YG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="So, I've been meaning to ask... [inhales] ") Subtitles[1]=(Text="WHAAAAAT is that amazing blade for? ",Time=3.500000) Subtitles[2]=(Text="Is it for battling vicious were-bears? ",Time=5.000000) Subtitles[3]=(Text="How many ice orcs has it slain? ",Time=6.450000) Subtitles[4]=(Text="Does it deal justice? ",Time=8.050000) Subtitles[5]=(Text="Is it road legal? ",Time=9.300000) Subtitles[6]=(Text="IS IT MADE OF FEAR?!",Time=10.400000)

[VO_WhereEye1_YG SoundNodeWave] Subtitles[0]=(Text="Do you have any idea where I can hunt down an eye of a hideous beast?")

Bridge A V0[]

[VO_DragonBridge4_GW SoundNodeWave] Subtitles[0]=(Text="Well, dragons are my favorite.")

[VO_DragonBridge6_GW SoundNodeWave] Subtitles[0]=(Text="... Yes! King Edward sent me, the greatest knight in all of Daventry, on a quest to return his stolen mirror. A gigantic, hulking, beast of a dragon, was the last thing in my way to... in my way to...")

[VO_DragonBridge_OG SoundNodeWave] Subtitles[0]=(Text="Nestled beneath a slumbering pile of teeth and claws was...")

[VO_DragonBridge2_GW SoundNodeWave] Subtitles[0]=(Text="The fabled mirror!")

[VO_DragonBridge3_OG SoundNodeWave] Subtitles[0]=(Text="Oh, so you remember this part of the story?")

[VO_DragonBridge5_OG SoundNodeWave] Subtitles[0]=(Text="Do you want to tell this part?")

[VO_DragonBridge7_OG SoundNodeWave] Subtitles[0]=(Text="My way to... add a shinier hat to my collection.")

[VO_DontThinkIt_GW SoundNodeWave] Subtitles[0]=(Text="I don't think that was it.")

[VO_DoSillyDance_GW SoundNodeWave] Subtitles[0]=(Text="Well... I think you used the opportunity to do a silly dance.")

[VO_SeeMoves_GW SoundNodeWave] Subtitles[0]=(Text="All right, Twinkletoes, let's see those moves.")

[VO_ThatsIt_GW SoundNodeWave] Subtitles[0]=(Text="That's it?")

[VO_NothingHappened_GW SoundNodeWave] Subtitles[0]=(Text="Really? Are you sure nothing happened there?")

[VO_Ididnt_GW SoundNodeWave] Subtitles[0]=(Text="I didn't!")

[VO_FellAsleep_OG SoundNodeWave] Subtitles[0]=(Text="And I fell... asleep.")

Bridge Fall VO[]

[VO_DeathBridgeFall_GW SoundNodeWave] Subtitles[0]=(Text="Lemme guess, you escaped with only a flesh wound?")

Broken Down Cart VO[]

[VO_AskPostHatchetA_MM SoundNodeWave] Subtitles[0]=(Text="Find me a wheel, boy; anything big and round should do the trick.")

[VO_AskPostHatchetB_MM SoundNodeWave] Subtitles[0]=(Text="You still haven't found that replacement wheel? I'm not the one late for that tournament, you know.")

[VO_AskPostHatchetC_MM SoundNodeWave] Subtitles[0]=(Text="The faster you find me something big and round, the faster I can get back to my deliveries.")

[VO_BreadMerchant1_YG SoundNodeWave] Subtitles[0]=(Text="I think I've got just what we need.")

[VO_BreadMerchant2_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Hmmmm, lovely choice, boy. And thank the yarblesnoofs this bread is beyond stale. ") Subtitles[1]=(Text=" Hopefully you didn't pay too much. You have a face that just screams overcharged.",Time=3.900000) Subtitles[2]=(Text="I've got just the fix for that, too. ",Time=8.100000) Subtitles[3]=(Text="But we have important tournament business to tend to and I think this will do the trick.",Time=9.800000) Subtitles[4]=(Text="Oooh, I'll just need to start locking my unicorns up at night. ",Time=13.000000) Subtitles[5]=(Text="Mr. Fancycakes has a nibbling problem. All right, off we go.",Time=16.100000)

[VO_CoinGoat_MM SoundNodeWave] Subtitles[0]=(Text="My unicorns have little use for such material things. I, on the other hand, am happy to earn your life's savings.")

[VO_CoinMerchant_MM SoundNodeWave] Subtitles[0]=(Text="Hang on to those, boy. I'd like to earn your money honestly.")

[VO_CrossRiver_GW SoundNodeWave] Subtitles[0]=(Text="How did you get across that river?")

[VO_ExamineGoatA1_YG SoundNodeWave] Subtitles[0]=(Text="Can I pet your goats?")

[VO_ExamineGoatA2_MM SoundNodeWave] Subtitles[0]=(Text="Stay away from my majestic unicorns.")

[VO_ExamineGoatB1_YG SoundNodeWave] Subtitles[0]=(Text="Unicorns? Isn't that a bit of string right there...")

[VO_ExamineGoatB2_MM SoundNodeWave] Subtitles[0]=(Text="I saaaaaaidd back away!")

[VO_ExamineGoatC_MM SoundNodeWave] Subtitles[0]=(Text="Seriously, my boy, they aren't going to pull this chariot without a wheel.")

[VO_ExamineGoatD_MM SoundNodeWave] Subtitles[0]=(Text="I knoooooowwwww. They're the most majestic creatures in the world.")

[VO_ExamineGoatE_MM SoundNodeWave] Subtitles[0]=(Text="Mr. Fancycakes, I saw that look in your eye.")

[VO_ExamineGoatF_MM SoundNodeWave] Subtitles[0]=(Text="Don't you dare touch my unicorns. They're for looking only.")

[VO_ExamineGoatG_MM SoundNodeWave] Subtitles[0]=(Text="No, Mr. Fancycakes, you cannot eat his cape.")

[VO_ExamineGoatH_MM SoundNodeWave] Subtitles[0]=(Text="I know. I know. I wish we weren't returning here at this time of year, too.")

[VO_ExamineGoatI_MM SoundNodeWave] Subtitles[0]=(Text="They haven't figured out eye transplants for unicorns yet, Mr. Fancycakes.")

[VO_ExamineGoatJ_MM SoundNodeWave] Subtitles[0]=(Text="Did you eat my retainer again?")

[VO_ExamineGoatK_MM SoundNodeWave] Subtitles[0]=(Text="Ok, ok, have a nibble of cape!")

[VO_ExamineGoatL_MM SoundNodeWave] Subtitles[0]=(Text="Oh, Mr. Fancycakes, you were always my favorite. Other One, well, you keep doing you.")

[VO_ExamineGoatM_MM SoundNodeWave] Subtitles[0]=(Text="Mr. Fancycakes, can you tell Two-Eyes to stop chewing so loudly?")

[VO_ExamineGoatN_MM SoundNodeWave] Subtitles[0]=(Text="Hey, Other One, are you sure you deserve to be a unicorn? Your heart just doesn't seem in this.")

[VO_ExamineGoatO_MM SoundNodeWave] Subtitles[0]=(Text="Other One, I know we're stuck here, but it doesn't mean you have to make our air quality inhospitable.")

[VO_FixingIdleA_MM SoundNodeWave] Subtitles[0]=(Text="Just a little oomph here, a little elbow grease there, and... dargnabsit.")

[VO_FixingIdleB_MM SoundNodeWave] Subtitles[0]=(Text="Ooh I'm a rock. No, I'm not. Enjoy your broken wheel.")

[VO_FixingIdleC_MM SoundNodeWave] Subtitles[0]=(Text="If we just move this over to the left. Right there a little more. Ah blargensnopper. ")

[VO_FixingIdleD_MM SoundNodeWave] Subtitles[0]=(Text="Ohhhh. Come to Daventry they said, see all the bridges they said. WHAT BRIDGES?!")

[VO_GiveMerchant_GW SoundNodeWave] Subtitles[0]=(Text="What did you get that Merchant?")

[VO_GuessNot_OG SoundNodeWave] Subtitles[0]=(Text="No, I guess not.")

[VO_HatchetGoatA_MM SoundNodeWave] Subtitles[0]=(Text="Get that blade away from my unicorns! I'm warning you.")

[VO_HatchetGoatB_MM SoundNodeWave] Subtitles[0]=(Text="Hey, hey! Stop it! Those unicorns may look cute and cuddly, but they're ferocious fighters when provoked.")

[VO_HatchetGoatC_MM SoundNodeWave] Subtitles[0]=(Text="You do that one more time and I won't be able to quell Mr. Fancycakes's vehement temper.")

[VO_HatchetGoatD_MM SoundNodeWave] Subtitles[0]=(Text="How did his cape taste, Mr. Fancycakes?")

[VO_HatchetMerchant_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Whaaat?? What happened to the rest of my tools?") Subtitles[1]=(Text="My wheel-mending kit was in that toolbox! You expect me to fix this wheel with only a hatchet?",Time=2.650000) Subtitles[2]=(Text="Hatchets are for destroying, not for fixing. What kinda game are you playing here, boy?",Time=7.650000) Subtitles[3]=(Text="Ohhh... I know, maybe I could use this blade to chisel a wheel out of driftwood.",Time=11.650001) Subtitles[4]=(Text="Or perhaps, I could cut down a rubber tree plant and weave myself a wheel.",Time=15.650002) Subtitles[5]=(Text="You are not gonna last three seconds in that tournament with that kind of stupid dream logic.",Time=18.650000) Subtitles[6]=(Text="Tell you what, you can keep my hatchet, but please bring me a real solution.",Time=22.000000) Subtitles[7]=(Text="You know, like a wheel. Big. Round. Rolling. A wheel. It goes here. Like those.",Time=25.500000)

[VO_InfamousPuns_GW SoundNodeWave] Subtitles[0]=(Text="Arrrg... Grampa, your infamous puns are not my favorite.")

[VO_Intro01_MM SoundNodeWave] Subtitles[0]=(Text="Staaaaand back, ya dirty thieves! Wah!")

[VO_Intro02_MM SoundNodeWave] Subtitles[0]=(Text="Oh, it's just a boy.")

[VO_Intro03_MM SoundNodeWave] Subtitles[0]=(Text="Don't know where he's from but it must be hard to pronounce.")

[VO_Intro04_MM SoundNodeWave] Subtitles[0]=(Text="Ya know, you should never sneak up on a guy in a dangerous place like...")

[VO_Intro05_MM SoundNodeWave] Subtitles[0]=(Text="Oh... what's wrong with your foot? Probably stepped on a spiniferous thornweed.")

[VO_Intro06_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Don't worry, I got just the fix for that. ") Subtitles[1]=(Text="Tell me, is it more of an 'ow,' or an 'OWWWWEEEEAAAAOOOOCH!'",Time=1.700000) Subtitles[2]=(Text="Either way, the Merchant of Miracles has got you covered.",Time=5.900000) Subtitles[3]=(Text="But it'll cost ya. ",Time=8.000000) Subtitles[4]=(Text="I've risked my neck to forage the most rare, miraculous, mysterious, and oftentimes delicious ingredients.",Time=8.700000)

[VO_Intro06b_MM SoundNodeWave] Subtitles[0]=(Text="Ah... here it is. I massage this into my skin, twice a day, and just look at my little biscuits.")

[VO_Intro07_MM SoundNodeWave] Subtitles[0]=(Text="Hmm... well, now that I've mulled it over, you'd better not.")

[VO_Intro08_MM SoundNodeWave] Subtitles[0]=(Text="It might stunt your growth.")

[VO_Intro09_MM SoundNodeWave] Subtitles[0]=(Text="Oooooooh. Such exquisite material.")

[VO_Intro10_MM SoundNodeWave] Subtitles[0]=(Text="Mmm, hmm. I knew you weren't from around here. Welp... you best get going, nobody likes a late knight.")

[VO_Intro11_MM SoundNodeWave] Subtitles[0]=(Text="Oh wait, you're stuck here with me. Every bridge in, is out...")

[VO_Intro12_MM SoundNodeWave] Subtitles[0]=(Text="And my shortcut had a few shortcomings.")

[VO_Intro13_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I swear that rock leaped straight outta the water. ") Subtitles[1]=(Text="Now I'm stuck here with no wheel, a lost toolbox, and Mr. Fancycakes...",Time=2.200000) Subtitles[2]=(Text="Saaaaaaaay, I'll bet a fine strapping young man like you could help me fix up this wheel.",Time=6.250000) Subtitles[3]=(Text="Yup, you help me fix my chariot, and I'll give you a lift to the tournament.",Time=10.950000)

[VO_Intro14_MM SoundNodeWave] Subtitles[0]=(Text="Hopefully no one else notices your horrible lack of punctuality.")

[VO_Intro15_MM SoundNodeWave] Subtitles[0]=(Text="Oh, how rude... do you have any questions for me?")

[VO_IntroNo_YG SoundNodeWave] Subtitles[0]=(Text="Nope.")

[VO_IntroRepeat_MM SoundNodeWave] Subtitles[0]=(Text="Try to keep up, son. Bridges out, failed shortcut, flying rock, wheel broke, be a strapping lad, get tools, fix wagon, get a lift to the tournament!")

[VO_IntroRepeat_YG SoundNodeWave] Subtitles[0]=(Text="Could you repeat that?")

[VO_OfferTicket_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Oh wait, before my mind slips...") Subtitles[1]=(Text="I was able to procure an entrance ticket to the tournament.",Time=1.600000) Subtitles[2]=(Text="Since you so graciously found me a wheel I am more than willing to sell it to you at a reasonably discounted rate.",Time=4.650000) Subtitles[3]=(Text="Are you interested?",Time=10.100000)

[VO_OfferTicketChoice2B1_YG SoundNodeWave] Subtitles[0]=(Text="Price still seems really high to me.")

[VO_OfferTicketChoice2B2_MM SoundNodeWave] Subtitles[0]=(Text="Okay, okay. You're twisting my turban here. I didn't peg you for such a deal deliberator. Final offer, half off the previously discounted rate. Come on, treat yourself, boy!")

[VO_OfferTicketChoice3B1_YG SoundNodeWave] Subtitles[0]=(Text="I'll see if I can find a better deal at the tournament.")

[VO_OfferTicketChoice3B2_MM SoundNodeWave] Subtitles[0]=(Text="Suit yourself. But don't say I never did anything for you.")

[VO_OfferTicketChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="Sounds good. I love a deal.")

[VO_OfferTicketChoiceA2_MM SoundNodeWave] Subtitles[0]=(Text="So do I, boy, so do I. If I see one I'll let you know. Here you are...")

[VO_OfferTicketChoiceA3_MM SoundNodeWave] Subtitles[0]=(Text="Now, let's vamamoosey from this meadowland, Mr. Fancycakes. It is go time!")

[VO_OfferTicketChoiceB1_YG SoundNodeWave] Subtitles[0]=(Text="No Thanks. Not really interested.")

[VO_OfferTicketChoiceB2_MM SoundNodeWave] Subtitles[0]=(Text="Are you sure? They'll charge you double at the tournament! They're not as trustworthy as I am.")

[VO_OfferTicketChoiceC1_YG SoundNodeWave] Subtitles[0]=(Text="What is the actual price?")

[VO_OfferTicketChoiceC2_MM SoundNodeWave] Subtitles[0]=(Text="Well, whaddaya know, it costs exactly that much. Fortuitous fate meeting you, m'boy. Here you are...")

[VO_OfferTicketChoiceC3_MM SoundNodeWave] Subtitles[0]=(Text="Now, let's vamamoosey from this meadowland, Mr. Fancycakes. It's go time!")

[VO_PunsTerrible_GW SoundNodeWave] Subtitles[0]=(Text="These are terrible.")

[VO_QuickFallenTree_GW SoundNodeWave] Subtitles[0]=(Text="Do I really have to hear the story about how you took forever to tip-toe across that fallen tree? Again?")

[VO_ShieldMerchant1_YG SoundNodeWave] Subtitles[0]=(Text="I thought this might do the trick.")

[VO_ShieldMerchant2_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="A shield, eh?") Subtitles[1]=(Text="Woah it matches impeccably with the delicately crafted color scheme of this entire operation!",Time=1.100000) Subtitles[2]=(Text="Makes quite the bold statement! Mmmhmm.",Time=5.380000) Subtitles[3]=(Text="Just like my shorts.",Time=8.200000) Subtitles[4]=(Text="This is perfect! I hope you didn't pay too much for it.",Time=9.400000)

[VO_StumpedLimbRoot_OG SoundNodeWave] Subtitles[0]=(Text="That missing wheel had me stumped. I had to go out on a limb to get past the root of the problem.")

[VO_TableMerchant1_YG SoundNodeWave] Subtitles[0]=(Text="I thought this might do the trick.")

[VO_TableMerchant2_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="What a clever choice. Such craftsmanship. And sturdy too. ") Subtitles[1]=(Text="I just hope you didn't pay too much. ",Time=3.860000) Subtitles[2]=(Text="I would hate for you to have spent all your money when you've only just arrived in town, right?",Time=5.400000) Subtitles[3]=(Text="You ready, Mr. Fancycakes?",Time=8.650001) Subtitles[4]=(Text="I know, darling. I know. Silly question. You were born ready.",Time=10.400000)

[VO_ThicketNoSwim_OG SoundNodeWave] Subtitles[0]=(Text="Perhaps there was a wheel on the other side of that river. Too bad I couldn't swim.")

[VO_ThicketStreamPun_OG SoundNodeWave] Subtitles[0]=(Text="I couldn't swim. I was so scared. I wanted to STREAM!")

[VO_TimbreVoice_OG SoundNodeWave] Subtitles[0]=(Text="What's the matter? You don't like the timbre of my voice? You'll warm up to the puns.")

Cage Puzzle VO[]

[VO_BackAdventure_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're right, back to adventuring.") Comment=""

[VO_CageLand_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Was he upset with you for landing in the cage?") Comment=""

[VO_CanSolve_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I can solve this. Don't worry.") Comment=""

[VO_DontLikeWell_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I don't think I like this well.") Comment=""

[VO_DuelingArchers_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Dueling archers! It's a thing now!") Comment=""

[VO_GoodLookingOut_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey, good looking out.") Comment=""

[VO_SecretHandshake_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="When do we make up the secret handshake?") Comment=""

[VO_SherekeBlargen_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Shereke afa nata blargen something-rather.") Comment=""

[VO_WL2AffaNataYell_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Afa nata!") Comment=""

[VO_WL2StalamaYell2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama stalama!") Comment=""

Cave Flame Dodge VO[]

[VO_AtGoodPart_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="But we're at the good part!") Comment=""

[VO_DeathEaten2_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Grampa.") Comment=""

[VO_DeathFeedWolf02_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Grampaaa.") Comment=""

[VO_FiredEarly_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="It's a shame I was fired so early. I was climbing rapidly towards success.") Comment=""

[VO_StoryDragonOn_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="This story sure is dragon on.") Comment=""

[VO_ToastedFire_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I toasted to my new fire-breathing friend.") Comment=""

[VO_WL2AKEye_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="He was still after that eye despite my trying to stop him.") Comment=""

[VO_WL2LongWay_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I took the long way. He took the astounding way. No matter. That eye would be mine.") Comment=""

Courtyard VO[]

[VO_Practiced_GA SoundNodeWave] Subtitles[0]=(Text="Hope you practiced, Gwendolyn.")

[VO_Ouch_GA SoundNodeWave] Subtitles[0]=(Text="Ouch! That really hurt.")

[VO_WhereLearn_GA SoundNodeWave] Subtitles[0]=(Text="Where did you learn that?")

[VO_AreYouTrying_GA SoundNodeWave] Subtitles[0]=(Text="Are you even trying?")

[VO_StopThat_GA SoundNodeWave] Subtitles[0]=(Text="Stop that!")

[VO_ComeHere_GA SoundNodeWave] Subtitles[0]=(Text="Seriously, come here.")

[VO_Laughing_GA SoundNodeWave] Subtitles[0]=(Text="[Laughing]")

[VO_Whaaaa_GA SoundNodeWave] Subtitles[0]=(Text="Whaaaa?")

[VO_GetBackHere_GA SoundNodeWave] Subtitles[0]=(Text="Get back here.")

[VO_Gulping_GA SoundNodeWave] Subtitles[0]=(Text="What are you doing?")

[VO_HoldStill_GA SoundNodeWave] Subtitles[0]=(Text="Hold still!")

[VO_Delectable_GA SoundNodeWave] Subtitles[0]=(Text="Well, they are delectable.")

[VO_GoodShow_GA SoundNodeWave] Subtitles[0]=(Text="Good show.")

[VO_GreatShow_GA SoundNodeWave] Subtitles[0]=(Text="Great show. ")

[VO_WhatAreYou_GA SoundNodeWave] Subtitles[0]=(Text="What are you doing?")

[VO_NotSure_GA SoundNodeWave] Subtitles[0]=(Text="I'm not sure I like this.")

[VO_Horsefeathers_GA SoundNodeWave] Subtitles[0]=(Text="Ah... horsefeathers.")

[VO_BizarreCreature_GA SoundNodeWave] Subtitles[0]=(Text="You're such a bizarre creature.")

[VO_CantBelieveGot_GA SoundNodeWave] Subtitles[0]=(Text="I can't believe you got me.")

[VO_CantBelieveTrick_GA SoundNodeWave] Subtitles[0]=(Text="I can't believe you tricked me.")

[VO_CantBelieveYou_Ga SoundNodeWave] Subtitles[0]=(Text="I can't believe you.")

[VO_LearnedAllThat_GA SoundNodeWave] Subtitles[0]=(Text="You learned all that from Grampa's stories?")

[VO_PayMoreAttention_GA SoundNodeWave] Subtitles[0]=(Text="Hmm... perhaps I should pay more attention to Grampa's stories.")

[VO_GartDeftHand_GA SoundNodeWave] Subtitles[0]=(Text="Where did you get such a deft hand?")

[VO_GartQuickWit_GA SoundNodeWave] Subtitles[0]=(Text="Where did you get such a quick wit?")

[VO_GartHeart_GA SoundNodeWave] Subtitles[0]=(Text="Where did you get such heart?")

[VO_FencingStop_RG1 SoundNodeWave] Subtitles[0]=(Text="Children! Children!")

[VO_FencingStop02_RG1 SoundNodeWave] Subtitles[0]=(Text="Come along, quickly! It's your grandfather!")

[VO_TournCatch_GW SoundNodeWave] Subtitles[0]=(Text="Just egging you on.")

[VO_TournCluck1_GW SoundNodeWave] Subtitles[0]=(Text="[Clucks like chicken]")

[VO_TournCluck2_GW SoundNodeWave] Subtitles[0]=(Text="[Clucks like chicken]")

[VO_TournCluck3_GW SoundNodeWave] Subtitles[0]=(Text="[Clucks like chicken]")

[VO_TournEggsactly_GW SoundNodeWave] Subtitles[0]=(Text="Egg-sactly! ...I cannot believe I just said that.")

[VO_TournEgging_GW SoundNodeWave] Subtitles[0]=(Text="Catch!")

[VO_TournListened_GW SoundNodeWave] Subtitles[0]=(Text="Nope! Just listened to stories.")

[VO_TournFireyTale_GW SoundNodeWave] Subtitles[0]=(Text="It was a fantastically fiery tale.")

[VO_TournRamblings_GW SoundNodeWave] Subtitles[0]=(Text="Perhaps his ridiculous ramblings have a point.")

Deaths VO[]

[VO_KeepJoking_GW SoundNodeWave] Subtitles[0]=(Text="It's okay, really, keep joking. I don't mind spending more time on the dragon part of the story.")

[VO_JustFine_GW SoundNodeWave] Subtitles[0]=(Text="I'm just fine.")

[VO_Immortal_GW SoundNodeWave] Subtitles[0]=(Text="Wait a minute... does this mean our family's immortal?")

[VO_Iknow_GW SoundNodeWave] Subtitles[0]=(Text="I know!")

[VO_HappilyEver_OG SoundNodeWave] Subtitles[0]=(Text="And we all lived happily ever after.")

[VO_GodmotherSpell_GW SoundNodeWave] Subtitles[0]=(Text="But that couldn't have harmed you cause of your fairy godmother's protective spell right?...Right!?")

[VO_Ghost_GW SoundNodeWave] Subtitles[0]=(Text="I knew it. You are a ghost! I can see the dead! ")

[VO_ExactlyWhat_OG SoundNodeWave] Subtitles[0]=(Text="And that's exactly what happened.")

[VO_Erasing_GW SoundNodeWave] Subtitles[0]=(Text="If you lost the tournament, then how did you become a knight? And how did you become a king? And how did you meet Grandma? [Gasps] My whole existence is erasing.")

[VO_EndSentence_GW SoundNodeWave] Subtitles[0]=(Text="... of this sentence. What's next?")

[VO_DoubtTruth_GW SoundNodeWave] Subtitles[0]=(Text="I somehow doubt that's the full truth.")

[VO_DiedStory_GW SoundNodeWave] Subtitles[0]=(Text="But you just died in this story.")

[VO_DeathSpikeBed_OG SoundNodeWave] Subtitles[0]=(Text="After I was impaled by that spiky bed, I took a nap and decided the magic mirror could wait another evening before being rescued.")

[VO_DeathSpikeBed3_OG SoundNodeWave] Subtitles[0]=(Text="Well, I thought maybe it was your bed time, but I can continue.")

[VO_DeathRafting_OG SoundNodeWave] Subtitles[0]=(Text="Can you put my mouthwash back on the shelf, please? Now, where was I?")

[VO_DeathRafting2_OG SoundNodeWave] Subtitles[0]=(Text="I guess you could say that river swept me off my feet.")

[VO_DeathNoHide_OG SoundNodeWave] Subtitles[0]=(Text="And that's how I knew the dragon appreciated my good taste.")

[VO_DeathNoHIde3_OG SoundNodeWave] Subtitles[0]=(Text="Well, we are just getting started.")

[VO_DeathGeneralC_OG SoundNodeWave] Subtitles[0]=(Text="I forgot one important detail. Let's go back a bit.")

[VO_DeathGeneralB_OG SoundNodeWave] Subtitles[0]=(Text="Sorry, I lost track of what I was saying. Let me start over.")

[VO_DeathGeneralA2_OG SoundNodeWave] Subtitles[0]=(Text="I was just making sure you were still paying attention.")

[VO_DeathGeneralA1_GW SoundNodeWave] Subtitles[0]=(Text="Grampa!")

[VO_DeathEaten_OG SoundNodeWave] Subtitles[0]=(Text="[Snoring]")

[VO_DeathEaten3_OG SoundNodeWave] Subtitles[0]=(Text="Dragon petit four.")

[VO_AtGoodPart_GW SoundNodeWave] Subtitles[0]=(Text="But we're at the good part.")

[VO_AnotherIdea_OG SoundNodeWave] Subtitles[0]=(Text="I had another idea in mind.")

[VO_AndThenWhat_GW SoundNodeWave] Subtitles[0]=(Text="Grampaaa. Grampaaaaaaaaa. And then what?!")

[VO_MaybeDidntEnd_OG SoundNodeWave] Subtitles[0]=(Text="Ok, maybe it didn't end that way.")

[VO_NeedBreak_OG SoundNodeWave] Subtitles[0]=(Text="We've been playing for a while now, are you sure you don't need a break?")

[VO_NiceIdea_OG SoundNodeWave] Subtitles[0]=(Text="Nice idea, Gwendolyn. But not quite what I did in this tale.")

[VO_NoItsNot_GW SoundNodeWave] Subtitles[0]=(Text="No, it's not.")

[VO_NotGoodEnd_GW SoundNodeWave] Subtitles[0]=(Text="That is not a good ending, Grampa.")

[VO_NotHappened_GW SoundNodeWave] Subtitles[0]=(Text="That's not what happened! You're still here.")

[VO_NotSlightest_GW SoundNodeWave] Subtitles[0]=(Text="Not in the slightest.")

[VO_Snoring_OG SoundNodeWave] Subtitles[0]=(Text="[Snoring]")

[VO_SoYou_GW SoundNodeWave] Subtitles[0]=(Text="So you...")

[VO_ThatIAm_OG SoundNodeWave] Subtitles[0]=(Text="That I am.")

[VO_ThatsTheStory_OG SoundNodeWave] Subtitles[0]=(Text="And that's it. That's the story.")

[VO_TheEnd_OG SoundNodeWave] Subtitles[0]=(Text="The end.")

[VO_TweakingThird_OG SoundNodeWave] Subtitles[0]=(Text="Well I'm still tweaking the third act a bit.")

[VO_Well_OG SoundNodeWave] Subtitles[0]=(Text="Well...")

[VO_YawnContagious_OG SoundNodeWave] Subtitles[0]=(Text="[Yawns] These are contagious, you know? Sure you don't need a nap?")

Dining Table VO[]

[VO_BeesOnTable2_OG SoundNodeWave] Subtitles[0]=(Text="I ruined the bees' day and that lovely meal.")

[VO_TakeBerries_OG SoundNodeWave] Subtitles[0]=(Text="I tucked the berries away for later, even though I was craving a cliffside snack. ")

[VO_BeesOnTable1_GW SoundNodeWave] Subtitles[0]=(Text="Beeeeeees!")

[VO_DiningArrive_OG SoundNodeWave] Subtitles[0]=(Text="Starberries framed a serene view. Shame about that buzzing beehive, though.")

[VO_DiningArrive2_OG SoundNodeWave] Subtitles[0]=(Text="Someone had set the scene for a lovely evening.")

[VO_DiningLetter_OG SoundNodeWave] Subtitles[0]=(Text="\"My love. You're my everything. I might not have enough money for a ring yet, but I just can't wait any longer. Will you be mine forever?\"... I better put this back.")

[VO_EwwDisgusting_YG SoundNodeWave] Subtitles[0]=(Text="Eww. That's disgusting.")

Draw Bridge VO[]

[VO_AfterHide01_OG SoundNodeWave] Subtitles[0]=(Text="Luckily, that half-blinded beast never noticed me in bed.")

[VO_AfterHide02_GW SoundNodeWave] Subtitles[0]=(Text="A dragon's eye must be really hard to pierce with an arrow. At archery lessons, I can barely hit a hay bale.")

[VO_AfterHide03_OG SoundNodeWave] Subtitles[0]=(Text="It is, indeed, a feat only for skilled archers.")

[VO_DeathNoHide2_GW SoundNodeWave] Subtitles[0]=(Text="Grampaaaaaa! Another pun?")

[VO_DeathNoHIde3_OG SoundNodeWave] Subtitles[0]=(Text="Well, we are just getting started.")

[VO_DeathNoHide_OG SoundNodeWave] Subtitles[0]=(Text="And that's how I knew the dragon appreciated my good taste.")

[VO_ExamineBooks_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Volumes of old books with foreboding titles cluttered the shelves in that strange bedroom: ") Subtitles[1]=(Text="\"How to Tame a Dragon\", \"Breaking the Spirit of Hideous Beasts\", \"Amateur Spells to Impress Your Friends With.\"",Time=7.450000) Subtitles[2]=(Text="No books about recovering missing handles, though.",Time=16.700001)

[VO_ExamineBrknSwitch_OG SoundNodeWave] Subtitles[0]=(Text="I tried to turn that crazy contraption, but it was missing a handle. Someone tampered with it, creating some silly conundrum.")

[VO_FixSwitch_GW SoundNodeWave] Subtitles[0]=(Text="What did you use to fix the broken switch?")

[VO_GuiltyTookNap_OG SoundNodeWave] Subtitles[0]=(Text="Guilty! I took a second nap.")

[VO_ShortSnore_OG SoundNodeWave] Subtitles[0]=(Text="[Snoring]")

[VO_UseHandle01_GW SoundNodeWave] Subtitles[0]=(Text="So the missing handle was booby-trapped? What did you do?")

[VO_UseHandle02_OG SoundNodeWave] Subtitles[0]=(Text="Well, I used my cleverness to outsmart the trap.")

[VO_UseHandle03_OG SoundNodeWave] Subtitles[0]=(Text="Then I used my cleverness to hide.")

Find Bow VO[]

[VO_IntroBow_OG SoundNodeWave] Subtitles[0]=(Text="Whoever designed this trap thought they were pretty clever, but I would promptly find a way to hit that unreachable switch.")

Forest Overlook VO[]

[VO_Overlook_OG SoundNodeWave] Subtitles[0]=(Text="After traveling for many days, only a few treacherous miles remained. I could see the castle off in the distance and I wondered if this would be the place to take me in.")

[VO_Overlook2_YG SoundNodeWave] Subtitles[0]=(Text="Well, Triumph, this looks as good a place as any to camp for the night. Let's rest up. We have a big day tomorrow.")

Forest Well VO[]

[VO_DragonWell_GW SoundNodeWave] Subtitles[0]=(Text="But, Grampa, the DRAGON lives down there!")

[VO_DragonWell3_GW SoundNodeWave] Subtitles[0]=(Text="Oh, got it! ")

[VO_WL2Arrive_OG SoundNodeWave] Subtitles[0]=(Text="I was a few steps behind, but I was hopeful a beast was in that well. And I wanted an eye to impress everyone.")

[VO_WL2Dragon_OG SoundNodeWave] Subtitles[0]=(Text="I didn't know that yet, Gwendolyn, and pretend you don't either. This story takes place before the one I told you last night. Sometimes, a story is best told out of order.")

[VO_WL2ArriveNoAK_OG SoundNodeWave] Subtitles[0]=(Text="Achaka was last seen headed down here--shame he didn't find his eye in time for the tournament.")

Frogs VO[]

[VO_ApproachCrying_WH SoundNodeWave] Subtitles[0]=(Text="[Crying.]")

[VO_GiveAchakaPhotoCalm_WH SoundNodeWave] Subtitles[0]=(Text="Eventually, Whisper would have lost to Achaka.")

[VO_GiveAchakaPhotoCry_WH SoundNodeWave] Subtitles[0]=(Text="His stories are all probably true.")

[VO_GiveBellCalm_WH SoundNodeWave] Subtitles[0]=(Text="My parents made me a bell like that. They didn't want little Whisper in the cookie jar anymore.")

[VO_GiveBellCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper had to wear one of those when he was little. His parents didn't want Whisper in the cookie jar any more.")

[VO_GiveCoinCalm_WH SoundNodeWave] Subtitles[0]=(Text="I used to charge three of those for appearances back in Modesto.")

[VO_GiveCoinCry_WH SoundNodeWave] Subtitles[0]=(Text="Money can't buy me happiness.")

[VO_GiveDragonEyeCalm_WH SoundNodeWave] Subtitles[0]=(Text="You must have been swift to grab that eye. Whisper hates the dark.")

[VO_GiveDragonEyeCry_WH SoundNodeWave] Subtitles[0]=(Text="Ohhh, great. You're fast and brave. Get that out of my face.")

[VO_GiveDyeCalm_WH SoundNodeWave] Subtitles[0]=(Text="What? You don't like the color of my cape?")

[VO_GiveDyeCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper's cape is perfectly colored as it is. Thank you.")

[VO_GiveFeather_YG SoundNodeWave] Subtitles[0]=(Text="A symbol of our new friendship: one small hopping dragon. At least that's how I'll tell it.")

[VO_GiveFrogCalm_WH SoundNodeWave] Subtitles[0]=(Text="A symbol of our new friendship: one small hopping dragon. At least that's how I'll tell it.")

[VO_GiveLanternCalm_WH SoundNodeWave] Subtitles[0]=(Text="Can Whisper borrow that for a night light?")

[VO_GiveLanternCry_WH SoundNodeWave] Subtitles[0]=(Text="That won't light up Whisper's life.")

[VO_GiveLeafCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper only eats organic.")

[VO_GiveLeafCry_WH SoundNodeWave] Subtitles[0]=(Text="I'm tired enough already.")

[VO_GiveMannyEyeCalm_WH SoundNodeWave] Subtitles[0]=(Text="Did you buy this on sale? Looks like a knock-off.")

[VO_GiveMannyEyeCry_WH SoundNodeWave] Subtitles[0]=(Text="This reeks of discount store.")

[VO_GiveNutrootCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper stays away from foods that don't start with \"protein\" and end with \"shake.\"")

[VO_GiveNutRootCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper shouldn't hide his tears in food.")

[VO_GiveNutTartCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper does vegan on Wednesdays.")

[VO_GiveNutTartCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper was running circles around that troll earlier")

[VO_GiveOlfiePieceCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper was running circles around that troll earlier.")

[VO_GiveOlfiePieceCry_WH SoundNodeWave] Subtitles[0]=(Text="Is that a tissue? [Blows nose]")

[VO_GivePickerCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is glad we stopped picking on each other.")

[VO_GivePickerCry_WH SoundNodeWave] Subtitles[0]=(Text="Hey! Stop picking on Whisper.")

[VO_GivePieCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper hates gluten... and evil. Whisper hates evil gluten.")

[VO_GivePieCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is not much of an emotional eater.")

[VO_GivePillarePieceCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper smells hate on this horn... and raisins.")

[VO_GivePillarePieceCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper only blows into tissues. [Blows nose]")

[VO_GivePowderCalm_WH SoundNodeWave] Subtitles[0]=(Text="I stopped by that novelty shop. Seemed like a joke.")

[VO_GivePowderCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is already sad... and lonely. He doesn't need to be hypnotized too.")

[VO_GiveShroomsCalm_WH SoundNodeWave] Subtitles[0]=(Text="Are there carbs in those?")

[VO_GiveShroomsCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper shouldn't hide his tears in food.")

[VO_GiveSignedPhotoCalm_WH SoundNodeWave] Subtitles[0]=(Text="You keep that. I know where to find more.")

[VO_GiveSockCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper doesn't wear ugly after Labor Day.")

[VO_GiveSockCry_WH SoundNodeWave] Subtitles[0]=(Text="That doesn't even match my mane of excellence!")

[VO_GiveSocksCalm_WH SoundNodeWave] Subtitles[0]=(Text="Two uglies don't make a right.")

[VO_GiveSocksCry_WH SoundNodeWave] Subtitles[0]=(Text="Those will not heal Whisper! Or save his soul!")

[VO_GiveStarFruitCalm_WH SoundNodeWave] Subtitles[0]=(Text="Sorry! It's not cheat day!")

[VO_GiveStarfruitCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper doesn't need carbs right now!")

[VO_GiveToolCalm_WH SoundNodeWave] Subtitles[0]=(Text="Whisper trimmed hedges back home... to earn cookies.")

[VO_GiveToolCry_WH SoundNodeWave] Subtitles[0]=(Text="Scary tools won't help Whisper's meltdown.")

[VO_GiveWaddlePiece_WH SoundNodeWave] Subtitles[0]=(Text="Whisper makes enough noise with his mouth.")

[VO_GiveWorkOrderCalm_WH SoundNodeWave] Subtitles[0]=(Text="A Crumbler, huh? Perhaps I should invent... the Whisperer!")

[VO_GiveWorkOrderCry_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is already crumbled. A shell of a man.")

[VO_GreetA_WH SoundNodeWave] Subtitles[0]=(Text="Hello, Graham!")

[VO_GreetB_WH SoundNodeWave] Subtitles[0]=(Text="Hi there, little guy.")

[VO_GreetC_WH SoundNodeWave] Subtitles[0]=(Text="Hi-lo.")

[VO_GreetD_WH SoundNodeWave] Subtitles[0]=(Text="Hi there.")

[VO_GreetE_WH SoundNodeWave] Subtitles[0]=(Text="Graham! How are you?")

[VO_GreetF_WH SoundNodeWave] Subtitles[0]=(Text="How's things, Graham?")

[VO_GreetG_WH SoundNodeWave] Subtitles[0]=(Text="Hidee ho, Graham!")

[VO_GreetH_WH SoundNodeWave] Subtitles[0]=(Text="Hidee ho!")

[VO_GreetI_WH SoundNodeWave] Subtitles[0]=(Text="Yes?")

[VO_HaveToAsk_YG SoundNodeWave] Subtitles[0]=(Text="I just have to ask.")

[VO_HaveToAskCry1_WH SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="No questions, please. I don't know if you'd hear my answers over these tears. ") Subtitles[1]=(Text="You could have loooosssttt. ",Time=8.000000) Subtitles[2]=(Text="Whisper is but a fool. Everyone thinks Whisper is a loser. Even Whisper's mother! She told me so after the race.",Time=12.000000)

[VO_HaveToAskCry2_WH SoundNodeWave] Subtitles[0]=(Text="No questions, please! Leave Whisper. Whisper must cry. [Cries]")

[VO_HelpFrogHero2_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can do it!")

[VO_HelpFrogHero3_WH SoundNodeWave] Subtitles[0]=(Text="These evil dragon hoppers are no match for Whisper!")

[VO_HelpFrogHero4_WH SoundNodeWave] Subtitles[0]=(Text="Anything for a fan... fffriend!")

[VO_HelpFrogHero_YG SoundNodeWave] Subtitles[0]=(Text="Hey, uh, Whisper. Do you think you could help me catch a frog?")

[VO_HelpFrogSad2_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is too sad to run. No, don't look at me. Noooo, don't look. Okay, now you can look.")

[VO_HelpFrogSad_YG SoundNodeWave] Subtitles[0]=(Text="Hey, do you think you could help me catch a frog?")

[VO_HeroByeWH01_YG SoundNodeWave] Subtitles[0]=(Text="See you soon.")

[VO_HeroByeWH02_WH SoundNodeWave] Subtitles[0]=(Text="Swift travels!")

[VO_LikePockets_YG SoundNodeWave] Subtitles[0]=(Text="I like pockets!")

[VO_NicknameWhisper2_WH SoundNodeWave] Subtitles[0]=(Text="It's \"WHISPer!\" Emphasis on the \"whisp!\"")

[VO_NicknameWhisper4_WH SoundNodeWave] Subtitles[0]=(Text="Whisper.")

[VO_NicknameWhisper_YG SoundNodeWave] Subtitles[0]=(Text="So who gave you the nickname \"Whisper?\"")

[VO_PunResponseA_GW SoundNodeWave] Subtitles[0]=(Text="Grampa!")

[VO_PunResponseD_GW SoundNodeWave] Subtitles[0]=(Text="Not funny!")

[VO_PunResponseE_GW SoundNodeWave] Subtitles[0]=(Text="I don't know what's worse, dad jokes or Grampa jokes.")

[VO_RespondWhisperPic_GW SoundNodeWave] Subtitles[0]=(Text="Hey, isn't that the picture on your shelf over there?")

[VO_SignPhoto1_WH SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="An autograph, you say? You're still Whisper's fan? ") Subtitles[1]=(Text="You want to immortalize me on your nightstand? ",Time=9.600000) Subtitles[2]=(Text="Well, I'm not one to disappoint the fans. Here you are. ",Time=13.400000) Subtitles[3]=(Text="To my fan, Gr... Gr... Graham... right? ",Time=19.530003) Subtitles[4]=(Text="Always seek... adventure? Signed, Whisper!",Time=28.000000)

[VO_SignPhoto2_WH SoundNodeWave] Subtitles[0]=(Text="Thanks, friend. I needed that.")

[VO_TooSlowFrogs2_OG SoundNodeWave] Subtitles[0]=(Text="I tried again, but it was no use.")

[VO_TooSlowFrogs3_OG SoundNodeWave] Subtitles[0]=(Text="Did I ever tell you about the time I tried to catch a frog? It was ribbeting! [Laughs]")

[VO_TooSlowFrogs4_OG SoundNodeWave] Subtitles[0]=(Text="After trying for hours to catch those frogs, I was exhausted. I thought I was going to... croak! [Laughs]")

[VO_TooSlowFrogs5_OG SoundNodeWave] Subtitles[0]=(Text="I had to be careful with my cape while sliding around for those frogs. I didn't want to... rib it!")

[VO_TooSlowFrogs6_OG SoundNodeWave] Subtitles[0]=(Text="All right, all right. Enough words. I'm starting to get a frog in my throat.")

[VO_TooSlowFrogs_OG SoundNodeWave] Subtitles[0]=(Text="I was too slow to catch those frogs.")

[VO_WHAreYouCrying_YG SoundNodeWave] Subtitles[0]=(Text="Are you crying?")

[VO_WHCrying_WH SoundNodeWave] Subtitles[0]=(Text="[Crying] Wha, what? No, no. Whisper... Whisper can't do it! I'm sorry, Graham. But, underneath this mane of excellence is a man that runs, very fast mind you, but a man who runs far away from fear.")

[VO_WHISPer_YG SoundNodeWave] Subtitles[0]=(Text="Oh. So who gave you the nickname \"WHISPer?\"")

[VO_WhisperAfraid02_WH SoundNodeWave] Subtitles[0]=(Text="Of?")

[VO_WhisperAfraid03_YG SoundNodeWave] Subtitles[0]=(Text="Anything!")

[VO_WhisperAfraid04_WH SoundNodeWave] Subtitles[0]=(Text="In case you couldn't tell from the earlier sob session. Whisper runs fast, because Whisper is afraid of everything.")

[VO_WhisperAfraid_YG SoundNodeWave] Subtitles[0]=(Text="Are you ever afraid?")

[VO_WhisperBonBon_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper shake his bon bon?")

[VO_WhisperBoots2_WH SoundNodeWave] Subtitles[0]=(Text="In fact, I do! They're called, feet! Or shiny biscuits. Your choice.")

[VO_WhisperBoots_YG SoundNodeWave] Subtitles[0]=(Text="Do you have special boots that make you run even faster?")

[VO_WhisperCan_I SoundNodeWave] Subtitles[0]=(Text="No! No, no, no, no, no, no... yes. Whisper will do that.")

[VO_WhisperCan_J SoundNodeWave] Subtitles[0]=(Text="Mayhaps, Whisper will do that.")

[VO_WhisperCan_K SoundNodeWave] Subtitles[0]=(Text="Whisper does a lot of things, but Whisper won't do that.")

[VO_WhisperCanA_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can do it!")

[VO_WhisperCanB_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can't... just kidding. Whisper can do it!")

[VO_WhisperCanC_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can do it! But is morally obligated not to!")

[VO_WhisperCanD_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can, but Whisper refuses to do it.")

[VO_WhisperCanE_WH SoundNodeWave] Subtitles[0]=(Text="Whisper tried it once. But Whisper would not try it again.")

[VO_WhisperCanF_WH SoundNodeWave] Subtitles[0]=(Text="If the mood strikes, Whisper might do that.")

[VO_WhisperCanG_WH SoundNodeWave] Subtitles[0]=(Text="Whisper would do that if it were legal.")

[VO_WhisperCanH_WH SoundNodeWave] Subtitles[0]=(Text="Whisper has and will continue to do that.")

[VO_WhisperDiet2_WH SoundNodeWave] Subtitles[0]=(Text="You're right! I do!")

[VO_WhisperDiet4_WH SoundNodeWave] Subtitles[0]=(Text="It's a proprietary blend of all that's good in the world. And then that's left under the end of a rainbow to roast. It's quite simple.")

[VO_WhisperDiet6_WH SoundNodeWave] Subtitles[0]=(Text="Let's start you off with with leg day first.")

[VO_WhisperDiet_YG SoundNodeWave] Subtitles[0]=(Text="Do you need to keep some kind of special diet to stay light on your feet?")

[VO_WhisperDoYou2_WH SoundNodeWave] Subtitles[0]=(Text="[Cries and blows nose]")

[VO_WhisperDoYou_YG SoundNodeWave] Subtitles[0]=(Text="Buck up, Whisper! You keep doing you.")

[VO_WhisperFaster_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper run faster than Whisper?")

[VO_WhisperFreddie_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper do the Freddy?")

[VO_WhisperGestures_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper talk without making ridiculous gestures?")

[VO_WhisperHaveSome_YG SoundNodeWave] Subtitles[0]=(Text="Can I have some?")

[VO_WhisperHelmet_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper take off his helmet?")

[VO_WhisperLgFam2_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is the youngest of 12 brothers. Whisper started talking in the third person to get attention. Now, Whisper can't stop. Whisper!")

[VO_WhisperLgFam_YG SoundNodeWave] Subtitles[0]=(Text="Do you come from a large family?")

[VO_WhisperMane_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper ruffle his mane?")

[VO_WhisperPancakes_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper bake choco-chip pancakes?")

[VO_WhisperPushUp_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper do a one-handed push up?")

[VO_WhisperReverse_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper run fast enough around the world to reverse time?")

[VO_WhisperShimmy_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper shimmy?")

[VO_WhisperSplits_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper do the splits?")

[VO_WhisperToeTouch_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper do a toe touch jump?")

[VO_WhisperWhatIsIt_YG SoundNodeWave] Subtitles[0]=(Text="Uh, what is it?")

[VO_WhisperWorm_YG SoundNodeWave] Subtitles[0]=(Text="Can Whisper do the worm?")

[VO_WHRunA_WH SoundNodeWave] Subtitles[0]=(Text="Wherever you are hiding, hideous beasts, Whisper will find you!")

[VO_WHRunB_WH SoundNodeWave] Subtitles[0]=(Text="Do squirrels count as hideous?")

[VO_WHRunC_WH SoundNodeWave] Subtitles[0]=(Text="Come into the daylight, you hideous beasts!")

[VO_WHRunD_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can do it!")

[VO_WHRunE_WH SoundNodeWave] Subtitles[0]=(Text="There's nothing quiet about Whisper!")

[VO_WHRunF_WH SoundNodeWave] Subtitles[0]=(Text="Hey, Gordon! How's the back of my cape look?")

[VO_WHRunG_WH SoundNodeWave] Subtitles[0]=(Text="Whisper is the reason mirrors were invented.")

[VO_WHRunH_WH SoundNodeWave] Subtitles[0]=(Text="Shhhhh. Whisper is running!")

[VO_WHStopCry2_WH SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Where are my fans? ") Subtitles[1]=(Text="When I win there are fans. ",Time=1.750000) Subtitles[2]=(Text="They fall at my feet. Scream and cheer. They want to be signed. They want to be held. ",Time=3.700000) Subtitles[3]=(Text="There are no fans. ",Time=11.100000) Subtitles[4]=(Text="There are only frogs.",Time=12.750000) Subtitles[5]=(Text="Frogs are my people now. ",Time=14.450000) Subtitles[6]=(Text="They will love me. ",Time=17.100000) Subtitles[7]=(Text="Love me, frogs!",Time=18.849998)

[VO_WHStopCry_YG SoundNodeWave] Subtitles[0]=(Text="Oh, will you please stop crying?")

[VO_WHWhyCape2_WH SoundNodeWave] Subtitles[0]=(Text="I find it breathes well, and gives each of my steps a little extra wind speed. You?")

[VO_WHWhyCape_YG SoundNodeWave] Subtitles[0]=(Text="Why do you wear a cape?")

General Examine VO[]

[VO_WhatIsThat_YG SoundNodeWave] Subtitles[0]=(Text="What is that?")

[VO_Weird_YG SoundNodeWave] Subtitles[0]=(Text="Weird.")

[VO_Strange_YG SoundNodeWave] Subtitles[0]=(Text="Strange.")

[VO_Amazing_YG SoundNodeWave] Subtitles[0]=(Text="Amazing.")

[VO_SuchDetail_YG SoundNodeWave] Subtitles[0]=(Text="Such detail.")

[VO_Intriguing_OG SoundNodeWave] Subtitles[0]=(Text="Intriguing. ")

[VO_Peculiar_OG SoundNodeWave] Subtitles[0]=(Text="Peculiar. ")

[VO_Astonishing_OG SoundNodeWave] Subtitles[0]=(Text="Astonishing.")

[VO_Odd_OG SoundNodeWave] Subtitles[0]=(Text="Odd. ")

[VO_Hilarious_OG SoundNodeWave] Subtitles[0]=(Text="Hilarious. ")

[VO_NoWords_OG SoundNodeWave] Subtitles[0]=(Text="I have no words. ")

Goblin Cave VO[]

[VO_WhereRiver_GW SoundNodeWave] Subtitles[0]=(Text="Where did that river lead to?")

[VO_WrongPart_OG SoundNodeWave] Subtitles[0]=(Text="What... eh... huh? How did I get onto this? We are not supposed to be in this part of the story yet.")

[VO_StoryOtherDay_OG SoundNodeWave] Subtitles[0]=(Text="That is a story for another day.")

Goblin Holes VO[]

[VO_GoblinHole01_YG SoundNodeWave] Subtitles[0]=(Text="Hey! How'd my coin get down there?")

[VO_GoblinHole02_YG SoundNodeWave] Subtitles[0]=(Text="Where do these holes lead?")

[VO_ExGoblinHoles_OG SoundNodeWave] Subtitles[0]=(Text="Bizarre holes were burrowed into the forest floor.")

Goblin Rocks VO[]

[VO_SwiftnessPatience_OG SoundNodeWave] Subtitles[0]=(Text="With swiftness or patience, you'll have to wait and see.")

[VO_ShootMerchant_MM SoundNodeWave] Subtitles[0]=(Text="Ow! Actually more of an OWWWWEEEEAAAAOOOOCH!")

[VO_ShootGoblins3_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Boy! Thank the shining stars! Where did you learn to shoot like that? ") Subtitles[1]=(Text="Now, I'm not a native goblin tongue... ",Time=3.550000) Subtitles[2]=(Text="but I am pretty sure I made out the words \"unicorns\" and \"majestic museum.\" ",Time=5.000000) Subtitles[3]=(Text="Mr. Fancycakes is too barbarous for a caged life. ",Time=9.100000) Subtitles[4]=(Text="Listen, I want to sincerely apologize for my pilfering sausages. And thank you for saving me.",Time=11.850000)

[VO_ShootGoblins2_MM SoundNodeWave] Subtitles[0]=(Text="Boy! That is your name, right?")

[VO_ShootGoblins1_MM SoundNodeWave] Subtitles[0]=(Text="Oooh! Nice shot! Time for you rocks to roll!")

[VO_MerchantSpit_MM SoundNodeWave] Subtitles[0]=(Text="Release me, you fiends! Oh, it's you again! Save me! Save me! Stop this madness! Help! Avail! Thwart! Hilfe! Haaaaalp!")

[VO_LeaveMerchant_MM SoundNodeWave] Subtitles[0]=(Text="You could have saved me, boy! I'm sorrrrrrry! Nooooooooooooooooooo! Who will deliver all my oftentimes delicious ingredients?! Who will feed and bathe Mr. Fancycakes?! I have no fiiix for this!!!")

[VO_ForgiveMerchantC3_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'd give you more but those hoarding goblins looted my cart. ") Subtitles[1]=(Text="Aaaaand now that we're all square, I have a favor to ask of you. ",Time=3.000000) Subtitles[2]=(Text="Can you deliver this rare and miraculous ingredient to that amateur magic shop in town? ",Time=6.100000) Subtitles[3]=(Text="It's a snoozing leaf! Be careful transporting it, though. ",Time=11.600000) Subtitles[4]=(Text="Once Mr. Fancycakes nibbled a snoozing leaf and was knocked out cold for days. ",Time=15.000000) Subtitles[5]=(Text="Welp, gotta run! Good thing these shorts breathe so well. I won't forget this! Sonnanarya!",Time=18.300001)

[VO_ForgiveMerchantC2_MM SoundNodeWave] Subtitles[0]=(Text="No problem! No problem at all. Let's see here... one, two, three, and one...")

[VO_ForgiveMerchantC1_YG SoundNodeWave] Subtitles[0]=(Text="GIVE ME MY MONEY BACK, YOU DIRTY MERCHANT!")

[VO_ForgiveMerchantB1_YG SoundNodeWave] Subtitles[0]=(Text="It all happened so fast. I wasn't even trying to save you.")

[VO_ForgiveMerchantA4_MM SoundNodeWave] Subtitles[0]=(Text="Hang on, Mr. Fancycakes! I'm coming for ya!")

[VO_ForgiveMerchantA3c_MM SoundNodeWave] Subtitles[0]=(Text="Thanks again, boy! I won't forget this! Sonnannarya!")

[VO_ForgiveMerchantA3b_MM SoundNodeWave] Subtitles[0]=(Text="Welp! Gotta run! Good thing these shorts breathe so well!")

[VO_ForgiveMerchantA3a_MM SoundNodeWave] Subtitles[0]=(Text="There ya go! I'd give you more, but those hoarding goblins looted my cart.")

[VO_ForgiveMerchantA3_MM SoundNodeWave] Subtitles[0]=(Text="I'd give you more, but those hoarding goblins looted my cart. Welp, gotta run. Good thing these shorts breathe so well. Thanks again, boy! I won't forget this! Sonnanarya!")

[VO_ForgiveMerchantA2c_MM SoundNodeWave] Subtitles[0]=(Text="And as a token of my appreciation, here is your money back!")

[VO_ForgiveMerchantA2b_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="And since we are all square, I have a favor to ask of you. ") Subtitles[1]=(Text="Can you deliver this rare and miraculous ingredient to that amateur magic shop in town? ",Time=3.100000) Subtitles[2]=(Text="It's a snoozing leaf! Be careful transporting it, though. ",Time=8.000000) Subtitles[3]=(Text="Once Mr. Fancycakes ate one of these snoozing leaves and was knocked out cold for days.",Time=11.100000)

[VO_ForgiveMerchantA2a_MM SoundNodeWave] Subtitles[0]=(Text="Yeah, yeah, yeah, that's sweet, boy. Real nice of ya.")

[VO_ForgiveMerchantA2_MM SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Yeah, yeah, yeah, that's sweet, boy. Real nice of ya. ") Subtitles[1]=(Text="And since we are all square, I have a favor to ask of you. ",Time=1.800000) Subtitles[2]=(Text="Can you deliver this rare and miraculous ingredient to that amateur magic shop in town? ",Time=4.400000) Subtitles[3]=(Text="It's a snoozing leaf! Be careful transporting it, though. ",Time=9.550000) Subtitles[4]=(Text="Once Mr. Fancycakes ate one of these snoozing leaves and was knocked out cold for days. ",Time=12.700000) Subtitles[5]=(Text="And as a token of my appreciation, here is your money back. ",Time=16.150000)

[VO_ForgiveMerchantA1_YG SoundNodeWave] Subtitles[0]=(Text="I have been through too much already today. I forgive you and I just want to say...")

[VO_ForgiveMerchant5_OG SoundNodeWave] Subtitles[0]=(Text="The Merchant immediately forgot that.")

[VO_ForgiveMerchant4_GW SoundNodeWave] Subtitles[0]=(Text="Did the Merchant remember that?")

[VO_CartSearch_OG SoundNodeWave] Subtitles[0]=(Text="I searched that vagrant's cart for my money, but I only found one coin.")

[VO_CartPackage_OG SoundNodeWave] Subtitles[0]=(Text="A package had flown off the cart that was to be delivered to the Hobblepots. It was a snoozing leaf.")

[VO_AskGoblins_GW SoundNodeWave] Subtitles[0]=(Text="How did you take out all those goblins?")

Graham's Bedroom VO[]

[VO_AllianceManny_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="It seemed my alliance with Manny worked. He easily bested Acorn in the Duel of Speed and ") Subtitles[1]=(Text="defeated Whisper in the Duel of Strength. ",Time=5.750000) Subtitles[2]=(Text="I headed to the theater to square off against my friend in the championship Duel of Wits.",Time=9.400000)

[VO_EndStory01_OG SoundNodeWave] Subtitles[0]=(Text="With the bridge strike resolved, supplies could be delivered to shops again.")

[VO_EndStory02_OG SoundNodeWave] Subtitles[0]=(Text="Business started to pick up.")

[VO_EndStory03_OG SoundNodeWave] Subtitles[0]=(Text="The wedzel wolves stopped harassing the town and migrated north.")

[VO_EndStory04_OG SoundNodeWave] Subtitles[0]=(Text="Even the guards marched with a little more caution in their step.")

[VO_EndStory05NoPatch_OG SoundNodeWave] Subtitles[0]=(Text="And even though I didn't get a Wedzel Patch, all things considered, it was a pretty good first day in Daventry.")

[VO_EndStory05YesPatch_OG SoundNodeWave] Subtitles[0]=(Text="And I got a patch! ")

[VO_EndStory06_OG SoundNodeWave] Subtitles[0]=(Text="All things considered, it was a pretty good first day in Daventry. ")

[VO_EndStory07_GW SoundNodeWave] Subtitles[0]=(Text="That was... that was amazing! I mean, you faced a dragon. You made weird new friends, you battled for wits. I... I just don't get it.")

[VO_EndStory08_OG SoundNodeWave] Subtitles[0]=(Text="Get what?")

[VO_EndStory09_GW SoundNodeWave] Subtitles[0]=(Text="With your busy schedule, how did you ever find time for a knight job?")

[VO_EndStory10_OG SoundNodeWave] Subtitles[0]=(Text="Huh... was that... did you just make your first pun?")

[VO_EndStory11_GW SoundNodeWave] Subtitles[0]=(Text="I think I did. I'm not sure how I feel about that.")

[VO_EndStory12_OG SoundNodeWave] Subtitles[0]=(Text="They grow up so fast.")

[VO_EndStory13_GW SoundNodeWave] Subtitles[0]=(Text="The tournament! It's about to start!")

[VO_EndStory14_OG SoundNodeWave] Subtitles[0]=(Text="Well, you best get out there, young lady. ")

[VO_EndStory15_OG SoundNodeWave] Subtitles[0]=(Text="Good luck and remember what I told you. Take on the duel with...")

[VO_EndStory16Bold_OG SoundNodeWave] Subtitles[0]=(Text="Deftness!")

[VO_EndStory16Kind_OG SoundNodeWave] Subtitles[0]=(Text="Kindness!")

[VO_EndStory16Wise_OG SoundNodeWave] Subtitles[0]=(Text="Quick-wittedness!")

[VO_EndStory17NotSameA_GW SoundNodeWave] Subtitles[0]=(Text="I thought you said to be deft in a duel.")

[VO_EndStory17NotSameB_GW SoundNodeWave] Subtitles[0]=(Text="I thought you said to be quick witted in a duel.")

[VO_EndStory17NotSameC_GW SoundNodeWave] Subtitles[0]=(Text="I thought you said to be kind in a duel.")

[VO_EndStory17Same_GW SoundNodeWave] Subtitles[0]=(Text="Thanks, Grampa. You've always guided me straight.")

[VO_EndStory18NotSame_GW SoundNodeWave] Subtitles[0]=(Text="I did. Remembering my past made think about some of my roots I'd forgotten. Sometimes it's better to do as I do, not as I say.")

[VO_EndStory19_GW SoundNodeWave] Subtitles[0]=(Text="Thanks, Grampa. I will.")

[VO_EndStory20_GW SoundNodeWave] Subtitles[0]=(Text="Are you going to watch?")

[VO_EndStory21_OG SoundNodeWave] Subtitles[0]=(Text="Of course, of course. I'll be down momentarily.")

[VO_EndWell01_OG SoundNodeWave] Subtitles[0]=(Text="My hands were shaking and my arms could barely grip the rope, but with the last of my strength, I climbed out of the well and headed back to the castle.")

[VO_EndWell02_OG SoundNodeWave] Subtitles[0]=(Text="Ever since the Magic Mirror returned, its reflections have warned the kingdom of danger, kept our family safe, and it has exposed many troublesome crumbs tangled in my beard. ")

[VO_EndWell03_GW SoundNodeWave] Subtitles[0]=(Text="Yeaaaah, yeah, yeah, and King Edward was sooo proud that you returned his lost treasure he made you King. Everyone knows that part. Now... can we get back to that dragon?")

[VO_EndWell04_OG SoundNodeWave] Subtitles[0]=(Text="Gwendolyn, there is so much more to my stories than dragons. I hope this old cap will be remembered for far more than the action tattered across its brim. Sewn into the seams are many hidden adventures.")

[VO_EndWell05_OG SoundNodeWave] Subtitles[0]=(Text="All right, let's get back to the dragon. ")

[VO_EndWell06Bell02_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Over the years I realized that the dragon was not the despicable, hideous beast ") Subtitles[1]=(Text="Daventry had made him out to be. He was just a caged animal that was very hungry. ",Time=5.450000) Subtitles[2]=(Text="I, too, would be violently angry if I could only eat when my neglectful owner rang the bell. ",Time=11.900000) Subtitles[3]=(Text="I know, it was a sneaky trick, but I certainly wasn't going to set a dragon loose on the town ",Time=18.100000) Subtitles[4]=(Text="or participate in any more abuse.",Time=24.250000)

[VO_EndWell06Bell03_GW SoundNodeWave] Subtitles[0]=(Text="You really thought that through, Grampa. I would have tricked him too. Back home, they call me Gwendolyn the Smartypants.")

[VO_EndWell06Bell04_OG SoundNodeWave] Subtitles[0]=(Text="You come from a long line of logically-minded nobles. And one very clever dentist. ")

[VO_EndWell06Bell_GW SoundNodeWave] Subtitles[0]=(Text="Tell me everything. How did you know shooting the bell would distract him?")

[VO_EndWell06Eye03_GW SoundNodeWave] Subtitles[0]=(Text="Dragons don't scare me, even those with all their eyes. If I ever come across that dragon, I 'll finish him off for you, and be known throughout Daventry as Gwendolyn the Brave. ")

[VO_EndWell06Eye04_OG SoundNodeWave] Subtitles[0]=(Text="That's quite a bold plan, one that requires a steadfast gut and a deft hand. ")

[VO_EndWell06Eye2_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="A good mentor, and practice. This wasn't the first time I went eye to eye with that hideous beast. ") Subtitles[1]=(Text="And while that shot was certainly in self-defense, that arrow was a bit vengeful, I'm afraid. ",Time=8.150002) Subtitles[2]=(Text="But let's continue that story in the daytime, it's about to get a tad more scary!",Time=15.800000)

[VO_EndWell06Eye_GW SoundNodeWave] Subtitles[0]=(Text="Tell me everything. Where can I learn to shoot like that?")

[VO_EndWell06Switch01_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I set him free because, well, over the years I realized that the dragon was not the despicable, ") Subtitles[1]=(Text="hideous beast Daventry had made him out to be. He was a just a caged animal ",Time=6.600000) Subtitles[2]=(Text="that was never shown any kindness. On that day I forgave the dragon for his atrocious past.",Time=13.350000)

[VO_EndWell06Switch02_GW SoundNodeWave] Subtitles[0]=(Text="You have such a bizarre way of making friends, Grampa. I guess I do too. I'm known as Gwendolyn the Popular back home, but only to my stuffed bunnies.")

[VO_EndWell06Switch03_OG SoundNodeWave] Subtitles[0]=(Text="I've always found it best to pursue friends where I can. Though they don't always feel the same about me.")

[VO_EndWell06Switch_GW SoundNodeWave] Subtitles[0]=(Text="Tell me everything. Like, why did you set the dragon free even though he was trying to eat you?")

[VO_EndWell07_VA SoundNodeWave] Subtitles[0]=(Text="All right, you two. Grampa needs to rest. Gwendolyn, it's way past your bedtime.")

[VO_EndWell08_GW SoundNodeWave] Subtitles[0]=(Text="Sleep well, Grampa. I'll be back first thing in the morning.")

[VO_EndWell09_OG SoundNodeWave] Subtitles[0]=(Text="I don't need rest. I'm as spry as I've ever been... though, I wouldn't mind a slice of magic fruit.")

[VO_NewStory01_OG SoundNodeWave] Subtitles[0]=(Text="Come in, Gwendolyn. You can set those on the nightstand.")

[VO_NewStory02_GW SoundNodeWave] Subtitles[0]=(Text="Gramma said to take three spoonfuls of each. ")

[VO_NewStory03_OG SoundNodeWave] Subtitles[0]=(Text="I'll get to those. No need to fuss over me. Now, let's talk about far more important issues. Like that fencing tournament. I hear you're competing.")

[VO_NewStory04_GW SoundNodeWave] Subtitles[0]=(Text="Well, I signed up, but I'm not so sure anymore.")

[VO_NewStory05_OG SoundNodeWave] Subtitles[0]=(Text="Nonsense. If it's Gart you're worried about, he's no bother. After all, I only learned that you entered after he complained about it all morning. Threatened, I'm guessing.")

[VO_NewStory06_OG SoundNodeWave] Subtitles[0]=(Text="There are many ways to win a duel. I, for one, have always been fond of...")

[VO_NewStory07Bold_OG SoundNodeWave] Subtitles[0]=(Text="Precision through practice and a deft maneuver or two. Train harder and follow your instincts.")

[VO_NewStory07Kind_OG SoundNodeWave] Subtitles[0]=(Text="Treating my opponents with respect. You'll be surprised what opens up to you. A lovely fellow once told me the fastest way to anyone's heart, is through their stomach.")

[VO_NewStory07Wise_OG SoundNodeWave] Subtitles[0]=(Text="Thinking of the problem in a different way and finding a clever distraction to create a moment for victory.")

[VO_NewStory08_OG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Speaking of, that reminds me of a story; one I know you haven't heard before: ") Subtitles[1]=(Text="When I was a much younger lad, before I was a knight, before I'd been to Daventry, ",Time=6.200000) Subtitles[2]=(Text="and even before I had seen a dragon. ",Time=11.850000) Subtitles[3]=(Text="It is a tale about a tournament that changed my life. ",Time=14.200000) Subtitles[4]=(Text="It is a long story, but I shall tell it briefly...",Time=18.280001)

[VO_NewStory08B_OG SoundNodeWave] Subtitles[0]=(Text="Speaking of, that reminds me of a story; one I know you haven't heard before. When I was a much younger lad, before I was a knight, before I'd been to Daventry, and even before I had seen a dragon, a tournament changed my life. It is a long story, but I shall tell it briefly...")

Gwendolyn's Bedroom VO[]

[VO_GartIntro01_GA SoundNodeWave] Subtitles[0]=(Text="Well hello, cousin.")

[VO_GartIntro02_GA SoundNodeWave] Subtitles[0]=(Text="I'm glad you're finally here; he's been asking about you for days. I had to sit through the same story five times.")

[VO_GartIntro03_GW SoundNodeWave] Subtitles[0]=(Text="We got here as fast as we could.")

[VO_GartIntro04_GW SoundNodeWave] Subtitles[0]=(Text="And I like Grampa's stories. Especially the ones with dragons.")

[VO_GartIntro05Bell_GA SoundNodeWave] Subtitles[0]=(Text="Ah yes, the legendary beast he outsmarted with its own dinner bell. I don't know if he forgets that I've heard that story before or if he just doesn't care, but he loves telling it to anyone that will listen.")

[VO_GartIntro05Eye_GA SoundNodeWave] Subtitles[0]=(Text="Ah yes, the legendary beast he went eye to eye with. I don't know if he forgets I've heard that story before, or if he doesn't care, but he loves telling it to anyone that will listen. ")

[VO_GartIntro05Switch_GA SoundNodeWave] Subtitles[0]=(Text="Ah yes, the legendary beast that he set free. I don't know if he forgets I've heard that story before or he doesn't care, but he loves telling it to anyone that will listen. ")

[VO_GartIntro06_GA SoundNodeWave] Subtitles[0]=(Text="I'm pretty sure I heard the nursemaids telling his same jokes in the hall.")

[VO_GartIntro07_GW SoundNodeWave] Subtitles[0]=(Text="Have you heard anything the doctors are saying?")

[VO_GartIntro08_GA SoundNodeWave] Subtitles[0]=(Text="Yes, doctors, wizards, magic elves. Grandfather is fine, Gwendolyn. They all say the same thing: he's just old. He still has a few good years left.")

[VO_GartIntro09_GA SoundNodeWave] Subtitles[0]=(Text="Look, we're all excited that your family made the trip, but there's no need to worry. You should get some rest, I'm sure you're scheduled for a full morning of Grandfather's hilarious ramblings. ")

[VO_GartIntro10_GW SoundNodeWave] Subtitles[0]=(Text="Oh, I'm also scheduled for the tournament tomorrow.")

[VO_GartIntro11_GA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah yes, the fencing tournament; you'll love it. I am of course favored to win, ") Subtitles[1]=(Text="and will make sure you have the very best seat to view my victory. ",Time=5.450000) Subtitles[2]=(Text="The courtyard will be filled with important people and delicious hors d'oeuvres...",Time=8.950000)

[VO_GartIntro12_GW SoundNodeWave] Subtitles[0]=(Text="Oh... um... I'm actually competing in the tournament.")

[VO_GartIntro13_GA SoundNodeWave] Subtitles[0]=(Text="Hmm... I had no idea we were hosting a junior tournament. That's incredible! In that case, I will gladly be there to cheer you on and eat delectable appetizers.")

[VO_GartIntro14_GW SoundNodeWave] Subtitles[0]=(Text="Nope, no junior tournament. I'll be squaring off against you.")

[VO_GartIntro15_GA SoundNodeWave] Subtitles[0]=(Text="I see. Well perhaps this is the time to stop listening to stories and finally make some of your own. Goodnight, Gwendolyn. Sleep well.")

[VO_GartIntroBell1_GA SoundNodeWave] Subtitles[0]=(Text="ROOOOOAAAARRRRRRRR!")

[VO_GartIntroBell2_GW SoundNodeWave] Subtitles[0]=(Text="RAWWWWWWWWWRR!")

[VO_GartIntroBell3_GW SoundNodeWave] Subtitles[0]=(Text="Gart.")

[VO_GartIntroEye1_GA SoundNodeWave] Subtitles[0]=(Text="ROOOOOAAAARRRRRRRR!")

[VO_GartIntroEye3_GW SoundNodeWave] Subtitles[0]=(Text="Gart!")

[VO_GartIntroSwitch1_GW SoundNodeWave] Subtitles[0]=(Text="You're free!")

[VO_GartIntroSwitch2_GA SoundNodeWave] Subtitles[0]=(Text="Roooar?")

[VO_GartIntroSwitch3_GW SoundNodeWave] Subtitles[0]=(Text="Gart!")

[VO_GwenTrainEnd3_VA SoundNodeWave] Subtitles[0]=(Text="Oh, I'll take care of it, dear. I came to tell you your Grandfather is ready for you.")

[VO_GwenTrainEnd4_VA SoundNodeWave] Subtitles[0]=(Text="Run along, go have some adventures. Just try to have your next adventure away from my glass vases, please.")

[VO_GwenTrainEnd_VA SoundNodeWave] Subtitles[0]=(Text="[Gasps] Gwendolyn!")

[VO_TrainAaaarrrr_GW SoundNodeWave] Subtitles[0]=(Text="AAAAARRRRRRRR")

[VO_TrainAndThat_GW SoundNodeWave] Subtitles[0]=(Text="And that!")

[VO_TrainAnimalTourn_GW SoundNodeWave] Subtitles[0]=(Text="Oh... Mr. Springbottom. What? You're surprised I'm competing in the stuffed animal tournament?")

[VO_TrainCantSpring_GW SoundNodeWave] Subtitles[0]=(Text="I just can't do it, Mr. Springbottom.")

[VO_TrainHiya2_GW SoundNodeWave] Subtitles[0]=(Text="HI-YAAA!")

[VO_TrainHiya3_GW SoundNodeWave] Subtitles[0]=(Text="HI-YAAA!")

[VO_TrainHiya_GW SoundNodeWave] Subtitles[0]=(Text="HI-YAAA!")

[VO_TrainingBold_GW SoundNodeWave] Subtitles[0]=(Text="I'll pick up where my last book left off. It was called, \"Thirty-One Ways to Slay a Monster.\"")

[VO_TrainLetsDance_GW SoundNodeWave] Subtitles[0]=(Text="You're just too adorable to fight, Mr. Springbottom. Let's dance instead.")

[VO_TrainMakeStories_GW SoundNodeWave] Subtitles[0]=(Text="You know what? I will make some stories of my own.")

[VO_TrainRRRRRR_GW SoundNodeWave] Subtitles[0]=(Text="[Yells]")

[VO_TrainSorryGramma_GW SoundNodeWave] Subtitles[0]=(Text="I'm sorry, Gramma.")

[VO_TrainSurpriseSpring_GW SoundNodeWave] Subtitles[0]=(Text="Surprise, Mr. Springbottom!")

[VO_TrainTakeThat_GW SoundNodeWave] Subtitles[0]=(Text="Take that!")

[VO_TrainTwirlDance1_GW SoundNodeWave] Subtitles[0]=(Text="Let's do the twirling dance of best friends!")

[VO_TrainTwirlDance2_GW SoundNodeWave] Subtitles[0]=(Text="Twirling, and best friends, and twirling...")

[VO_TrainYarrr2_GW SoundNodeWave] Subtitles[0]=(Text="YYYYARRRRRRRR")

[VO_TrainYarrr_GW SoundNodeWave] Subtitles[0]=(Text="YARRRRRRRRRRRRRRRRRRRR!")

[VO_TrainYarYarYar_GW SoundNodeWave] Subtitles[0]=(Text="Yar! Yar! Yar!")

[VO_TrainYiYaa_GW SoundNodeWave] Subtitles[0]=(Text="Yi-YAA")

[VO_TrainYouGetSpring_GW SoundNodeWave] Subtitles[0]=(Text="That's what you get, Mr. Springbottom!")

Hallway Dragon Face VO[]

[VO_DeathSpikeBed2_GW SoundNodeWave] Subtitles[0]=(Text="Grampa!")

[VO_DeathNoHide2_GW SoundNodeWave] Subtitles[0]=(Text="Grampa. Another pun?")

[VO_DeathMarched_GW SoundNodeWave] Subtitles[0]=(Text="You marched right into a ferocious dragon's mouth?")

[VO_DeathWalkInto2_GW SoundNodeWave] Subtitles[0]=(Text="I was just checking to see if you were still awake.")

[VO_DeathSpikeBed_OG SoundNodeWave] Subtitles[0]=(Text="After I was impaled by that spiky bed, I took a nap and decided the magic mirror could wait another evening before being rescued.")

[VO_DeathSpikeBed3_OG SoundNodeWave] Subtitles[0]=(Text="Well, I thought maybe it was your bedtime, but I can continue.")

[VO_DeathNoHide_OG SoundNodeWave] Subtitles[0]=(Text="And that's how I knew the dragon appreciated my good taste.")

[VO_DeathNoHIde3_OG SoundNodeWave] Subtitles[0]=(Text="Well, we are just getting started.")

[VO_DeathGeneralA2_OG SoundNodeWave] Subtitles[0]=(Text="I was just making sure you were still paying attention.")

Hanging Beds A VO[]

[VO_ExamineClutter_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Buckets, barrels, butter churns, and beds were jammed into every nook and cranny of that cave. It all seemed so familiar.") Comment=""

[VO_DoSillyDance_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well, I think you used the opportunity to do a silly dance.") Comment=""

[VO_DragonThisWay_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I know the dragon is this way, Grampa.") Comment=""

[VO_DontThinkIt_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I don't think that was it.") Comment=""

[VO_KeptGoing_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I think you kept going.") Comment=""

[VO_NothingHappened_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Really? Are you sure nothing happened there?") Comment=""

[VO_SeeMoves_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="All right, Twinkletoes, let's see those moves.") Comment=""

[VO_ThatsIt_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That's it?") Comment=""

[VO_UseBed2_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="As I was saying, this was no time to take a nap.") Comment=""

[VO_UseBed3_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="All right, I took a brief rest before I decided to adventure on for that very, important treasure.") Comment=""

[VO_UseBed_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Even though that bed was very comfortable, this was no time to hide under the covers.") Comment=""

[VO_WL2Echo_YG_alt2 SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Echooooooooooooo!") Comment=""

[VO_WL2FortuneBold_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Fortune favors the bold.") Comment=""

[VO_WL2HangBed01_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="There wasn't much to see that way, so I turned around and went back.") Comment=""

[VO_WL2HangBed02_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Like I said, I took a small detour, enjoyed some pretty rocks, and then headed back to follow Achaka.") Comment=""

[VO_WL2HangBed03_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I had no knowledge of any dragons, so I headed back the way I came.") Comment=""

[VO_WL2HangBed04_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Fine. I kept going, fully knowing there was nothing to see down that way and not getting my hopes up that there would be.") Comment=""

[VO_WL2HangBed05_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="As I said: nothing. Just a dead end and disappointment.") Comment=""

[VO_WL2HangBed06_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well there was something I always wanted to do.") Comment=""

[VO_WL2HangBed07_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Yup.") Comment=""

[VO_WL2HangBed08_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="All right, I may have also, maybe, used the privacy to practice my archery.") Comment=""

[VO_WL2HangBed09_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You don't?") Comment=""

[VO_WL2HangBed10_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Is my story boring you that much?") Comment=""

[VO_WL2HangBed11_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Ugh. Fine!") Comment=""

[VO_WL2HangBed12_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And after I danced at that dead end, I climbed down the rope and continued my adventure.") Comment=""

Inventory VO[]

[VO_AndThenYou_GW SoundNodeWave] Subtitles[0]=(Text="And then you...")

[VO_AreYouSure_GW SoundNodeWave] Subtitles[0]=(Text="Are you sure?")

[VO_ARope2_YG SoundNodeWave] Subtitles[0]=(Text="A rope! Which I desperately wanted to use as a lasso or a rope swing but... probably should save it for a more practical use. ")

[VO_CouldntCombo_OG SoundNodeWave] Subtitles[0]=(Text="I couldn't figure out that combination.")

[VO_DidNotCut_OG SoundNodeWave] Subtitles[0]=(Text="I did not cut that!")

[VO_DidNotPoke_OG SoundNodeWave] Subtitles[0]=(Text="I did not poke that.")

[VO_DidntNeedHandle_OG SoundNodeWave] Subtitles[0]=(Text="That didn't need an handle.")

[VO_DidntSeemGood_OG SoundNodeWave] Subtitles[0]=(Text="That didn't seem like a good idea.")

[VO_DontKnowWork_OG SoundNodeWave] Subtitles[0]=(Text="I don't know how that would work.")

[VO_EntranceTicket_YG SoundNodeWave] Subtitles[0]=(Text="The entrance ticket I bought from the Merchant.")

[VO_ExAchakaPhoto_OG SoundNodeWave] Subtitles[0]=(Text="A picture of Achaka. I needed him to sign the back.")

[VO_ExAchakaPhotoAfter_OG SoundNodeWave] Subtitles[0]=(Text="A picture of Achaka. ")

[VO_ExBadger_GW SoundNodeWave] Subtitles[0]=(Text="That badger sounds cute. I want to put him in my pocket.")

[VO_ExBadger_OG SoundNodeWave] Subtitles[0]=(Text="I was looking for someone to badger.")

[VO_ExBell_GW SoundNodeWave] Subtitles[0]=(Text="My mom used to call me for breakfast with a bell like that.")

[VO_ExBell_OG SoundNodeWave] Subtitles[0]=(Text="A small bell. ")

[VO_ExCoin2_OG SoundNodeWave] Subtitles[0]=(Text="The only money to my name.")

[VO_ExCoin_OG SoundNodeWave] Subtitles[0]=(Text="My life's savings.")

[VO_ExDragonEye_OG SoundNodeWave] Subtitles[0]=(Text="The bravest eye of all.")

[VO_ExDye_OG SoundNodeWave] Subtitles[0]=(Text="Color-changing potion from the Hobblepots.")

[VO_ExFrog_OG SoundNodeWave] Subtitles[0]=(Text="A stinky frog.")

[VO_ExGardenTool_OG SoundNodeWave] Subtitles[0]=(Text="An overly-complex weed whacker.")

[VO_ExHandle_OG SoundNodeWave] Subtitles[0]=(Text="A wooden handle.")

[VO_ExHatchet_OG SoundNodeWave] Subtitles[0]=(Text="A small hatchet--for using responsibly.")

[VO_ExMannyEye_OG SoundNodeWave] Subtitles[0]=(Text="A friend gave me that eye.")

[VO_ExMeat_OG SoundNodeWave] Subtitles[0]=(Text="A steak I swiped from a trap. Wonder if I could catch anything with this?")

[VO_ExNutRoot_OG SoundNodeWave] Subtitles[0]=(Text="Bitterroot.")

[VO_ExNutTart_OG SoundNodeWave] Subtitles[0]=(Text="A delicious Walnut Strudel.")

[VO_ExOlfiePiece_OG SoundNodeWave] Subtitles[0]=(Text="This horn mouthpiece calls Olfie.")

[VO_ExPicker_GW SoundNodeWave] Subtitles[0]=(Text="I would have poked everything with that.")

[VO_ExPicker_OG SoundNodeWave] Subtitles[0]=(Text="A fruit picker.")

[VO_ExPie_OG SoundNodeWave] Subtitles[0]=(Text="A delectable and giant pie.")

[VO_ExPillarePiece_OG SoundNodeWave] Subtitles[0]=(Text="This horn mouthpiece calls Pillare.")

[VO_ExPowder_OG SoundNodeWave] Subtitles[0]=(Text="Hypnotic powder. Chester told me it needed raisins to work.")

[VO_ExPumpkin_OG SoundNodeWave] Subtitles[0]=(Text="A pumpkin, and one that no longer houses squirrels.")

[VO_ExPumpkinLant_OG SoundNodeWave] Subtitles[0]=(Text="An orange lantern with a glowing, blue candle.")

[VO_ExPurpleLant_OG SoundNodeWave] Subtitles[0]=(Text="A purple lantern with a glowing, blue candle.")

[VO_ExPurplePumpkin_OG SoundNodeWave] Subtitles[0]=(Text="A pumpkin I dyed purple.")

[VO_ExShrooms_OG SoundNodeWave] Subtitles[0]=(Text="Pink Sugarshrooms--very sweet. ")

[VO_ExSignedPhoto_OG SoundNodeWave] Subtitles[0]=(Text="A signed picture of Whisper.")

[VO_ExSnoozingLeaf_OG SoundNodeWave] Subtitles[0]=(Text="A Snoozing Leaf; it's for the Hobblepots.")

[VO_ExSock_OG SoundNodeWave] Subtitles[0]=(Text="It looks so comfy.")

[VO_ExSocks_OG SoundNodeWave] Subtitles[0]=(Text="Two very cushiony socks.")

[VO_ExStarberries_OG SoundNodeWave] Subtitles[0]=(Text="Starberries.")

[VO_ExWaddlesPiece_OG SoundNodeWave] Subtitles[0]=(Text="This horn mouthpiece calls Waddles.")

[VO_ExWeedWhacker_GW SoundNodeWave] Subtitles[0]=(Text="But... but there are soooo many ways you could use that.")

[VO_ExWhisperPhoto_OG SoundNodeWave] Subtitles[0]=(Text="A portrait of Whisper.")

[VO_ExWorkOrder_OG SoundNodeWave] Subtitles[0]=(Text="A work order for the Crumbler.")

[VO_GoodEnthusiasm_OG SoundNodeWave] Subtitles[0]=(Text="Good enthusiasm, but that's not quite what I did.")

[VO_GoodShare_OG SoundNodeWave] Subtitles[0]=(Text="Good share.")

[VO_Guilty_OG SoundNodeWave] Subtitles[0]=(Text="Guilty.")

[VO_HowAbout_GW SoundNodeWave] Subtitles[0]=(Text="How about...")

[VO_HowWork_GW SoundNodeWave] Subtitles[0]=(Text="I can't figure out how that would work. Can you?")

[VO_IfHadThought_OG SoundNodeWave] Subtitles[0]=(Text="Well, if I would have thought it through, then yes. But no.")

[VO_Iknow_GW SoundNodeWave] Subtitles[0]=(Text="I know!")

[VO_InterestingThought_OG SoundNodeWave] Subtitles[0]=(Text="Interesting thought, but no.")

[VO_Intriguing_OG SoundNodeWave] Subtitles[0]=(Text="Intriguing. ")

[VO_LittleThisThat_GW SoundNodeWave] Subtitles[0]=(Text="A little bit of this and a little bit of that!")

[VO_MouthpieceWrong2_OG SoundNodeWave] Subtitles[0]=(Text="That mouthpiece didn't go with that horn.")

[VO_MouthpieceWrong3_OG SoundNodeWave] Subtitles[0]=(Text="Not quite the sound I was looking for.")

[VO_MouthpieceWrong_OG SoundNodeWave] Subtitles[0]=(Text="That mouthpiece was a mismatch for that horn.")

[VO_NiceIdea_OG SoundNodeWave] Subtitles[0]=(Text="Nice idea, Gwendolyn, but not quite what I did in this tale.")

[VO_NoCutting_OG SoundNodeWave] Subtitles[0]=(Text="No cutting!")

[VO_NoPoking_OG SoundNodeWave] Subtitles[0]=(Text="No poking!")

[VO_NoPuns_GW SoundNodeWave] Subtitles[0]=(Text="What's the matter? Don't have any puns for this combination?")

[VO_NotAchakaPhoto_OG SoundNodeWave] Subtitles[0]=(Text="No, I think I'll keep this.")

[VO_NotBadgered_OG SoundNodeWave] Subtitles[0]=(Text="That didn't need to be badgered.")

[VO_NotBell_OG SoundNodeWave] Subtitles[0]=(Text="That didn't need a bell. ")

[VO_NotCoin_OG SoundNodeWave] Subtitles[0]=(Text="I saved my money for a better opportunity.")

[VO_NotDragonEye_OG SoundNodeWave] Subtitles[0]=(Text="I went through too much for that eye to just give it away like that.")

[VO_NotDye_OG SoundNodeWave] Subtitles[0]=(Text="I needed to save that potion for something more important.")

[VO_NotFitThere2_OG SoundNodeWave] Subtitles[0]=(Text="That didn't fit there.")

[VO_NotFitThere_OG SoundNodeWave] Subtitles[0]=(Text="That doesn't fit there.")

[VO_NotFrog_OG SoundNodeWave] Subtitles[0]=(Text="Not a good place for a frog.")

[VO_NotGoingWork_GW SoundNodeWave] Subtitles[0]=(Text="Grampa, that's not going to work.")

[VO_NotGoodIdea_GW SoundNodeWave] Subtitles[0]=(Text="Grampa, that doesn't seem like a good idea.")

[VO_NotGoodIdea_OG SoundNodeWave] Subtitles[0]=(Text="I don't think that's a good idea, Gwendolyn.")

[VO_NotHungry_OG SoundNodeWave] Subtitles[0]=(Text="That didn't look hungry enough.")

[VO_NotLantern_OG SoundNodeWave] Subtitles[0]=(Text="That was already lit enough.")

[VO_NotLeaf_OG SoundNodeWave] Subtitles[0]=(Text="That doesn't look like it needs a rest.")

[VO_NotMannyEye_OG SoundNodeWave] Subtitles[0]=(Text="I hung on to that eye for awhile.")

[VO_NotMeat_OG SoundNodeWave] Subtitles[0]=(Text="I never waste food.")

[VO_NotNutRoot_OG SoundNodeWave] Subtitles[0]=(Text="That didn't need to be bitter.")

[VO_NotPhoto_OG SoundNodeWave] Subtitles[0]=(Text="I should hang on to this. Might be worth something someday.")

[VO_NotPicker_OG SoundNodeWave] Subtitles[0]=(Text="That didn't need to be picked on.")

[VO_NotPowder_OG SoundNodeWave] Subtitles[0]=(Text="It needs raisins to work.")

[VO_NotPumpkin2_OG SoundNodeWave] Subtitles[0]=(Text="Let me tell you, pumpkin.")

[VO_NotPumpkin_OG SoundNodeWave] Subtitles[0]=(Text="I think that was opposed to pumpkins. ")

[VO_NotShroom_OG SoundNodeWave] Subtitles[0]=(Text="That was never getting any sweeter. ")

[VO_NotSock_OG SoundNodeWave] Subtitles[0]=(Text="That sock was too comfy for that.")

[VO_NotSocks_OG SoundNodeWave] Subtitles[0]=(Text="Those were way too cushiony to use there.")

[VO_NotStarFruit_OG SoundNodeWave] Subtitles[0]=(Text="I think I should save these.")

[VO_NotTool_OG SoundNodeWave] Subtitles[0]=(Text="That should not be weed-whacked.")

[VO_NotTypeStory_OG SoundNodeWave] Subtitles[0]=(Text="Not that type of story.")

[VO_NotUsedThere_OG SoundNodeWave] Subtitles[0]=(Text="That's not really where I used that. ")

[VO_NotWaddles_OG SoundNodeWave] Subtitles[0]=(Text="That didn't fit there.")

[VO_NotWhisperPhoto_OG SoundNodeWave] Subtitles[0]=(Text="Imagine what Whisper would say.")

[VO_NotWorkOrder_OG SoundNodeWave] Subtitles[0]=(Text="That shouldn't be crumbled.")

[VO_Odd_OG SoundNodeWave] Subtitles[0]=(Text="Odd. ")

[VO_Peculiar_OG SoundNodeWave] Subtitles[0]=(Text="Peculiar. ")

[VO_PerhapsNextStory_OG SoundNodeWave] Subtitles[0]=(Text="Not really. Perhaps I'll incorporate that into my next story.")

[VO_SorrySweetheart_OG SoundNodeWave] Subtitles[0]=(Text="Sorry, Sweetheart.")

[VO_StillRemember_OG SoundNodeWave] Subtitles[0]=(Text="Yes, I may be old, but I still remember what happened.")

[VO_UseAchakaPhoto_GW SoundNodeWave] Subtitles[0]=(Text="I think you should hold on to that.")

[VO_UseBadger_GW SoundNodeWave] Subtitles[0]=(Text="You used the badger on that?")

[VO_UseBell_GW SoundNodeWave] Subtitles[0]=(Text="How did the bell work on that?")

[VO_UseCoin_GW SoundNodeWave] Subtitles[0]=(Text="Seems like a waste of money.")

[VO_UseDragonEye_GW SoundNodeWave] Subtitles[0]=(Text="I know you didn't use that. It's still on the shelf.")

[VO_UseDye_GW SoundNodeWave] Subtitles[0]=(Text="You wouldn't dare use such a rare treasure on that.")

[VO_UseFrog_GW SoundNodeWave] Subtitles[0]=(Text="I think the frog deserves better.")

[VO_UseMeat_GW SoundNodeWave] Subtitles[0]=(Text="Looks more like a vegetarian.")

[VO_UseMushrooms_GW SoundNodeWave] Subtitles[0]=(Text="I don't think that would taste better sweeter.")

[VO_UseNutRoot_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't need nuts.")

[VO_UseNutTart_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't look like it would appreciate the taste.")

[VO_UsePicker_GW SoundNodeWave] Subtitles[0]=(Text="What is this thing even for if it is not for poking everything?")

[VO_UsePie_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't look hungry enough.")

[VO_UsePowder_GW SoundNodeWave] Subtitles[0]=(Text="That needs to be used on raisins; otherwise, you're just wasting it.")

[VO_UsePumpkin_GW SoundNodeWave] Subtitles[0]=(Text="There has to be a better use for that.")

[VO_UsePumpkinLantern_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't need to be lit up.")

[VO_UsePumpkinLanternB_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't need to be illuminated.")

[VO_UsePurplePumpkin_GW SoundNodeWave] Subtitles[0]=(Text="I have no idea what you're going to use that for... but I know it's not that.")

[VO_UseSleepingLeaf_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't look sleepy to me, Grampa.")

[VO_UseSock_GW SoundNodeWave] Subtitles[0]=(Text="I hope you didn't throw away my third year art projects like that.")

[VO_UseSocks_GW SoundNodeWave] Subtitles[0]=(Text="Seeing as you're so willing to throw away art... it seems the mystery of my disappearing popsicle men has been solved.")

[VO_UseStarfruit_GW SoundNodeWave] Subtitles[0]=(Text="I think I know where you used this, and it wasn't here.")

[VO_UseWeeWhacker_GW SoundNodeWave] Subtitles[0]=(Text="Slice that to bits!")

[VO_UseWhisperPhoto_GW SoundNodeWave] Subtitles[0]=(Text="I think there's only one person who wants a photo of Whisper.")

[VO_UseWorkOrder_GW SoundNodeWave] Subtitles[0]=(Text="That doesn't look like it needs to be crumbled.")

[VO_WellWishThought_OG SoundNodeWave] Subtitles[0]=(Text="Well, I wish I would have thought of that.")

[VO_WhatIf_GW SoundNodeWave] Subtitles[0]=(Text="What if...")

[VO_WhyNotNot_OG SoundNodeWave] Subtitles[0]=(Text="Why not, not try.")

[VO_WhyNotTry_GW SoundNodeWave] Subtitles[0]=(Text="Why not try...")

[VO_WillyNilly_OG SoundNodeWave] Subtitles[0]=(Text="You can't just go using things all willy nilly. My story took a lot of thought to put together.")

[VO_WishThoughtOf_OG SoundNodeWave] Subtitles[0]=(Text="I wish I would have thought of that, but I didn't.")

[VO_YouCut_GW SoundNodeWave] Subtitles[0]=(Text="You cut...")

[VO_YouPoked_GW SoundNodeWave] Subtitles[0]=(Text="You poked...")

[VO_YouTellingStory_OG SoundNodeWave] Subtitles[0]=(Text="Hey! Are you telling this story or am I?")

Legendary Beast VO[]

[VO_ExamineSnarlax_YG SoundNodeWave] Subtitles[0]=(Text="Yeesh.")

[VO_Snarlax_OG SoundNodeWave] Subtitles[0]=(Text="I was fine viewing that Snarling Snarlax with six legs, three claws, and one tooth from this distance. Gross.")

[VO_NoDark2_OG SoundNodeWave] Subtitles[0]=(Text="Those woods were far too dark to risk taking another step forward.")

[VO_ExForestWorkOrder2_OG SoundNodeWave] Subtitles[0]=(Text="Pinned to a boulder was one of Amaya's work orders.")

Manny Battles VO[]

[VO_Battles01_MA SoundNodeWave] Subtitles[0]=(Text="Graham, look out!")

[VO_Battles02_MA SoundNodeWave] Subtitles[0]=(Text="I got ya, Graham.")

[VO_Battles03_MA SoundNodeWave] Subtitles[0]=(Text="Incoming.")

[VO_Battles04_MA SoundNodeWave] Subtitles[0]=(Text="Butt's up!")

[VO_Battles05_MA SoundNodeWave] Subtitles[0]=(Text="[Gasp]")

[VO_Battles06_MA SoundNodeWave] Subtitles[0]=(Text="I knew you could do it.")

[VO_Battles07_MA SoundNodeWave] Subtitles[0]=(Text="I knew you had it in you.")

[VO_Battles08_MA SoundNodeWave] Subtitles[0]=(Text="Way to go, Graham.")

[VO_Battles09_MA SoundNodeWave] Subtitles[0]=(Text="All right, Graham.")

[VO_Battles10_MA SoundNodeWave] Subtitles[0]=(Text="You foiled him again, Graham.")

[VO_Battles11_MA SoundNodeWave] Subtitles[0]=(Text="That's it. Graham, use your head.")

[VO_Battles12_MA SoundNodeWave] Subtitles[0]=(Text="Good thinking, Graham.")

[VO_GetEm_MA SoundNodeWave] Subtitles[0]=(Text="Get 'em, Graham!")

[VO_LaughRidicule_MA SoundNodeWave] Subtitles[0]=(Text="Psst. Now is the time for the laughing and the ridicule.")

Missing Bridge 01 VO[]

[VO_AfterWell01_MA SoundNodeWave] Subtitles[0]=(Text="Going somewhere?")

[VO_AfterWell01GiveEye1_MA SoundNodeWave] Subtitles[0]=(Text="Here, have one of mine. I have plenty.")

[VO_AfterWell01GiveEye3_MA SoundNodeWave] Subtitles[0]=(Text="No excuses now.")

[VO_AfterWell02_MA SoundNodeWave] Subtitles[0]=(Text="Daventry needs you, Graham. I know it's not what you expected, but give it time. We can work through the kinks together. It can be great once again with the right people in charge.")

[VO_AfterWell03_MA SoundNodeWave] Subtitles[0]=(Text="Fine. Leave. Be a dentist for all I care. I guess Achaka was wrong.")

[VO_AfterWell04_MA SoundNodeWave] Subtitles[0]=(Text="Oh, nothing. It was nice meeting you, Graham.")

[VO_AfterWell05_MA SoundNodeWave] Subtitles[0]=(Text="Well, Achaka and I were chatting during your chivalry test, and he had some thoughts about you.")

[VO_AfterWell06_MA SoundNodeWave] Subtitles[0]=(Text="Didn't you find it odd that Achaka entered this tournament, Graham? Did he ever tell you why?")

[VO_AfterWell07_MA SoundNodeWave] Subtitles[0]=(Text="A horrendous famine struck Achaka's village, Itch-two-wey. His left his suffering family to enter this tournament. He hoped to seek an audience with the king to plead for help. It was a long shot, even for him. ")

[VO_AfterWell08_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="No, because of you a village will be saved. Achaka was impressed by you. ") Subtitles[1]=(Text="He told me he was watching you on your travels to Daventry, and that you seemed like ",Time=6.000000) Subtitles[2]=(Text="the type of person that could inspire change. More so than those bucketheads, anyways.",Time=10.750000)

[VO_AfterWell09_MA SoundNodeWave] Subtitles[0]=(Text="If you're not going to compete for yourself or me, do it for the Itch-two-ans. They need you.")

[VO_AfterWell10_MA SoundNodeWave] Subtitles[0]=(Text="You're their last hope.")

[VO_ImDone01_YG SoundNodeWave] Subtitles[0]=(Text="I'm done. I am done. This is not for me.")

[VO_ImDone02_YG SoundNodeWave] Subtitles[0]=(Text="Yes, I'm going home. Where I belong. I was promised wonder and adventure and fantastical floating islands. What I got was a Daventry that will never live up to what it once was.")

[VO_ImDone03_YG SoundNodeWave] Subtitles[0]=(Text="I'm not that person. And you should stop believing in me. It could get you killed.")

[VO_ImDone04_YG SoundNodeWave] Subtitles[0]=(Text="Wha-? What?")

[VO_ImDone05_YG SoundNodeWave] Subtitles[0]=(Text="Spill it!")

[VO_ImDone06_YG SoundNodeWave] Subtitles[0]=(Text="He might have, but I only learned two words of his language.")

[VO_ImDone07_YG SoundNodeWave] Subtitles[0]=(Text="Great. So because of me, a whole village will starve. That makes me feel better.")

[VO_ImDone08_YG SoundNodeWave] Subtitles[0]=(Text="I... I, uh...")

[VO_ImDone09_YG SoundNodeWave] Subtitles[0]=(Text="I couldn't go back if I wanted to. After all that, I didn't even get an eye.")

[VO_MB01East_OG SoundNodeWave] Subtitles[0]=(Text="Ahem. East!")

[VO_MB01ExTracks_OG SoundNodeWave] Subtitles[0]=(Text="Strange tracks blazed a trail through the forest.")

[VO_MB01FollowRoad_OG SoundNodeWave] Subtitles[0]=(Text="As I was saying, I followed the road to the east and headed to the Knight Tournament.")

[VO_MB01GoEast_OG SoundNodeWave] Subtitles[0]=(Text="Suddenly, a gust of wind pushed me down the road and I headed east.")

[VO_MB01Intro_OG SoundNodeWave] Subtitles[0]=(Text="Daventry was just a few miles to the east. I had read all about its wonders in my travel books. I couldn't wait to check out its famous Fantastical Floating Island.")

[VO_MB01Repelling_OG SoundNodeWave] Subtitles[0]=(Text="After all that graceful rappelling, I was certainly not headed back that way.")

[VO_MB01UseHorn01_OG SoundNodeWave] Subtitles[0]=(Text="That odd horn seemed to be missing some sort of mouthpiece.")

[VO_MB01UseHorn02_OG SoundNodeWave] Subtitles[0]=(Text="The horn was broken, but that didn't stop me from blowing on it.")

[VO_MB01UseHorn03_OG SoundNodeWave] Subtitles[0]=(Text="Realizing a lot of people probably put their mouth on that horn, I was disgusted. I slowly backed away and never blew that horn again.")

[VO_MB01UseHorn04_OG SoundNodeWave] Subtitles[0]=(Text="Truth is, I didn't care about the germs; it was fun.")

[VO_MB01UseHorn05_OG SoundNodeWave] Subtitles[0]=(Text="Eventually, I got tired of blowing on that horn and continued my journey.")

[VO_MB01UseHorn06_OG SoundNodeWave] Subtitles[0]=(Text="Okay, that's a lie. I blew on it one more time.")

[VO_MB01UseHorn07_OG SoundNodeWave] Subtitles[0]=(Text="It just made me feel good on the inside.")

[VO_MB01UseHorn08_OG SoundNodeWave] Subtitles[0]=(Text="All right, I'm not ashamed. I blew on that germ-ridden, broken horn more times than I will ever admit. There's no need to even comment on it any more.")

[VO_MBone2_GW SoundNodeWave] Subtitles[0]=(Text="Grampa! You can't leave Triumph!")

[VO_MBone3_OG SoundNodeWave] Subtitles[0]=(Text="Don't worry, Triumph can fend for himself. We've been through our share of sticky situations, but he always comes around when I need him most.")

[VO_Mbone4_OG SoundNodeWave] Subtitles[0]=(Text="I could have sworn the [Parade of Hopeful Knights was scheduled for the next day. I should have been with them, marching with Triumph. It seemed my first few minutes in Daventry were off to a terrible start.")

[VO_MBone5_GW SoundNodeWave] Subtitles[0]=(Text="So, how did you catch up with them?")

[VO_MBone_OG SoundNodeWave] Subtitles[0]=(Text="After gracefully rappelling down the cliff, I welcomed the sight of an actual road--the first sign of civilization. ")

[VO_Parade_AC SoundNodeWave] Subtitles[0]=(Text="Hello. Hey. Hi.")

[VO_Parade_AK SoundNodeWave] Subtitles[0]=(Text="*Breathes out through nose*")

[VO_ParadeHey_YG SoundNodeWave] Subtitles[0]=(Text="Hey! Over here!")

[VO_ProudOfYou_MA SoundNodeWave] Subtitles[0]=(Text="So proud of you!")

Missing Bridge 02 A VO[]

[VO_ACBridgeIdle01_AC SoundNodeWave] Subtitles[0]=(Text="You're still here?")

[VO_ACBridgeIdle02_AC SoundNodeWave] Subtitles[0]=(Text="Let us big kids figure this one out.")

[VO_ACBridgeIdle03_AC SoundNodeWave] Subtitles[0]=(Text="I wonder what happened to that bridge.")

[VO_ACBridgeIdle04_AC SoundNodeWave] Subtitles[0]=(Text="Leave me alone, guys. I'll figure this one out by myself.")

[VO_ACBridgeIdle05_AC SoundNodeWave] Subtitles[0]=(Text="Oh, brother. Another one is out.")

[VO_ACBridgeIdle06_AC SoundNodeWave] Subtitles[0]=(Text="Hey, did anyone ever tell you your loud mouth goes directly against your name?")

[VO_ACBridgeIdle07_AC SoundNodeWave] Subtitles[0]=(Text="I can just toss you over, Manny.")

[VO_ACBridgeIdle08_AC SoundNodeWave] Subtitles[0]=(Text="Mmph. Morons! All of you!")

[VO_ACBridgeIdle09_AC SoundNodeWave] Subtitles[0]=(Text="[Grunts]")

[VO_ACBridgeIdle10_AC SoundNodeWave] Subtitles[0]=(Text="[Hums]")

[VO_ACBridgeIdle11_AC SoundNodeWave] Subtitles[0]=(Text="Over here, buddy!")

[VO_ACBridgeIdle12_AC SoundNodeWave] Subtitles[0]=(Text="[Laughs]")

[VO_ACOuttaWay_AC SoundNodeWave] Subtitles[0]=(Text="Outta my way!")

[VO_AnotherHorn2_OG SoundNodeWave] Subtitles[0]=(Text="I wasn't going to toot that horn any more, until I found the missing piece.")

[VO_AnotherHorn3_OG SoundNodeWave] Subtitles[0]=(Text="Well, I did, but in silence.")

[VO_AnotherHorn_OG SoundNodeWave] Subtitles[0]=(Text="Another horn and another missing piece.")

[VO_Bees01_RG1 SoundNodeWave] Subtitles[0]=(Text="This tired argument is getting on my nerves.")

[VO_Bees02_RG2 SoundNodeWave] Subtitles[0]=(Text="No need to argue about the fact I am...")

[VO_Bees03_RG1 SoundNodeWave] Subtitles[0]=(Text="HUH!")

[VO_Bees04_RG2 SoundNodeWave] Subtitles[0]=(Text="Uh-oh!")

[VO_Bees05_RG1 SoundNodeWave] Subtitles[0]=(Text="BEEEEEEEEEEEESSSSSSSSSSSS!")

[VO_Bees06_RG2 SoundNodeWave] Subtitles[0]=(Text="BEEEEEEEEEEEESSSSSSSSSSSS!")

[VO_Bees07_RG1 SoundNodeWave] Subtitles[0]=(Text="Ow, ow, ow, ow ow!")

[VO_Bees08_RG2 SoundNodeWave] Subtitles[0]=(Text="Ouchy, ouch, ouch, ouch!")

[VO_Bees09_RG1 SoundNodeWave] Subtitles[0]=(Text="Ahhhhh! Beeeeees!")

[VO_Bees10_RG2 SoundNodeWave] Subtitles[0]=(Text="Distressssssss!")

[VO_Bees11_RG1 SoundNodeWave] Subtitles[0]=(Text="Distresssssss!")

[VO_Bees12_RG2 SoundNodeWave] Subtitles[0]=(Text="Ahhhhh! Beeeeeees!")

[VO_Bribe_RG1 SoundNodeWave] Subtitles[0]=(Text="Bribes don't work on us. Sorry!")

[VO_Bribe_RG2 SoundNodeWave] Subtitles[0]=(Text="We can't take bribes. Sorry!")

[VO_CautionBees_YG SoundNodeWave] Subtitles[0]=(Text="Caution! Bees and distress.")

[VO_Close1_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away, back away. This area is unsafe for commoners.")

[VO_Close2_RG1 SoundNodeWave] Subtitles[0]=(Text="Stay back. Very important protection duties in process.")

[VO_Close3_RG2 SoundNodeWave] Subtitles[0]=(Text="This rope will protect you from that missing bridge.")

[VO_Close4_RG1 SoundNodeWave] Subtitles[0]=(Text="Caution. Danger. Stay back. ")

[VO_Close5_RG2 SoundNodeWave] Subtitles[0]=(Text="We are protecting the people from this raging river. Please stay back.")

[VO_Close6_RG1 SoundNodeWave] Subtitles[0]=(Text="Official knight business. Please remain behind the rope.")

[VO_Close7_RG2 SoundNodeWave] Subtitles[0]=(Text="My arms are tired.")

[VO_Close8_RG1 SoundNodeWave] Subtitles[0]=(Text="So, anyone figure out how to go to the bathroom yet?")

[VO_ComeAtMeBees_YG SoundNodeWave] Subtitles[0]=(Text="Come at me, bees!")

[VO_CutItOut_OG SoundNodeWave] Subtitles[0]=(Text="Enough, Gwendolyn.")

[VO_EnoughDistress_OG SoundNodeWave] Subtitles[0]=(Text="I had caused enough distress for one afternoon.")

[VO_FindWayToGet_OG SoundNodeWave] Subtitles[0]=(Text="First, I would need to find a way to get to it.")

[VO_ForestGuard_RG1 SoundNodeWave] Subtitles[0]=(Text="The forest is blocked until this situation is under control.")

[VO_GiveEntTicket_RG1 SoundNodeWave] Subtitles[0]=(Text="Sorry, but the collection of entrance tickets will take place inside the theater.")

[VO_GiveTicketOut_YG SoundNodeWave] Subtitles[0]=(Text="Would an entrance ticket prove my worth?")

[VO_Graham_Apologies SoundNodeWave] Subtitles[0]=(Text="Hello! Apologies I'm late.  I should be on the the list--first name Graham, last name...")

[VO_Graham_Hopeful SoundNodeWave] Subtitles[0]=(Text="... But, I am a hopeful knight. If you just step aside, I'm confident that I could find a way across.")

[VO_Graham_ReadySpeed01 SoundNodeWave] Subtitles[0]=(Text="Graham: Here is my steed!")

[VO_GrahamAddendumRepeat SoundNodeWave] Subtitles[0]=(Text="What was that addendum again?")

[VO_HatchedLodged_OG SoundNodeWave] Subtitles[0]=(Text="I left the hatchet lodged in the tree, because I would not need it any more.")

[VO_HatchetBees_GW SoundNodeWave] Subtitles[0]=(Text="And then you chopped down the tree full of angry bees?")

[VO_HatchetLeave2_GW SoundNodeWave] Subtitles[0]=(Text="Are you sure?")

[VO_HatchetLeave4_GW SoundNodeWave] Subtitles[0]=(Text="Aww.")

[VO_HatchetLodged3_OG SoundNodeWave] Subtitles[0]=(Text="Quite sure. Everyone always asks about that hatchet. It gets a tad annoying.")

[VO_HatchetRope_GW SoundNodeWave] Subtitles[0]=(Text="And then you cut down that rope, knocked those guards into the river, and used your battle axe to score a victory at the tournament!")

[VO_HatchetTree_GW SoundNodeWave] Subtitles[0]=(Text="Oh! Did you use your hatchet again on that big tree?")

[VO_JumpIn_RG1 SoundNodeWave] Subtitles[0]=(Text="Distresssssss!")

[VO_JumpIn_RG2 SoundNodeWave] Subtitles[0]=(Text="Abandon post!")

[VO_Manny_Intro01 SoundNodeWave] Subtitles[0]=(Text="Manny: You and I gotta use our smarts to get past these big galoots.")

[VO_MB02AchakaIdleRe_MA SoundNodeWave] Subtitles[0]=(Text="Translation: Do not disturb!")

[VO_MB02Idle01_YG SoundNodeWave] Subtitles[0]=(Text="AH HA HA HA HEM!")

[VO_MB02Idle02_YG SoundNodeWave] Subtitles[0]=(Text="Mind if I join your semi-circle?")

[VO_MB02Idle03_YG SoundNodeWave] Subtitles[0]=(Text="You're right, I should figure out another way across.")

[VO_MB02Idle04_YG SoundNodeWave] Subtitles[0]=(Text="I have this lovely ticket I could share. No? You're going to regret it.")

[VO_MB02Idle05_YG SoundNodeWave] Subtitles[0]=(Text="Look what I have. Wanna build a rope swing? Okay, suit yourself. ")

[VO_MB02Idle06_YG SoundNodeWave] Subtitles[0]=(Text="Well, he was quite the jerk. Am I right?")

[VO_MB02Idle07_YG SoundNodeWave] Subtitles[0]=(Text="Anyone got any other ideas? Nope? Well, see you later.")

[VO_MB02Idle08_YG SoundNodeWave] Subtitles[0]=(Text="You can't ignore me forever.")

[VO_MB02Idle09_YG SoundNodeWave] Subtitles[0]=(Text="It's like I don't exist.")

[VO_MB02Idle10_YG SoundNodeWave] Subtitles[0]=(Text="It's no use.")

[VO_MB02Idle11_YG SoundNodeWave] Subtitles[0]=(Text="Did you see that? I was almost across. Anyone?")

[VO_MB02Idle12_YG SoundNodeWave] Subtitles[0]=(Text="Eh... my bow is brand new. So it, uh, still needs to be broken in. ")

[VO_MB02IdleB_MA SoundNodeWave] Subtitles[0]=(Text="Well, I know the answer, but I want to see how all of you will solve it.")

[VO_MB02IdleC_MA SoundNodeWave] Subtitles[0]=(Text="Don't help us. I'm intensely studying the various approaches of my competitors.")

[VO_MB02IdleD_MA SoundNodeWave] Subtitles[0]=(Text="My armor is pretty form-fitting. I might be able to swim across. ")

[VO_MB02IdleE_MA SoundNodeWave] Subtitles[0]=(Text="Gimme a second. I have the perfect plan.")

[VO_MB02IdleF_MA SoundNodeWave] Subtitles[0]=(Text="I don't mean to be rude, but I am deep in thought.")

[VO_MB02IdleG_MA SoundNodeWave] Subtitles[0]=(Text="There has to be another way.")

[VO_MB02IdleH_MA SoundNodeWave] Subtitles[0]=(Text="Slow and calculated wins the race.")

[VO_MB02IdleI_MA SoundNodeWave] Subtitles[0]=(Text="Careful. If you fall in, who will save you? ")

[VO_MB02IdleJ_MA SoundNodeWave] Subtitles[0]=(Text="Probably not a good time for cordial introductions.")

[VO_MB02Intro01_MA SoundNodeWave] Subtitles[0]=(Text="Hang on a sec, Graham, right?")

[VO_MB02Intro02_MA SoundNodeWave] Subtitles[0]=(Text="Well you'd be surprised at the information people give out when they're too busy thinking about their own agenda. I also observed that without you, no one could have made it across. Well done, Graham!")

[VO_MB02Intro03_MA SoundNodeWave] Subtitles[0]=(Text="They'll never acknowledge it, you know. Those who use their minds over their biceps are never woven into the tapestries of time.")

[VO_MB02Intro04_MA SoundNodeWave] Subtitles[0]=(Text="I can tell you're like me: a creative thinker, an intellectual. To win this competition you'll need to prove that your talents are more powerful than their strength, agility, and speed. You'll also need a friend. ")

[VO_MB02Intro05_MA SoundNodeWave] Subtitles[0]=(Text="They call me Manny. Pleased to meet you.")

[VO_MB02Intro06_MA SoundNodeWave] Subtitles[0]=(Text="Green. I prefer pizza-flavored. I'm free on Wednesdays and Saturdays, and I would say more of a secret alliance. ")

[VO_MB02Intro07_MA SoundNodeWave] Subtitles[0]=(Text="This competition will not be easy, and Daventry needs men like us. If we put our heads together, we might have a shot.")

[VO_MB02Intro08_MA SoundNodeWave] Subtitles[0]=(Text="If you win, put a good word in for me with the King. And if I win, I'll do the same. Soon we'll both be moving up the ranks in the castle together. We should head inside the theater, though.")

[VO_MB02Intro09_MA SoundNodeWave] Subtitles[0]=(Text="Let me know how I can help.")

[VO_MB02Manny01_YG SoundNodeWave] Subtitles[0]=(Text="Yes! Um, how did you know my name?")

[VO_MB02Manny02_YG SoundNodeWave] Subtitles[0]=(Text="Uh, thanks! I guess.")

[VO_MB02Manny03_YG SoundNodeWave] Subtitles[0]=(Text="I really could use a friend.")

[VO_MB02Manny04_YG SoundNodeWave] Subtitles[0]=(Text="So... friiiiieeeend. What's your favorite color? Do you like popcorn flavored jelly beans? Cause I do! What's your availability for sleepovers? Are we in a secret club?!")

[VO_MB02Manny05_YG SoundNodeWave] Subtitles[0]=(Text="Alliance?")

[VO_MB02Manny06_YG SoundNodeWave] Subtitles[0]=(Text="What's the plan?")

[VO_MB2AskKnights_YG SoundNodeWave] Subtitles[0]=(Text="[Clears throat]")

[VO_MBridgeIntro1_MM SoundNodeWave] Subtitles[0]=(Text="Mr. Fancycakes! Heel! Halt! Avast! Sttttaaaaahhpp!")

[VO_MBridgeIntro2_MM SoundNodeWave] Subtitles[0]=(Text="We sincerely hope you enjoyed your stay in our luxury cabin. Please gather your belongings, and watch your head on exit.")

[VO_MBridgeIntro3_MM SoundNodeWave] Subtitles[0]=(Text="No time to lounge, my boy. Lucky for you the parade is halted. Another case of a mysterious missing bridge, I imagine. Watch your step! We wouldn't want any tears in that illustrious cape.")

[VO_MBridgeIntro3_YG SoundNodeWave] Subtitles[0]=(Text="Thanks for the hospitality.")

[VO_MBridgeIntro4_MM SoundNodeWave] Subtitles[0]=(Text="Bon voy-ogey, Buttercup! Don't forget about us working folk, especially when your pockets are full of riches.")

[VO_MBridgeIntroStole_YG SoundNodeWave] Subtitles[0]=(Text="Hey! Get back here, you dirty thief!")

[VO_MoreHorns_OG SoundNodeWave] Subtitles[0]=(Text="More weird horns. They still were missing something.")

[VO_NoCutting_OG SoundNodeWave] Subtitles[0]=(Text="No cutting!")

[VO_OhThisAgain_OG SoundNodeWave] Subtitles[0]=(Text="Oh... this again.")

[VO_OldGraham_Tree01 SoundNodeWave] Subtitles[0]=(Text="Old Graham: I wouldn't be able to knock down this tree with my bare hands.")

[VO_OnRocks_RG1 SoundNodeWave] Subtitles[0]=(Text="Stay off those rocks. It's dangerous.")

[VO_PostDrownPreHive_RG1 SoundNodeWave] Subtitles[0]=(Text="Whilst your cape is drying why don't you take some time to reflect on your life's decisions?")

[VO_Rescue01_RG1 SoundNodeWave] Subtitles[0]=(Text="Learn how to swim, boy")

[VO_Rescue02_YG SoundNodeWave] Subtitles[0]=(Text="Thanks for saving me!")

[VO_Rescue03_RG2 SoundNodeWave] Subtitles[0]=(Text="You're welcome, lad.")

[VO_RescueLoop01_RG1 SoundNodeWave] Subtitles[0]=(Text="He was talking to me.")

[VO_RescueLoop02_RG2 SoundNodeWave] Subtitles[0]=(Text="I believe he was talking to me.")

[VO_RescueLoop03_RG1 SoundNodeWave] Subtitles[0]=(Text="Nope. Me.")

[VO_RescueLoop04_RG2 SoundNodeWave] Subtitles[0]=(Text="Wouldn't be the first time I've corrected you.")

[VO_RescueLoop05_RG1 SoundNodeWave] Subtitles[0]=(Text="How anyone could ever confuse you with me is mind-boggling.")

[VO_RescueLoop06_RG2 SoundNodeWave] Subtitles[0]=(Text="Do you ever tire of being wrong?")

[VO_RopeLasso_YG SoundNodeWave] Subtitles[0]=(Text="Huh. I could lasso this log... and then... and then... well, it was fun while it lasted.")

[VO_RopeSwing_YG SoundNodeWave] Subtitles[0]=(Text="Huh. Rope swing! No, I shouldn't embarrass myself again.")

[VO_RoyalKnight_ReadySpeed03 SoundNodeWave] Subtitles[0]=(Text="Knights: Talk to me when you're ready.")

[VO_RoyalKnight_ReadySpeed04 SoundNodeWave] Subtitles[0]=(Text="Knights: You need a steed to be in the Battle of Speed.")

[VO_RoyalKnight_ReadySpeed05 SoundNodeWave] Subtitles[0]=(Text="Knights: Where is your mount?")

[VO_RoyalKnight_Socks01 SoundNodeWave] Subtitles[0]=(Text="KNIGHT: What good is one sock? How will that help?")

[VO_RoyalKnight_Socks02 SoundNodeWave] Subtitles[0]=(Text="KNIGHT: ... According to Addendum 27B Stroke 6 the Bridge Troll Union must...")

[VO_RoyalKnight_Socks03 SoundNodeWave] Subtitles[0]=(Text="KNIGHT: A pair of knitted socks...?")

[VO_RoyalKnight_Socks04 SoundNodeWave] Subtitles[0]=(Text="KNIGHT: That's a great idea!")

[VO_RunHill_RG1 SoundNodeWave] Subtitles[0]=(Text="Hup, hup, hup, hup, hup.")

[VO_TalkTree_RG1 SoundNodeWave] Subtitles[0]=(Text="Don't be rude, boy. We are in the middle of an important conversation.")

[VO_TalkTree_RG2 SoundNodeWave] Subtitles[0]=(Text="Don't interrupt, boy.")

[VO_ThicketRiverPun_OG SoundNodeWave] Subtitles[0]=(Text="Darn! I wish I had a river pun!")

[VO_ThicketStreamPun_OG SoundNodeWave] Subtitles[0]=(Text="I couldn't swim. I was so scared, I wanted to STREAM!")

[VO_TreeTooHeavy_OG SoundNodeWave] Subtitles[0]=(Text="The tree was too heavy to move. I would need to chop it down to size.")

[VO_Warn01_YG SoundNodeWave] Subtitles[0]=(Text="Hello! Apologies I'm late. I should be on the the list--first name Graham, last name...")

[VO_Warn02_RG1 SoundNodeWave] Subtitles[0]=(Text="The list, unfortunately, is inside the theater, which is across that bridge, which is inexplicably missing. ")

[VO_Warn03_RG2 SoundNodeWave] Subtitles[0]=(Text="We've ordered a temporary fix, but we are still sorting out the work order.")

[VO_Warn04_RG1 SoundNodeWave] Subtitles[0]=(Text="Well, with all the recent budget issues, I remain skeptical about the repairs.")

[VO_Warn05_YG SoundNodeWave] Subtitles[0]=(Text="Can't those knights check the list?")

[VO_Warn06_RG1 SoundNodeWave] Subtitles[0]=(Text="You mean Kyle and Larry? They're off duty. Don't ask.")

[VO_Warn07_RG2 SoundNodeWave] Subtitles[0]=(Text="You needn't worry. These knight hopefuls will figure out a solution soon, and then we can carry on with the auditions.")

[VO_Warn08_YG SoundNodeWave] Subtitles[0]=(Text="Well, but, I am a hopeful knight. If you just step aside, I'm confident that I could find a way across.")

[VO_Warn09_RG1 SoundNodeWave] Subtitles[0]=(Text="Ahem, Daventry Decree 6645 states that a royal guard, once commanded, must never, under no circumstances, abandon his post while on duty. ")

[VO_Warn10_RG2 SoundNodeWave] Subtitles[0]=(Text="Well, technically, Addendum 237A allows us to leave if someone is in distress and in need of assistance... of a life or death nature.")

[VO_Warn11_RG1 SoundNodeWave] Subtitles[0]=(Text="I stand corrected. And, we wouldn't want a repeat of the Rubenstern fiasco. A tardy auditionee, however, hardly counts for distress. Sorry, but we can't leave our post. King's orders.")

[VO_WarnAgain2_RG1 SoundNodeWave] Subtitles[0]=(Text="Addendum 237A states that a royal guard can only leave his post if someone is in distress and is in need of assistance. ")

[VO_WarnAgain_YG SoundNodeWave] Subtitles[0]=(Text="What was that addendum again?")

[VO_WhisperIdle01_WH SoundNodeWave] Subtitles[0]=(Text="Ssshhshsh! Your hero is thinking")

[VO_WhisperIdle02_WH SoundNodeWave] Subtitles[0]=(Text="This looks like a problem for... my assistant.")

[VO_WhisperIdle03_WH SoundNodeWave] Subtitles[0]=(Text="Indubitably indubious.")

[VO_WhisperIdle04_WH SoundNodeWave] Subtitles[0]=(Text="Anyone mind if I take five?")

[VO_WhisperIdle05_WH SoundNodeWave] Subtitles[0]=(Text="Where did he get a bow? Did I miss the part where we got bows?")

[VO_WhisperIdle06_WH SoundNodeWave] Subtitles[0]=(Text="Where did that tubby one go?")

[VO_WhisperIdle07_WH SoundNodeWave] Subtitles[0]=(Text="Uprooting a tree! How... heroic.")

[VO_WhisperIdle08_WH SoundNodeWave] Subtitles[0]=(Text="You look like a little man who wants to do big things.")

[VO_WhisperIdle09_WH SoundNodeWave] Subtitles[0]=(Text="All eyes on MEEE!")

[VO_WhisperLog1_WH SoundNodeWave] Subtitles[0]=(Text="Pardon me!")

[VO_WhisperLog2_WH SoundNodeWave] Subtitles[0]=(Text="All right!")

[VO_WL2RememberWrong_OG SoundNodeWave] Subtitles[0]=(Text="I'm remembering this wrong, wait a second.")

[VO_YouCut_GW SoundNodeWave] Subtitles[0]=(Text="You cut...")

Missing Bridge 02 B VO[]

[VO_BackAwayWits_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away. The Duel of Wits is not ready yet.")

[VO_Block012_RG2 SoundNodeWave] Subtitles[0]=(Text="It's a real problem, all right.")

[VO_Block013_RG1 SoundNodeWave] Subtitles[0]=(Text="Back it up! Back it up!")

[VO_Block09_RG1 SoundNodeWave] Subtitles[0]=(Text="Do you... smell syrup?")

[VO_Block10_RG1 SoundNodeWave] Subtitles[0]=(Text="Seriously, something smells like syrup.")

[VO_Block11_RG1 SoundNodeWave] Subtitles[0]=(Text="Number Two, is it you?")

[VO_BoringPatience_OG SoundNodeWave] Subtitles[0]=(Text="Boring teaches patience.")

[VO_BridgeIntro01_AB SoundNodeWave] Subtitles[0]=(Text="Watch your step, kid.")

[VO_BridgeIntro02_YG SoundNodeWave] Subtitles[0]=(Text="Oh, thanks!")

[VO_BridgeIntro03_AB SoundNodeWave] Subtitles[0]=(Text="I know it ain't fancy, but it'll hafta work for now. Amaya Blackstone, nice to meet you. ")

[VO_BridgeIntro04_YG SoundNodeWave] Subtitles[0]=(Text="Graham. The pleasure's mine. It's nice to see all these bridges are getting fixed.")

[VO_BridgeIntro05_AB SoundNodeWave] Subtitles[0]=(Text="ALL these bridges? No, kid. This contract is over. Daventry can't afford me any more. They can't even afford oil for the Crumbler over there. My own invention, of course. ")

[VO_BridgeIntro06_YG SoundNodeWave] Subtitles[0]=(Text="Ohhhh! What does a Crumbler do?")

[VO_BridgeIntro07_AB SoundNodeWave] Subtitles[0]=(Text="It lifts, it chops, it crumbles. Most importantly it brings in the monies, which are desperately needed. Been kind of rough around here lately. ")

[VO_BridgeIntro08_YG SoundNodeWave] Subtitles[0]=(Text="Seems that way. Daventry has been an... interesting experience so far. Different from what I read in my travel books. Honestly, I'm starting to wonder if it's for me.")

[VO_BridgeIntro09_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Don't worry, kid. It's not you. This kingdom's been going downhill ever since the queen died. ") Subtitles[1]=(Text="And now, with the bridges out, no one can get into Daventry. It's really quiet... I hate the silence. ",Time=5.500000) Subtitles[2]=(Text="I'm a woman of action, if you couldn't tell. Quiet towns don't pay the bills.",Time=12.150002)

[VO_BridgeIntro10_AB SoundNodeWave] Subtitles[0]=(Text="Don't worry, kid. It's not you. This kingdom's been going downhill ever since the queen died. And now, with the bridges out, no one can get into Daventry. It's really quiet. Quiet towns don't pay the bills and they don't fill the work orders. These hands are meant for action, not idleness. ")

[VO_BridgeIntro11_YG SoundNodeWave] Subtitles[0]=(Text="I can see that.")

[VO_BridgeIntro12_AB SoundNodeWave] Subtitles[0]=(Text="Well, I should get going. Perhaps someone has wandered into my shop. If you make it there, come say hi. I'm on the left.")

[VO_ClosedForWits_RG1 SoundNodeWave] Subtitles[0]=(Text="This area is closed until the Duel of Wits.")

[VO_DuelSpeedLoc_RG2 SoundNodeWave] Subtitles[0]=(Text="Bring your trusted steed to the Tournament Theater when you are ready for the Duel of Strength. You do have a trusted steed, right?")

[VO_GiveBadger_RG1 SoundNodeWave] Subtitles[0]=(Text="That is your steed? You'll never beat Whisper with that.")

[VO_GiveBadger_RG2 SoundNodeWave] Subtitles[0]=(Text="He might be a monster, but he isn't hideous. Look at his cheekbones; they're magnanimous.")

[VO_GiveBell_RG1 SoundNodeWave] Subtitles[0]=(Text="That is a bell. Not an eye.")

[VO_GiveBell_WA SoundNodeWave] Subtitles[0]=(Text="Huh, gawrsh. Your bridge bell isn't going to help solve this.")

[VO_GiveCoin_RG2 SoundNodeWave] Subtitles[0]=(Text="I would need a lot more for a bribe.")

[VO_GiveFeather_YG SoundNodeWave] Subtitles[0]=(Text="Hey! My mother gave me that feather! I might be silly, but you're... you're...")

[VO_GiveMeat_RG2 SoundNodeWave] Subtitles[0]=(Text="That's horrid. We only wanted an eye... and you slaughtered the whole beast.")

[VO_GivePicker_RG1 SoundNodeWave] Subtitles[0]=(Text="Get that away from my face.")

[VO_GivePie_RG1 SoundNodeWave] Subtitles[0]=(Text="Hmm. We could feed all the guards with that and be the bestest of friends. And never ever have to hunt down any hideous beasts. Sorry, Pockets, but traditions are traditions: a pie is no eye.")

[VO_GivePumpkin01_RG1 SoundNodeWave] Subtitles[0]=(Text="Clearly you jest.")

[VO_GivePumpkin02_RG2 SoundNodeWave] Subtitles[0]=(Text="That is most obviously not an eye.")

[VO_GivePumpkin03_RG1 SoundNodeWave] Subtitles[0]=(Text="You brought a pumpkin. A pumpkin, clearly picked outside of town.")

[VO_GivePumpkin04_RG2 SoundNodeWave] Subtitles[0]=(Text="Wanna know a secret? I used a pumpkin for my eye presentation. At least I had the smarts to draw a pupil on it. ")

[VO_GivePumpkin05_RG1 SoundNodeWave] Subtitles[0]=(Text="It didn't work then and it's not going to work now. Sorry.")

[VO_GivePumpkinCarve01_RG2 SoundNodeWave] Subtitles[0]=(Text="Nice try. That almost looks like a hideous eye. But it's orange and very much a pumpkin.")

[VO_GivePumpkinCarve02_RG1 SoundNodeWave] Subtitles[0]=(Text="Whoever heard of an orange eye?")

[VO_GivePumpkinPurple01_RG2 SoundNodeWave] Subtitles[0]=(Text="Ohhh... right this wa.... hang on, that's just a purple pumpkin. What are you trying to pull?")

[VO_GivePumpkinPurple02_RG1 SoundNodeWave] Subtitles[0]=(Text="If you are going to try to fool us, at least draw a pupil on it.")

[VO_GivePurpleLant01_YG SoundNodeWave] Subtitles[0]=(Text="I am ready for the presentation. I have extracted an eye from the most hideous of beasts. ")

[VO_GivePurpleLant02_RG1 SoundNodeWave] Subtitles[0]=(Text="WOOAH. The Snarling Snarlax! It's so purple, and flamey.")

[VO_GivePurpleLant03_RG2 SoundNodeWave] Subtitles[0]=(Text="Right this way. Well done.")

[VO_GiveShrooms_RG1 SoundNodeWave] Subtitles[0]=(Text="That's a mushroom, not an eye.")

[VO_GiveSock08_YG SoundNodeWave] Subtitles[0]=(Text="Yeah, you're right, you'd probably just slow me down.")

[VO_GiveStarfruit_RG1 SoundNodeWave] Subtitles[0]=(Text="Those are not eyes.")

[VO_GiveTool_RG1 SoundNodeWave] Subtitles[0]=(Text="That's for hedges, so don't get any crazy ideas.")

[VO_IdleA01_RG2 SoundNodeWave] Subtitles[0]=(Text="Seeing all these new recruits makes me miss the old days.")

[VO_IdleB01_RG1 SoundNodeWave] Subtitles[0]=(Text="Ahem. Are you paying attention?")

[VO_IdleB02_RG2 SoundNodeWave] Subtitles[0]=(Text="What? No, I was reminiscing. Sorry.")

[VO_IdleC02_RG2 SoundNodeWave] Subtitles[0]=(Text="Have you seen the latest crop? I don't know if they have what it takes.")

[VO_IdleC031_RG1 SoundNodeWave] Subtitles[0]=(Text="It's a good thing we're auditioning potential knights, the moat monster is causing some serious problems. ")

[VO_IdleC03_RG1 SoundNodeWave] Subtitles[0]=(Text="They could always catch up by taking extra Knight School.")

[VO_IdleC04_RG2 SoundNodeWave] Subtitles[0]=(Text="That's a good point. Knight classes made a huge difference for me. ")

[VO_IdleD01_RG1 SoundNodeWave] Subtitles[0]=(Text="What are you doing this weekend?")

[VO_IdleD02_RG2 SoundNodeWave] Subtitles[0]=(Text="Oh you know, taking the ol' lady out dancing.")

[VO_IdleD03_RG1 SoundNodeWave] Subtitles[0]=(Text="Yeah, you been working on your knight moves?")

[VO_IdleD04_RG2 SoundNodeWave] Subtitles[0]=(Text="You know it. I'm all about the knight life.")

[VO_IdleF01_RG1 SoundNodeWave] Subtitles[0]=(Text="Have you noticed the squirrel problem we're having? They're absolutely everywhere.")

[VO_IdleG01_RG1 SoundNodeWave] Subtitles[0]=(Text="You've seen them, right? Mucking up people's gardens. They carry diseases, you know.")

[VO_IdleG02_RG2 SoundNodeWave] Subtitles[0]=(Text="Well, I think they are beautiful creatures.")

[VO_IdleI01_RG1 SoundNodeWave] Subtitles[0]=(Text="I remember my first beast eye. It was one of them snakey hydras. Nearly killed me. I figured it had twenty-something more eyes, so what was one less?")

[VO_IdleI02_RG2 SoundNodeWave] Subtitles[0]=(Text="I take it she didn't agree? ")

[VO_IdleI03_RG1 SoundNodeWave] Subtitles[0]=(Text="She did not. What was your first beast? ")

[VO_IdleI04_RG2 SoundNodeWave] Subtitles[0]=(Text="I'll tell you what it should have been, my mother-in-law.")

[VO_QuickBoring_GW SoundNodeWave] Subtitles[0]=(Text="Can we skip through this part? It was a little boring.")

[VO_QuickBridge_GW SoundNodeWave] Subtitles[0]=(Text="Do I really have to hear the story about how you took forever to tip-toe across that makeshift bridge again?")

[VO_RoyalKnight_SetUp01 SoundNodeWave] Subtitles[0]=(Text="Knights: We're setting up the theater now for the final event. Come back later.")

[VO_SettingUpChamp_RG1 SoundNodeWave] Subtitles[0]=(Text="We are still setting up for the championship duel.")

[VO_TalkEye01_RG1 SoundNodeWave] Subtitles[0]=(Text="Are you in possession of an eye?")

[VO_TalkEye02_RG2 SoundNodeWave] Subtitles[0]=(Text="No one is allowed inside without their eye. We have traditions to uphold.")

[VO_TalkEye03_RG1 SoundNodeWave] Subtitles[0]=(Text="Do you have your eye yet?")

[VO_TalkEye04_RG2 SoundNodeWave] Subtitles[0]=(Text="Time's a-wastin, show us your eye then. ")

Missing Bridge 02 C VO[]

[VO_UnionFinish_YG SoundNodeWave] Subtitles[0]=(Text="I think that's exactly what you should do.")

[VO_UnionArg19_WA SoundNodeWave] Subtitles[0]=(Text="Gawrsh, I just need you to find a way to work with me here.")

[VO_UnionArg18_RG1 SoundNodeWave] Subtitles[0]=(Text="If you continue to suspend your services, King Edward will banish you to the Pit of Never-Ending Itches.  ")

[VO_UnionArg17_WA SoundNodeWave] Subtitles[0]=(Text="You're always crossing us, and this time we are holding strong for a compromise.")

[VO_UnionArg16_RG SoundNodeWave] Subtitles[0]=(Text="No can do. It took us months to memorize our current march.")

[VO_UnionArg15_WA SoundNodeWave] Subtitles[0]=(Text="Then perhaps you need to change your official march from flamboyant huffing about, to graceful gliding and soft shoes.  ")

[VO_UnionArg14_RG1 SoundNodeWave] Subtitles[0]=(Text="And not conduct the official march? Never. Tradition dictates the harshness of our steps.")

[VO_UnionArg13_WA SoundNodeWave] Subtitles[0]=(Text="Ah, come on, work with me here. All we're asking for is for you guys to take lighter steps!")

[VO_UnionArg12_RG1 SoundNodeWave] Subtitles[0]=(Text="Impossible. We are required by the Guard Mandate to maximize boot sharpness every evening.")

[VO_UnionArg11_WA SoundNodeWave] Subtitles[0]=(Text="We need you to stop sharpening your boots every night.")

[VO_UnionArg10_RG1 SoundNodeWave] Subtitles[0]=(Text="The issue remains. We need you to return to work.")

[VO_UnionArg09_WA SoundNodeWave] Subtitles[0]=(Text="And it states that you are to be kind to the bridges. While we're hearty structures, we also feel each and every step you take.")

[VO_UnionArg08_RG1 SoundNodeWave] Subtitles[0]=(Text="Your agreement with Daventry clearly states you are to provide bridge services at the designated locations. ")

[VO_UnionArg07_WA SoundNodeWave] Subtitles[0]=(Text="Ah geez! We've been doing our job for generations. You've worn us down and we need you to think about a softer touch.")

[VO_UnionArg06_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop the stomp... wait, I feel like we are arguing in circles. What are your demands again?")

[VO_UnionArg05_WA SoundNodeWave] Subtitles[0]=(Text="We are sick of getting walked all over. You're just looking at the problem from your perspective. We all have to work together.")

[VO_UnionArg05_RG1 SoundNodeWave] Subtitles[0]=(Text="If you continue to suspend your services, King Edward will banish you to the Pit of Never-Ending Itches.")

[VO_UnionArg04_RG1 SoundNodeWave] Subtitles[0]=(Text="No can do. It took us months to memorize our current march.")

[VO_UnionArg03_WA SoundNodeWave] Subtitles[0]=(Text="We need you to watch your step when crossing our backs. Give more respect to the giant whose shoulders you are stomping on.")

[VO_UnionArg03_RG1 SoundNodeWave] Subtitles[0]=(Text="And not conduct the official march? Never. Tradition dictates the harshness of our steps.")

[VO_UnionArg02_RG1 SoundNodeWave] Subtitles[0]=(Text="Well, we need you to stop complaining and get back to work.")

[VO_UnionArg01_WA SoundNodeWave] Subtitles[0]=(Text="The tension between the bridge troll guild and the royal guards is at an all time high, and we need to come to an agreement soon.")

[VO_UnionArg01_RG1 SoundNodeWave] Subtitles[0]=(Text="You bridges need to stop stonewalling us and give us your demands.")

[VO_StopEatSnutes_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop eating snutes!")

[VO_StopEatGuards_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop eating guards!")

[VO_SocksTrolls_OG SoundNodeWave] Subtitles[0]=(Text="I'm just glad the trolls never had to suffer the agony of de-feet.")

[VO_SocksGuards_OG SoundNodeWave] Subtitles[0]=(Text="The new socks softened the guards' soles. It was definitely a step in the right direction.")

[VO_PunResponseC_GW SoundNodeWave] Subtitles[0]=(Text="I'm warming up to these.")

[VO_OfficialMarch02_RG1 SoundNodeWave] Subtitles[0]=(Text="No can do. It took us months to memorize our current march.")

[VO_LongerHours_RG1 SoundNodeWave] Subtitles[0]=(Text="Longer hours!")

[VO_GiveWorkOrder_WA SoundNodeWave] Subtitles[0]=(Text="I don't think the Crumbler can help.")

[VO_GiveSignedPhoto_WA SoundNodeWave] Subtitles[0]=(Text="If he was here, this argument would still be going around in circles, just a lot faster.")

[VO_GiveSleepingLeaf_WA SoundNodeWave] Subtitles[0]=(Text="I can't fall asleep in a time like this.")

[VO_GiveTool_WA SoundNodeWave] Subtitles[0]=(Text="I wish we could chop him down to size. But that would go against our charter.")

[VO_GiveWaddles_WA SoundNodeWave] Subtitles[0]=(Text="Hey! Where'd you get that?")

[VO_GiveWaddlesPiece_RG1 SoundNodeWave] Subtitles[0]=(Text="Me waving that around would burn this bridge.")

[VO_GiveWhisperPhoto_RG1 SoundNodeWave] Subtitles[0]=(Text="I am quite sure this troll guild is not a subscriber to the Whisper fan club.")

[VO_GiveWorkOrder_RG1 SoundNodeWave] Subtitles[0]=(Text="He is too big to crumble. Believe me, I have thought about it.")

[VO_WaddlesArg02_RG1 SoundNodeWave] Subtitles[0]=(Text="The problem is there are no bridges. You're a bridge and you're not doing your job.")

[VO_Waddles_Cross03 SoundNodeWave] Subtitles[0]=(Text="WADDLES: We know about that, but all your sharp little boots in our backs.")

[VO_Waddles_Cross02 SoundNodeWave] Subtitles[0]=(Text="WADDLES: Not until you give in to our demands! Our poor backs! Those darn pointy boots!")

[VO_Waddles_Cross01 SoundNodeWave] Subtitles[0]=(Text="WADDLES: No using the horn until the strike is over!")

[VO_UnionTalkWAE_WA SoundNodeWave] Subtitles[0]=(Text="Sorry, pal, but I gotta get back to the negotiations.")

[VO_UnionTalkWAD_WA SoundNodeWave] Subtitles[0]=(Text="Graham, can you think of anything to stop these pointy boots from stomping on our backs?")

[VO_UnionTalkWAC_WA SoundNodeWave] Subtitles[0]=(Text="Do you have any real answers? Or are you just going to cross that bridge when you come to it?")

[VO_UnionTalkWAB_WA SoundNodeWave] Subtitles[0]=(Text="I already have your opinion on the team jackets. I need to bridge this gap on my own.")

[VO_UnionTalkWAA_WA SoundNodeWave] Subtitles[0]=(Text="Sorry, Graham, but we don't need any more opinions, we need solutions.")

[VO_UnionTalkRGE_RG1 SoundNodeWave] Subtitles[0]=(Text="Got a solution? No? Then GO AWAY. ")

[VO_UnionTalkRGD_RG1 SoundNodeWave] Subtitles[0]=(Text="There is too much suspense in this negotiation for me to chit-chat with you. Go away.")

[VO_UnionTalkRGC_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away unless you have a solution.")

[VO_UnionTalkRGB_RG1 SoundNodeWave] Subtitles[0]=(Text="I don't want to hear about your ideas, I want a solution.")

[VO_UnionTalkRGA_RG1 SoundNodeWave] Subtitles[0]=(Text="I have no time to listen to additional opinions. We need these bridges to get back to work.")

[VO_UnionTalk5_RG1 SoundNodeWave] Subtitles[0]=(Text="Got a solution? No? Then go away!")

[VO_UnionTalk4_RG1 SoundNodeWave] Subtitles[0]=(Text="There is too much suspense in this negotiation for me to chit-chat with you. Go away.")

[VO_UnionTalk3_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away unless you have a solution.")

[VO_UnionTalk2_RG1 SoundNodeWave] Subtitles[0]=(Text="I don't want to hear about your ideas; I want a solution.")

[VO_UnionTalk1_RG1 SoundNodeWave] Subtitles[0]=(Text="I have no time to listen to additional opinions. We need these bridges to get back to work.")

[VO_UnionQuipI_RG1 SoundNodeWave] Subtitles[0]=(Text="Stomping stop! Wait, I feel like we are arguing in circles. What are your demands again?")

[VO_UnionQuipH_WA SoundNodeWave] Subtitles[0]=(Text="Stop the stomping!")

[VO_UnionQuipG_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop eating snutes!")

[VO_UnionQuipF_WA SoundNodeWave] Subtitles[0]=(Text="Weekends off!")

[VO_UnionQuipE_RG1 SoundNodeWave] Subtitles[0]=(Text="Longer hours!")

[VO_UnionQuipD_WA SoundNodeWave] Subtitles[0]=(Text="Better maintenance!")

[VO_UnionQuipC_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop eating guards!")

[VO_UnionQuipB_WA SoundNodeWave] Subtitles[0]=(Text="Softer steps!")

[VO_UnionQuipA_RG1 SoundNodeWave] Subtitles[0]=(Text="Back to work!")

[VO_UnionGiveSocks_RG1 SoundNodeWave] Subtitles[0]=(Text="For me?")

[VO_UnionGiveSocks7_WA SoundNodeWave] Subtitles[0]=(Text="Thanks, Graham! The guild will never forget this. See you at the next meeting!")

[VO_UnionGiveSocks6_YG SoundNodeWave] Subtitles[0]=(Text="Thanks, Graham. The guild will never forget this. See you at the next meeting!")

[VO_UnionGiveSocks5_WA SoundNodeWave] Subtitles[0]=(Text="Ah geez, that would just be the best. A real compromise that we could all live with.")

[VO_WaddlesArg04_RG1 SoundNodeWave] Subtitles[0]=(Text="Your agreement with Daventry clearly states you are to provide bridge services at the designated locations. ")

[VO_UnionGiveSock2_RG1 SoundNodeWave] Subtitles[0]=(Text="For me?")

[VO_UnionGiveSock2_WA SoundNodeWave] Subtitles[0]=(Text="Your right foot would be soft and cuddly. But, your left foot would still be pokey.")

[VO_UnionGiveSock3_RG1 SoundNodeWave] Subtitles[0]=(Text="They feel as though I am walking on clouds. And the craftsmanship, stunning. Can you order one pair for each of the royal guards? ")

[VO_UnionGiveSock4_RG1 SoundNodeWave] Subtitles[0]=(Text="I could create an addendum for that. We could still sharpen our boots and march as we wish, but these socks would protect you.")

[VO_UnionGiveSock_RG1 SoundNodeWave] Subtitles[0]=(Text="OOOOhhh... such exquisite material. I would love to try it on, but what am I to do with just one sock?")

[VO_UnionGiveSocks2_RG1 SoundNodeWave] Subtitles[0]=(Text="For me?")

[VO_UnionGiveSocks3_WA SoundNodeWave] Subtitles[0]=(Text="It does look soft and cuddly, but that's not accounted for in your mandate.")

[VO_UnionGiveSocks4_RG1 SoundNodeWave] Subtitles[0]=(Text="I... could... create an addendum for that. We could still sharpen our boots and march as we wish, but these socks would protect you.")

[VO_AskWaddleKnightA02_RG1 SoundNodeWave] Subtitles[0]=(Text="I have no time to listen to additional opinions. We need these bridges to get back to work.")

[VO_AskWaddleKnightB02_RG1 SoundNodeWave] Subtitles[0]=(Text="I don't want to hear about your ideas. I want a solution.")

[VO_BackToWork_RG1 SoundNodeWave] Subtitles[0]=(Text="Back to work!")

[VO_Demands_RG1 SoundNodeWave] Subtitles[0]=(Text="What are your demands?")

[VO_DemandsAgain_RG1 SoundNodeWave] Subtitles[0]=(Text="Remind me. What are your demands again?")

[VO_Give1Sock_RG1 SoundNodeWave] Subtitles[0]=(Text="While that is fashionable, what am I to do with ONE sock?")

[VO_Give2Socks01_RG1 SoundNodeWave] Subtitles[0]=(Text="For me?")

[VO_Give2Socks03_RG1 SoundNodeWave] Subtitles[0]=(Text="They feel as though I am walking on clouds. And the craftsmanship is remarkable. What if we all wore these? ")

[VO_Give2Socks05_RG1 SoundNodeWave] Subtitles[0]=(Text="I could create an addendum for that. We could still sharpen our boots and march as we wish, but these socks would protect you.")

[VO_GiveAchakaPhoto1_RG1 SoundNodeWave] Subtitles[0]=(Text="I'm sorry for your loss, but an emotional appeal won't work on him.")

[VO_GiveAchakaPhoto_WA SoundNodeWave] Subtitles[0]=(Text="That knight didn't even need bridges.")

[VO_GiveCoin_RG1 SoundNodeWave] Subtitles[0]=(Text="I don't think the trolls will accept such a feeble settlement.")

[VO_GiveCoin_WA SoundNodeWave] Subtitles[0]=(Text="This is not a fight over wages.")

[VO_GiveDragon_WA SoundNodeWave] Subtitles[0]=(Text="Bravery is not a good negotiation tactic with these guards.")

[VO_GiveDragonEye_RG1 SoundNodeWave] Subtitles[0]=(Text="Bravery does not make you a good negotiator, Pockets.")

[VO_GiveDye_WA SoundNodeWave] Subtitles[0]=(Text="That won't make those boots any less pointy.")

[VO_GiveFrog_RG1 SoundNodeWave] Subtitles[0]=(Text="This troll stinks enough already.")

[VO_GiveFrog_WA SoundNodeWave] Subtitles[0]=(Text="Hmmm... that won't solve our problems, but the stench of that frog might mask this syrup smell.")

[VO_GiveManny_WA SoundNodeWave] Subtitles[0]=(Text="Ah geez. You pre-ordered. Smart man.")

[VO_GiveMannyEye_RG1 SoundNodeWave] Subtitles[0]=(Text="That's not going to help anything.")

[VO_GiveNutRoot_WA SoundNodeWave] Subtitles[0]=(Text="We haven't broken for mid-day snacks yet.")

[VO_GiveNutTart_WA SoundNodeWave] Subtitles[0]=(Text="This might be too big a problem to be solved by Wente's sweets.")

[VO_GiveOlfiePiece_RG1 SoundNodeWave] Subtitles[0]=(Text="How in the world did you get that? I thought those were all removed.")

[VO_GiveOlfiePiece_WA SoundNodeWave] Subtitles[0]=(Text="He's a loyal guild member.")

[VO_GivePicker2_RG1 SoundNodeWave] Subtitles[0]=(Text="A fruit picker. That's your solution? Leave us be.")

[VO_GivePicker_WA SoundNodeWave] Subtitles[0]=(Text="That's exactly it! We feel picked on! For shame, Daventry.")

[VO_GivePillare_WA SoundNodeWave] Subtitles[0]=(Text="Ugh. She's not the worst.")

[VO_GivePillarePiece_RG1 SoundNodeWave] Subtitles[0]=(Text="Thank the stars, she's not the head of the guild.")

[VO_GivePumpkinLant_RG1 SoundNodeWave] Subtitles[0]=(Text="That's not shedding any light on this situation.")

[VO_GivePumpLant_WA SoundNodeWave] Subtitles[0]=(Text="Do you know if those make good night lights? Asking for a friend.")

[VO_GivePurpLant_WA SoundNodeWave] Subtitles[0]=(Text="Is that a Snarlax eye? Yeck.")

[VO_GiveSignedPhoto_RG1 SoundNodeWave] Subtitles[0]=(Text="If only the troll guild was part of Whisper nation.")

[VO_WaddlesArg06_RG1 SoundNodeWave] Subtitles[0]=(Text="I'm sorry. The issue remains. We need you to return to work.")

[VO_WaddlesArg08_RG1 SoundNodeWave] Subtitles[0]=(Text="That's impossible. We are required by the Guard Mandate to maximize boot sharpness every evening.")

Missing Bridge 03 VO[]

[VO_UseWaddleHorn01_OG SoundNodeWave] Subtitles[0]=(Text="A new kind of horn, but the same result.")

[VO_UseWaddleHorn02_OG SoundNodeWave] Subtitles[0]=(Text="The horn reeked of toothpaste and cabbage.")

[VO_UseWaddleHorn03_OG SoundNodeWave] Subtitles[0]=(Text="Luckily, those were flavors I liked.")

[VO_UseWaddleHorn04_OG SoundNodeWave] Subtitles[0]=(Text="Mmmmmm, so toothpaste-y... so cabbage-y.")

[VO_UseWaddleHorn05_OG SoundNodeWave] Subtitles[0]=(Text="Yup. I blew on that horn five times.")

[VO_UseWaddleHorn06_OG SoundNodeWave] Subtitles[0]=(Text="Well, six times.")

[VO_UseWaddleHorn07_OG SoundNodeWave] Subtitles[0]=(Text="After a while, I lost count of how many times I blew on that horn.")

[VO_UseWaddleHorn08_OG SoundNodeWave] Subtitles[0]=(Text="Then I remembered; I blew the horn at least eight times.")

[VO_UseWaddleHorn09_OG SoundNodeWave] Subtitles[0]=(Text="I should get a trophy or an achievement for how many times I blew on that horn.")

[VO_UseWaddleHorn10_OG SoundNodeWave] Subtitles[0]=(Text="I continued to blow on that horn but my mind was silent. ")

[VO_UseWaddleHorn11_OG SoundNodeWave] Subtitles[0]=(Text="I don't have as much to say about that horn as the one across the river. The thrill was lacking.")

[VO_WaddlesHello_YG SoundNodeWave] Subtitles[0]=(Text="Waddles!")

[VO_WaddlesHey_YG SoundNodeWave] Subtitles[0]=(Text="Hey, Waddles!")

Moat VO[]

[VO_AfraidSo_OG SoundNodeWave] Subtitles[0]=(Text="I'm afraid so.")

[VO_AskMoat_GW SoundNodeWave] Subtitles[0]=(Text="Zoooounds! The castle had a moat monster!? Did you train him? Did he do tricks? What was his favorite treat? Was he a fresh or seawater monster?")

[VO_Foreshadow2_GW SoundNodeWave] Subtitles[0]=(Text="That means I have to wait, doesn't it?")

[VO_Foreshadowing_OG SoundNodeWave] Subtitles[0]=(Text="No, Gwendolyn. This part of the story is merely foreshadowing.")

[VO_MoatA_RG1 SoundNodeWave] Subtitles[0]=(Text="[Humming]")

[VO_MoatB_RG2 SoundNodeWave] Subtitles[0]=(Text="Watch out!")

[VO_MoatC_RG1 SoundNodeWave] Subtitles[0]=(Text="[Gurgling]")

[VO_MoatD_RG2 SoundNodeWave] Subtitles[0]=(Text="I've got you!")

[VO_MoatE_RG1 SoundNodeWave] Subtitles[0]=(Text="You needn't worry.")

[VO_MoatF_RG2 SoundNodeWave] Subtitles[0]=(Text="Nevermind.")

[VO_MoatG_RG1 SoundNodeWave] Subtitles[0]=(Text="You NEED to worry!")

[VO_MoatH_RG1 SoundNodeWave] Subtitles[0]=(Text="Goodbye!")

[VO_MoatI_RG2 SoundNodeWave] Subtitles[0]=(Text="Farewell!")

[VO_MoatK_RG1 SoundNodeWave] Subtitles[0]=(Text="I had a good life!")

[VO_MoatL_RG1 SoundNodeWave] Subtitles[0]=(Text="[Gurgling]")

[VO_MoatM_RG2 SoundNodeWave] Subtitles[0]=(Text="[Gurgling]")

[VO_MoatN_RG1 SoundNodeWave] Subtitles[0]=(Text="[Whistling]")

[VO_MoatO_RG2 SoundNodeWave] Subtitles[0]=(Text="[Whistling]")

[VO_MoatP_RG1 SoundNodeWave] Subtitles[0]=(Text="Is that better, Betsy?")

[VO_MoatQ_RG1 SoundNodeWave] Subtitles[0]=(Text="[Ooomh.]")

[VO_MoatR_RG2 SoundNodeWave] Subtitles[0]=(Text="Distresssss!")

[VO_MoatS_RG2 SoundNodeWave] Subtitles[0]=(Text="[Argh.]")

[VO_MoatT_RG1 SoundNodeWave] Subtitles[0]=(Text="Distresssss!")

[VO_MoatU_RG1 SoundNodeWave] Subtitles[0]=(Text="I can still smell syruuuuupppp!")

[VO_MoatV_RG2 SoundNodeWave] Subtitles[0]=(Text="Hang on, I'm coming for you.")

[VO_MoatW_RG1 SoundNodeWave] Subtitles[0]=(Text="Hold on, I'm coming for you.")

[VO_MoatW_RG2 SoundNodeWave] Subtitles[0]=(Text="I've got ya!")

Olfie VO[]

[VO_TrollDance03_OL SoundNodeWave] Subtitles[0]=(Text="Very well, tiny Bandicoot.")

[VO_UglyForTroll_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="You're pretty ugly for a troll. A long nose and a bushy tail like that?") Subtitles[1]=(Text="Are you sure you're not a bridge bandicoot?",Time=8.500000)

[VO_PicnicWhisper2_WH SoundNodeWave] Subtitles[0]=(Text="WHISPEEEEEEEERR!")

[VO_PicnicWhisper1_WH SoundNodeWave] Subtitles[0]=(Text="Whisper can do it!")

[VO_TrollDance01_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ohhh, I'm sorry I didn't believe you. It's just that I've been crossed so many times. ") Subtitles[1]=(Text="One more time and I might emotionally collapse.",Time=8.000000) Subtitles[2]=(Text="Would you be so kind to accept my apology, and join me in the secret dance of the Bridge Troll Guild?",Time=14.000000)

[VO_PicnicPreEye_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Thanks for the momentary lapse in conversation. Olfie was unquestionably hangry.") Subtitles[1]=(Text="Now that I am refurbished, let us extract that Snarling Snarlax eye.",Time=6.000000)

[VO_TradLlewdor_YG SoundNodeWave] Subtitles[0]=(Text="Oh yes, of course, the troll dance; I uh, only know the traditional Llwedor version so you should start.")

[VO_PicnicPreEye8_OL SoundNodeWave] Subtitles[0]=(Text="Whenever you need me, just give it a blow.")

[VO_PicnicPreEye7_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="First we'll...") Subtitles[1]=(Text="pshhhh pshhh pshh psh psh",Time=1.300000) Subtitles[2]=(Text="Then you'll...",Time=2.900000) Subtitles[3]=(Text="pshhhh pshhh psh psh",Time=3.900000) Subtitles[4]=(Text="Then I'll... ",Time=5.500000) Subtitles[5]=(Text="psh psh psh psh",Time=6.400000) Subtitles[6]=(Text="But first you'll need this.",Time=7.500000)

[VO_PicnicPreEye6_OL SoundNodeWave] Subtitles[0]=(Text="I uh... mmmm... Olfie has a new plan.")

[VO_PicnicPreEye5_OL SoundNodeWave] Subtitles[0]=(Text="London Bridges!")

[VO_PicnicPreEye4Goose_OL SoundNodeWave] Subtitles[0]=(Text="Ummmm... fret not, Goosey. It is the two-eyed Snarling Snarlax after all.")

[VO_PicnicPreEye4Bee_OL SoundNodeWave] Subtitles[0]=(Text="Ummmm... fret not, Honey Bee. It is the two-eyed Snarling Snarlax after all.")

[VO_PicnicPreEye4Bandi_OL SoundNodeWave] Subtitles[0]=(Text="Ummmm... fret not, little Bandicoot. It is the two-eyed Snarling Snarlax after all.")

[VO_PicnicPreEye3_OL SoundNodeWave] Subtitles[0]=(Text="It's all yours now.")

[VO_PicnicPreEye2_OL SoundNodeWave] Subtitles[0]=(Text="Eaaaaaaaarthquuuuuake!!!!!!!!!")

[VO_PicnicPost3_OL SoundNodeWave] Subtitles[0]=(Text="Whenever you need me just give it a blow.")

[VO_PicnicPost2Goose_OL SoundNodeWave] Subtitles[0]=(Text="Oh, I almost forgot. Goosey, for your act of kindness, Olfie would like you to have this.")

[VO_PicnicPost2Bee_OL SoundNodeWave] Subtitles[0]=(Text="Oh, I almost forgot. Honey Bee, for your act of kindness, Olfie would like you to have this.")

[VO_PicnicPost2Bandi_OL SoundNodeWave] Subtitles[0]=(Text="Oh, I almost forgot. Little Bandicoot, for your act of kindness, Olfie would like you to have this.")

[VO_PicnicPost1_OL SoundNodeWave] Subtitles[0]=(Text="Thanks for the momentary lapse in conversation. Olfie was unquestionably hangry.") Subtitles[1]=(Text="Now that I am refurbished, I'll allow you to cross.",Time=6.000000) Subtitles[2]=(Text="Though, a quick-footed peacock already got to that Snarling Snarlax.",Time=9.000000)

[VO_OLThreat_YG SoundNodeWave] Subtitles[0]=(Text="You'd better let me go! I've slain many monsters in my day. ")

[VO_OLNotGoose_YG SoundNodeWave] Subtitles[0]=(Text="Yes, I am quite sure I am not a goose.")

[VO_OLNoBandi_YG SoundNodeWave] Subtitles[0]=(Text="Yup, no bandicoots here. Just a hairy, hideous, bridge troll. Roar.")

[VO_OLFindEye_YG SoundNodeWave] Subtitles[0]=(Text="You wouldn't happen to know where I can find an eye of a beast would you? ")

[VO_OLFindEye2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Is it time for the tournament already? I thought that was on Tuesday.") Subtitles[1]=(Text="Oh bother, my memory's failing again. Olfie's been suffering from sleep deprivation.",Time=4.500000) Subtitles[2]=(Text="A very rude monster has been snarling in the bushes behind my back.",Time=11.000000)

[VO_OlfieWhereBridges_YG SoundNodeWave] Subtitles[0]=(Text="Can you share with me why all the bridges seem to be missing in Daventry?")

[VO_OlfieWhereBridges02_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Until further notice, the Bridge Troll Guild is officially on strike.") Subtitles[1]=(Text="For too long have we, the bridges, been stomped on by the sharp, pointed shoes of the puny guards.",Time=5.200000) Subtitles[2]=(Text="And do they care that my back breaks out in an itchy rash from all that marching? Of course not. As Pillare says, ",Time=13.000000) Subtitles[3]=(Text="\"For shame, Daventry!\"",Time=21.000000) Subtitles[4]=(Text="We are not going back to work until the kingdom can take better care of their roads.",Time=24.000000) Subtitles[5]=(Text="I should be at the meeting, but Olfie always shows up fashionably late... right when the croissants are served.",Time=29.000000)

[VO_OlfieSnarlaxEyes_YG SoundNodeWave] Subtitles[0]=(Text="Can you tell me about that Snarlax's eyes again?")

[VO_OlfieSnarlaxEyes2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="The legendary flame-eyed monster back there behind me has purple eyes with glowing, blue pupils.") Subtitles[1]=(Text="Olfie will help you retrieve them if you bring him a sweet tasting snack.",Time=8.000000)

[VO_OlfieMonsterSlain_YG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Uh... too many to count really...") Subtitles[1]=(Text="Have you heard of the ravenous yeti of Serenia? The skulking crystal dragon of Eldritch?",Time=2.800000) Subtitles[2]=(Text="All slain by me. Single-handedly.",Time=8.000000)

[VO_OlfieKnightFood_YG SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="If you let me go, I can return to you with bundles of royal food.") Subtitles[1]=(Text="You see, I'm training to be a knight.",Time=4.700000) Subtitles[2]=(Text="If you release me I'll make sure the king rewards you for your troubles.",Time=6.750000)

[VO_OlfieIntro02_OL SoundNodeWave] Subtitles[0]=(Text="Gimme me one good reason not to gobble you up right now.")

[VO_OlfieIntro01_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Hasn't anyone told you it's not polite to go stomping around on people's backs? ") Subtitles[1]=(Text="Gimme one good reason not to gobble you up right now.",Time=5.800000)

[VO_OlfieBridgeTroll_YG SoundNodeWave] Subtitles[0]=(Text="Because... because like yourself... I too am a bridge troll. See?")

[VO_OlfieAmTroll_YG SoundNodeWave] Subtitles[0]=(Text="Well then, I am most certainly a bridge troll.")

[VO_OlfieThreat01_YG SoundNodeWave] Subtitles[0]=(Text="Nope, I'm sorry. Don't know what came over me.")

[VO_OlfieThreat02_YG SoundNodeWave] Subtitles[0]=(Text="No, I'm sorry. Don't know what came over me.")

[VO_NotHoneyBee_YG SoundNodeWave] Subtitles[0]=(Text="I am most certainly not a Honey Bee.")

[VO_MonsterHideous_YG SoundNodeWave] Subtitles[0]=(Text="Is this monster you speak of hideous, perchance?")

[VO_MonsterHideous2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Snarling Snarlax is legendarily hideous. Those puny guards of Daventry would surely be impressed by his eye.") Subtitles[1]=(Text="It is rumored the beast has two purple eyes with bright blue, glowing pupils, six legs, three claws, and one tooth.",Time=9.000000) Subtitles[2]=(Text="I could let you cross, and perhaps even help you with that fire-eyed monster, but since Olfie didn't eat you...",Time=21.000000) Subtitles[3]=(Text="Olfie needs a pick me up.",Time=28.500004) Subtitles[4]=(Text="This big tooth is a sweet one.",Time=30.200003) Subtitles[5]=(Text="If you bring me something to eat. I'll consider helping you.",Time=32.920002)

[VO_MeetingGoose1_OL SoundNodeWave] Subtitles[0]=(Text="Hurry up, Goosey. Olfie has to get back to the guild meeting.")

[VO_MeetingBandi1_OL SoundNodeWave] Subtitles[0]=(Text="Hurry up, little Bandicoot. Olfie has to get back to the guild meeting.")

[VO_Meeting6_OL SoundNodeWave] Subtitles[0]=(Text="No time to talk, gotta get back to the meeting.")

[VO_Meeting5_OL SoundNodeWave] Subtitles[0]=(Text="Thanks for getting Olfie out of there. That meeting was getting heated.")

[VO_Meeting4_OL SoundNodeWave] Subtitles[0]=(Text="You keep pulling me out of my meeting, and Olfie hates doing the secret knock.")

[VO_Meeting3_OL SoundNodeWave] Subtitles[0]=(Text="Make it quick. Olfie needs to head back into his meeting.")

[VO_Meeting2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Step lively. Olfie needs to get back to the guild meeting.") Subtitles[1]=(Text="It's almost croissant time.",Time=3.200000)

[VO_LittleGoose_OL SoundNodeWave] Subtitles[0]=(Text="Well, little Goosey,")

[VO_LittleBee_OL SoundNodeWave] Subtitles[0]=(Text="Well, little Honey Bee,")

[VO_LittleBandi_OL SoundNodeWave] Subtitles[0]=(Text="Well, little Bandi,")

[VO_LikeBandicoot_YG SoundNodeWave] Subtitles[0]=(Text="Do you like the taste of bandicoot?")

[VO_LikeBandicoot2_OL SoundNodeWave] SpokenText="Olfie loves the taste of bandicoot!" Subtitles[0]=(Text="Olfie loves the taste of bandicoot!")

[VO_LetMeCrossGoose_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm not supposed to do this, but Olfie needs a pick me up.") Subtitles[1]=(Text="If you bring Olfie back a snack to satisfy his sweet tooth. Olfie might consider letting little Goosey pass.",Time=4.350000)

[VO_LetMeCrossBee_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm not supposed to do this, but Olfie needs a pick me up.") Subtitles[1]=(Text="If you bring Olfie back a snack to satisfy his sweet tooth. Olfie might consider letting little Honey Bee pass. ",Time=4.950000)

[VO_LetMeCrossBandi_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm not supposed to do this, but Olfie needs a pick me up.") Subtitles[1]=(Text="If you bring Olfie back a snack to satisfy his sweet tooth, Olfie might consider letting little Bandicoot pass.",Time=6.500000)

[VO_LetMeCross_YG SoundNodeWave] Subtitles[0]=(Text="Is there any way you could let me cross?")

[VO_HowAnnoying_OL SoundNodeWave] Subtitles[0]=(Text="Oh... how annoying for them. Anyone I know? ")

[VO_HoneyBee2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Uh huh. That's exactly what a Honey Bee would say!") Subtitles[1]=(Text="Lucky for you, Olfie hates the taste of bees. Stingers hurt Olfie's throat.",Time=4.300000) Subtitles[2]=(Text="Now... what do you want from me, Honey Bee?",Time=10.000000)

[VO_HoneyBee1_OL SoundNodeWave] Subtitles[0]=(Text="Your sting is pretty weak. Are you sure you're not a honey bee?")

[VO_HappyTrailsGoose_OL SoundNodeWave] Subtitles[0]=(Text="Waddle back briskly, Goosey. Olfie is starving.")

[VO_HappyTrailsBee_OL SoundNodeWave] Subtitles[0]=(Text="Buzz back quickly, Honey Bee. Olfie is starving.")

[VO_HappyTrailsBandi_OL SoundNodeWave] Subtitles[0]=(Text="Scamper back quick, little Bandicoot. Olfie is starving.")

[VO_HappyTrails_YG SoundNodeWave] Subtitles[0]=(Text="Happy trails.")

[VO_GreetStep2_OL SoundNodeWave] Subtitles[0]=(Text="Step lightly.")

[VO_GreetStep1_OL SoundNodeWave] Subtitles[0]=(Text="Watch your step.")

[VO_GreetGoose3_OL SoundNodeWave] Subtitles[0]=(Text="Goosey!")

[VO_GreetGoose2_OL SoundNodeWave] Subtitles[0]=(Text="Hey, Goosey!")

[VO_GreetGoose1_OL SoundNodeWave] Subtitles[0]=(Text="How's it going, Goosey?")

[VO_GreetBee3_OL SoundNodeWave] Subtitles[0]=(Text="Honey Bee!")

[VO_GreetBee2_OL SoundNodeWave] Subtitles[0]=(Text="Hey, Honey Bee!")

[VO_GreetBee1_OL SoundNodeWave] Subtitles[0]=(Text="How's it going, Honey Bee?")

[VO_GreetBandi3_OL SoundNodeWave] Subtitles[0]=(Text="Bandicoot!")

[VO_GreetBandi2_OL SoundNodeWave] Subtitles[0]=(Text="Hey, little Bandicoot!")

[VO_GreetBandi1_OL SoundNodeWave] Subtitles[0]=(Text="How's it going, little Bandicoot?")

[VO_Goose2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="That's exactly what a goose would say.") Subtitles[1]=(Text="Lucky for you, Olfie hates the taste of goose. The feathers are bad for digestion.",Time=2.760000) Subtitles[2]=(Text="Now... what do you want from Olfie, Goosey?",Time=8.900000)

[VO_Goose1_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="You're a little scrawny for a knight. A long neck and silly feather like that.") Subtitles[1]=(Text="Are you sure you aren't a goose? ",Time=6.500000)

[VO_GiveWorkOrder_OL SoundNodeWave] Subtitles[0]=(Text="The Crumbler? Is that some sort of dessert?")

[VO_GiveWhisperPhoto_OL SoundNodeWave] Subtitles[0]=(Text="Is that the peacock I saw earlier?")

[VO_GiveWeedWhacker_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah, bud, I've been meaning to ask you...") Subtitles[1]=(Text="Can you itch my butt? I think that might do the trick.",Time=2.450000)

[VO_GiveStarfruit_OL SoundNodeWave] Subtitles[0]=(Text="Those are sweet, but only when cooked.")

[VO_GiveSleepingLeaf_OL SoundNodeWave] Subtitles[0]=(Text="Olfie doesn't know what that is. But it does not smell sweet. Take it away.")

[VO_GiveSignedPhoto_OL SoundNodeWave] Subtitles[0]=(Text="Is that the peacock I saw earlier? Why would a peacock sign his name?")

[VO_GivePumpkin_OL SoundNodeWave] Subtitles[0]=(Text="Pumpkins are not sweet. So Olfie will not eat.")

[VO_GivePowder_OL SoundNodeWave] Subtitles[0]=(Text="Olfie is weak to the power of suggestion without a magic powder.")

[VO_GivePicker_OL SoundNodeWave] Subtitles[0]=(Text="Oh, a nose picker. Too bad Olfie already picked his nose. It's over there.")

[VO_GiveOlfiePiece_OL SoundNodeWave] Subtitles[0]=(Text="Keep that safe, friend.")

[VO_GiveMushrooms_OL SoundNodeWave] Subtitles[0]=(Text="Those are sweet but only when cooked. ")

[VO_GiveMeEye_YG SoundNodeWave] Subtitles[0]=(Text="Yes. Give me your eye, or else!")

[VO_GiveMeat_OL SoundNodeWave] Subtitles[0]=(Text="Meat is not sweet. Therefore, Olfie will not eat.")

[VO_GiveMannyEye_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Mmmmm. Olfie loves the taste of gumballs.") Subtitles[1]=(Text="What's that? Not a gumball? Are you sure?",Time=4.200000)

[VO_GiveFrog_OL SoundNodeWave] Subtitles[0]=(Text="Frog's breath won't cover up Olfie's halitosis.")

[VO_GiveDye_OL SoundNodeWave] Subtitles[0]=(Text="Olfie is perfectly happy with the off-yellow color of his teeth. Thank you.")

[VO_GiveDragonEye_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Is that what I think it is? Is that a gumball? No!") Subtitles[1]=(Text="Oh, All right! Olfie loves the taste of gumballs.",Time=5.150000)

[VO_GiveCoin_OL SoundNodeWave] Subtitles[0]=(Text="Um, perhaps you could use that coin to buy Olfie a treat.")

[VO_GiveBell_OL SoundNodeWave] Subtitles[0]=(Text="Hmm... Llwedor uses those to summon bridges.")

[VO_GiveBadger_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="That's no bandicoot! That's a badger.") Subtitles[1]=(Text="Badgers are not sweet. Therefore, Olfie will not eat.",Time=2.360000)

[VO_GiveAchakaPhoto_OL SoundNodeWave] Subtitles[0]=(Text="Oh, turkey man. Where did he go off to?")

[VO_ExpectingThis_YG SoundNodeWave] Subtitles[0]=(Text="I bet you weren't expecting this.")

[VO_ExBrokenPumpkins_OG SoundNodeWave] Subtitles[0]=(Text="Shame these could have been carved into really nice jack-o-lanterns.")

[VO_ExBrokenPumpkins2_OG SoundNodeWave] Subtitles[0]=(Text="These are not that important to the story. Some guard probably just left those there out of laziness.")

[VO_DancePass_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="You got some great moves, Mister Bandi. You are most certainly a bridge troll.") Subtitles[1]=(Text="What did you want from Olfie?",Time=7.650000)

[VO_DanceFail_OL SoundNodeWave] Subtitles[0]=(Text="You're no bridge troll. So I ask you again... gimme one good reason not to gobble you up right now.")

[VO_ChangedMind_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Olfie's glad you changed your mind, but I ask again...") Subtitles[1]=(Text="Gimme one good reason not to gobble you up right now.",Time=3.900000)

[VO_CantStop_YG SoundNodeWave] Subtitles[0]=(Text="Uh, yeah, uh huh. Can't stop. All right!")

[VO_BillAndSusan_OL SoundNodeWave] Subtitles[0]=(Text="Oh... you mean Bill and Susan? We had tea together last week. Now are you sure you wish to threaten me?")

[VO_BandiTrollsFriends_YG SoundNodeWave] Subtitles[0]=(Text="Where I come from, trolls and bandicoots are best friends.")

[VO_BandiTrollsFriends_OL SoundNodeWave] Subtitles[0]=(Text="Where I come from, the sweet taste of delicious bandicoot tail helps to relieve back itch. And my back is really, really, itchy.")

[VO_AskHorns_YG SoundNodeWave] Subtitles[0]=(Text="What are all those weird instruments around the bridges for?")

[VO_AskHorns2_OL SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Usually those horns are used to summon its associated bridge troll to fill the gap, ") Subtitles[1]=(Text="but we have removed all mouthpieces until we get word from the head of the guild.",Time=5.530000) Subtitles[2]=(Text="Olfie was instructed to keep all his horns hidden from humans.",Time=11.100000) Subtitles[3]=(Text="I keep mine under my butt. Shhh.",Time=15.500000)

[VO_AreYouSure_OL SoundNodeWave] Subtitles[0]=(Text="Are you really, reaallly sure?")

[SN_E1P2_Olfie_Reveal_OlfieLoveBadger SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Olfie loves the taste of badger.")

[SN_E1P2_Olfie_Reveal_Dialogue_YourUgly SoundNodeWave] Subtitles[0]=(Text="You're pretty ugly for a troll.") Subtitles[1]=(Text="A long nose and a bushy tail like that. ",Time=5.000000) Subtitles[2]=(Text="Are you sure you're not a bridge badger?",Time=9.000000)

[SN_E1P2_Olfie_Reveal_Dialogue_Yawn SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="[Yaaaaaaawwwwnnn]")

[SN_E1P2_Olfie_Reveal_Dialogue_VeryWellBadger SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Very well, tiny badger.")

[SN_E1P2_Olfie_Reveal_Dialogue_TooAmTroll SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Because, like yourself, I too am a bridge troll!") Subtitles[1]=(Text="See?",Time=6.000000)

[SN_E1P2_Olfie_Reveal_Dialogue_NotPolite SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Hasn't anyone told you it's not polite to go stomping around on people's backs?")

[SN_E1P2_Olfie_Reveal_Dialogue_LudoreVersion SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Oh yes, of course, the troll dance.") Subtitles[1]=(Text="I only know the traditional Llwedor version, so you should start.",Time=3.500000)

[SN_E1P2_Olfie_Reveal_Dialogue_ImSorry SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Oh, I'm sorry I didn't believe you.",Time=3.000000) Subtitles[1]=(Text="It's just I've been crossed so many times.",Time=7.000000) Subtitles[2]=(Text="One more time and I might... emotionally collapse.",Time=13.000000) Subtitles[3]=(Text="Would you be so kind to accept my apology and join me in the secret dance of the Bridge Troll Guild?",Time=20.000000)

[SN_E1P2_Olfie_Reveal_Dialogue_GiveMeOne SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Gimme one good reason why I shouldn't gobble you up right now.")

[SN_E1P2_Olfie_Reveal_Dialogue_DoULike SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Do you like the taste of badger?")

[SN_E1P2_Olfie_Reveal_Dialogue_DefinatleyATroll SoundNodeWave] bManualWordWrap=True bSingleLine=True Subtitles[0]=(Text="Well, then... I am most certainly a bridge troll!")

Pillare Bridge VO[]

[VO_PillareSummon01_PI SoundNodeWave] Subtitles[0]=(Text="Ugh, you. I guess I'm supposed to just sit down for you.")

[VO_PillareSummon02_PI SoundNodeWave] Subtitles[0]=(Text="Yes, yes. Just march along my back. ")

[VO_PillareSummon03_PI SoundNodeWave] Subtitles[0]=(Text="I was just enjoying the most lovely glass of cheese. But no, this is much more important.")

[VO_PillareSummon04_PI SoundNodeWave] Subtitles[0]=(Text="Tap, tap, tap. I hope you clean your shoes. I'm sure you're tracking wedzel droppings all across my back.")

[VO_PillareSummon05_PI SoundNodeWave] Subtitles[0]=(Text="Oh no, don't mind me. Just feeling the ruts form in my back. ")

[VO_PillareSummon06_PI SoundNodeWave] Subtitles[0]=(Text="What are you trying to learn to be a chicken? You don't have to keep crossing me.")

[VO_PillareSummon07_PI SoundNodeWave] Subtitles[0]=(Text="If you keep crossing my heart, I'll hope you die.")

[VO_PillareSummon08_PI SoundNodeWave] Subtitles[0]=(Text="You do know it's just the same thing over there. It doesn't change. ")

[VO_PillareSummon09_PI SoundNodeWave] Subtitles[0]=(Text="You again? You know it doesn't change what's on the other side? That means, you must be here for me.")

[VO_PillareSummon10_PI SoundNodeWave] Subtitles[0]=(Text="I mean, there are worse people to have walking along your back all day.")

[VO_PillareSummon11_PI SoundNodeWave] Subtitles[0]=(Text="You are pretty adorable. And your boots are so soft. Not at all pokey or pointy.")

[VO_PillareSummon12_PI SoundNodeWave] Subtitles[0]=(Text="Come here often? Of course you do!")

[VO_PillareSummon13_PI SoundNodeWave] Subtitles[0]=(Text="So you can't keep your feet off me, just where exactly is this going? Only kidding, it's going to the same place it always does. The other side!")

[VO_PillareSummon14_PI SoundNodeWave] Subtitles[0]=(Text="Graham, you really must have better things to do. ")

[VO_PillareSummon15_PI SoundNodeWave] Subtitles[0]=(Text="'Tis time for my nap. You do as you must. ZZZZZzzzz")

[VO_SoundSilence_OG SoundNodeWave] Subtitles[0]=(Text="The sound of silence. ")

[VO_AllGotTreble_OG SoundNodeWave] Subtitles[0]=(Text="I was expecting music, but all I got was treble. ")

[VO_Pfft_OG SoundNodeWave] Subtitles[0]=(Text="Pfff! ")

[VO_NotForte_OG SoundNodeWave] Subtitles[0]=(Text="Hmmm... was not my forte. ")

[VO_TiredTone_OG SoundNodeWave] Subtitles[0]=(Text="I was growing tired of that tone.")

[VO_NotTuneHorn_OG SoundNodeWave] Subtitles[0]=(Text="I need to get more in tune with that horn.")

[VO_ReedLines_OG SoundNodeWave] Subtitles[0]=(Text="Something was missing here. I needed to reed between the lines.")

[VO_HornsTone_OG SoundNodeWave] Subtitles[0]=(Text="I didn't like that horn's tone.")

[VO_HornRaisinSad_OG SoundNodeWave] Subtitles[0]=(Text="That horn reeked of raisins and sadness.")

[VO_PillareRefresh_YG SoundNodeWave] Subtitles[0]=(Text="Oh. Hey, Pillare. You seem refreshed.")

Pillare Hill VO[]

[VO_BackToWork_PI SoundNodeWave] Subtitles[0]=(Text="Okay. Back to work.")

[VO_CroissantComp_YG SoundNodeWave] Subtitles[0]=(Text="Those croissants have been compromised.")

[VO_CroissantDel_YG SoundNodeWave] Subtitles[0]=(Text="They do look delicious, though.")

[VO_Crossaint01_PI SoundNodeWave] Subtitles[0]=(Text="I can't take this stress. I need a snack.")

[VO_Crossaint02_PI SoundNodeWave] Subtitles[0]=(Text="Maybe if I just regain my strength.")

[VO_Crossaint03_PI SoundNodeWave] Subtitles[0]=(Text="Oh, why yes. I would love a croissant.")

[VO_Crossaint04_PI SoundNodeWave] Subtitles[0]=(Text="Raisins... the savory kind.")

[VO_DontNeedMore2_YG SoundNodeWave] Subtitles[0]=(Text="I'm all good with horns.")

[VO_DontNeedMore_YG SoundNodeWave] Subtitles[0]=(Text="I don't need any more of those.")

[VO_GetPillareHorn_YG SoundNodeWave] Subtitles[0]=(Text="And now they're all mine.")

[VO_Give1Sock_PI SoundNodeWave] Subtitles[0]=(Text="What is that, a finger warmer?")

[VO_Give2Socks_PI SoundNodeWave] Subtitles[0]=(Text="Oh, there's two of them. Now both my pinkies can be warm.")

[VO_GiveAchakaPhoto_PI SoundNodeWave] Subtitles[0]=(Text="You have his number? He would be a great ally to our cause.")

[VO_GiveBadger_PI SoundNodeWave] Subtitles[0]=(Text="Swine! Filth! Get that out of here!")

[VO_GiveBell_PI SoundNodeWave] Subtitles[0]=(Text="Aw, it's so cute, your little bridge bell.")

[VO_GiveCoin_PI SoundNodeWave] Subtitles[0]=(Text="Let them keep their filthy money; I want their blood.")

[VO_GiveDragonEye_PI SoundNodeWave] Subtitles[0]=(Text="Such fire in you, I like that.")

[VO_GiveDye_PI SoundNodeWave] Subtitles[0]=(Text="Dental hygiene is not a troll priority.")

[VO_GiveFrog_PI SoundNodeWave] Subtitles[0]=(Text="My breath is stinky enough from the scabs, pass.")

[VO_GiveLantern_PI SoundNodeWave] Subtitles[0]=(Text="That flame is entirely too small for this fire.")

[VO_GiveLanternPurple_PI SoundNodeWave] Subtitles[0]=(Text="That flame is entirely too small for this fire.")

[VO_GiveMannyEye_PI SoundNodeWave] Subtitles[0]=(Text="What is the story with this? It looks store bought.")

[VO_GiveMeat_PI SoundNodeWave] Subtitles[0]=(Text="I do like savory, but my plate is full.")

[VO_GIveMushrooms_PI SoundNodeWave] Subtitles[0]=(Text="That does not go well with raisins.")

[VO_GiveOlfiePiece_PI SoundNodeWave] Subtitles[0]=(Text="Where did you get that? They should have been burned.")

[VO_GivePicker_PI SoundNodeWave] Subtitles[0]=(Text="If you poke me with that, I'll add your hide to this fire.")

[VO_GivePowder_PI SoundNodeWave] Subtitles[0]=(Text="Hmmm. Don't know what that is, but keep it away from my raisin croissant.")

[VO_GiveSignedPhoto_PI SoundNodeWave] Subtitles[0]=(Text="You had the little peacock sign this?")

[VO_GiveSleepingLeaf_PI SoundNodeWave] Subtitles[0]=(Text="Hmmm. Don't know what that is, but keep it away from my raisin croissant.")

[VO_GiveStarfruit_PI SoundNodeWave] Subtitles[0]=(Text="Too sweet for me. No thanks.")

[VO_GiveWaddlesPiece_PI SoundNodeWave] Subtitles[0]=(Text="He means well, but he needs to get a clue.")

[VO_GiveWeedWhacker_PI SoundNodeWave] Subtitles[0]=(Text="Live long, thorny weeds.")

[VO_GiveWhisperPhoto_PI SoundNodeWave] Subtitles[0]=(Text="Is this the little peacock Olfie was yammering about?")

[VO_GiveWorkOrder_PI SoundNodeWave] Subtitles[0]=(Text="Do you think the Crumbler works on fires?")

[VO_HadCompleteSet_OG SoundNodeWave] Subtitles[0]=(Text="I now had the complete set.")

[VO_HaveAllHornsNeed_YG SoundNodeWave] Subtitles[0]=(Text="I have all the horns I need.")

[VO_Hypnotized1_PI SoundNodeWave] Subtitles[0]=(Text="Huh... I don't feel so good.")

[VO_Hypnotized2_PI SoundNodeWave] Subtitles[0]=(Text="[Hypnotized daze sounds]")

[VO_HypSelf2_YG SoundNodeWave] Subtitles[0]=(Text="I wouldn't want to knock myself out.")

[VO_HypSelf_YG SoundNodeWave] Subtitles[0]=(Text="I wouldn't want to hypnotize myself.")

[VO_IdlePillare01_PI SoundNodeWave] Subtitles[0]=(Text="Unlike my temper, this fire is not easy to ignite.")

[VO_IdlePillare02_PI SoundNodeWave] Subtitles[0]=(Text="There must be some more kindling around here.")

[VO_IdlePillare03_PI SoundNodeWave] Subtitles[0]=(Text="Start, you worthless flame.")

[VO_IdlePillare04_PI SoundNodeWave] Subtitles[0]=(Text="Oooh smoke, c'mon. Nooo.")

[VO_IdlePillare05_PI SoundNodeWave] Subtitles[0]=(Text="This is so much easier when you can see the embers.")

[VO_IdlePillare06_PI SoundNodeWave] Subtitles[0]=(Text="I have a new demand. They burn these horns for us.")

[VO_LookCrossaint01_OG SoundNodeWave] Subtitles[0]=(Text="She seemed to enjoy snack breaks more than trying to light a fire.")

[VO_LookCrossaint02_PI SoundNodeWave] Subtitles[0]=(Text="Get away from my raisin croissants. ")

[VO_LookCrossaint03_PI SoundNodeWave] Subtitles[0]=(Text="Those are mine! Get back. ")

[VO_LookCrossaint04_PI SoundNodeWave] Subtitles[0]=(Text="No, I will not share. ")

[VO_LookCrossaint05_PI SoundNodeWave] Subtitles[0]=(Text="You cannot have any!")

[VO_LookCrossaint06_PI SoundNodeWave] Subtitles[0]=(Text="Stay away from my savory raisin-filled snack.")

[VO_LookPile01_OG SoundNodeWave] Subtitles[0]=(Text="In that pile was the last horn I needed to complete the set.")

[VO_LookPile02_PI SoundNodeWave] Subtitles[0]=(Text="Step right up, if you want to get burned!")

[VO_NapSuggest03_YG SoundNodeWave] Subtitles[0]=(Text="When you wake up, you will not try to eat me.")

[VO_NapSuggest04_YG SoundNodeWave] Subtitles[0]=(Text="This is just a crazy dream. You don't like the taste of lanky teenager.")

[VO_NotWorthIt_YG SoundNodeWave] Subtitles[0]=(Text="Nope, not worth it.")

[VO_PileCroissants_OG SoundNodeWave] Subtitles[0]=(Text="A pile of raisin croissants was stacked next to Pillare.")

[VO_PillareLastHorn_OG SoundNodeWave] Subtitles[0]=(Text="In that pile was the last horn I needed to complete the set.")

[VO_PillareLikeSnacks_OG SoundNodeWave] Subtitles[0]=(Text="She seemed to enjoy snack breaks more than trying to light a fire.")

[VO_PillareNap_OG SoundNodeWave] Subtitles[0]=(Text="I bought myself some time to complete my collection of horns.")

[VO_PillareNap_YG SoundNodeWave] Subtitles[0]=(Text="Take a nap!")

[VO_PillareShake_YG SoundNodeWave] Subtitles[0]=(Text="Shake!")

[VO_PillareShimmy_YG SoundNodeWave] Subtitles[0]=(Text="Shimmy!")

[VO_PillareSpin_YG SoundNodeWave] Subtitles[0]=(Text="Spin!")

[VO_Powderize_YG SoundNodeWave] Subtitles[0]=(Text="Powderize!")

[VO_PushOverHere_YG SoundNodeWave] Subtitles[0]=(Text="I'm just going to push them over here, where they won't be distracting.")

[VO_Shake_PI SoundNodeWave] Subtitles[0]=(Text="Shake! Shake! Shake!")

[VO_ShameReally_YG SoundNodeWave] Subtitles[0]=(Text="Shame really. Raisin croissants are my third favorite pastry.")

[VO_Shimmy_PI SoundNodeWave] Subtitles[0]=(Text="Shimmy! Shimmy! Shimmy!")

[VO_Sleeping1_PI SoundNodeWave] Subtitles[0]=(Text="[Snoring]... Feed the trolls...")

[VO_Sleeping2_OG SoundNodeWave] Subtitles[0]=(Text="I bought myself some time to complete my collection of horns.")

[VO_Spin_PI SoundNodeWave] Subtitles[0]=(Text="Spin! Spinny. Spin!")

[VO_TakeANap_PI SoundNodeWave] Subtitles[0]=(Text="[Snoring]... I need a nap.")

[VO_TalkPillareEnemy1_PI SoundNodeWave] Subtitles[0]=(Text="'Allo, little stinker! Can't believe you sided with Olfie that rump roast! These horns will soon burn! I need to show Daventry we mean business. We are not their servants who run at the bellow of a horn.")

[VO_TalkPillareEnemy2_PI SoundNodeWave] Subtitles[0]=(Text="Stop bothering me, you ant. Hmm... I sure could use a nap. I'll just eat these raisin croissants to regain my strength. Then we'll burn these horns and the smoke will show we mean business!")

[VO_TalkPillareFriend1_PI SoundNodeWave] Subtitles[0]=(Text="'Allo, little friend! Good to see a troll with the same views as me! These horns will soon burn! We need to show Daventry we mean business. We are not their servants who run at the bellow of a horn.")

[VO_TalkPillareFriend2_PI SoundNodeWave] Subtitles[0]=(Text="Are you here to help with la révolution? Hmm... I sure could use a nap. I'll just eat these raisin croissants to regain my strength. Then we'll burn these horns and the smoke will show we mean business!")

[VO_WorkMagicLeaf_YG SoundNodeWave] Subtitles[0]=(Text="Work your magic, leaf!")

Pumpkin Patch VO[]

[VO_SqurrelsRemember1_GW SoundNodeWave] Subtitles[0]=(Text="Will the squirrels remember that?")

[VO_SqurrelsRemember2_OG SoundNodeWave] Subtitles[0]=(Text="The squirrels will most certainly remember that.")

[VO_Picker01_RG2 SoundNodeWave] Subtitles[0]=(Text="I have to get these all picked before I can go home. Leave me be so I can finish my work.")

[VO_Picker02_RG2 SoundNodeWave] Subtitles[0]=(Text="I am almost done here.")

[VO_Picker03_RG2 SoundNodeWave] Subtitles[0]=(Text="Five minutes, that's all I need.")

[VO_Picker04_RG2 SoundNodeWave] Subtitles[0]=(Text="Stop annoying me, please.")

[VO_Picker05_RG2 SoundNodeWave] Subtitles[0]=(Text="Can't you see I'm working?")

[VO_Picker06_RG2 SoundNodeWave] Subtitles[0]=(Text="Why don't you go bug someone else?")

[VO_Picker07_RG2 SoundNodeWave] Subtitles[0]=(Text="Pick. Pick. Pickety. Pick.")

[VO_Picker08_RG2 SoundNodeWave] Subtitles[0]=(Text="Pick the farfunberries and place them in the basket.")

[VO_Picker09_RG2 SoundNodeWave] Subtitles[0]=(Text="I have the most secure job in Daventry. King Edward loves these berries, and I own my own fruit picker.")

[VO_Picker10_RG2 SoundNodeWave] Subtitles[0]=(Text="We need to hurry this up. I'm missing another family dinner.")

[VO_ExGoodPumpkin_OG SoundNodeWave] Subtitles[0]=(Text="That pumpkin is housing too many squirrels for my taste.")

[VO_ExGoodPumpkin2_OG SoundNodeWave] Subtitles[0]=(Text="Of course the one good pumpkin had to be guarded by squirrels.")

[VO_ExGoodPumpkin3_OG SoundNodeWave] Subtitles[0]=(Text="Why did it have to be squirrels?")

[VO_ExGoodPumpkin4_OG SoundNodeWave] Subtitles[0]=(Text="Those squirrels should watch their backs.")

[VO_ExGoodPumpkin5_OG SoundNodeWave] Subtitles[0]=(Text="Nasty vermin.")

[VO_Strange_YG SoundNodeWave] Subtitles[0]=(Text="Strange.")

[VO_ReadArrowSign_YG SoundNodeWave] Subtitles[0]=(Text="\"West: Tournament Theater. North: Town Square. South: Under Development, Coming Next Spring.\"")

Rope Arrow Gate VO[]

[VO_StraightShooter_OG SoundNodeWave] Subtitles[0]=(Text="I'd always been a straight shooter, but Achaka opened my eyes. ")

[VO_PunResponseB_GW SoundNodeWave] Subtitles[0]=(Text="All right, that one wasn't that bad.")

[VO_WellThankYou_OG SoundNodeWave] Subtitles[0]=(Text="Well, thank you.")

[VO_MasterArcher_OG SoundNodeWave] Subtitles[0]=(Text="I wasn't always the master archer you see before you now.")

[VO_AskShoot_GW SoundNodeWave] Subtitles[0]=(Text="How'd you learn?")

[VO_GetToThatPart_OG SoundNodeWave] Subtitles[0]=(Text="We'll get to that part.")

Rope Puzzle VO[]

[VO_WL2AffaNata_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Affa nata.") Comment=""

[VO_WL2AffaNataExcited_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Affa nata!") Comment=""

[VO_WL2DragonShortLeash_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That dragon was certainly not on a short leash.") Comment=""

[VO_WL2MorePressing_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="There were more pressing matters at that moment than signing a release form.") Comment=""

[VO_WL2NeedHim_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Looks like now, I needed him.") Comment=""

[VO_WL2Rescue_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I was there to rescue him. He needed no rescuing.") Comment=""

[VO_WL2SetShield_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I had to set up the shields so he could shoot that tail. Then we could bust the door off its hinges.") Comment=""

[VO_WL2StalamaConf_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama, stalama.") Comment=""

[VO_WL2StalamaPlead_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama, stalama!") Comment=""

[VO_WL2StalamaQues_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama, stalama?") Comment=""

Sidle VO[]

[VO_IntroSidle_OG SoundNodeWave] Subtitles[0]=(Text="The dragon's chains were coiled around a gigantic switch mounted to the cave wall.")

[VO_DragonSleep_OG SoundNodeWave] Subtitles[0]=(Text="After he briefly basked in the sun, the narcoleptic dragon went back to snoring.")

[VO_DragonSleep2_GW SoundNodeWave] Subtitles[0]=(Text="I'd probably sleep all day, too, if a mirror was my only friend.")

[VO_ExSkeleton_OG SoundNodeWave] Subtitles[0]=(Text="This cave seemed to be filled with failed adventures.")

Snarling Bush VO[]

[VO_DeathSquirrels2_GW SoundNodeWave] Subtitles[0]=(Text="You could, but you don't have to.")

[VO_AskAboutEye_GW SoundNodeWave] Subtitles[0]=(Text="So... how did you find an eye?")

[VO_OuchAhrrude_YG SoundNodeWave] Subtitles[0]=(Text="Ouch! Ahruuuuude!")

[VO_HideousBeastInside_OG SoundNodeWave] Subtitles[0]=(Text="Was a hideous beast lurking inside?")

[VO_LureBeastOut_OG SoundNodeWave] Subtitles[0]=(Text="How could I lure that hideous beast out?")

[VO_NeededToComeOut_OG SoundNodeWave] Subtitles[0]=(Text="Whatever was in there needed to come out.")

[VO_LureCreatureOut_OG SoundNodeWave] Subtitles[0]=(Text="How could I lure that creature out?")

[VO_StickHandBush_OG SoundNodeWave] Subtitles[0]=(Text="You know, I'm surprised I still have my fingers after all the things I've blindly stuck my hand into.")

[VO_GiveSquirrelStrudel_YG SoundNodeWave] Subtitles[0]=(Text="I hope you find this to your liking, Princess Madeline of Avalon.")

[VO_TryElse_YG SoundNodeWave] Subtitles[0]=(Text="All right, I'll try something else.")

[VO_SquirrelsNuts_OG SoundNodeWave] Subtitles[0]=(Text="You could say, the squirrels in Daventry are a bit nuts.")

[VO_EwwGross_YG SoundNodeWave] Subtitles[0]=(Text="Eww gross.")

Spooky Forest VO[]

[VO_DeathFeedWolf02_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Grampa.") Comment=""

[VO_DeathFeedWolf03_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Sorry, my mi-STEAK.") Comment=""

[VO_DeathFeedWolf_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And that's why you shouldn't wolf down your food.") Comment=""

[VO_DeathWeeds2_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well... I didn't. I thought about for a while, though. I was thirsty.") Comment=""

[VO_DeathWeeds_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Why would you walk into a patch of spiniferous thornweeds?") Comment=""

[VO_ExamineWeeds02_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="The well with the ginormous dragon in it?") Comment=""

[VO_ExamineWeeds03_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Perhaps.") Comment=""

[VO_ExamineWeeds_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="An overgrown patch of spiniferous thornweeds obstructed a path to the water well.") Comment=""

[VO_HereKitty_YG SoundNodeWave] Subtitles[0]=(Text="Here, kitty kitty. Not a kitty! Not a kitty!")

[VO_NoWheels_OG SoundNodeWave] Subtitles[0]=(Text="Hmm. No wheels in there.")

[VO_StillNoWheels_OG SoundNodeWave] Subtitles[0]=(Text="Still no wheels. ")

[VO_Thornweeds_OG SoundNodeWave] Subtitles[0]=(Text="Those spiniferous thornweeds were too sharp to walk through. So I turned around.")

[VO_ThornweedsChop_OG SoundNodeWave] Subtitles[0]=(Text="I tried to chop down those thornweeds but my tiny hatchet was ineffective. I would need a bigger, sharper blade.")

[VO_BushHatchet_OG SoundNodeWave] Subtitles[0]=(Text="Ah... here we go. No! I did not use the hatchet to skin that growling animal.")

[VO_Ashortcut_OG SoundNodeWave] Subtitles[0]=(Text="Ah. A shortcut.")

Strength Entrance VO[]

[VO_IslandSign01_YG SoundNodeWave] Subtitles[0]=(Text="\"Fantastical Floating Island. Only steps away! It's soooo floaty! You'll be amazed.\"")

[VO_IslandSign02_YG SoundNodeWave] Subtitles[0]=(Text="\"Kids! Don't stop screaming until Dad pulls over the wagon.\"")

[VO_IslandSign03_YG SoundNodeWave] Subtitles[0]=(Text="\"Almost there! World's Greatest (and only) Floating Island!\"")

[VO_IslandSign04_YG SoundNodeWave] Subtitles[0]=(Text="\"Don't turn right. No Floating Islands that way.\"")

Thicket B VO[]

[VO_ExamineWheel_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="A broken wheel crashed into a rock.") Comment=""

[VO_OldGraham_Wheel SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Old Graham: This wheel seemed freshly broken.") Comment=""

[VO_ThicketHintA_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I searched the forest for a while before I found the Merchant's lost tools.") Comment=""

[VO_ThicketHintB_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I searched high and low for that Merchant's toolbox. Up and down.") Comment=""

[VO_ThicketBirdTools_OG SoundNodeWave] Subtitles[0]=(Text="I wondered what those birds needed a tool box for.")

[VO_ThicketHatchet_OG SoundNodeWave] Subtitles[0]=(Text="Shame, the only tool left seemed to be a small hatchet. And no, Gwendolyn, before you start asking me thousands of questions about that hatchet, I did not go around using it on everything.")

[VO_ThicketChopTree_OG SoundNodeWave] Subtitles[0]=(Text="There was no reason to chop down that perfectly good tree.")

[VO_ThicketBrokenWheel_OG SoundNodeWave] Subtitles[0]=(Text="That wheel seemed freshly broken.")

[VO_ThicketBrokenWheel2_OG SoundNodeWave] Subtitles[0]=(Text="That wheel was very broken. I would have to find another solution.")

[VO_ThicketBrokenWheel3_OG SoundNodeWave] Subtitles[0]=(Text="The wheel was already broken. No sense rubbing it in.")

Tournament Theater VO[]

[VO_1stArrive07A2_RG1 SoundNodeWave] Subtitles[0]=(Text="Mmmhmm. I'll just pencil in: \"hard of hearing.\"")

[VO_1stArrive07B1_YG SoundNodeWave] Subtitles[0]=(Text="I don't know what the term \"extenuating\" means.")

[VO_1stArrive07B2_RG1 SoundNodeWave] Subtitles[0]=(Text="Mmmhmm. I'll just pencil in: \"dim-witted.\"")

[VO_1stArrive07C1_YG SoundNodeWave] Subtitles[0]=(Text="Well, my mom whipped up a stack of my special choco-chip pancakes, and she never lets me leave the house until I've finished all my breakfast.")

[VO_1stArrive07C2_RG1 SoundNodeWave] Subtitles[0]=(Text="Mmmhmm. I'll just pencil in: \"mommy's boy.\"")

[VO_1stArrive08_RG1 SoundNodeWave] Subtitles[0]=(Text="Now, let's go over the questions for the Test of Chivalry. They have, of course, been personalized for this year's applicants.")

[VO_ACBye1_AC SoundNodeWave] Subtitles[0]=(Text="You need to get lost.")

[VO_ACBye2_AC SoundNodeWave] Subtitles[0]=(Text="Scram.")

[VO_ACBye3_AC SoundNodeWave] Subtitles[0]=(Text="Shoo.")

[VO_ACCreedChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="I'm Graham. Graham Cr-")

[VO_ACCreedChoiceA2_AC SoundNodeWave] Subtitles[0]=(Text="No. No last names. I didn't even want your first name.")

[VO_ACCreedChoiceBC2_AC SoundNodeWave] Subtitles[0]=(Text="No you didn't, skinny pants.")

[VO_ACCreedChoiceBC3_YG SoundNodeWave] Subtitles[0]=(Text="I did. I heard a rumor that a tiny squirrel pet lives under your belly.")

[VO_ACCreedChoiceBC4_AC SoundNodeWave] Subtitles[0]=(Text="What? Who told you that? I bet it was Whisper. He's the worst. His ego is the one thing I can't stomach. And she, she's not my pet, she's my friend. ")

[VO_ACCreedChoiceBD1_YG SoundNodeWave] Subtitles[0]=(Text="Does your squirrel friend have name?")

[VO_ACCreedChoiceBD2_AC SoundNodeWave] Subtitles[0]=(Text="I wish Whisper would keep his big mouth shut. Her name is Princess Madeline of Avalon. She's a proper lady. ")

[VO_ACCreedChoiceBD3_YG SoundNodeWave] Subtitles[0]=(Text="What else is hidden in that belly?")

[VO_ACCreedChoiceBD4_AC SoundNodeWave] Subtitles[0]=(Text="The bones of a feather boy if you don't leave me alone.")

[VO_ACCreedChoiceBD5_YG SoundNodeWave] Subtitles[0]=(Text="I think you're hiding something else in there, but I'm not sure I want to find out.")

[VO_ACCreedChoiceC1_YG SoundNodeWave] Subtitles[0]=(Text="I'll leave you be.")

[VO_ACCreedChoiceC2_AC SoundNodeWave] Subtitles[0]=(Text="Go away.")

[VO_AKCreedChoiceB3_YG SoundNodeWave] Subtitles[0]=(Text="Nice, nice. I prefer the hand-whittled sapling arrows myself.")

[VO_AKCreedChoiceC1_YG SoundNodeWave] Subtitles[0]=(Text="Wanna partner up? Show Daventry the power of dueling archers? Whaddya say?")

[VO_AKCreedChoiceC2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedChoiceC3_YG SoundNodeWave] Subtitles[0]=(Text="Yeah, you're right; you'd probably just slow me down.")

[VO_AKCreedChoiceD1_YG SoundNodeWave] Subtitles[0]=(Text="Good chat. I'm gonna to get back to the Chivalry test.")

[VO_AKCreedIdleA2_AK SoundNodeWave] Subtitles[0]=(Text="Shrekee? Affa nata.")

[VO_CreedManny_YG SoundNodeWave] Subtitles[0]=(Text="Manny.")

[VO_CreedMannyFriend_YG SoundNodeWave] Subtitles[0]=(Text="Manny! We're friends, you know. We have kind of an alliance. Next question.")

[VO_CreedMeatNames_YG SoundNodeWave] Subtitles[0]=(Text="A pork chop, a rack of minotaur, spriggan roast, anything that holds butter, really. How many did I get right?")

[VO_CreedMirrorName_YG SoundNodeWave] Subtitles[0]=(Text="A mirror, by the looks of him. What's my score?")

[VO_CreedStimConvo_YG SoundNodeWave] Subtitles[0]=(Text="I know he likes stimulating conversation. Now how did I do?")

[VO_CreedWhisperJerk2_WH SoundNodeWave] Subtitles[0]=(Text="Oh yes. That silly feather does look familiar. Look at it. It's like a limp piece of cheese. What you need, Gale, is an upgrade. Like my mane of excellence.")

[VO_CreedWhisperJerk_YG SoundNodeWave] Subtitles[0]=(Text="That jerk who pushed me into the river!")

[VO_CreedWhisperRight_WH SoundNodeWave] Subtitles[0]=(Text="Correct! Well... Whisper's full name is Sir Walter Harris Ignatius Sally Percival Eduardo Ramon Jr. the Third, hailing from Modesto. But I'm sure a fan like you knew that. Would you like an autograph?")

[VO_CreedWhisperRight_YG SoundNodeWave] Subtitles[0]=(Text="Whisper!")

[VO_CreedYourName_YG SoundNodeWave] Subtitles[0]=(Text="And your name?")

[VO_DidntCatchName_YG SoundNodeWave] Subtitles[0]=(Text="I didn't catch your name.")

[VO_EyePres_AC SoundNodeWave] Subtitles[0]=(Text="Hold still!")

[VO_LikeGaston_WH SoundNodeWave] Subtitles[0]=(Text="Gaston, what do you want?")

[VO_LikeGaston_YG SoundNodeWave] Subtitles[0]=(Text="It's Graham! You look more like a Gaston than I do... oh, never mind.")

[VO_LongWhisperName_YG SoundNodeWave] Subtitles[0]=(Text="Sir Walter Harris Ignatius Sally Percival Eduardo Ramon Jr. the Third of Modesto. I'm sure of it.")

[VO_MannyDirtIntro01_MA SoundNodeWave] Subtitles[0]=(Text="Oh hey, Graham, we were just sharing some tips about the tournament. Let me know if you want the rundown about any of our competitors.")

[VO_MannyDirtIntro02_MA SoundNodeWave] Subtitles[0]=(Text="Yes, Graham? Want some dirt on someone?")

[VO_MannyExit01_YG SoundNodeWave] Subtitles[0]=(Text="I'm good. Thanks, Manny!")

[VO_Mingle_RG1 SoundNodeWave] Subtitles[0]=(Text="Now, go on, mingle with the other contestants. Find out as much as you can about them, and when you're ready for the Chivalry Test come and see me.")

[VO_MingleB_RG1 SoundNodeWave] Subtitles[0]=(Text="Why don't you go and mingle? Gather some more fun facts about your fellow competitors. Return to me when you're ready to take the test again.")

[VO_MusingsA_WH SoundNodeWave] Subtitles[0]=(Text="Did you hear the crowds? They all cheer for me. They love me.")

[VO_MusingsB_WH SoundNodeWave] Subtitles[0]=(Text="It's a pleasure to see you, Geoffrey.")

[VO_MusingsC_WH SoundNodeWave] Subtitles[0]=(Text="Sit a while and hear my legends.")

[VO_MusingsD1_WH SoundNodeWave] Subtitles[0]=(Text="If you have something to say, please say it quickly.")

[VO_1stArrive01_RG1 SoundNodeWave] Subtitles[0]=(Text="Graham, to the front of the stage, please.")

[VO_1stArrive02_RG1 SoundNodeWave] Subtitles[0]=(Text="Now that we have recovered our list, it is my duty to inform you that you are officially signed in. Yay. And I do want to apologize. I am very, very, terribly sorry, but we've run out of commemorative tote bags.")

[VO_1stArrive04_RG1 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Not so fast, pocket boy. The tournament by-laws explicitly state") Subtitles[1]=(Text="that each contestant must complete every event before continuing on in the competition.",Time=4.200000) Subtitles[2]=(Text="Since you were late, you missed the Test of Chivalry and the welcoming parade...",Time=9.200000) Subtitles[3]=(Text="both designed as lighthearted warm-ups and getting-to-know-you type exercises.",Time=14.400000) Subtitles[4]=(Text="You know, an icebreaker before we start in on the usual death, destruction, and duels of a cutthroat nature.",Time=18.200001)

[VO_1stArrive05_RG2 SoundNodeWave] Subtitles[0]=(Text="Don't forget about Amendment 70, Article 4.")

[VO_1stArrive06_RG1 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I was getting to that, thank you. ") Subtitles[1]=(Text="In the spirit of equal opportunity, the new rules state that you can schedule a make-up Chivalry Test",Time=1.850000) Subtitles[2]=(Text="if, and only if, the circumstances for your absence were extenuating.",Time=8.300000) Subtitles[3]=(Text="So, I will ask: What were your extenuating circumstances that made you late for the tournament?",Time=12.750000)

[VO_1stArrive07A1_YG SoundNodeWave] Subtitles[0]=(Text="I never heard that the date was switched.")

[VO_ACCreedChoiceA3_AC SoundNodeWave] Subtitles[0]=(Text="And your name?")

[VO_ACCreedChoiceA4_AC SoundNodeWave] Subtitles[0]=(Text="I'm known throughout the land as Sir Cumference, but I am currently in the process of rebranding myself, starting with my name. You should call me Acorn.")

[VO_ACCreedChoiceA5A_YG SoundNodeWave] Subtitles[0]=(Text="What was your name again, Sir Fatso?")

[VO_ACCreedChoiceA5B_YG SoundNodeWave] Subtitles[0]=(Text="What was your name again, Sir Ballrus?")

[VO_ACCreedChoiceA5C_YG SoundNodeWave] Subtitles[0]=(Text="What was your name again, King Size?")

[VO_ACCreedChoiceA5D_YG SoundNodeWave] Subtitles[0]=(Text="What was your name again, Hornhead?")

[VO_ACCreedChoiceA6_AC SoundNodeWave] Subtitles[0]=(Text="It's Acorn! Get it right or pay the price.")

[VO_ACCreedChoiceB1_YG SoundNodeWave] Subtitles[0]=(Text="What was that you were hiding in your paws?")

[VO_ACCreedChoiceB2_AC SoundNodeWave] Subtitles[0]=(Text="None of your business, feather boy.")

[VO_ACCreedChoiceBB1_YG SoundNodeWave] Subtitles[0]=(Text="Seriously, what are you hiding? Is it a snack?")

[VO_ACCreedChoiceBB2_AC SoundNodeWave] Subtitles[0]=(Text="Leave it alone, String Bean.")

[VO_ACCreedChoiceBC1_YG SoundNodeWave] Subtitles[0]=(Text="I heard what you are hiding.")

[VO_ACCreedIdle01_AC SoundNodeWave] Subtitles[0]=(Text="Just gotta get through this. It's gonna be fine.")

[VO_ACCreedIdle02_AC SoundNodeWave] Subtitles[0]=(Text="Wait until they see your special sweater.")

[VO_ACCreedIdle03_AC SoundNodeWave] Subtitles[0]=(Text="You see this little feathered one? He looks like trouble")

[VO_ACCreedIdle04_AC SoundNodeWave] Subtitles[0]=(Text="Here he comes. Better put you away.")

[VO_ACCreedIdle05_YG SoundNodeWave] Subtitles[0]=(Text="Hey, thanks for knocking that log over out there. Really, It gave me the opportunity to go on a lovely cruise.")

[VO_ACCreedIdle06_AC SoundNodeWave] Subtitles[0]=(Text="Those knights were annoying me and I wanted some alone time. Leave me be, little fly. You don't want to wake the bull.")

[VO_ACCreedIdle07_YG SoundNodeWave] Subtitles[0]=(Text="Look, I don't want to be in this conversation any more than you do, but I missed the Chivalry Test and I need to make it up. The faster we get this over with, the faster I can leave you alone.")

[VO_ACCreedIdle08_AC SoundNodeWave] Subtitles[0]=(Text="Make it quick, then buzz off.")

[VO_AchakaDirtRight01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Achaka?")

[VO_AchakaDirtRight02_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm studying his every move. Our toughest competition by a long shot. Ugh, you've got me doing it... ") Subtitles[1]=(Text="Fast, strong, and vicious with his bow. I am trying to convince him to join our alliance,") Subtitles[2]=(Text="but the language barrier is proving to be difficult surmount.")

[VO_AchakaDirtWrong01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Sir Ver of Arrows?")

[VO_AchakaDirtWrong02_MA SoundNodeWave] Subtitles[0]=(Text="That's funny, but you're not going to pass your Chivalry Test if you don't know anyone's name. Get to know your enemies, Graham. And then I can help you expose their weaknesses. That's the only way to win.")

[VO_ACHello1_AC SoundNodeWave] Subtitles[0]=(Text="What do you want?")

[VO_ACHello2_AC SoundNodeWave] Subtitles[0]=(Text="You again?")

[VO_ACHello3_AC SoundNodeWave] Subtitles[0]=(Text="Can't you see I want to be left alone?")

[VO_ACHello4_AC SoundNodeWave] Subtitles[0]=(Text="This better be worth it.")

[VO_AcornDirtRight01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Acorn?")

[VO_AcornDirtRight02_MA SoundNodeWave] Subtitles[0]=(Text="I can tell you not to mess with those bull horns in any strength competition. I shouldn't be telling you this, but I heard a rumour that the man keeps a pet squirrel under his belly. What kind of weirdo does that? Imagine what else he's hiding under there. Neither of us will be able to match his strength. If we are going to oust him, we'll need to work together to expose his secrets.")

[VO_AcornDirtWrong01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Sir Loin of Roastbeefington?")

[VO_AcornDirtWrong02_MA SoundNodeWave] Subtitles[0]=(Text="I can tell you that's not a real name. Who's giving you this false information? Did you just make that up? Go and introduce yourself to everyone. Then come see me for the dirt.")

[VO_ACOuttaWay_AC SoundNodeWave] Subtitles[0]=(Text="Outta my way!")

[VO_AKCreedChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="So, where do you hail from?")

[VO_AKCreedChoiceA2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedChoiceA3YG SoundNodeWave] Subtitles[0]=(Text="I see, sounds exotic.")

[VO_AKCreedChoiceB1_YG SoundNodeWave] Subtitles[0]=(Text="So, what type of arrows do you fly with?")

[VO_AKCreedChoiceB2_AK SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_AKCreedIdleA3_MA SoundNodeWave] Subtitles[0]=(Text="Shrekee maka maka dun ga wakakka.")

[VO_AKCreedIdleA4_AK SoundNodeWave] Subtitles[0]=(Text="Du shrekee ninka?")

[VO_AKCreedIdleA5_MA SoundNodeWave] Subtitles[0]=(Text="Hornswaggle.")

[VO_AKCreedIdleA_MA SoundNodeWave] Subtitles[0]=(Text="Naga naga. Shrekee ha inga maka maka e kai ris kee ke e duka chanka yaka mata. Affa nata?")

[VO_AKCreedIntro1_YG SoundNodeWave] Subtitles[0]=(Text="Hello. My name is Graham. Nice to meet you.")

[VO_AKCreedIntro2_YG SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_ApproachCrying1_WH SoundNodeWave] Subtitles[0]=(Text="Yeeeesss? Have you remembered my name?")

[VO_ApproachCrying2_WH SoundNodeWave] Subtitles[0]=(Text="Pardon me, boys. Yes?")

[VO_AskAboutEye_GW SoundNodeWave] Subtitles[0]=(Text="So, how did you find an eye?")

[VO_CapePockets_YG SoundNodeWave] Subtitles[0]=(Text="That's not a problem. I have no use for tote bags. My mother designed my cape with lots of pockets. Is the next event about to start?")

[VO_ConfuseWhisper2_WH SoundNodeWave] Subtitles[0]=(Text="Whisper's armor is shiny because Whisper loves his own reflection.")

[VO_ConfuseWhisper_YG SoundNodeWave] Subtitles[0]=(Text="That's a nice thought, but I'm pretty sure those guards would never confuse you for me. I mean, your armor is pretty recognizable.")

[VO_Congrats_RG1 SoundNodeWave] Subtitles[0]=(Text="Great job, pockets! Now, we shouldn't keep your new friends waiting, should we? Let's start the show.")

[VO_CouldntHelp_YG SoundNodeWave] Subtitles[0]=(Text="I couldn't help it. No, but seriously, you're...")

[VO_CreedAchaka_YG SoundNodeWave] Subtitles[0]=(Text="Achaka.")

[VO_CreedAcorn_YG SoundNodeWave] Subtitles[0]=(Text="Acorn.")

[VO_CreedGossipA_MA SoundNodeWave] Subtitles[0]=(Text="Oh. Hey, Graham. We were just sharing some tips about the tournament. Let me know if you want the rundown about any of our competitors.")

[VO_CreedGossipAC_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I can tell you not to mess with those bull horns in any strength competition.") Subtitles[1]=(Text="I shouldn't be telling you this, but I heard a rumor that the man keeps a pet squirrel under his belly.",Time=5.000000) Subtitles[2]=(Text="What kind of a weirdo does that? Imagine what else he's hiding under there.",Time=11.000000) Subtitles[3]=(Text="Neither of us is gonna be able to match his strength.",Time=16.000000) Subtitles[4]=(Text="If we're gonna oust him, we'll need to work together and expose his secrets.",Time=19.500000)

[VO_CreedGossipAK_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm studying his every move. He should make any opponent quiver. Ugh, you've got me doing it now...  ") Subtitles[1]=(Text="He's fast, strong, and vicious with his bow.",Time=6.700000) Subtitles[2]=(Text="I'm trying to convince him to join our alliance, but the translation isn't quite working.",Time=10.100000)

[VO_CreedGossipArrows_MA SoundNodeWave] Subtitles[0]=(Text="That's funny, but you're not going to pass your Chivalry Test if you don't know anyone's name. Get to know thine enemies, Graham; then we can chat strategy. Exposing their weaknesses will be the only way to win.")

[VO_CreedGossipB_MA SoundNodeWave] Subtitles[0]=(Text="Yes, Graham? You want some dirt on someone?")

[VO_CreedGossipBye_MA SoundNodeWave] Subtitles[0]=(Text="Goodbye!")

[VO_CreedGossipLoin_MA SoundNodeWave] Subtitles[0]=(Text="I can tell you that sounds like a phony name. Who's giving you this false information? Did you just make that up? Go and introduce yourself to everyone. Then come see me for the dirt.")

[VO_CreedGossipSirTen_MA SoundNodeWave] Subtitles[0]=(Text="That's so... inconsiderate. Although clever, these silly puns are not very becoming to a gentleman like yourself. Go meet everyone, then come talk to me. I've got a few tips to share.")

[VO_CreedGossipWH_MA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Whisper? His feet might fly by without a sound, but his mouth never will.") Subtitles[1]=(Text="A shining star in his hometown, he hopes to rebuild his fan base in Daventry.",Time=6.200000) Subtitles[2]=(Text="I've heard he'll do anything for the spotlight and can never be out-shined.",Time=13.500000) Subtitles[3]=(Text="People that arrogant are usually primed for a fall, don't you think so?",Time=19.580000)

[VO_CreedImGraham_YG SoundNodeWave] Subtitles[0]=(Text="Hey there. I'm Graham.")

[VO_GiveFeather_YG SoundNodeWave] Subtitles[0]=(Text="Hey! My mother gave me that feather! I might be silly, but you're... you're...")

[VO_GiveTicketTheater_YG SoundNodeWave] Subtitles[0]=(Text="Perhaps my entrance ticket will let me bypass this Chivalry Test?")

[VO_GoodDay_YG SoundNodeWave] Subtitles[0]=(Text="I get it. Good day, Whisper.")

[VO_HaveTicket_YG SoundNodeWave] Subtitles[0]=(Text="Over here! I got mine right here!")

[VO_HideousEnough_OL SoundNodeWave] Subtitles[0]=(Text="Is this hideous enough for you?")

[VO_LadyMadeline_YG SoundNodeWave] Subtitles[0]=(Text="Princess Madeline of Avalon. She sounds quite charming.")

[VO_LeaveMingle2_WH SoundNodeWave] Subtitles[0]=(Text="Don't go! Whisper can do it!")

[VO_LeaveMingle_YG SoundNodeWave] Subtitles[0]=(Text="As do we all... I should be getting back to my Chivalry Test now.")

[VO_MusingsD2_WH SoundNodeWave] Subtitles[0]=(Text="Yeah. Be like me. But opposite. You lose, Whisper wins. It's a great alliance.")

[VO_MusingsE_WH SoundNodeWave] Subtitles[0]=(Text="Oh, Grace! Have you met Royal Guard Number One and Two.")

[VO_MusingsF_WH SoundNodeWave] Subtitles[0]=(Text="You might not believe it, but I just will myself into shape.")

[VO_MusingsG_WH SoundNodeWave] Subtitles[0]=(Text="You might not believe it, but I woke up like this.")

[VO_MusingsH_WH SoundNodeWave] Subtitles[0]=(Text="Last night I feasted on a cheetah with a great au jus sauce. Whisper loves fast food.")

[VO_MusingsI_WH SoundNodeWave] Subtitles[0]=(Text="Lemme guess... I've been running through your mind all day?")

[VO_MusingsJ_WH SoundNodeWave] Subtitles[0]=(Text="You look like the only thing you run is a bath. And not very often at that.")

[VO_MusingsK_WH SoundNodeWave] Subtitles[0]=(Text="Seriously, do you even run, Gob?")

[VO_MusingsL_WH SoundNodeWave] Subtitles[0]=(Text="With those scrawny legs, the only thing you're gonna catch is a cold. Never Whisper.")

[VO_NoHeadshot2_WH SoundNodeWave] Subtitles[0]=(Text="Well if you find one, I'll sign it. Free of charge. Whisper loves his fans. Whisper loves the knighthood. Whisper loves thwarting evil. But most of all, Whisper loves Whisper.")

[VO_NoHeadshot_YG SoundNodeWave] Subtitles[0]=(Text="Hmmm, I don't seem to have any portraits on me.")

[VO_NothingToSee_WH SoundNodeWave] Subtitles[0]=(Text="Nothing to see here!")

[VO_ObtainEye01_RG2 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Welcome, everybody! You are all here to win a knight position on King Edward's court. ") Subtitles[1]=(Text="But that's not all.",Time=5.830000) Subtitles[2]=(Text="As you all know, tragically, the King has no heirs. ",Time=7.880000) Subtitles[3]=(Text="So this position could very well lead to the Crown of Daventry itself.",Time=11.800000) Subtitles[4]=(Text="Now, let's officially commence the competition part of the tournament. ",Time=17.800001) Subtitles[5]=(Text="I do hope you've all made friends, 'cause it's about to get nasty. ",Time=22.550001) Subtitles[6]=(Text="The time has come to collect your entrance tickets.",Time=26.950001)

[VO_ObtainEye02_RG2 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Each knight hopeful will need to bring back to the theater... dun da dun dun dun... one eye of a hideous beast. ") Subtitles[1]=(Text="And due to Proclamation 1748.2, it will actually need to be a hideous beast. ",Time=8.450000) Subtitles[2]=(Text="Not like last year. ",Time=15.100000) Subtitles[3]=(Text="No adorably cute, fuzzy, or tiny creature eyes will be accepted. Thank you.",Time=16.950001)

[VO_ObtainEye03_RG2 SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="There are many hideous eyes to find in Daventry. ") Subtitles[1]=(Text="We urge you to take this opportunity to show your us your skills. ",Time=3.600000) Subtitles[2]=(Text="We want to know what's in your heart, how you think, and how you react in the face of danger. ",Time=7.700000) Subtitles[3]=(Text="You might not believe all that can be interpreted from one eye, but we will still judge you all the same. ",Time=14.900000) Subtitles[4]=(Text="Now, everyone, go forth and claim thine eyes.",Time=21.100000)

[VO_ObtainEyeYesTicket_RG2 SoundNodeWave] Subtitles[0]=(Text="I'm sorry, I really am, but that is not an entrance ticket. In fact from up here it looks like a sweaty piece of cloth. Probably just a snot rag.")

[VO_OneSecond2_WH SoundNodeWave] Subtitles[0]=(Text="I'll be waiting right here, Garret.")

[VO_OneSecond_YG SoundNodeWave] Subtitles[0]=(Text="Going to have to wait one second, I'll be right back.")

[VO_Practice01_RG1 SoundNodeWave] Subtitles[0]=(Text="This is merely a practice round before you go and mingle.")

[VO_PresEye01_RG1 SoundNodeWave] Subtitles[0]=(Text="For those brave souls that are still with us, welcome back! Now, you may have heard some squawking from a few naysayers in our kingdom concerned with the ethics of the tournament. But proclamations and addendums aside, this is the way we have always done it in Daventry, and this is the way we will continue to do it. Now, knight hopefuls, if you would be so kind as to present your eyes.")

[VO_PresEye02Drag01_RG1 SoundNodeWave] Subtitles[0]=(Text="I'd look happier if that was my eye.")

[VO_PresEye02Drag02_RG2 SoundNodeWave] Subtitles[0]=(Text="I'd look less happy if that was my face.")

[VO_PresEye02Drag03_RG1 SoundNodeWave] Subtitles[0]=(Text="Look who's talking.")

[VO_PresEye02Drag04_RG2 SoundNodeWave] Subtitles[0]=(Text="Yes. Look who IS talking.")

[VO_PresEye02Fake02_RG2 SoundNodeWave] Subtitles[0]=(Text="Oh, I've heard of a three-eyed species, but very rare.")

[VO_PresEye02Fake03_RG1 SoundNodeWave] Subtitles[0]=(Text="You just completely made that up.")

[VO_PresEye02Fake04_RG2 SoundNodeWave] Subtitles[0]=(Text="My uncle once caught a five-eyed!")

[VO_PresEye02Fake_RG1 SoundNodeWave] Subtitles[0]=(Text="I thought it was the two-eyed Snarling Snarlax with six legs, three claws and one tooth.")

[VO_PresEye02Manny01_RG1 SoundNodeWave] Subtitles[0]=(Text="He seems... distressed.")

[VO_PresEye02Manny02_RG2 SoundNodeWave] Subtitles[0]=(Text="I don't know why. It looks as though his pre-order went through.")

[VO_PresEye02Manny03_RG1 SoundNodeWave] Subtitles[0]=(Text="True enough. Do you remember your eye?")

[VO_PresEye02Manny04_RG2 SoundNodeWave] Subtitles[0]=(Text="Oh yes! It once belonged to a hideous, majestic unicorn! You know, before the proclamation.")

[VO_PresEye02Olfie02_RG1 SoundNodeWave] Subtitles[0]=(Text="Come along, we don't have all day.")

[VO_PresEye02Olfie03_RG2 SoundNodeWave] Subtitles[0]=(Text="Is this a distraction tactic?")

[VO_PresEye02Olfie04_RG1 SoundNodeWave] Subtitles[0]=(Text="It's rude to make all your fellow competitors wait!")

[VO_PresEye02Olfie05A_RG2 SoundNodeWave] Subtitles[0]=(Text="I know you're hard of hearing, pocket boy, but hurry up.")

[VO_PresEye02Olfie05B_RG2 SoundNodeWave] Subtitles[0]=(Text="I know we shouldn't have let a dimwit into the tournament. He didn't even know what \"extenuating\" meant!")

[VO_PresEye02Olfie05C_RG2 SoundNodeWave] Subtitles[0]=(Text="I knew we shouldn't have let a mommy's boy into the tournament.")

[VO_PresEye02Olfie06_RG1 SoundNodeWave] Subtitles[0]=(Text="This had better be good.")

[VO_PresEye02Olfie07_RG2 SoundNodeWave] Subtitles[0]=(Text="It's okay. Take all the time you want.")

[VO_PresEye02Olfie08_RG1 SoundNodeWave] Subtitles[0]=(Text="Ehm, yes... this is, uh, I don't think any addendums cover this... CONGRATULATIONS, GRAHAM! Welcome to the tournament!")

[VO_PresEye02Olfie09_RG1 SoundNodeWave] Subtitles[0]=(Text="That troll is pretty ugly.")

[VO_PresEye02Olfie10_RG2 SoundNodeWave] Subtitles[0]=(Text="Yeah, ugly in a sort of pretty way.")

[VO_PresEye02Olfie11_RG1 SoundNodeWave] Subtitles[0]=(Text="That's not exactly what I meant...")

[VO_PresEye02Olfie12_RG2 SoundNodeWave] Subtitles[0]=(Text="You know, like your cousin Hilde.")

[VO_PresEye03_RG1 SoundNodeWave] Subtitles[0]=(Text="Congratulations, everybody! We officially accept all the eyes presented! I'll see you in the duels!")

[VO_PresEye04_RG2 SoundNodeWave] Subtitles[0]=(Text="Hang on. What happened to that fellow who was handy with the bow?")

[VO_Quest1_RG1 SoundNodeWave] Subtitles[0]=(Text="Question One. Who is the only knight competing in the tournament that speaks multiple languages?")

[VO_Quest2_RG1 SoundNodeWave] Subtitles[0]=(Text="All right, next question. This knight hopeful hails from a land far outside of Daventry. Based on the odds he is favored to win the competition.")

[VO_Quest3_RG1 SoundNodeWave] Subtitles[0]=(Text="Okay, moving on. What is full name of the fastest contestant in the competition?")

[VO_Quest4_RG1 SoundNodeWave] Subtitles[0]=(Text="I see. Last question. Who or what is the favorite companion of the strongest competitor?")

[VO_ReadyTest_RG1 SoundNodeWave] Subtitles[0]=(Text="Are you ready for the Chivalry Test?")

[VO_ReadyTestA_YG SoundNodeWave] Subtitles[0]=(Text="Let's do it!")

[VO_ReadyTestB_YG SoundNodeWave] Subtitles[0]=(Text="Nope, give me a little more time to mingle.")

[VO_SirCumference_YG SoundNodeWave] Subtitles[0]=(Text="Sir Cumference.")

[VO_SirLoin2_YG SoundNodeWave] Subtitles[0]=(Text="Um... Sir Loin of Roastbeefington?")

[VO_SirLoin_YG SoundNodeWave] Subtitles[0]=(Text="Uhh... Sir Loin of Roastbeefington, Jr?")

[VO_SirTenHimself2_YG SoundNodeWave] Subtitles[0]=(Text="Um... Sir Ten of Himself?")

[VO_SirTenHimself3_YG SoundNodeWave] Subtitles[0]=(Text="Sir Ten of Himself.")

[VO_SirTenHimself_WH SoundNodeWave] Subtitles[0]=(Text="Cheeky. But now you are starting to bother me, Grant.")

[VO_SirTenHimself_YG SoundNodeWave] Subtitles[0]=(Text="Let's see... Sir Ten of Himself the... IV? ")

[VO_SirVerArrows-YG SoundNodeWave] Subtitles[0]=(Text="Uh... Sir Ver of Arrows?")

[VO_SirVerArrows_YG SoundNodeWave] Subtitles[0]=(Text="How about... Sir Ver of Arrows... Esquire?")

[VO_TallyResult0_RG1 SoundNodeWave] Subtitles[0]=(Text="no answers correct.")

[VO_TallyResult1_RG1 SoundNodeWave] Subtitles[0]=(Text="one answer correct.")

[VO_TallyResult2_RG1 SoundNodeWave] Subtitles[0]=(Text="two answers correct.")

[VO_TallyResult3_RG1 SoundNodeWave] Subtitles[0]=(Text="three answers correct.")

[VO_TallyResult_RG1 SoundNodeWave] Subtitles[0]=(Text="Ok, let's see here... tallying, tallying... it looks like you got")

[VO_TallyResultALL_RG1 SoundNodeWave] Subtitles[0]=(Text="all the answers correct!")

[VO_TheaterGreet1_WH SoundNodeWave] Subtitles[0]=(Text="Charmed, I'm sure.")

[VO_TheaterGreet2_WH SoundNodeWave] Subtitles[0]=(Text="What...")

[VO_TheaterGreet3_WH SoundNodeWave] Subtitles[0]=(Text="Whaaat? Is this true? Surely you jest, Greg. What rock did you crawl out from? How do you not recognize this well proportioned face?")

[VO_TheaterTicket_RG1 SoundNodeWave] Subtitles[0]=(Text="It's not yet the time for entrance tickets.")

[VO_TrickQuest_YG SoundNodeWave] Subtitles[0]=(Text="Trick question! Manny is his full name.")

[VO_TrustyBow_YG SoundNodeWave] Subtitles[0]=(Text="Probably his amazing, trusty bow. How did I do?")

[VO_WhisperAdvice_YG SoundNodeWave] Subtitles[0]=(Text="Do you have any advice on the tournament?")

[VO_WhisperDirtRight01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Whisper?")

[VO_WhisperDirtRight02_MA SoundNodeWave] Subtitles[0]=(Text="Whisper? His feet might fly by without a sound, but his mouth never will. A shining star in his hometown, he hasn't found any adoring fans yet in Daventry. I've heard he will do anything for the spotlight, and can never be outshined. People that arrogant are usually primed for a fall, don't you think?")

[VO_WhisperDirtWrong01_YG SoundNodeWave] Subtitles[0]=(Text="What can you tell me about Sir Ten of Himself?")

[VO_WhisperDirtWrong02_MA SoundNodeWave] Subtitles[0]=(Text="Where do you come up with these silly names? Your puns, although clever, are still the lowest form of humor, and a tournament is no laughing matter. Go meet everyone, then come talk to me. I've got a few strategies to share.")

[VO_WhisperDream2_WH SoundNodeWave] Subtitles[0]=(Text="You got that right! The ladies love, love, love, love, love, Whis... Who? Who do they love, Gabe?")

[VO_WhisperDream_YG SoundNodeWave] Subtitles[0]=(Text="Every woman's dream.")

[VO_WhisperGabe_YG SoundNodeWave] Subtitles[0]=(Text="It's not Gabe, it's... oh, never mind. Yes, your name... you are... you're...")

[VO_WhisperGreg_YG SoundNodeWave] Subtitles[0]=(Text="It's not Greg. It's Graham. And of course I know who you are, you're... you're...")

[VO_WhisperStoryC2_RG1 SoundNodeWave] Subtitles[0]=(Text="What a happy adventure.")

[VO_WhisperStoryC4_RG2 SoundNodeWave] Subtitles[0]=(Text="Ooh. How can I be you?")

Town Square VO[]

[VO_AskDessert2_WF SoundNodeWave] Subtitles[0]=(Text="What doesn't?! Why stop at one meal when you can have a second one immediately following it with a different name?")

[VO_AskDessert_YG SoundNodeWave] Subtitles[0]=(Text="What makes a good dessert?")

[VO_AskWFBake2_WF SoundNodeWave] Subtitles[0]=(Text="My mother taught me, then I taught myself. You cannot learn to bake with this kind of love alone, it has to be handed down to you.")

[VO_AskWFBake_YG SoundNodeWave] Subtitles[0]=(Text="Where did you learn to bake?")

[VO_AskWFCharity2_WF SoundNodeWave] Subtitles[0]=(Text="I contribute regularly to the Wedzel Rescue. They suffer alone, and are terrified every day.")

[VO_AskWFCharity_YG SoundNodeWave] Subtitles[0]=(Text="What's your favorite charity?")

[VO_WFKnewStole5_WF SoundNodeWave] Subtitles[0]=(Text="Well, you can't just go around telling lies. There are consequences.")

[VO_BackGate04_YG SoundNodeWave] Subtitles[0]=(Text="I can try.")

[VO_BackGateA1_AB SoundNodeWave] Subtitles[0]=(Text="Get outta here! SCRAM! SHOO! BEAT IT!")

[VO_WFKnewStole_YG SoundNodeWave] Subtitles[0]=(Text="Wait, you knew?!")

[VO_BackGateA2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Argh. These dumb lanterns are always breaking. ") Subtitles[1]=(Text="You hear that, Chester? You're a hack! ",Time=3.000000) Subtitles[2]=(Text="Not everyone around here takes pride in their work like I do. ",Time=6.150000) Subtitles[3]=(Text="Unfortunately, those blue flames are the only things that spook the pack, ",Time=9.550000) Subtitles[4]=(Text="so I'm forced to return to their shop of wizardry and toiletries. ",Time=13.750000) Subtitles[5]=(Text="Wedzel wolves are super aggressive this time of year. ",Time=17.879999) Subtitles[6]=(Text="Usually they travel north to the hills of Serenia for mating season, ",Time=20.840000) Subtitles[7]=(Text="but like us, they are stranded here until the bridges are fixed. ",Time=24.600000)

[VO_WhyLock_YG SoundNodeWave] Subtitles[0]=(Text="If you knew, why'd you lock me out?")

[VO_BackGateA3_AB SoundNodeWave] Subtitles[0]=(Text="Hey, kid, can you do me a favor?")

[VO_BackGateA4_YG SoundNodeWave] Subtitles[0]=(Text="I can try.")

[VO_BackGateA5_AB SoundNodeWave] Subtitles[0]=(Text="Can you help me keep that back door closed? I run the local Wedzel Wolf Watch Program here in town... there's patches getting made. If you keep that door closed, you can be an official member. Think it over. Patches!")

[VO_BackGateB2_AB SoundNodeWave] Subtitles[0]=(Text="Hmph. No patch for you! You know why.")

[VO_BackGateB_AB SoundNodeWave] Subtitles[0]=(Text="Get Out! Shoo! Get off that hay bale. Out of those flowers. PUT THAT SACK LUNCH DOWN!")

[VO_BadIdea_OG SoundNodeWave] Subtitles[0]=(Text="No! No! Bad idea.")

[VO_BirdBombWedding_MH SoundNodeWave] Subtitles[0]=(Text="[Chuckles]... I love the smell of a bird bomb. Reminds me of our wedding.")

[VO_Block012_RG2 SoundNodeWave] Subtitles[0]=(Text="It's a real problem, all right?")

[VO_Block013_RG1 SoundNodeWave] Subtitles[0]=(Text="Back it up! Back it up!")

[VO_Block01_RG1 SoundNodeWave] Subtitles[0]=(Text="Back away.")

[VO_Block02_RG2 SoundNodeWave] Subtitles[0]=(Text="This area is blocked. King Edward's orders.")

[VO_Block03_RG1 SoundNodeWave] Subtitles[0]=(Text="Until those Hobblepots finish their invisible wall potion, we will have to do. Back away.")

[VO_Block04_RG2 SoundNodeWave] Subtitles[0]=(Text="Perhaps you could visit this area in the future?")

[VO_Block05_RG1 SoundNodeWave] Subtitles[0]=(Text="Sorry, this area is under construction.")

[VO_Block06_RG2 SoundNodeWave] Subtitles[0]=(Text="Look, we're here for a reason. Go away.")

[VO_Block07_RG1 SoundNodeWave] Subtitles[0]=(Text="Number Two, should we make an exception and let him pass?")

[VO_Block08_RG2 SoundNodeWave] Subtitles[0]=(Text="Absolutely not. This isn't a game.")

[VO_Block09_RG1 SoundNodeWave] Subtitles[0]=(Text="Do you smell syrup?")

[VO_Block10_RG1 SoundNodeWave] Subtitles[0]=(Text="Seriously, something smells like syrup.")

[VO_Block11_RG1 SoundNodeWave] Subtitles[0]=(Text="Number Two, is it you?")

[VO_BushCoin_OG SoundNodeWave] Subtitles[0]=(Text="Money doesn't grow on trees.")

[VO_Bye1_YG SoundNodeWave] Subtitles[0]=(Text="Bye.")

[VO_Bye_YG SoundNodeWave] Subtitles[0]=(Text="Bye for now.")

[VO_ExamineSapling2_GW SoundNodeWave] Subtitles[0]=(Text="I have nothing to say.")

[VO_ExamineSapling3_OG SoundNodeWave] Subtitles[0]=(Text="You'll warm up to it.")

[VO_ExamineSapling_OG SoundNodeWave] Subtitles[0]=(Text="Like me, this little tree was new in town and needed some time to grow and find its way. What... too sappy?")

[VO_ExSmithForge_OG SoundNodeWave] Subtitles[0]=(Text="I wished I had some marshmallows.")

[VO_ExtAskAA1_YG SoundNodeWave] Subtitles[0]=(Text="How did you become so wise?")

[VO_ExtAskAA2_MH SoundNodeWave] Subtitles[0]=(Text="We've spent years training our minds for any problem. We always look at all the possible solutions before making a decision. What can I say? We love the challenge, and we love expanding our minds.")

[VO_ExtAskAA3_CH SoundNodeWave] Subtitles[0]=(Text="Oh, poppycock. We do what entertains us most at the time. When you're brilliant, every idea is a good one.")

[VO_ExtAskAB1_YG SoundNodeWave] Subtitles[0]=(Text="Ok, so what's your favorite ingredient?")

[VO_ExtAskAB2_CH SoundNodeWave] Subtitles[0]=(Text="For taste, it must be toe nails of a barnacle bat. They're so crunchy.")

[VO_ExtAskAB3_MH SoundNodeWave] Subtitles[0]=(Text="The most versatile is eagle tears, but that's because they're so hard to obtain. Have you ever seen an eagle cry? Such a stoic bird.")

[VO_ExtAskAC1_YG SoundNodeWave] Subtitles[0]=(Text="Has any potion ever backfired?")

[VO_ExtAskAC2_MH SoundNodeWave] Subtitles[0]=(Text="If the potion didn't backfire, you wouldn't be making it right!")

[VO_ExtAskAC3_CH SoundNodeWave] Subtitles[0]=(Text="Potions don't want to be made. They come along kicking and screaming, but each backfire gets you closer to the tasty stuff.")

[VO_ExtAskAD2_CH SoundNodeWave] Subtitles[0]=(Text="Mr. Fancycakes. Seriously.")

[VO_ExtAskAE1_YG SoundNodeWave] Subtitles[0]=(Text="What do you want more than anything?")

[VO_ExtAskAE2_MH SoundNodeWave] Subtitles[0]=(Text="He is a kind enough man, but he doesn't seem interested in expanding Daventry any more. He's as stale as Chester's breath. ")

[VO_ExtAskAE2_WF SoundNodeWave] Subtitles[0]=(Text="A family. Someone to share all this love with. A bruneberry pie comes in a close second, though. ")

[VO_ExtAskAF2_CH SoundNodeWave] Subtitles[0]=(Text="Some people... would argue that I am still growing up.")

[VO_ExtAskB1_YG SoundNodeWave] Subtitles[0]=(Text="Will I be the knight you asked for? Or the one you deserve?")

[VO_ExtAskB2BW_MH SoundNodeWave] Subtitles[0]=(Text="When you first came into our shop you looked like a little man trying to prove he was big. We're glad you've seen the light and are using your head.")

[VO_ExtAskB2CW_MH SoundNodeWave] Subtitles[0]=(Text="You are becoming the knight we asked for and deserve. Just don't go around doing anything silly with that big heart of yours, and you'll be fine.")

[VO_ExtAskB2NoW2_CH SoundNodeWave] Subtitles[0]=(Text="Don't worry, we will still gladly take your business.")

[VO_ExtAskB2NoW_MH SoundNodeWave] Subtitles[0]=(Text="Well, I don't know how to say it politely so I won't.")

[VO_ExtAskB2WB_MH SoundNodeWave] Subtitles[0]=(Text="I had you pegged for a smarty, but then you went around chasing after dumb beasts. Shame, really. ")

[VO_ExtAskB2WC_MH SoundNodeWave] Subtitles[0]=(Text="I had you pegged for a smarty, but it seems your heart keeps getting in the way.")

[VO_ExtAskB2WW2_CH SoundNodeWave] Subtitles[0]=(Text="Trickery!")

[VO_ExtAskB2WW3_MH SoundNodeWave] Subtitles[0]=(Text="Fine. And occasional shenanigans.")

[VO_ExtAskB2WW_MH SoundNodeWave] Subtitles[0]=(Text="Dearie, you have so much potential. We are excited to follow your path of wit, wisdom and... and...")

[VO_ExtAskB3Pot1_CH SoundNodeWave] Subtitles[0]=(Text="I told you we were judgers.")

[VO_ExtAskB3Pot2_MH SoundNodeWave] Subtitles[0]=(Text="We do want to thank you for helping us finish our potion.")

[VO_ExtAskB3Pot3_CH SoundNodeWave] Subtitles[0]=(Text="Hmm. Next week, let's work on a paint that can change your face.")

[VO_ExtAskB3Pot4_MH SoundNodeWave] Subtitles[0]=(Text="It could be big.")

[VO_ExtAskB3StoleLie2_YG SoundNodeWave] Subtitles[0]=(Text="Whaaaa? You knew it was me?")

[VO_ExtAskB3StoleLie3_CH SoundNodeWave] Subtitles[0]=(Text="Of course, we're the smart ones, remember?")

[VO_ExtAskB3StoleLie4_YG SoundNodeWave] Subtitles[0]=(Text="So why did you keep me locked out of your shop the entire time?")

[VO_ExtAskB3StoleLie5_MH SoundNodeWave] Subtitles[0]=(Text="Well, dearie, old people like to have fun too.")

[VO_ExtAskB3StoleLie6_YG SoundNodeWave] Subtitles[0]=(Text="Fair enough.")

[VO_ExtAskB3StoleLie_MH SoundNodeWave] Subtitles[0]=(Text="Speaking of judging: we are going to need that table top back eventually.  ")

[VO_ExtAskCHAD1_YG SoundNodeWave] Subtitles[0]=(Text="Who's the cleverest person you ever met?")

[VO_ExtGreet_WF SoundNodeWave] Subtitles[0]=(Text="Oh, how I love this day.")

[VO_ExtIdle1_AB SoundNodeWave] Subtitles[0]=(Text="Hey, Graham. I thought I'd get some air and work on my dagger project.")

[VO_ExtIdle2_AB SoundNodeWave] Subtitles[0]=(Text="This dagger looks even sharper in the sun!")

[VO_ExtIdle3_AB SoundNodeWave] Subtitles[0]=(Text="There's nothing like smelting with a breeze at your back.")

[VO_ExtIdle4_AB SoundNodeWave] Subtitles[0]=(Text="I hear you, wedzels! Stay out!")

[VO_ExtIdle5_AB SoundNodeWave] Subtitles[0]=(Text="Oh, hammer, you make such wonderful things.")

[VO_ExtIdle6_AB SoundNodeWave] Subtitles[0]=(Text="Ahhh. It's coming along. The twistiest and the pokiest.")

[VO_ExtIdleA1_CH SoundNodeWave] Subtitles[0]=(Text="Ha ha! Take that, wall.")

[VO_ExtIdleA2_MH SoundNodeWave] Subtitles[0]=(Text="Nothing like a nice day and an armload of bird bombs to pass the time.")

[VO_ExtIdleA3_CH SoundNodeWave] Subtitles[0]=(Text="We should try these out on Mr. Fancycakes.")

[VO_ExtIdleA4_MH SoundNodeWave] Subtitles[0]=(Text="No, dear, you remember the last time, don't you?")

[VO_ExtIdleA5_CH SoundNodeWave] Subtitles[0]=(Text="I love the smell of bird bomb. It reminds me of our wedding.")

[VO_ExtIdleA_WF SoundNodeWave] Subtitles[0]=(Text="Ah, what a most lovely day.")

[VO_ExtIdleABA1_CH SoundNodeWave] Subtitles[0]=(Text="Amaya, does your Crumbler have a massage setting? My back is killing me.")

[VO_ExtIdleABA_WF SoundNodeWave] Subtitles[0]=(Text="You look like you need a hug!")

[VO_ExtIdleABb1_MH SoundNodeWave] Subtitles[0]=(Text="Hey, Amaya! Did you find your bed? I saw someone running through the forest with it earlier.")

[VO_ExtIdleABB_WF SoundNodeWave] Subtitles[0]=(Text="I can bring you a scrumptious strudel once you're done.")

[VO_ExtIdleABC1_MH SoundNodeWave] Subtitles[0]=(Text="Amaya, Wente won't stop yammering about group hugs this and compassion comes from that. We should compromise his Sugarshroom dough again.")

[VO_ExtIdleABC_WF SoundNodeWave] Subtitles[0]=(Text="I need a bigger pan, please. My party pie pan is too puny. Amaya, can you forge me a new one?")

[VO_ExtIdleABD_WF SoundNodeWave] Subtitles[0]=(Text="Oh, Amaya! I just saw a bunch of wedzel wolves behind the shop! Ha! Just kidding!")

[VO_ExtIdleAll1_CH SoundNodeWave] Subtitles[0]=(Text="Good to see everyone out and about.")

[VO_ExtIdleAllA_AB SoundNodeWave] Subtitles[0]=(Text="It's great seeing everyone out here getting things done. A town of action, I'd say.")

[VO_ExtIdleAllA_WF SoundNodeWave] Subtitles[0]=(Text="Look at us all out here, together. Oh happy day. Two words: group hug!")

[VO_ExtIdleAllB_AB SoundNodeWave] Subtitles[0]=(Text="Reminder to everyone! You all need to keep that back door shut. As much fun as chasing the wedzels is, I'd prefer to keep this town ready for tourists.")

[VO_ExtIdleAllB_MH SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="It's bustling out here, just like old times. ") Subtitles[1]=(Text="Well, except, Amaya's shop used to sell toys and the square didn't reek like butter all the time. ",Time=3.200000) Subtitles[2]=(Text="I remember the children dancing around that glorious oak tree--the one that is now just a sapling. ",Time=9.700000) Subtitles[3]=(Text="In general, there was charm and wonderfulness to be found everywhere. Other than that though, just like old times.",Time=17.549999)

[VO_ExtIdleAllB_WF SoundNodeWave] Subtitles[0]=(Text="Wait, I think I have enough ingredients for another giant pie! Who here likes goat hooves?")

[VO_ExtIdleAllC_AB SoundNodeWave] Subtitles[0]=(Text="Can you keep it down over there? I can't hear the sound of my own hammer.")

[VO_ExtIdleAllC_CH SoundNodeWave] Subtitles[0]=(Text="Since we're all out here, does anyone want to be my test subject for these bird bombs?")

[VO_ExtIdleAllC_WF SoundNodeWave] Subtitles[0]=(Text="I think things are about to pick up around here.")

[VO_ExtIdleAllD_AB SoundNodeWave] Subtitles[0]=(Text="Have any of you guys received your deliveries? Mine are a week late, and I'm not in the mood for the merchant's tricks.")

[VO_ExtIdleAllD_CH SoundNodeWave] Subtitles[0]=(Text="Amayaaaa! I'm pretty sure I heard a wedzel wolf at the back gate. Made you look!")

[VO_ExtIdleAllD_WF SoundNodeWave] Subtitles[0]=(Text="I'll bake each and every one of you a giant pie! It's the yeast I could do.")

[VO_ExtIdleB1_CH SoundNodeWave] Subtitles[0]=(Text="Alakazam!")

[VO_ExtIdleB2_CH SoundNodeWave] Subtitles[0]=(Text="Splendicastical!")

[VO_ExtIdleB3_MH SoundNodeWave] Subtitles[0]=(Text="What on earth are you doing? Those words are meaningless.")

[VO_ExtIdleB4_CH SoundNodeWave] Subtitles[0]=(Text="I just wanted to see what all the fuss was about. They're really fun to say.")

[VO_ExtIdleB5_MH SoundNodeWave] Subtitles[0]=(Text="Salagadoo! I feel more magical.")

[VO_ExtIdleB_WF SoundNodeWave] Subtitles[0]=(Text="The aroma of my delicious baked goods fills this entire square.")

[VO_ExtIdleC_WF SoundNodeWave] Subtitles[0]=(Text="It is a pleasure to share a meal with the one you love. Oh, and Bramble too.")

[VO_ExtIdleD_WF SoundNodeWave] Subtitles[0]=(Text="Would any wedzels like to share this custard pie with me? Amaya isn't looking.")

[VO_ExtIdleEBees_WF SoundNodeWave] Subtitles[0]=(Text="Well, at least my love got a taste of honey at our most wonderful meal.")

[VO_ExtIdleF_WF SoundNodeWave] Subtitles[0]=(Text="Maybe I should have Amaya build me an outdoor oven. We could have pastry parties!")

[VO_ExtIdleFeyA_AB SoundNodeWave] Subtitles[0]=(Text="Wente! I'm famished! I'm in need of a meat pie. But no hugs.")

[VO_ExtIdleFeyB_AB SoundNodeWave] Subtitles[0]=(Text="MMMMmmmm. That smells delicious. How shall we cut up it up? I've got a sword that'll do the trick.")

[VO_ExtIdleG_WF SoundNodeWave] Subtitles[0]=(Text="I stretched this morning! My arms are ready for the hugging!")

[VO_ExtIdleHello_MH SoundNodeWave] Subtitles[0]=(Text="Hello, dearie. Thought we'd get in a little fun; it's been quite the week.")

[VO_ExtIdleHobA_AB SoundNodeWave] Subtitles[0]=(Text="Hmm. Those Hobblepots are mixing up some kind of concoction. I'd be more concerned, but it's probably Muriel's shampoo.")

[VO_ExtIdleHobB1_AB SoundNodeWave] Subtitles[0]=(Text="Hey, Chester! Muriel! All this work, my blisters are getting blisters. Whaddya you got for me?")

[VO_ExtIdleHobB2_AB SoundNodeWave] Subtitles[0]=(Text="Oh dearie, we've got something in the works, but Chester just took a nibble on the last of our worm wood, so it'll be a while.")

[VO_ExtIdleHobB2_MH SoundNodeWave] Subtitles[0]=(Text="Oh dearie, we've got something in the works, but Chester just took a nibble on the last of our worm wood, so it'll be a while.")

[VO_ExtIdleStole1_AB SoundNodeWave] Subtitles[0]=(Text="And hopefully my shield came in handy along the way.")

[VO_ExtIdleStole2_YG SoundNodeWave] Subtitles[0]=(Text="Whaaaa? You knew all along?")

[VO_ExtIdleStole3_AB SoundNodeWave] Subtitles[0]=(Text="Of course. I'm a woman of action, not a dummy.")

[VO_ExtIdleStole4_YG SoundNodeWave] Subtitles[0]=(Text="So why did you keep me locked out of your shop the entire time?")

[VO_ExtIdleStole5_AB SoundNodeWave] Subtitles[0]=(Text="To annoy you.")

[VO_ExtIdleStole6_YG SoundNodeWave] Subtitles[0]=(Text="Fair enough.")

[VO_ExtIdleWFA1_CH SoundNodeWave] Subtitles[0]=(Text="Hey, Wente. Do you have any recipes for brainslime worms? I love me a good brainslime worm.")

[VO_ExtIdleWFA2_MH SoundNodeWave] Subtitles[0]=(Text="Wente! Wanna open that back gate and see what happens?")

[VO_ExtIdleWFA3_WF SoundNodeWave] Subtitles[0]=(Text="Hello, Hobblepots! It's such a pleasure to see you.")

[VO_ExtIdleWFA4_MH SoundNodeWave] Subtitles[0]=(Text="And you, Wente.")

[VO_ExtIdleWFA5_WF SoundNodeWave] Subtitles[0]=(Text="I wanted to offer Chester a snack but it seems he's full of frog's breath.")

[VO_ExtIdleWFA6_CH SoundNodeWave] Subtitles[0]=(Text="I'm always up for more.")

[VO_ExtIdleWFA7_WF SoundNodeWave] Subtitles[0]=(Text="What was that?")

[VO_ExtIdleWFA8_MH SoundNodeWave] Subtitles[0]=(Text="Oh, never you mind him and his insatiable appetite for the bizarre and disgusting.")

[VO_ExtIdleWFB1_CH SoundNodeWave] Subtitles[0]=(Text="Wente! I've got an idea!")

[VO_ExtIdleWFB2_WF SoundNodeWave] Subtitles[0]=(Text="Last time I lost my mustache. I'm not sure I want to know about this idea.")

[VO_ExtIdleWFB3_CH SoundNodeWave] Subtitles[0]=(Text="Can you procure any stinkberries?")

[VO_ExtIdleWFB4_WF SoundNodeWave] Subtitles[0]=(Text="I have a few left in my cupboard. Why? Are you going to make some sort of devious potion?")

[VO_ExtIdleWFB5_CH SoundNodeWave] Subtitles[0]=(Text="No, I'm hungry!")

[VO_FaceStillHurts_WF SoundNodeWave] Subtitles[0]=(Text="I know it's not polite to judge people. Sorry, my face still hurts from the bees.")

[VO_FareTheeWell2_YG SoundNodeWave] Subtitles[0]=(Text="Fare thee well.")

[VO_FareTheeWell_YG SoundNodeWave] Subtitles[0]=(Text="Fare thee well.")

[VO_GettingMarried_WF SoundNodeWave] Subtitles[0]=(Text="But enough of this evaluation. I'm getting married, and I'm in a great mood!")

[VO_GladStole1_WF SoundNodeWave] Subtitles[0]=(Text="All said and done, I'm just glad my stolen loaf of sourdough helped you out on your journey.")

[VO_GladStole3_WF SoundNodeWave] Subtitles[0]=(Text="I just felt like having a long lunch break today. You're forgiven.")

[VO_HatchetSapling2_OG SoundNodeWave] Subtitles[0]=(Text="No, Gwendolyn. Just because I had a hatchet didn't mean I went around using it on everything. It's not that type of story.")

[VO_HatchetSapling_GW SoundNodeWave] Subtitles[0]=(Text="And then you took out your hatchet and chopped that baby tree to bits!")

[VO_HaveToAsk_YG SoundNodeWave] Subtitles[0]=(Text="I just have to ask...")

[VO_HavetoAskAB_YG SoundNodeWave] Subtitles[0]=(Text="So I have to ask...")

[VO_HaveToAskMH_YG SoundNodeWave] Subtitles[0]=(Text="So I have to ask...")

[VO_HaveToAskWF_YG SoundNodeWave] Subtitles[0]=(Text="So I have to ask...")

[VO_HowDoingAsk_YG SoundNodeWave] Subtitles[0]=(Text="So, how am I doing in Daventry so far?")

[VO_HowDoingBB_AB SoundNodeWave] Subtitles[0]=(Text="You clearly know what you want and you go out there and you take it. You've shown a lot of bravery, and your bold moves will be remembered. I'm impressed.")

[VO_HowDoingBC_AB SoundNodeWave] Subtitles[0]=(Text="You came in ready to tackle the world, but then you went a little soft on me. Never second-guess yourself. Trust that gut.")

[VO_HowDoingBC_WF SoundNodeWave] Subtitles[0]=(Text="Well, I feared for you at first, but you're coming around to show what is truly in your heart. You know what they say: \"Whatever doesn't kill you, makes you FAT!\"")

[VO_HowDoingBW_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I was so excited when another bold soul had arrived in town, ") Subtitles[1]=(Text="but it seems it was just another whim for your entertainment. ",Time=3.550000) Subtitles[2]=(Text="You clearly want to prove your wit and not your might. ",Time=6.600000) Subtitles[3]=(Text="I never measure more than once, because I have enough blades to cut twice.",Time=9.700000)

[VO_HowDoingCB_AB SoundNodeWave] Subtitles[0]=(Text="I almost wrote you off the minute I met you for one of those doe-eyed recruits who never makes anything of themselves, but you, you've proven me wrong. You went toe-to-toe with that dragon and survived.")

[VO_HowDoingCB_WF SoundNodeWave] Subtitles[0]=(Text="I had such high hopes for you. There was clearly love in your heart, but you seem to be blinded by the desire to prove you are braver than your competitors.")

[VO_HowDoingCC_WF SoundNodeWave] Subtitles[0]=(Text="I knew it! The second that lovable mug walked into my shop I knew you were a kind-hearted soul like me. I hope you continue to show that the pie is mightier than the sword.")

[VO_HowDoingCW_WF SoundNodeWave] Subtitles[0]=(Text="Oh, that brain of yours, always getting in the way. Go back to trusting heart. Logic is not everything.")

[VO_HowDoingNoB_AB SoundNodeWave] Subtitles[0]=(Text="Well, I was hoping that our new knight would stand for bravery and lead us to victory through a firm hand and deliberate action. Hopefully that knight will come along soon. ")

[VO_HowDoingNoC_WF SoundNodeWave] Subtitles[0]=(Text="Do you need a hug? Honestly. Who hurt you?")

[VO_HowDoingNoWedzel1_AB SoundNodeWave] Subtitles[0]=(Text="Don't forget, you are well on your way to earning a wedzel wolf patch. So keep it up!")

[VO_HowDoingNoWedzel2_AB SoundNodeWave] Subtitles[0]=(Text="I also wanted to thank you for keeping that back gate closed and the town free of intruders. You keep it up and I will get you your very own wedzel wolf patch.")

[VO_HowDoingWB_AB SoundNodeWave] Subtitles[0]=(Text="You may have come into town thinking you needed to show everyone how clever you are, but I'm happy you're back with those of us that seize opportunity with our hands, not our heads.")

[VO_HowDoingWC_WF SoundNodeWave] Subtitles[0]=(Text="There we go, lad. You're coming along quite nicely. You got your head off your shoulders and into the clouds. The air is sweeter up here.")

[VO_HowDoingYesWedzel_AB SoundNodeWave] Subtitles[0]=(Text="And sadly, I'm not going to be able to induct you into the Wedzel Wolf Watch. We cannot have careless watchpersons.")

[VO_IdleABAskAD1_YG SoundNodeWave] Subtitles[0]=(Text="Who's the bravest person you've ever met?")

[VO_IdleAskAA1_YG SoundNodeWave] Subtitles[0]=(Text="It seems unlikely someone could just take your bed. How'd they do it?")

[VO_IdleAskAA2_AB SoundNodeWave] Subtitles[0]=(Text="Aren't you the little backhanded complimenter? If I knew, why would I let them take it? I suppose, If I didn't snore as loud as Missus Crumbler tears through trees, maybe I woulda heard 'em coming.")

[VO_IdleAskAB1_YG SoundNodeWave] Subtitles[0]=(Text="So you just dreamt up the Crumbler?")

[VO_IdleAskAB2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="One day, I put my hands to paper, and then I ripped up that paper, ") Subtitles[1]=(Text="because what I really wanted was something that could smash up trees and rocks and anything that got in my way. ",Time=3.700000) Subtitles[2]=(Text="A few blades here, a few more there, and perfection was born.",Time=9.100000)

[VO_IdleAskABAF1_YG SoundNodeWave] Subtitles[0]=(Text="Where did you grow up?")

[VO_IdleAskAC1_YG SoundNodeWave] Subtitles[0]=(Text="Have you ever looked into castle contracts for the big money?")

[VO_IdleAskAC2_AB SoundNodeWave] Subtitles[0]=(Text="Oh, have I ever. Unfortunately, the entirety of their expendable income goes into workman's comp.")

[VO_IdleAskAD2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I once met a lady who always spoke of \"letting your eagle soar.\" ") Subtitles[1]=(Text="She jumped from the back of a flying dragon, only to land on a griffin that she flew into an evil witch's hut,",Time=4.700000) Subtitles[2]=(Text="and saved two tiny, plump children. Now, I don't know if that old woman was telling the truth... ",Time=9.500000) Subtitles[3]=(Text=" but I did meet her.",Time=14.160001)

[VO_IdleAskAE1_YG SoundNodeWave] Subtitles[0]=(Text="What do you think of King Edward?")

[VO_IdleAskAE2_AB SoundNodeWave] Subtitles[0]=(Text="He was once a great man who's kinda grown soft in his age. From the way he commands his guards to how he's dealt with these trolls... he just doesn't seem to care about Daventry any more.")

[VO_IdleAskAF2_AB SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="I'm from here and there. Specifically: born here, raised there. ") Subtitles[1]=(Text="There being Llwedor, and now I'm back to where I started. I remember things different from when ",Time=3.660000) Subtitles[2]=(Text="I was a tiny badger, but I think with the right mind, Daventry could be great once again.",Time=8.940000)

[VO_IdleAskMHAF1_YG SoundNodeWave] Subtitles[0]=(Text="Where did you grow up?")

[VO_IdleBeefy_AB SoundNodeWave] Subtitles[0]=(Text="Those lanky arms are starting to get a bit more beefy.")

[VO_LastCoin_OG SoundNodeWave] Subtitles[0]=(Text="I walked into town with my last coin. Whatever path I chose to pursue for my eye would need to be cheap.")

[VO_LockA_MH SoundNodeWave] Subtitles[0]=(Text="Gimme a second.")

[VO_LockB_MH SoundNodeWave] Subtitles[0]=(Text="Hold on, dearie.")

[VO_LockC_MH SoundNodeWave] Subtitles[0]=(Text="Is that you, boy?")

[VO_LockD_MH SoundNodeWave] Subtitles[0]=(Text="Smells like a teenager.")

[VO_LockE_MH SoundNodeWave] Subtitles[0]=(Text="I think the frog's breath you ordered is here.")

[VO_LockedA_AB SoundNodeWave] Subtitles[0]=(Text="If that's the thug who stole my shield, you're in for a world of hurt.")

[VO_LockedA_WF SoundNodeWave] Subtitles[0]=(Text="Coming. Sorry for all the locks, there's a thief running around town. ")

[VO_LockedB_AB SoundNodeWave] Subtitles[0]=(Text="Is that you, Graham? Hang on a sec.")

[VO_LockedB_WF SoundNodeWave] Subtitles[0]=(Text="Just a second.")

[VO_LockedC_AB SoundNodeWave] Subtitles[0]=(Text="Is that you, thief? I have many serrated edges in here.")

[VO_LockedC_WF SoundNodeWave] Subtitles[0]=(Text="Hold on, you can never be too careful.")

[VO_LockedD_AB SoundNodeWave] Subtitles[0]=(Text="If that's the thug who stole my shield, you're in for a world of hurt.")

[VO_LockedD_WF SoundNodeWave] Subtitles[0]=(Text="Come right in. Oh wait, you can't. Right.")

[VO_LockedE_AB SoundNodeWave] Subtitles[0]=(Text="In a minute, just sharpening the Crumbler.")

[VO_LockedE_WF SoundNodeWave] Subtitles[0]=(Text="One second!")

[VO_LockedF_AB SoundNodeWave] Subtitles[0]=(Text="Sorry. Someone stole my shield... but I have plenty of blades left.")

[VO_LockedF_WF SoundNodeWave] Subtitles[0]=(Text="Sorry about the locks. Better safe than sorry.")

[VO_LockedG_AB SoundNodeWave] Subtitles[0]=(Text="Chester, that better be you with my lantern replacement.")

[VO_LockedG_WF SoundNodeWave] Subtitles[0]=(Text="Is that the Merchant of Miracles I smell?")

[VO_LockedH_AB SoundNodeWave] Subtitles[0]=(Text="I hope that's 50 coins I hear jingling.")

[VO_LockedH_WF SoundNodeWave] Subtitles[0]=(Text="I hope that's my delivery of Sugarshrooms I smell.")

[VO_LockedI_AB SoundNodeWave] Subtitles[0]=(Text="Are my wedzel patches finally here?")

[VO_LockedI_WF SoundNodeWave] Subtitles[0]=(Text="Bramble, is that you?")

[VO_LockedJ_AB SoundNodeWave] Subtitles[0]=(Text="You knock like a guard.")

[VO_LockedJ_WF SoundNodeWave] Subtitles[0]=(Text="Hold on, I got something in the oven. ")

[VO_LockedK_AB SoundNodeWave] Subtitles[0]=(Text="I'm coming. Hold your snutes.")

[VO_LockedK_WF SoundNodeWave] Subtitles[0]=(Text="Really hoping that's my order of Starberries!")

[VO_LockedL_AB SoundNodeWave] Subtitles[0]=(Text="Do you have any idea how annoying it is to turn all these locks?")

[VO_LockedL_WF SoundNodeWave] Subtitles[0]=(Text="If you're a tax collector, you have to let me know before I unlock this door, according to Proclamation 756.")

[VO_LockedM_AB SoundNodeWave] Subtitles[0]=(Text="I'm going to catch that thug. Until then, sorry for the locks.")

[VO_LockedM_WF SoundNodeWave] Subtitles[0]=(Text="I hope that's my dinner date.")

[VO_LockedN_AB SoundNodeWave] Subtitles[0]=(Text="Sorry for the locks. Someone was so bold as to steal from me.")

[VO_LockedN_WF SoundNodeWave] Subtitles[0]=(Text="Where'd you learn to bang on a door like that? The school of hard knocks?")

[VO_LockedO_AB SoundNodeWave] Subtitles[0]=(Text="Be there in two stomps of a snute's boot.")

[VO_LockedO_WF SoundNodeWave] Subtitles[0]=(Text="Hold on! I'm on lunch.")

[VO_LockedP_AB SoundNodeWave] Subtitles[0]=(Text="Whatever you're selling, it's probably poorly made.")

[VO_LockedP_WF SoundNodeWave] Subtitles[0]=(Text="Sorry about the wait, but crime is afoot!")

[VO_LockedQ_AB SoundNodeWave] Subtitles[0]=(Text="Come in! Oh wait,you can't... hold on.")

[VO_LockedQ_WF SoundNodeWave] Subtitles[0]=(Text="That better be my Bitterroot!")

[VO_LockedR_AB SoundNodeWave] Subtitles[0]=(Text="No one's home... Oh fine. I'm coming!")

[VO_LockedR_WF SoundNodeWave] Subtitles[0]=(Text="Eh, Mr. Fancycakes, your order is not ready yet.")

[VO_LockedS_AB SoundNodeWave] Subtitles[0]=(Text="Enter at your own risk.")

[VO_LockF_MH SoundNodeWave] Subtitles[0]=(Text="[Explosion] Ah dang it, we'll have to start over. Be right there.")

[VO_LockG_MH SoundNodeWave] Subtitles[0]=(Text="I guess I'll get it, Chester.")

[VO_LockH_MH SoundNodeWave] Subtitles[0]=(Text="Has our son returned?")

[VO_LockI_MH SoundNodeWave] Subtitles[0]=(Text="I remember when we never had to lock our doors. One second.")

[VO_LockJ_MH SoundNodeWave] Subtitles[0]=(Text="I'll be there in two shakes of a dragon's tail.")

[VO_LockK_MH SoundNodeWave] Subtitles[0]=(Text="No one's home.")

[VO_LockL_MH SoundNodeWave] Subtitles[0]=(Text="Whatever you're selling, we don't want any. But if you're buying, come on in.")

[VO_LockM_MH SoundNodeWave] Subtitles[0]=(Text="How can you not hear that? Fine, I'll get it.")

[VO_SeeBadgerSquirrel_OG SoundNodeWave] Subtitles[0]=(Text="How precious, the badger wanted to make friends with the squirrels.")

[VO_SupposeSo_YG SoundNodeWave] Subtitles[0]=(Text="I suppose so. ")

[VO_Town1_RG1 SoundNodeWave] Subtitles[0]=(Text="No, we are here to guard the town entrance and keep out any riff-raff whilst everyone is watching the parade. If we were to leave, rapscallions would run amok in the empty shops.")

[VO_Town2_RG2 SoundNodeWave] Subtitles[0]=(Text="Back away, boy. We're on the lookout for intruders.")

[VO_Town3_RG1 SoundNodeWave] Subtitles[0]=(Text="Stop being useless and help us watch for thieves.")

[VO_Town4_RG1 SoundNodeWave] Subtitles[0]=(Text="Step back!")

[VO_Town5_RG2 SoundNodeWave] Subtitles[0]=(Text="Step aside!")

[VO_TownHintWheel_OG SoundNodeWave] Subtitles[0]=(Text="I returned to the empty town; this was the best place to try finding a big, round wheel for the Merchant.")

[VO_TownQuiet_OG SoundNodeWave] Subtitles[0]=(Text="The town square was eerily quiet. Was I the only person in Daventry not at the parade?")

[VO_TownSqueeze_YG SoundNodeWave] Subtitles[0]=(Text="Hello! Could I... squeeze by you gents?")

[VO_TryStealTwo2_OG SoundNodeWave] Subtitles[0]=(Text="I'd borrowed enough for the day.")

[VO_TryStealTwo_OG SoundNodeWave] Subtitles[0]=(Text="I didn't need to borrow more than one wheel.")

[VO_WenteFiance2_WF SoundNodeWave] Subtitles[0]=(Text="Oh, Bramble. She is a beaut, and there isn't anything more scrumptious. Well, anything more scrumptious that is also gluten-free. You'll have to meet her sometime. ")

[VO_WenteFiance_YG SoundNodeWave] Subtitles[0]=(Text="Tell me about your fiancée?")

[VO_WenteLowFat2_WF SoundNodeWave] Subtitles[0]=(Text="As a matter of fact I do. If you eat my food, you will be very low and very fat.")

[VO_WenteLowFat_YG SoundNodeWave] Subtitles[0]=(Text="Do you have any low-fat recipes?")

[VO_WenteWelts1_WF SoundNodeWave] Subtitles[0]=(Text="Oh, can you tell? Am I blushing? I'm engaged, Graham. My love, Bramble, said yes!")

[VO_WenteWelts2_WF SoundNodeWave] Subtitles[0]=(Text="Those are stings from some very angry bees. They tried to ruin our night, but I wouldn't let them. Nothing can come between us and our love.")

[VO_WenteWelts3_WF SoundNodeWave] Subtitles[0]=(Text="The evening was perfect. The view was gorgeous. And the insects were kept at bay.")

[VO_WFKnewStole1_WF SoundNodeWave] Subtitles[0]=(Text="You know, I don't mind that you stole my bread, as long as it was for a good cause.")

[VO_WFKnewStole2_YG SoundNodeWave] Subtitles[0]=(Text="What! You knew it was me the whole time? Why did you lock up the shop?")

[VO_WFKnewStole3_WF SoundNodeWave] Subtitles[0]=(Text="Why, of course I knew, Graham. I mean, there's no one else in this town.")

Trap Corridor VO[]

[VO_DeathTrap3_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wait! No! I didn't mean it.") Comment=""

[VO_DeathTrap_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Swing and a... hit!") Comment=""

[VO_FallDeath_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="They fall to their deaths?") Comment=""

[VO_NoWeDidnt_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="No, we didn't.") Comment=""

[VO_Squee_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Squeeeeeee!") Comment=""

[VO_Stalama_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="He said, \"Stalama, stalama.\"") Comment=""

[VO_TheDragon_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="The dragon!") Comment=""

[VO_TwoEyes_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Wait, two eyes!") Comment=""

[VO_WakeUp_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Grampa! Wake up! What happens next?") Comment=""

[VO_WL2AffaNataaaa_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Affa naaaaaataaaaaaaa!") Comment=""

[VO_WL2Aiyee_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Aiyeeeee!") Comment=""

[VO_WL2DeathNoListen3_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well, perhaps not, but it is important to listen.") Comment=""

[VO_WL2DeathNoListen_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And that's what happens to those that do not listen.") Comment=""

[VO_WL2DragonExcite_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="We didn't share your excitement.") Comment=""

[VO_WL2DragonSurprise_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Yes, and another surprise.") Comment=""

[VO_WL2RememberWrong_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I'm remembering this wrong... wait a second.") Comment=""

[VO_WL2TeaCake_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And then we paused there for some tea and cake.") Comment=""

[VO_WL2WhatAchaka3_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="So I must not have jumped.") Comment=""

[VO_WL2WhatAchaka_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="What was it Achaka said?") Comment=""

Triumph Trap VO[]

[VO_TreeCrumble3_AB SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Tiiiiimmmmmbbbeeeerrrrr!") Comment=""

[VO_TreeCrumble2_AB SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="How did that ridiculous gerbil get in that tree? Seriously, it's like an orange with legs.") Comment=""

[VO_TreeCrumble1_AB SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That job was no match for the Crumbler. Easy money.") Comment=""

[VO_TriumphDuel_GW SoundNodeWave] Subtitles[0]=(Text="I bet Triumph could do the Duel of Speed.")

[VO_TriumphTrap_YG SoundNodeWave] Subtitles[0]=(Text="Uh... Triumph? How'd you get up there?")

[VO_StayPut_YG SoundNodeWave] Subtitles[0]=(Text="Stay put, I'll be back with help.")

[VO_TriumphSpeed_YG SoundNodeWave] Subtitles[0]=(Text="Triumph! Hey, buddy! Was the steak good at least? So, I know you just fell out of a tree and all, but there's this Duel of Speed and I kinda sorta...")

[VO_CouldntSayBetter_YG SoundNodeWave] Subtitles[0]=(Text="Couldn't have said it better myself. We're off!")

[VO_ExTriumph_OG SoundNodeWave] Subtitles[0]=(Text="Triumph's stomach seemed to have led him into trouble. I'd have to find a way to get him down.")

Troll Meeting VO[]

[SO_int_KnockDoor_SILENT SoundNodeWave] Subtitles[0]=(Text="* KNOCK! *")

[SO_int_UseTree01_SILENT SoundNodeWave] Subtitles[0]=(Text="* RING! *")

[VO_AgendaA01_WA SoundNodeWave] Subtitles[0]=(Text="Ok, well, according to the agenda, the next line item we need to discuss is our negotiation tactics. What is our strategy for getting those guards to stop stomping around on our backs?")

[VO_AgendaA02_OL SoundNodeWave] Subtitles[0]=(Text="Oooh oh oh! They should cross barefoot without their sharp heels.")

[VO_AgendaA03_PI SoundNodeWave] Subtitles[0]=(Text="I think we should feast on their legs and force them to crawl over our backs.")

[VO_AgendaA04_WA SoundNodeWave] Subtitles[0]=(Text="Okay. Now, both interesting perspectives, I hear ya, but we gotta find a way for us all to be successful. ")

[VO_AgendaAAgain1_WA SoundNodeWave] Subtitles[0]=(Text="Next item: Negotiation tactics. Getting guards to step softly across our backs.")

[VO_AgendaAAgain2_OL SoundNodeWave] Subtitles[0]=(Text="Make them walk barefoot!")

[VO_AgendaAAgain3_PI SoundNodeWave] Subtitles[0]=(Text="Eat their legs and force them to crawl across.")

[VO_AgendaAAgainOL2_OL SoundNodeWave] Subtitles[0]=(Text="Great.")

[VO_AgendaAAgainOL_YG SoundNodeWave] Subtitles[0]=(Text="Olfie is Correct.")

[VO_AgendaAAgainPI2_PI SoundNodeWave] Subtitles[0]=(Text="Merci.")

[VO_AgendaAAgainPI_YG SoundNodeWave] Subtitles[0]=(Text="Pillare is right.")

[VO_AgendaAdjourn_WA SoundNodeWave] Subtitles[0]=(Text="Ok, then. Alrighty. Uh well, then, uh, this meeting should be adjourned anyway.")

[VO_AgendaAOlfie2_OL SoundNodeWave] Subtitles[0]=(Text="Thanks...")

[VO_AgendaAOlfie3_OL SoundNodeWave] Subtitles[0]=(Text="Good thinking, friend.")

[VO_AgendaAOlfie_YG SoundNodeWave] Subtitles[0]=(Text="I think I'm with Olfie on this one.")

[VO_AgendaAPillare2_PI SoundNodeWave] Subtitles[0]=(Text="Merci.")

[VO_AgendaAPillare3_PI SoundNodeWave] Subtitles[0]=(Text="This little one has the rebellious spirit. He is very welcome here.")

[VO_AgendaAPillare_YG SoundNodeWave] Subtitles[0]=(Text="I actually agree with Pillare.")

[VO_AgendaARepeat_WA SoundNodeWave] Subtitles[0]=(Text="It feels like we are repeating ourselves.")

[VO_AgendaAWaddles2_WA SoundNodeWave] Subtitles[0]=(Text="Don't go, little buddy! If you change your mind, we'll still be here.")

[VO_AgendaAWaddles_YG SoundNodeWave] Subtitles[0]=(Text="That's it! Waddles is right. We're repeating ourselves. I'm taking my horn and leaving until you sort this out. ")

[VO_AgendaB01_WA SoundNodeWave] Subtitles[0]=(Text="Point taken. Moving on. Switching topics. Olfie, it's your turn to bring the snacks next week. Do we want sweet or salty? ")

[VO_AgendaB02_OL SoundNodeWave] Subtitles[0]=(Text="Olfie loves the taste of sweet.")

[VO_AgendaB03_PI SoundNodeWave] Subtitles[0]=(Text="Olfie, you are an unrefined swine. Savory is the only snack accepted by my palate.")

[VO_AgendaB04_WA SoundNodeWave] Subtitles[0]=(Text="You both bring up good points, but we hafta come together on this.")

[VO_AgendaBAgain2_OL SoundNodeWave] Subtitles[0]=(Text="Sweet.")

[VO_AgendaBAgain3_PI SoundNodeWave] Subtitles[0]=(Text="Salty.")

[VO_AgendaBAgain_WA SoundNodeWave] Subtitles[0]=(Text="Moving on. Switching topics. Sweet or salty snacks next week? ")

[VO_AgendaBAgainOL2_OL SoundNodeWave] Subtitles[0]=(Text="Yup.")

[VO_AgendaBAgainOL_YG SoundNodeWave] Subtitles[0]=(Text="Sweet.")

[VO_AgendaBAgainPI2_PI SoundNodeWave] Subtitles[0]=(Text="Oui oui.")

[VO_AgendaBAgainPI_YG SoundNodeWave] Subtitles[0]=(Text="Salty.")

[VO_AgendaBOlfie2_OL SoundNodeWave] Subtitles[0]=(Text="Mmmmm... sweety cakes.")

[VO_AgendaBOlfie3_OL SoundNodeWave] Subtitles[0]=(Text="A happy tum tum makes a happy friend.")

[VO_AgendaBOlfie_YG SoundNodeWave] Subtitles[0]=(Text="I have a little sweet tooth myself.")

[VO_AgendaBPillare2_PI SoundNodeWave] Subtitles[0]=(Text="Vive la révolution.")

[VO_AgendaBPillare2A_PI SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Bee.")

[VO_AgendaBPillare2A_YG SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Bandicoot.")

[VO_AgendaBPillare2B_PI SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Goose.")

[VO_AgendaBPillare2B_YG SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Bee.")

[VO_AgendaBPillare2C_PI SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Bandicoot.")

[VO_AgendaBPillare2C_YG SoundNodeWave] Subtitles[0]=(Text="Vive la révolution, Goose.")

[VO_AgendaBPillare_YG SoundNodeWave] Subtitles[0]=(Text="There is nothing tastier than a fresh baguette with a few globs of camembert.")

[VO_AgendaBRepeat_WA SoundNodeWave] Subtitles[0]=(Text="It seems like we're circling around the same arguments.")

[VO_AgendaBWaddles_WA SoundNodeWave] Subtitles[0]=(Text="If you change your mind, we'll still be here.")

[VO_AgendaBWaddles_YG SoundNodeWave] Subtitles[0]=(Text="I agree with Mr. Waddles. We are just wasting time now. I'm taking my horn and leaving until you sort this out.")

[VO_AgendaC1_WA SoundNodeWave] Subtitles[0]=(Text="Continuing forward... we need to decide on our team jackets. The tailor cannot wait any longer for our final decision.")

[VO_AgendaC2_OL SoundNodeWave] Subtitles[0]=(Text="Olfie is a fan of the majestic unicorn and butterfly logo with the slogan: \"Building bridges to the future.\"")

[VO_AgendaC3_PI SoundNodeWave] Subtitles[0]=(Text="No. Our jacket needs to be exciting! We should go with something epic, something that will burn into their minds. We should go with trolls eating humans, with the slogan: \"Feed the trolls.\"")

[VO_AgendaC4_WA SoundNodeWave] Subtitles[0]=(Text="Those are both great points, but we really need to find a side to align on and work together.")

[VO_AgendaCAgain2_OL SoundNodeWave] Subtitles[0]=(Text="Butterflies and unicorns.")

[VO_AgendaCAgain3_PI SoundNodeWave] Subtitles[0]=(Text="EPIC. Trolls eating humans with the slogan: \"Feed the trolls.\"")

[VO_AgendaCAgain_WA SoundNodeWave] Subtitles[0]=(Text="Okay, team jackets. Which direction should we go?")

[VO_AgendaCAgainOL2_OL SoundNodeWave] Subtitles[0]=(Text="Nice!")

[VO_AgendaCAgainOL_YG SoundNodeWave] Subtitles[0]=(Text="Olfie!")

[VO_AgendaCAgainPI2_YG SoundNodeWave] Subtitles[0]=(Text="I knew it!")

[VO_AgendaCAgainPI2_PI SoundNodeWave] Subtitles[0]=(Text="I knew it!")

[VO_AgendaCAgainPI_YG SoundNodeWave] Subtitles[0]=(Text="Pillare!")

[VO_AgendaCOlfie2_OL SoundNodeWave] Subtitles[0]=(Text="A bridge to friendship is the best way to solve this.")

[VO_AgendaCOlfie_OL SoundNodeWave] Subtitles[0]=(Text="I'm gonna go with Olfie on this. I love butterflies and unicorns!")

[VO_AgendaCPillare2_PI SoundNodeWave] Subtitles[0]=(Text="He is one smart bridge. We'll build fear into their minds and they'll never cross a bridge again.")

[VO_AgendaCPillare_YG SoundNodeWave] Subtitles[0]=(Text="I'm gonna go with Pillare on this. We need to make a statement.")

[VO_AgendaCRepeat_WA SoundNodeWave] Subtitles[0]=(Text="Haven't we already decided on this?")

[VO_AgendaCRepeatA_WA SoundNodeWave] Subtitles[0]=(Text="Haven't we already decided on this? What do you think, Bandi?")

[VO_AgendaCRepeatB_WA SoundNodeWave] Subtitles[0]=(Text="Haven't we already decided on this? What do you think, Bee?")

[VO_AgendaCRepeatC_WA SoundNodeWave] Subtitles[0]=(Text="Haven't we already decided on this? What do you think, Goose?")

[VO_AgendaEnd SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Well, finishing this negotiation won't be easy, ") Subtitles[1]=(Text="but I think we need to look at it as water under the, well, bridge. ",Time=3.100000) Subtitles[2]=(Text="We have to lay down our bridges so they can get over it. ",Time=7.750000) Subtitles[3]=(Text="Let's try to work together, you two. We gotta find some kinda compromise.",Time=10.850000)

[VO_BeatHearPass_OG SoundNodeWave] Subtitles[0]=(Text="Maybe I could beat someone to the meeting and hear the password.")

[VO_CantStop_YG SoundNodeWave] Subtitles[0]=(Text="Uh, yeah, uh huh. Can't stop. All right!")

[VO_CloserHear_OG SoundNodeWave] Subtitles[0]=(Text="I needed to get closer to hear what was going on.")

[VO_FastHearPass_OG SoundNodeWave] Subtitles[0]=(Text="If I could find a fast way down there, I would be able to hear the password.")

[VO_FindCoin01_YG SoundNodeWave] Subtitles[0]=(Text="Hey, my coin!")

[VO_FindCoin03_YG SoundNodeWave] Subtitles[0]=(Text="What's this doing here?")

[VO_KnockPauseA_PI SoundNodeWave] Subtitles[0]=(Text="Must have been a bug... back to the matter at hand")

[VO_KnockPauseB_PI SoundNodeWave] Subtitles[0]=(Text="Hmm. Must have been a squirrel... back to the meeting.")

[VO_KnockPauseC_PI SoundNodeWave] Subtitles[0]=(Text="I wonder if they fell asleep. No matter, let's continue.")

[VO_KnockPauseD_PI SoundNodeWave] Subtitles[0]=(Text="I bet the moat monster got 'em. Let us proceed. ")

[VO_KnockPauseE_PI SoundNodeWave] Subtitles[0]=(Text="Mr. Fancycakes, is that... you? You know we can't let you in again after the last time. Please go away.")

[VO_KnockPauseF_PI SoundNodeWave] Subtitles[0]=(Text="Let's get back to the meeting.")

[VO_KnockPauseG_PI SoundNodeWave] Subtitles[0]=(Text="Guess it's no one. Olfie, did you invite your transparent friends again?")

[VO_KnockRightA_PI SoundNodeWave] Subtitles[0]=(Text="Tres bien.")

[VO_KnockRightB_PI SoundNodeWave] Subtitles[0]=(Text="Next...")

[VO_KnockRightC_PI SoundNodeWave] Subtitles[0]=(Text="And then...")

[VO_KnockRightD_PI SoundNodeWave] Subtitles[0]=(Text="Yes and...")

[VO_KnockRightE_PI SoundNodeWave] Subtitles[0]=(Text="And...")

[VO_KnockRightF_PI SoundNodeWave] Subtitles[0]=(Text="Continue.")

[VO_KnockRightG_PI SoundNodeWave] Subtitles[0]=(Text="Then...")

[VO_KnockWrongA_PI SoundNodeWave] Subtitles[0]=(Text="That is not correct, you spy.  Who sent you? Larry?")

[VO_KnockWrongB_PI SoundNodeWave] Subtitles[0]=(Text="Saboteur! You are not part of the guild. Shoo!")

[VO_KnockWrongC_PI SoundNodeWave] Subtitles[0]=(Text="J'accuse! Get out!")

[VO_KnockWrongD_PI SoundNodeWave] Subtitles[0]=(Text="You do not belong. Leave!")

[VO_KnockWrongE_PI SoundNodeWave] Subtitles[0]=(Text="A failure in knocks and mind.")

[VO_KnockWrongF_PI SoundNodeWave] Subtitles[0]=(Text="That is not correct. We know that's you, Kyle!")

[VO_KnockWrongG_PI SoundNodeWave] Subtitles[0]=(Text="Who's there? Royal Guard Number Two?")

[VO_Mtg01Bandi_WA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Mr. Bridge Bandicoot, representative of Llwedor, on behalf of myself, ") Subtitles[1]=(Text="the Grand Counselor of the Daventry Bridge Troll Guild, I would like to welcome you to to our chapter meeting. ",Time=5.050000) Subtitles[2]=(Text="It will be great to have an outsider's opinion on our strike.",Time=11.250000)

[VO_Mtg01Bee_WA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Mr Bridge Bee, representing Llwedor, on behalf of myself,") Subtitles[1]=(Text="the Grand Counselor of the Daventry Bridge Troll Guild. I would like to welcome you to to our chapter meeting. ",Time=4.350000) Subtitles[2]=(Text="It will be great to have an outsider's opinion on our strike.",Time=9.750000)

[VO_Mtg01Goose_WA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Mr Bridge Goose, representing Llwedor, on behalf of myself, ") Subtitles[1]=(Text="the Grand Counselor of the Daventry Bridge Troll Guild. I would like to welcome you to to our chapter meeting. ",Time=3.550000) Subtitles[2]=(Text="It will be wonderful to have an outsider's opinion on our strike.",Time=9.050000)

[VO_Mtg02_PI SoundNodeWave] Subtitles[0]=(Text="As long as he sides with me, it will be wonderful. Since I am sick of supporting the people of Daventry, I have collected ALL of the troll horn mouthpieces. They cannot be used any more. ")

[VO_Mtg03_WA SoundNodeWave] Subtitles[0]=(Text="Golly gosh, Pillare, that... that seems a bit extreme.")

[VO_Mtg04_PI SoundNodeWave] Subtitles[0]=(Text="Not extreme enough! We need to destroy these horns, once and for all. We need to make a statement: we are not at their beck and call. Daventry has burned their bridges with us. And I will set fire to all these horns. ")

[VO_Mtg05_OL SoundNodeWave] Subtitles[0]=(Text="Where are your horns, Pillare?")

[VO_Mtg06_PI SoundNodeWave] Subtitles[0]=(Text="Mine are already up on the hill, where I will take all of these. Everyone will be able to see them burn. You, newcomer, throw in whatever is used to summon you. You are a part of this.")

[VO_MtgAmGhost1_YG SoundNodeWave] Subtitles[0]=(Text="Well I am, actually, an imaaaaaginary friend.")

[VO_MtgAmGhost2_OL SoundNodeWave] Subtitles[0]=(Text="You are? Then how did we share a pie?")

[VO_MtgAmGhost3_YG SoundNodeWave] Subtitles[0]=(Text="I didn't exactly eat any of that pie. So, see... imaginaaarrrryy.")

[VO_MtgAmGhost4_PI SoundNodeWave] Subtitles[0]=(Text="Ha. Imaginary or not. Only trolls are allowed! ")

[VO_MtgAmGhost5Bee_YG SoundNodeWave] Subtitles[0]=(Text="Right. Well in that case, I'm an imaginary troll bee.")

[VO_MtgAmGhost5Goose_YG SoundNodeWave] Subtitles[0]=(Text="Right. Well in that case, I'm an imaginary troll goose.")

[VO_MtgAmTroll1_YG SoundNodeWave] Subtitles[0]=(Text="I can't believe you don't recognize your own brethren. I too am a bridge troll. See! ")

[VO_MtgAmTroll2_OL SoundNodeWave] Subtitles[0]=(Text="You are?! Why didn't you just say so.")

[VO_MtgAmTroll3_YG SoundNodeWave] Subtitles[0]=(Text="Well, I, I, I... I know that often bridge trolls from different regions can sometimes be at war, and I'm just here passing through. ")

[VO_MtgAmTroll4_PI SoundNodeWave] Subtitles[0]=(Text="Friend or not. You must prove you are indeed a troll. Why don't you join me in the secret dance of the Bridge Troll Guild and we'll find out.")

[VO_MtgDanceFail_PI SoundNodeWave] Subtitles[0]=(Text="You are a scab! Mmmm.")

[VO_MtgDanceYes_WA SoundNodeWave] Subtitles[0]=(Text="Well there you have it, Pillare. He sure does seem like a troll to me.")

[VO_MtgGetWaddle_OG SoundNodeWave] Subtitles[0]=(Text="I had tricked them! That bell was of little use to me, but Waddles's horn was sure to blow open up new paths.")

[VO_MtgLoopA10_OL SoundNodeWave] Subtitles[0]=(Text="That, Olfie can agree with. The guards with pointy shoes hurt Olfie's back.")

[VO_MtgLoopA11_WA SoundNodeWave] Subtitles[0]=(Text="So, all of us are aligned with the strategy that the guards need to step lightly when crossing on our backs. Now we're getting somewhere.")

[VO_MtgLoopA1_PI SoundNodeWave] Subtitles[0]=(Text="Nice of you to finally join us, Olfie.")

[VO_MtgLoopA2_OL SoundNodeWave] Subtitles[0]=(Text="Olfie apologizes for tardiness. I uh... was... hey! Where are the croissants?")

[VO_MtgLoopA2B_PI SoundNodeWave] Subtitles[0]=(Text="I forgot the crossaints, OK? Are we hear to discuss are demands, or are we here to eat crescent-shaped pastries?")

[VO_MtgLoopA2C_OL SoundNodeWave] Subtitles[0]=(Text="I'm here for the pastries, so...")

[VO_MtgLoopA2D_PI SoundNodeWave] Subtitles[0]=(Text="If you didn't know the secret password, I would never let you in.")

[VO_MtgLoopA3_WA SoundNodeWave] Subtitles[0]=(Text="Now, Pillare, I need you to calm down. We've made enough waves as it is. Daventry needs their bridges and gawrsh darn it we need to get back to work.")

[VO_MtgLoopA4_PI SoundNodeWave] Subtitles[0]=(Text="You'd think with his giant head there'd be a brain bigger than a macaroon. Olfie, you're so easily tricked into sitting down. You should stand up for our rights.")

[VO_MtgLoopA5_OL SoundNodeWave] Subtitles[0]=(Text="But Olfie likes sitting down. Helps relieve pressure off my back.")

[VO_MtgLoopA6_WA SoundNodeWave] Subtitles[0]=(Text="Look, Pillare, I'm on your side, but I need you to work with me. We need to build our bridges and get over this. What's a compromise we can all live with?")

[VO_MtgLoopA7_PI SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="There is no compromise! Those tiny ingrates go around stomping on the shoulders of giants ") Subtitles[1]=(Text="with no thought as to who is underneath them. They climbed the ladder of success and ",Time=9.100000) Subtitles[2]=(Text="forgot who got them across their troubled waters. What's in it for us? ",Time=14.400000) Subtitles[3]=(Text="We will show them all what happens when you cross the wrong bridge.",Time=19.450001)

[VO_MtgLoopA8_WA SoundNodeWave] Subtitles[0]=(Text="Ah geez, Pillare, I don't know. I wouldn't go so far as to say they don't appreciate us, but by golly, I wouldn't go so far as to say they do either. ")

[VO_MtgLoopA9_PI SoundNodeWave] Subtitles[0]=(Text="Bridges don't grow on trees. They grow on us. If Daventry wants us to go back to work, those guards need to stop breaking our backs.")

[VO_MtgLoopB1_PI SoundNodeWave] Subtitles[0]=(Text="Where do you keep going, Olfie?")

[VO_MtgLoopB2_OL SoundNodeWave] Subtitles[0]=(Text="Olfie has very important business to attend to. Have the croissants arrived yet?")

[VO_MtgLoopB3_PI SoundNodeWave] Subtitles[0]=(Text="I already told you, I forgot the croissants, okay! Can we please move on from the croissants!")

[VO_MtgLoopB4_WA SoundNodeWave] Subtitles[0]=(Text="Guys, I feel like we're talking in circles here.")

[VO_MtgLoopC1_WA SoundNodeWave] Subtitles[0]=(Text="Next item up for discussion: Should we lift our embargo on the consumption of goats?")

[VO_MtgLoopC2_PI SoundNodeWave] Subtitles[0]=(Text="I long for the days of feasting on roasted goat leg with a nice aged raclette.")

[VO_MtgLoopC3_OL SoundNodeWave] Subtitles[0]=(Text="Pillare, everyone knows there are no more goats in Daventry... only majestic unicorns!")

[VO_MtgLoopC4_PI SoundNodeWave] Subtitles[0]=(Text="Olfie, there is no such thing.")

[VO_MtgLoopC5_OL SoundNodeWave] Subtitles[0]=(Text="That's what he had. I seen em.")

[VO_MtgLoopC6_PI SoundNodeWave] Subtitles[0]=(Text="Olfie, he pulled a fast one on you... you fat head.")

[VO_MtgLoopC7_OL SoundNodeWave] Subtitles[0]=(Text="Well, everyone else calls them majestic unicorns.")

[VO_MtgLoopC8_PI SoundNodeWave] Subtitles[0]=(Text="Olfie, if everyone jumped off a... well, my back, would you?! Use your head and think for yourself. Or use your lips and close your mouth.")

[VO_MtgLoopC9_WA SoundNodeWave] Subtitles[0]=(Text="Okie dokie then. I think we should table this for next week.")

[VO_MtgLoopD1_WA SoundNodeWave] Subtitles[0]=(Text="Olfie, I am going to have to ask you to please remain in the meeting until we are done.")

[VO_MtgLoopD2_OL SoundNodeWave] Subtitles[0]=(Text="As long as I know the secret password. You still have to let me in.")

[VO_MtgLoopD3_PI SoundNodeWave] Subtitles[0]=(Text="How is that the only part of the charter you have memorized?")

[VO_MtgLoopD4_OL SoundNodeWave] Subtitles[0]=(Text="Sorry I had to run again. Olfie ate a Starshroom pie for afternoon snack. Too rich for Olfie.")

[VO_MtgLoopD5_PI SoundNodeWave] Subtitles[0]=(Text="Figures!")

[VO_MtgLoopE1_WA SoundNodeWave] Subtitles[0]=(Text="Next item is a Grand Counselor replacement. I have been happy to serve you, but as you know I am going to retire next year. Me and the wife are finally going to have time to take up art classes.")

[VO_MtgLoopE2_PI SoundNodeWave] Subtitles[0]=(Text="How cute. You want to be a draw bridge. Motion to nominate Pillare for the position.")

[VO_MtgLoopE3_WA SoundNodeWave] Subtitles[0]=(Text="Now, Pillare, you know you can't nominate yourself. Does anyone else want to nominate our fine sergeant of arms, Pillare, for Grand Counselor?")

[VO_MtgLoopE4_OL SoundNodeWave] Subtitles[0]=(Text="NOPE! I want you, Mr. Waddles!")

[VO_MtgLoopE5_WA SoundNodeWave] bSingleLine=True Subtitles[0]=(Text="Ah geez, guys, who woulda thunk that an average bridge troll like me from a small town creek ") Subtitles[1]=(Text="could grow to be the head of the second largest guild in the Midwestern Hemisphere. ",Time=5.350000) Subtitles[2]=(Text="But it's time for me to suspend my work here and give my family the support they need. ",Time=9.750000) Subtitles[3]=(Text="Let's move this item till next week.",Time=15.600000)

[VO_MtgMakeNoise_OG SoundNodeWave] Subtitles[0]=(Text="It needed to be something that made noise.")

[VO_MtgNeedBoth_OG SoundNodeWave] Subtitles[0]=(Text="The meeting was interesting, but I needed to find a way to leave with both troll horn mouthpieces.  ")

[VO_MtgNeedWAandOL_OG SoundNodeWave] Subtitles[0]=(Text="I was missing something... I needed find a way to leave that meeting with both Waddles's and Olfie's horn mouthpieces.")

[VO_MtgNoOlfie_OG SoundNodeWave] Subtitles[0]=(Text="While I had a new bridge I could call, I'd need to return as I was blocked by the river and unable to get back to the tournament without Olfie's horn's mouthpiece.")

[VO_MtgSummonBridge_OG SoundNodeWave] Subtitles[0]=(Text="I needed something believable that could summon me to my bridge.")

[VO_MtgTwoOlfie_OG SoundNodeWave] Subtitles[0]=(Text="I left that meeting with two of Olfie's horns. I didn't know if I was any better off than when I started.")

[VO_OlfieArrive1_PI SoundNodeWave] Subtitles[0]=(Text="What is the knock?")

[VO_OlfieArrive2_PI SoundNodeWave] Subtitles[0]=(Text="And the password?")

[VO_OlfieArrive3_OL SoundNodeWave] Subtitles[0]=(Text="Truss me!")

[VO_OlfieBell_OG SoundNodeWave] Subtitles[0]=(Text="I left that meeting with two of Olfie's horns. I didn't know if I was any better off than I started")

[VO_OlfieLeave01_WA SoundNodeWave] Subtitles[0]=(Text="I wish Olfie would stay put, this meeting is already way over schedule.")

[VO_OlfieLeave02_PI SoundNodeWave] Subtitles[0]=(Text="He is a weak link...")

[VO_OlfieLeave03_WA SoundNodeWave] Subtitles[0]=(Text="Where does he keep disappearing to?")

[VO_OlfieLeave04_PI SoundNodeWave] Subtitles[0]=(Text="He probably knows we don't have the croissants.")

[VO_OlfieLeave05_WA SoundNodeWave] Subtitles[0]=(Text="He needs to work on his time management skills.")

[VO_OlfieLeave06_PI SoundNodeWave] Subtitles[0]=(Text="I'm starting to question his commitment to our guild.")

[VO_OlfieLeave07_WA SoundNodeWave] Subtitles[0]=(Text="Now, now, Pillare, I don't know if I'd say it like that.")

[VO_OlfieLeave08_PI SoundNodeWave] Subtitles[0]=(Text="I'm getting tired of opening that door for him.")

[VO_OlfieLeave09_WA SoundNodeWave] Subtitles[0]=(Text="As long as he knows the password, we have to let him in.")

[VO_OlfieLeave10_PI SoundNodeWave] Subtitles[0]=(Text="He better come soon.")

[VO_OlfieLeave11_WA SoundNodeWave] Subtitles[0]=(Text="I'm sure he'll be back any second.")

[VO_OlfieWaddles_OG SoundNodeWave] Subtitles[0]=(Text="I was missing something... I needed find a way to leave that meeting with both Waddles's horn and Olfie's horn.")

[VO_Open1_PI SoundNodeWave] Subtitles[0]=(Text="Hey! You... you don't look like a troll! You look like a scab. And I looooove the taste of scabs!")

[VO_Open2Bandi2_PI SoundNodeWave] Subtitles[0]=(Text="I heard the Llwedor Bridge Guild members are horrendously violent thugs. Wanton destruction follows any negotiation they have ever held. Welcome, friend. Come inside. ")

[VO_Open2Bandi_OL SoundNodeWave] Subtitles[0]=(Text="He's no scab! He's a Bridge Bandicoot! And Olfie's friend! Let him in, Pillare; he is a representative from our sister guild in Llwedor. ")

[VO_Open2Bee_OL SoundNodeWave] Subtitles[0]=(Text="He's no scab! He's a Honey Bee! And Olfie's friend! Let him in, Pillare; his tiny stinger can help us.")

[VO_Open2Goose_OL SoundNodeWave] Subtitles[0]=(Text="He's no scab! He's a Goose! And Olfie's friend! Let him in, Pillare; he might have our snacks. ")

[VO_Open3_PI SoundNodeWave] Subtitles[0]=(Text="Any friend of Olfie's is usually make-believe.")

[VO_PassA1_YG SoundNodeWave] Subtitles[0]=(Text="What do you call someone who sells bridges?")

[VO_PassA2_PI SoundNodeWave] Subtitles[0]=(Text="A bridge dealer... nice try. Away with you.")

[VO_PassA3_YG SoundNodeWave] Subtitles[0]=(Text="What is the score?")

[VO_PassB1_YG SoundNodeWave] Subtitles[0]=(Text="What do you call a bridge to a pottery shop?")

[VO_PassB2_PI SoundNodeWave] Subtitles[0]=(Text="A bridge to stoneware! A failure. Leave.")

[VO_PassC01_YG SoundNodeWave] Subtitles[0]=(Text="Knock knock.")

[VO_PassC02_PI SoundNodeWave] Subtitles[0]=(Text="Who's there?")

[VO_PassC03_YG SoundNodeWave] Subtitles[0]=(Text="Banana.")

[VO_PassC04_PI SoundNodeWave] Subtitles[0]=(Text="Ugh! Banana who?")

[VO_PassC05_YG SoundNodeWave] Subtitles[0]=(Text="Knock knock.")

[VO_PassC06_PI SoundNodeWave] Subtitles[0]=(Text="Who? Who could possibly be there?")

[VO_PassC07_YG SoundNodeWave] Subtitles[0]=(Text="Arch.")

[VO_PassC08_PI SoundNodeWave] Subtitles[0]=(Text="I'm going to deck you if you don't get to the punchline.")

[VO_PassC09_YG SoundNodeWave] Subtitles[0]=(Text="Arch... you... glad... the banana went away?")

[VO_PassC10_PI SoundNodeWave] Subtitles[0]=(Text="Treachery! Get out.")

[VO_PassD1_YG SoundNodeWave] Subtitles[0]=(Text="Umm... truss me.")

[VO_PassD2_YG SoundNodeWave] Subtitles[0]=(Text="That is correct. Hold on.")

[VO_PassFailA_PI SoundNodeWave] Subtitles[0]=(Text="You shall not pass.")

[VO_PassFailB_PI SoundNodeWave] Subtitles[0]=(Text="A failure. Leave.")

[VO_PassFailC_PI SoundNodeWave] Subtitles[0]=(Text="Treachery discovered. Get out.")

[VO_PassFailD_PI SoundNodeWave] Subtitles[0]=(Text="You can't just randomly shake and knock. You need to know the password as well.")

[VO_PassFailE_PI SoundNodeWave] Subtitles[0]=(Text="You cannot just guess our password.")

[VO_PassFailF_PI SoundNodeWave] Subtitles[0]=(Text="A guess? You are no troll.")

[VO_PassFailG_PI SoundNodeWave] Subtitles[0]=(Text="You need to know it absolutely. There are no guesses here.")

[VO_PutBellBandi_PI SoundNodeWave] Subtitles[0]=(Text="How cute! A little bridge bell for a little Bandicoot.")

[VO_PutBellBee_PI SoundNodeWave] Subtitles[0]=(Text="How cute! A little bridge bell for a little Honey Bee.")

[VO_PutBellGoose_PI SoundNodeWave] Subtitles[0]=(Text="How cute! A little bridge bell for a little Goose.")

[VO_PutHorn_PI SoundNodeWave] Subtitles[0]=(Text="How peculiar, I thought Llwedor had different horns than us.")

[VO_PutReturn_PI SoundNodeWave] Subtitles[0]=(Text="Oh great, the newcomer is back. Now, throw in whatever is used to summon you so we can burn it.")

[VO_PutWrong2_OG SoundNodeWave] Subtitles[0]=(Text="It needed to be something believable that would summon me to my bridge.")

[VO_PutWrong_OG SoundNodeWave] Subtitles[0]=(Text="I didn't think I'd actually be able to trick them with this.")

[VO_RingChimesA_PI SoundNodeWave] Subtitles[0]=(Text="What! Is something there?")

[VO_RingChimesB_WA SoundNodeWave] Subtitles[0]=(Text="Must be the wind.")

[VO_RingChimesC_OL SoundNodeWave] Subtitles[0]=(Text="Is that our croissant delivery?")

[VO_RingChimesD_PI SoundNodeWave] Subtitles[0]=(Text="Squirrels. They disgust me.")

[VO_RingChimesE_WA SoundNodeWave] Subtitles[0]=(Text="Ah, geez. I hope it's not a spy.")

[VO_SayPassA_PI SoundNodeWave] Subtitles[0]=(Text="Now speak the secret password.")

[VO_SayPassB_PI SoundNodeWave] Subtitles[0]=(Text="And lastly, what's the password?")

[VO_SayPassC_PI SoundNodeWave] Subtitles[0]=(Text="Nearly there. What's the password?")

[VO_SayPassD_PI SoundNodeWave] Subtitles[0]=(Text="Now, tell us the password.")

[VO_SayPassE_PI SoundNodeWave] Subtitles[0]=(Text="There is no entrance without the secret password.")

[VO_SayPassF_PI SoundNodeWave] Subtitles[0]=(Text="Do you have the password?")

[VO_Shortcut_YG SoundNodeWave] Subtitles[0]=(Text="Shortcut! Brilliant!")

[VO_StartKnockA_PI SoundNodeWave] Subtitles[0]=(Text="Proceed with the secret knock")

[VO_StartKnockB_PI SoundNodeWave] Subtitles[0]=(Text="Very well. Now, what's the secret knock?")

[VO_StartKnockC_PI SoundNodeWave] Subtitles[0]=(Text="Continue with the secret knock.")

[VO_StartKnockD_PI SoundNodeWave] Subtitles[0]=(Text="You may now perform the secret knock.")

[VO_StartKnockE_PI SoundNodeWave] Subtitles[0]=(Text="You must now do the secret knock.")

[VO_ThinkBandi_WA SoundNodeWave] Subtitles[0]=(Text="What do you think, Bandicoot?")

[VO_ThinkBee_WA SoundNodeWave] Subtitles[0]=(Text="What do you think, Bridge Bee?")

[VO_ThinkGoose_WA SoundNodeWave] Subtitles[0]=(Text="What do you think, Bridge Goose?")

[VO_WaddlesBell_OG SoundNodeWave] Subtitles[0]=(Text="I had tricked them! That bell was of little use to me, but Waddles's horn was sure to blow open up new paths.")

[VO_WaddlesOlfie_OG SoundNodeWave] Subtitles[0]=(Text="While I had a new bridge I could call, I'd need to return as I was locked in by the river and unable to return to the tournament without Olfie's horn.")

[VO_WaddlesWaddles_OG SoundNodeWave] Subtitles[0]=(Text="I was missing something... I needed find a way to leave that meeting with both Waddles's horn and Olfie's horn.")

[VO_WitsTrickNot_OG SoundNodeWave] Subtitles[0]=(Text="I didn't think that would trick them.")

Two Switches VO[]

[VO_WL2DeathRock_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I guess you could say I was stuck between a rock and a hard place.") Comment=""

[VO_WL2GoodMemory_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Good memory. ") Comment=""

[VO_StopStalling_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stop stalling, Grampa. I know the dragon is down there.") Comment=""

[VO_IntroSwitches_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Two odd contraptions guarded the lost treasure. I would have to turn one and see what happened.") Comment=""

[VO_ExamineBed_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I decided this was no time to take a nap, even though that bed looked very squishy and very comfortable.") Comment=""

[VO_DeathSwitches_OG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="And that's what would have happened if I turned the left switch. But since I am here telling this story, you already know that I pulled the right one.") Comment=""

[VO_PulledRight_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="That didn't happen! You pulled the right switch.") Comment=""

[VO_WL2IsMine_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey... whatever's down here, it's mine.") Comment=""

[VO_WL2SignThis_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey, I need you to sign this. You missed the deadline.") Comment=""

Well Down Rope VO[]

[VO_DownRope_OG SoundNodeWave] Subtitles[0]=(Text="I had not been back there in years, but it was the last place left to look.")

[VO_ExamineCoin_OG SoundNodeWave] Subtitles[0]=(Text="Those lost wishes weren't the treasure I was after.")

[VO_LostWishes_GW SoundNodeWave] Subtitles[0]=(Text="No lost wishes?")

[VO_NoLostWishes_OG SoundNodeWave] Subtitles[0]=(Text="There weren't many wishes to lose at this point in Daventry.")

Well Dragon Choice VO[]

[VO_WellChoice_OG SoundNodeWave] Subtitles[0]=(Text="In that split second, I had three choices in front of me. Any would clear my path to safety and all would have rippling consequences.")

Well Finale Crawl VO[]

[VO_WL2BackTourn1_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Perhaps there is an addendum that will let you back in to the tournament if you bring back an eye? ") Comment=""

[VO_WL2SaidBetter_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Couldn't have said it better myself.") Comment=""

[VO_WL2ShareEye2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My thoughts exactly.") Comment=""

[VO_WL2ShareEye_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey, do you think we could share that dragon eye?") Comment=""

Well Finale Dragon VO[]

[VO_KeepJoking_GW SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="It's okay, really, keep joking. I don't mind spending more time on the dragon part of the story.") Comment=""

[VO_WL2AffaNataaaa_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Affa nataaaa!") Comment=""

[VO_WL2Nooooo_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="NOOOOOOOOO!") Comment=""

[VO_WL2Stalamaaaa_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Stalama, stalaaaammaaa!") Comment=""

Windchimes VO[]

[VO_AllianceManny_OG SoundNodeWave] Subtitles[0]=(Text="It seemed my alliance with Manny worked. He easily bested Acorn in the Duel of Speed and defeated Whisper in the Duel of Strength. I headed to the theater to square off against my friend in the Championship Duel of Wits.")

[VO_AnnounceBoard_OG SoundNodeWave] Subtitles[0]=(Text="The announcement board was covered until round two of the tournament.")

[VO_AskKingEdward3_GW SoundNodeWave] Subtitles[0]=(Text="I still can't believe you ever weren't king.")

[VO_AskKingEdward_GW SoundNodeWave] Subtitles[0]=(Text="What was King Edward like?")

[VO_Byeee_YG SoundNodeWave] Subtitles[0]=(Text="Byeeee.")

[VO_DuelAskAchaka_RG2 SoundNodeWave] Subtitles[0]=(Text="Yes, we need his signature stating that he has voluntarily left the tournament. He was last seen heading towards that old well outside of town. I'd send the guards, but there is a lot of distress past those brambles.")

[VO_DuelAskByeA_RG2 SoundNodeWave] Subtitles[0]=(Text="Toodles.")

[VO_DuelAskByeB_RG2 SoundNodeWave] Subtitles[0]=(Text="Toodle loo.")

[VO_DuelAskByeC_RG2 SoundNodeWave] Subtitles[0]=(Text="Cheerio.")

[VO_DuelAskHelloA_RG2 SoundNodeWave] Subtitles[0]=(Text="Questions?")

[VO_DuelAskHelloB_RG2 SoundNodeWave] Subtitles[0]=(Text="Yes?")

[VO_DuelAskHelloC_RG2 SoundNodeWave] Subtitles[0]=(Text="Speak.")

[VO_DuelAskSpeed_RG2 SoundNodeWave] Subtitles[0]=(Text="Bring your trusted steed to the Tournament Theater when you are ready for the Duel of Speed. You do have a trusted steed, don'tcha?")

[VO_DuelAskStrength_RG2 SoundNodeWave] Subtitles[0]=(Text="The Duel of Strength will take place on Daventry's own Fantastical, Wondrous, Floating Island. Head north, then east. You can't miss it.")

[VO_DuelOfSpeedStart_OG SoundNodeWave] Subtitles[0]=(Text="The Duel of Speed. The only thing racing was my mind. How was I going to get out of this one?")

[VO_DuelStart02_RG1 SoundNodeWave] Subtitles[0]=(Text="The pairings of knights were selected at random. So no complaining. I'm looking at you, Whisper.")

[VO_DuelStart03_RG2 SoundNodeWave] Subtitles[0]=(Text="Any ties will be settled in sudden death. The winner, of course, will gain the knight position.")

[VO_DuelStart04_RG1 SoundNodeWave] Subtitles[0]=(Text="The Duel of Strength will take place at our Fantastical and Wondrous Floating Island.")

[VO_DuelStart05_RG2 SoundNodeWave] Subtitles[0]=(Text="And bring your steed to the Tournament Theater for the Duel of Speed.")

[VO_DuelStart06_RG1 SoundNodeWave] Subtitles[0]=(Text="Please unveil the tournament board.")

[VO_DuelStart07_RG2 SoundNodeWave] Subtitles[0]=(Text="I will remain here for any questions.")

[VO_DuelStart08_RG1 SoundNodeWave] Subtitles[0]=(Text="Good luck!")

[VO_DuelStart09_RG1 SoundNodeWave] Subtitles[0]=(Text="Let the duels commence!")

[VO_DuelStart_RG2 SoundNodeWave] Subtitles[0]=(Text="Now it's time for my favorite part of the tournament: the duels! You will compete against each other in a Duel of Strength and a Duel of Speed, with the winners facing off in a Championship Duel of Wits.")

[VO_DuelWitsStart_OG SoundNodeWave] Subtitles[0]=(Text="I headed to the theater to take on Manny in the Duel of Wits.")

[VO_FindBell_YG SoundNodeWave] Subtitles[0]=(Text="No one should notice one bell missing.")

[VO_GiveAchakaPhoto2_RG2 SoundNodeWave] Subtitles[0]=(Text="Shame. But the tournament must go on.")

[VO_GiveAchakaPhoto_RG2 SoundNodeWave] Subtitles[0]=(Text="Have you gotten his release form signed yet?")

[VO_GiveBadger_RG2 SoundNodeWave] Subtitles[0]=(Text="Nasty. Take that away.")

[VO_GiveBell_RG2 SoundNodeWave] Subtitles[0]=(Text="The queen loved music. King Edward strung all those bells to remind us all.")

[VO_GiveCoin_RG2 SoundNodeWave] Subtitles[0]=(Text="Strict decrees forbid us from accepting bribes. Oddly, Addendum 2 lets us accept peanut butter sandwiches in times of distress.")

[VO_GiveDragonEye_RG2 SoundNodeWave] Subtitles[0]=(Text="Ohhhh... aren't you the brave one.")

[VO_GiveDye_RG2 SoundNodeWave] Subtitles[0]=(Text="Is that from the Hobblepots? They once sold me what they were calling deodorant or something like that. It was a sham.")

[VO_GiveFrog_RG2 SoundNodeWave] Subtitles[0]=(Text="Sometimes I try to cover up my syrup smell with frog's breath. It doesn't work.")

[VO_GiveMannyEye_RG2 SoundNodeWave] Subtitles[0]=(Text="Oh, so you pre-ordered? Smart move.")

[VO_GiveMeat_RG2 SoundNodeWave] Subtitles[0]=(Text="Sorry, I am on a strict no raw meat fast.")

[VO_GiveOlfiePiece_RG2 SoundNodeWave] Subtitles[0]=(Text="How did you get that? I thought those were all removed.")

[VO_GivePicker_RG2 SoundNodeWave] Subtitles[0]=(Text="Please remove that from these premises.")

[VO_GivePie_RG2 SoundNodeWave] Subtitles[0]=(Text="Looks like it could feed an army. Too bad about Decree 346, and the ban on army feeding in Daventry.")

[VO_GivePillarePiece_RG2 SoundNodeWave] Subtitles[0]=(Text="Ugh... she's the worst.")

[VO_GivePowder_RG2 SoundNodeWave] Subtitles[0]=(Text="Careful with that. Once Guard Number One hypnotized me into believing I was a swarm of bees. We lost many good men that day.")

[VO_GivePumpkin_RG2 SoundNodeWave] Subtitles[0]=(Text="It wasn't me that left the pumpkin cart to rot, okay! Stop accusing!")

[VO_GivePurpleLant_RG2 SoundNodeWave] Subtitles[0]=(Text="How clever, you turned the King's prized pumpkin into a night light.")

[VO_GiveRoot_RG2 SoundNodeWave] Subtitles[0]=(Text="Bitterroot ain't my favorite, Pockets.")

[VO_GiveShrooms_RG2 SoundNodeWave] Subtitles[0]=(Text="Keep those away from me. I smell sweet enough on my own.")

[VO_GiveSignedPhoto_RG2 SoundNodeWave] Subtitles[0]=(Text="No one ever wants my autograph. They always clamor for Guard Number One's signature, but never Number Two's.")

[VO_GiveSleepingLeaf_RG2 SoundNodeWave] Subtitles[0]=(Text="Careful with that! We don't need a rehash of the Dargoner incident, do we? ")

[VO_GiveSock_RG2 SoundNodeWave] Subtitles[0]=(Text="That looks comfy.")

[VO_GiveSocks_RG2 SoundNodeWave] Subtitles[0]=(Text="Quite fashionable.")

[VO_GiveStarFruit_RG2 SoundNodeWave] Subtitles[0]=(Text="I'm sweet enough. Thank you.")

[VO_GiveTart_RG2 SoundNodeWave] Subtitles[0]=(Text="Are you trying to grease my palm? Well, good luck. My hands are very sticky, especially in this heat.")

[VO_GiveTool_RG2 SoundNodeWave] Subtitles[0]=(Text="My first job in the castle was trimming the Queen's troffolo hedges.")

[VO_GiveWaddlesPiece_RG2 SoundNodeWave] Subtitles[0]=(Text="How did you get that? They are bound to answer the call of their horns, you know.")

[VO_GiveWhisperPhoto_RG2 SoundNodeWave] Subtitles[0]=(Text="I have to admit. I am starting to become a fan.")

[VO_GiveWorkOrder_RG2 SoundNodeWave] Subtitles[0]=(Text="That Crumbler is so expensive.")

[VO_JustDuelWits_OG SoundNodeWave] Subtitles[0]=(Text="Just the Duel of Wits to go.")

[VO_KingdomPotential_OG SoundNodeWave] Subtitles[0]=(Text="I guess I saw potential in it. It certainly wasn't the Kingdom you know today. But I've never shied away from a creative project.")

[VO_KingEdward2_OG SoundNodeWave] Subtitles[0]=(Text="King Edward gave us everything we have. His legacy was tarnished in his later years, but he was a once great man. And he left me with a Daventry to grow into the Kingdom it is today.")

[VO_KingEdward_OG SoundNodeWave] Subtitles[0]=(Text="A generous man. Without him, you and I would not be sitting here. He trusted me with his final request, knowing that no adventure was too daunting for the feather in my cap.")

[VO_NeedSpeed_YG SoundNodeWave] Subtitles[0]=(Text="What do I need for the Duel of Speed?")

[VO_NextDuelSpeed_OG SoundNodeWave] Subtitles[0]=(Text="Next up, the Duel of Speed.")

[VO_NextDuelStrength_OG SoundNodeWave] Subtitles[0]=(Text="Next up, the Duel of Strength.")

[VO_OfCourse_GW SoundNodeWave] Subtitles[0]=(Text="Of course.")

[VO_TournamentBrack_OG SoundNodeWave] Subtitles[0]=(Text="The tournament brackets had been set, and were displayed on the board.")

[VO_WhereAchaka01_RG1 SoundNodeWave] Subtitles[0]=(Text="And good luck to you! Oh, wait, wait, wait, wait, I almost forgot. Has anyone seen that archer knight around?")

[VO_WhereAchaka02_MA SoundNodeWave] Subtitles[0]=(Text="He probably headed home. He mentioned how hard it was for him to be away from his family.")

[VO_WhereAchaka03_RG2 SoundNodeWave] Subtitles[0]=(Text="Well, Proclamation 4637371346737877633.1-and-a-half states that any knight who voluntarily leaves the competition needs to sign the release form on the back of his portrait. We've had problems in the past.")

[VO_WhereAchaka03_WH SoundNodeWave] Subtitles[0]=(Text="Whisper saw him headed towards the dark, scary well.")

[VO_WhereAchaka04_RG1 SoundNodeWave] Subtitles[0]=(Text="Do I have any volunteers to track down his signature?")

[VO_WhereAchaka05_RG2 SoundNodeWave] Subtitles[0]=(Text="Wonderful! Thank you, Pockets! Here's his portrait. If you could get him to sign it, that would be great. And talk to me if you have any further questions.")

[VO_WhereAchaka_YG SoundNodeWave] Subtitles[0]=(Text="Do you know where Achaka went?")

[VO_WhereChamp_YG SoundNodeWave] Subtitles[0]=(Text="Where is the Championship Duel?")

[VO_WhereStrength_YG SoundNodeWave] Subtitles[0]=(Text="Where exactly is the Duel of Strength?")

[VO_WhichDuel_GW SoundNodeWave] Subtitles[0]=(Text="Which did you tackle first: the Duel of Speed or the Duel of Strength?")

[VO_WitsReady_RG2 SoundNodeWave] Subtitles[0]=(Text="The Championship Duel of Wits will be held at the theater. I believe Manny is waiting for you there.")

[VO_WorkDaventry_GW SoundNodeWave] Subtitles[0]=(Text="Why did you want to work for the Kingdom of Daventry anyway?")

WL2 Graham VO[]

[VO_BadgerAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're right, not the time or place.") Comment=""

[VO_BadgerAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Achaka, I don't mean to badger, but...") Comment=""

[VO_BellAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Yeah, probably should hang on to it.") Comment=""

[VO_BellAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Do you want a friendship bell?") Comment=""

[VO_CoinAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Oh, right, not in your currency.") Comment=""

[VO_CoinAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Can I pay you for your troubles?") Comment=""

[VO_FrogAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Sorry, cultural mistake.") Comment=""

[VO_FrogAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Can I offer you a frog?") Comment=""

[VO_LanternAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Worth a shot though, right?") Comment=""

[VO_LanternAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Let's fight fire with fire.") Comment=""

[VO_MeakAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Does that translate to \"not on Wednesdays?\"") Comment=""

[VO_MeatAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Are you a meat-eating people?") Comment=""

[VO_OlfiePieceAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I know, probably not exciting for a seasoned adventurer like yourself.") Comment=""

[VO_OlfiePieceAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Feast your eyes on this!") Comment=""

[VO_PickerAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I think I am finally understanding. You said, \"No, you silly child, put that away,\" right?! Am I too far in the assumption zone?") Comment=""

[VO_PickerAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Will this help us down here?") Comment=""

[VO_PieAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Right. Got it. Loud and clear!") Comment=""

[VO_PieAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Are you sure this isn't the time for a picnic?") Comment=""

[VO_PumpkinAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Whaddya say we squash our differences.") Comment=""

[VO_PumpkingAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I think I saw a smiilllle.") Comment=""

[VO_RootAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I know a dragon is after us, but you can't fight on an empty stomach.") Comment=""

[VO_RootAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You want a Bitterroot?") Comment=""

[VO_ShroomsAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="What? Am I stalling? No.") Comment=""

[VO_ShroomsAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You want some Sugarshrooms?") Comment=""

[VO_SignedPhotoAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well... he had no problem signing.") Comment=""

[VO_StarfruitAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're right, I don't like them either.") Comment=""

[VO_StarfruitAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Let's share some Starberries!") Comment=""

[VO_TartAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Oh, come now, I think this is a lovely spot for a picnic.") Comment=""

[VO_TartAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I was saving this for a special occasion, but do you want to split it?") Comment=""

[VO_WaddlesPieceAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="But, I love showing and telling.") Comment=""

[VO_WaddlesPieceAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="All right, time for show and tell.") Comment=""

[VO_WhisperPhotoAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="My thoughts exactly.") Comment=""

[VO_WhisperPhotoAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Get a load of this guy.") Comment=""

[VO_WL2GivePhoto2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're right. Let's get out of the cave first.") Comment=""

[VO_WL2GivePhoto3_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Can you sign this now?") Comment=""

[VO_WL2GivePhoto4_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Yeah... I guess I don't have a pen. We'll take care of it later.") Comment=""

[VO_WL2GivePhoto5_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I hate to ask, but can you sign this for me?") Comment=""

[VO_WL2GivePhoto6_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're right. It's too dark in here to read.") Comment=""

[VO_WL2GivePhoto_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey, can I get you to sign this?") Comment=""

[VO_WorkOrderAK2_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Well, you don't have to be rude about it.") Comment=""

[VO_WorkOrderAK_YG SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Have you heard of the Crumbler?") Comment=""

Wolf Trap VO[]

[VO_ACCrafts_YG SoundNodeWave] Subtitles[0]=(Text="Your crafts are lovely. Really stunning, actually.")

[VO_AcHelpBoulder_YG SoundNodeWave] Subtitles[0]=(Text="You know, Acorn, I could use your strength on that boulder over there.")

[VO_ACHelpTriumph_YG SoundNodeWave] Subtitles[0]=(Text="You know, Acorn, I could use your strength getting Triumph down. After all, your ropes did trap him.")

[VO_AfterBoSHelloA_AC SoundNodeWave] Subtitles[0]=(Text="What!")

[VO_AfterBoSHelloB_AC SoundNodeWave] Subtitles[0]=(Text="Leave me be!")

[VO_AfterBoSHelloC_AC SoundNodeWave] Subtitles[0]=(Text="Shoo!")

[VO_BoulderCrumble1_AB SoundNodeWave] Subtitles[0]=(Text="[Whistling]")

[VO_BoulderCrumble2_AB SoundNodeWave] Subtitles[0]=(Text="Off to clear that overgrown forest.")

[VO_BoulderCrumble3_AB SoundNodeWave] Subtitles[0]=(Text="I'm going to get some good rest tonight. Oh wait... no, no, I'm not.")

[VO_BoulderCrumble4_AB SoundNodeWave] Subtitles[0]=(Text="Crumbler to boulders, boulders to dust.")

[VO_BoulderOtherSide_YG SoundNodeWave] Subtitles[0]=(Text="I better stand on this side of the rock.")

[VO_FindSugarshrooms_YG SoundNodeWave] Subtitles[0]=(Text="All right. Sugarshrooms!")

[VO_Give_AchakaPhotoMad_AC SoundNodeWave] Subtitles[0]=(Text="I'm too angry to cry.")

[VO_Give_WorkOrderMad_AC SoundNodeWave] Subtitles[0]=(Text="I don't need The Crumbler; I have all the strength I need.")

[VO_GiveAchakaPhotoCalm_AC SoundNodeWave] Subtitles[0]=(Text="Never got to know him really.")

[VO_GiveBellCalm_AC SoundNodeWave] Subtitles[0]=(Text="The etching around the brim is lovely.")

[VO_GiveBellMad_AC SoundNodeWave] Subtitles[0]=(Text="My rage ain't gonna be settled by that bell.")

[VO_GiveCoinCalm_AC SoundNodeWave] Subtitles[0]=(Text="If I save enough of those, maybe I can open up a craft store. Right next to the Hugger and the Crumbler.")

[VO_GiveCoinMad_AC SoundNodeWave] Subtitles[0]=(Text="Money won't bring back my sock!")

[VO_GiveDragonEyeCalm_AC SoundNodeWave] Subtitles[0]=(Text="Bravery! You know what's brave, bedazzling your own cape in sixth grade.")

[VO_GiveDragonEyeMad_AC SoundNodeWave] Subtitles[0]=(Text="Get that nasty eye outta my face.")

[VO_GiveDyeCalm_AC SoundNodeWave] Subtitles[0]=(Text="No thanks! I make my own dyes.")

[VO_GiveDyeMad_AC SoundNodeWave] Subtitles[0]=(Text="Don't tell me you bleached my sock!")

[VO_GiveFrogCalm_AC SoundNodeWave] Subtitles[0]=(Text="Do you think the Princess and the frog would get along?")

[VO_GiveFrogMad_AC SoundNodeWave] Subtitles[0]=(Text="Get that frog away from the Princess.")

[VO_GiveLanternCalm_AC SoundNodeWave] Subtitles[0]=(Text="Pretty creative. Where do you study craftmaking?")

[VO_GiveLanternMad_AC SoundNodeWave] Subtitles[0]=(Text="I can't be mad at good crafts... yes I can. I'm still mad.")

[VO_GiveMannyEyeCalm_AC SoundNodeWave] Subtitles[0]=(Text="Doesn't quite make the brave statement my aesthetic choices do.")

[VO_GiveMannyEyeMad_AC SoundNodeWave] Subtitles[0]=(Text="It's not as hideous as you.")

[VO_GiveOlfiePieceCalm_AC SoundNodeWave] Subtitles[0]=(Text="On second thought, I'm glad he helped expose my secret.")

[VO_GiveOlfiePieceMad_AC SoundNodeWave] Subtitles[0]=(Text="You would've never exposed my secret without that dumb troll's help.")

[VO_GivePairSocksCalm_AC SoundNodeWave] Subtitles[0]=(Text="You keep those. Put em to good use.")

[VO_GivePickerCalm_AC SoundNodeWave] Subtitles[0]=(Text="Let's never pick on each other again.")

[VO_GivePickerMad_AC SoundNodeWave] Subtitles[0]=(Text="You've picked on me enough!")

[VO_GivePillarePieceCalm_AC SoundNodeWave] Subtitles[0]=(Text="Ugh... she's the worst.")

[VO_GivePillarePieceMad_AC SoundNodeWave] Subtitles[0]=(Text="I don't need any reminder of what just happened.")

[VO_GivePowderCalm_AC SoundNodeWave] Subtitles[0]=(Text="You already know all my secrets.")

[VO_GivePowderMad_AC SoundNodeWave] Subtitles[0]=(Text="That won't calm me down.")

[VO_GiveSignedPhotoCalm_AC SoundNodeWave] Subtitles[0]=(Text="You had him sign this... wonderful.")

[VO_GiveSignedPhotoMad_AC SoundNodeWave] Subtitles[0]=(Text="He needs the horns... but he's just too fast.")

[VO_GiveSleepLeafCalm_AC SoundNodeWave] Subtitles[0]=(Text="When I was younger I was on two of those a day.")

[VO_GiveSleepLeafMad_AC SoundNodeWave] Subtitles[0]=(Text="That won't calm me down. What are you trying to pull?")

[VO_GiveSock01_AC SoundNodeWave] Subtitles[0]=(Text="Oh, my sock. I thought it was ruined.")

[VO_GiveSock02_YG SoundNodeWave] Subtitles[0]=(Text="Look, I wanted to sincerely apologize for what happened back there. Things got a little out of hand... and weird.")

[VO_GiveSock03_AC SoundNodeWave] Subtitles[0]=(Text="I shouldn't have exploded. People always see me as the big guy. But, my dream is to open a craft store. I'm just here to please my parents.")

[VO_GiveSock04_YG SoundNodeWave] Subtitles[0]=(Text="Your crafts are lovely. Really stunning, actually.")

[VO_GiveSock05_AC SoundNodeWave] Subtitles[0]=(Text="No one's ever complimented me on my work before. Well, except the squirrels. Thanks, Graham, that means a lot.")

[VO_GiveSock06_YG SoundNodeWave] Subtitles[0]=(Text="Oh... my pleasure. Let me know if you ever want to sell them. I might be able to rustle up one shiny, gold coin.")

[VO_GiveSock07_AC SoundNodeWave] Subtitles[0]=(Text="This is silly. They're just socks. Here, take them. They might run a little big on you, but you could always wear them over your shoes, like slippers.")

[VO_GiveSock08_YG SoundNodeWave] Subtitles[0]=(Text="Wow! Thanks!")

[VO_GiveSock09_AC SoundNodeWave] Subtitles[0]=(Text="My pleasure.")

[VO_GiveSockAcorn_YG SoundNodeWave] Subtitles[0]=(Text="Look, I wanted to sincerely apologize for what happened back there. Things got a little out of hand... and weird.")

[VO_GiveWaddlePieceMad_AC SoundNodeWave] Subtitles[0]=(Text="I don't need any reminder of what just happened.")

[VO_GiveWaddlesPieceCalm_AC SoundNodeWave] Subtitles[0]=(Text="Let's forget that stupid non-floating island, ok?")

[VO_GiveWhisperPhotoCalm_AC SoundNodeWave] Subtitles[0]=(Text="I still can't stomach him.")

[VO_GiveWhisperPhotoMad_AC SoundNodeWave] Subtitles[0]=(Text="ACORN CAN'T DO IT!")

[VO_GiveWorkOrderCalm_AC SoundNodeWave] Subtitles[0]=(Text="I don't need the Crumbler; I have all the strength I need")

[VO_HaveToAskAC_YG SoundNodeWave] Subtitles[0]=(Text="So, I have to ask...")

[VO_HaveToAskMadAC_YG SoundNodeWave] Subtitles[0]=(Text="All right. Let's do this. So I have to ask... ")

[VO_HeroBye01_YG SoundNodeWave] Subtitles[0]=(Text="See you a-round.")

[VO_HeroBye02A_AC SoundNodeWave] Subtitles[0]=(Text="Good one.")

[VO_HeroBye02B_AC SoundNodeWave] Subtitles[0]=(Text="Never gets old.")

[VO_HeroByeOL01_YG SoundNodeWave] Subtitles[0]=(Text="See ya around.")

[VO_HeroChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="You know, Acorn, I could use your strength on that boulder over there.")

[VO_HeroChoiceA2_YG SoundNodeWave] Subtitles[0]=(Text="You know, Acorn, I could use your strength getting Triumph down. After all, your ropes did trap him.")

[VO_HeroChoiceA3_AC SoundNodeWave] Subtitles[0]=(Text="Yeah no problem, little buddy.")

[VO_HeroChoiceBA01_YG SoundNodeWave] Subtitles[0]=(Text="Why all the chatter about rebranding?")

[VO_HeroChoiceBA02_AC SoundNodeWave] Subtitles[0]=(Text="I've been told my whole life, \"Hey, you're big. You should try out for the knights.\" I was always more interested in crafts, and I was hoping the rebranding would get me closer to my dream.")

[VO_HeroChoiceBB01_YG SoundNodeWave] Subtitles[0]=(Text="What other crafts do you like?")

[VO_HeroChoiceBB02_AC SoundNodeWave] Subtitles[0]=(Text="Oh, all types. I'm pretty good with basket weaving. I make a wicked boondoggle. I even crocheted my little blue cape... and I've been told it brings out the color in my eyes.")

[VO_HeroChoiceBC01_YG SoundNodeWave] Subtitles[0]=(Text="What's the real deal with the squirrel friends?")

[VO_HeroChoiceBC02_AC SoundNodeWave] Subtitles[0]=(Text="Ahem... you mean Princess Madeleine of Avalon? She likes to be addressed by her full name when in the presence of strangers. I find rodents to be wonderfully misunderstood creatures. And their tiny hands are good for stitching.")

[VO_HeroChoiceBD01_YG SoundNodeWave] Subtitles[0]=(Text="How did you get so strong?")

[VO_HeroChoiceBD02_AC SoundNodeWave] Subtitles[0]=(Text="Mostly the pottery wheel. And belly days three times a week.")

[VO_HeroHelloA_AC SoundNodeWave] Subtitles[0]=(Text="Hey, Graham.")

[VO_HeroHelloB_AC SoundNodeWave] Subtitles[0]=(Text="Hey, little buddy.")

[VO_HeroHelloC_AC SoundNodeWave] Subtitles[0]=(Text="Hey.")

[VO_HeroHelloD_AC SoundNodeWave] Subtitles[0]=(Text="Hello.")

[VO_PostBoSChoiceA1_YG SoundNodeWave] Subtitles[0]=(Text="Hey, big guy. Wanna chat? ")

[VO_PostBoSChoiceA2_AC SoundNodeWave] Subtitles[0]=(Text="Buzz off! You've done enough damage!")

[VO_PostBoSChoiceA3_YG SoundNodeWave] Subtitles[0]=(Text="You sure you don't want to chat?")

[VO_PostBoSChoiceA4_AC SoundNodeWave] Subtitles[0]=(Text="Yes!")

[VO_PostBoSChoiceA5_AC SoundNodeWave] Subtitles[0]=(Text="Leave me be!")

[VO_PostBoSChoiceA5B_AC SoundNodeWave] Subtitles[0]=(Text="I'm pissed. And embarrassed! Embarrassedly pissed!")

[VO_PostBoSChoiceA5C_AC SoundNodeWave] Subtitles[0]=(Text="You stole my sock! Get outta my face!")

[VO_PostBoSChoiceB1_YG SoundNodeWave] Subtitles[0]=(Text="You know, I could use your strength over there.")

[VO_PostBoSChoiceB2_AC SoundNodeWave] Subtitles[0]=(Text="We are not friends! Enjoy your hand-knitted sock!")

[VO_PostBoSChoiceB3_AC SoundNodeWave] Subtitles[0]=(Text="Go away!")

[VO_PostBoSChoiceC1_YG SoundNodeWave] Subtitles[0]=(Text="So I have to ask.... ")

[VO_PostBoSChoiceC2_AC SoundNodeWave] Subtitles[0]=(Text="You have the gall to be asking me for anything? You're going to be asking for your life soon.")

[VO_PostBoSChoiceC3_AC SoundNodeWave] Subtitles[0]=(Text="Go away before the bull comes back!")

[VO_PostBoSChoiceD1_YG SoundNodeWave] Subtitles[0]=(Text="See ya around.")

[VO_PostBoSChoiceD2_AC SoundNodeWave] Subtitles[0]=(Text="Is that a fat joke?!")

[VO_PostBoSChoiceD2B_AC SoundNodeWave] Subtitles[0]=(Text="You disgust me!")

[VO_PunResponseA_GW SoundNodeWave] Subtitles[0]=(Text="Uhh, Grampa.")

[VO_PunsTerrible_GW SoundNodeWave] Subtitles[0]=(Text="These are terrible.")

[VO_PushOver01_AC SoundNodeWave] Subtitles[0]=(Text="There might be a surprise for you under there.")

[VO_PushOver02Trap_AC SoundNodeWave] Subtitles[0]=(Text="Sorry. The traps were only meant for wedzels.")

[VO_PushOver02Tree_AC SoundNodeWave] Subtitles[0]=(Text="You're free, little friend to the little buddy.")

[VO_RockPush02_OG SoundNodeWave] Subtitles[0]=(Text="It wouldn't budge.")

[VO_RockPush03_OG SoundNodeWave] Subtitles[0]=(Text="I wasn't strong enough to move that rock.")

[VO_RockPush04_OG SoundNodeWave] Subtitles[0]=(Text="I'm not gonna lie. I took that rock for granite.")

[VO_RockPush05_OG SoundNodeWave] Subtitles[0]=(Text="I couldn't move that rock so I just graveled.")

[VO_RockPush06_OG SoundNodeWave] Subtitles[0]=(Text="All right, we're done. This boulder pushing story has hit rock bottom.")

[VO_TrapPeculiar_OG SoundNodeWave] Subtitles[0]=(Text="What a peculiar trap.")

Wolf Tunnel VO[]

[VO_WolfTunA_AC SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Hey! These are my eyes!") Comment=""

[VO_WolfTunB_AC SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="Find your own eyes!") Comment=""

[VO_WolfTunC_AC SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="I'm getting that patch. Now, keep out!") Comment=""

[VO_WolfTunD_AC SoundNodeWave] bMature=False bManualWordWrap=False bSingleLine=False SpokenText="" Subtitles[0]=(Text="You're out of the Wolf Pack!") Comment=""

[VO_WolfCaveDeath1_GW SoundNodeWave] Subtitles[0]=(Text="You just pranced into a dark cave filled with vicious wolves?")

[VO_WolfCaveDeath2_OG SoundNodeWave] Subtitles[0]=(Text="You know, I'm not sure, maybe I should paws for reflection.")

[VO_WolfCaveDeath3_GW SoundNodeWave] Subtitles[0]=(Text="Ugh.")

[VO_QuickScary_GW SoundNodeWave] Subtitles[0]=(Text="Can we skip through this part? It was kind of scary.")

[VO_QuickWalking_GW SoundNodeWave] Subtitles[0]=(Text="Can we skip through this part? Too much walking, not enough dragons.")

[VO_NoDark_OG SoundNodeWave] Subtitles[0]=(Text="Moving any further in the dark seemed like a bad idea.")

[VO_Yup_OG SoundNodeWave] Subtitles[0]=(Text="Yup.")

Whisper's Stories[]

Story A[]

Whisper: At last the ivory monster unveiled itself. It bared its teeth in a grin wider than my arms could stretch. My heart stopped. An ear piercing screech woke me from my daze, and I dove behind cover. It clawed its way towards me howling as it tore into the others around me. I wasn't sure if I was going to make it. A voice rang out across the hushed forest, its only words echoed through the barked masses. Do you whisper? In that moment knew, I did. I cried out, I do, I do want to live, and with that I dashed past the lunging grasp of the monster's maids and minions and found I was incredibly fast. Why, it was quite unbelievable, but not totally, right?

RG1: Oh no, that was amazing, and you lived to tell the tale.

Whisper: Yes it is me, standing before you.

RG2: I can't just even, I would have been so scared.

Whisper: Many are, many freeze. But for me, well, I never freeze.

Story B[]

Whisper: I had nearly unearthed the treasure that was within. I could feel the riches at the edges of my fingertips when it clasped shut. My arm was pinched between the treasure and its casing. I couldn't stay, if I did I would lose circulation and my limb would be lost. If I tried to remove my arm, it would be sliced from wrist to elbow. I didn't have much time, and then a sharp snort erupted through the shadows. It heard me, there were no options. If that treasure was to be mine, I had to sacrifice my arm for the good of the rest of me. I flung my pinched arm downward as hard as I could. The treasure shook inside, but my arm remained. Foorsteps, no time to run, no time to thin, only action. I jumped off the wall and fell into a deep pit. A crash, treasure everywhere. A yawn behind me, it was awoken. I scrambled to grab each piece and hurled one into the darkness. Grahaharrr (sp?)! It called out into pain, as I heard its body crash to the floor. Treasure in hand, I escaped, and ventured onward.

RG1: Oh how delightful, and you escaped with all the treasure!

Whisper: Yes, I relished every last bit of that treasure.

Story C[]

Whisper: The flames danced right before my eyes I couldn't go anywhere, they had me surrounded. I watched the flames grow, each ember reaching closer to my face. Then I knew, there was a way out. I blew as hard as I could, countering that incendiary torturing device, and extinguished each and every flame. The horde inched towards me, their cult like call ringing through my ears. I leapt up and kicked one square in the throat, silencing his off pitched blathering. The others shocked by this sight silenced themselves and bowed down to the hero you see, standing in front of you.

RG1: What a happy avenger!

Whisper: It seems I tell this legend every year.

RG2: Ahh, how can I be you?

Story D[]

Whisper: There was no looking past it. Every corner of my peripheral, he was there awaiting to be acknowledged. Stalwartly mocking me, there he stood the largest beast I had ever seen. He called to me, staring me down right between my eyes. I raised my hands every so slightly to ready myself, but I twitched only for an instant, and he saw it. He gathered his troops and fortified his walls. We wrestled for days squeezing the life from each other's souls. When we both could take no more, I somehow found the strength. Your hero mustered up everything inside of him, and pushed that beast over the edge. The beast's guts exploded everywhere, and I was left with a mess...

RG1: How do you do it?

Whisper: What can I say, adventure just bursts through my skin.

Location Conversation Choices[]

Alchemist Shop[]

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] Fare thee well="Fare thee well."

[TheWorld:PersistentLevel.Main_Sequence.LanternSequences.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] How much for the candle again?="How much for the candle again?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] How much for that candle?="How much for that candle?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Got any advice for a hopeful Knight?="Got any advice for a hopeful knight?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] How's the potion coming?="How's the potion coming?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] What did the hypnotic powder need again?="What did the hypnotic powder need again?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] What's brewing?="What's brewing?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] Your advice again?="Your advice again?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Do you have any eyes?="Do you have any eyes?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistTalkTriggerSequences.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] What does the potion need again?="What does the potion need again?"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistEntryDialogue.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice] The Merchant stole it.="The Merchant stole it"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistEntryDialogue.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] I apologize, I took you table.="I apologize, I took your table"

[TheWorld:PersistentLevel.Main_Sequence.AlchemistEntryDialogue.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] Nope.="Nope"

[TheWorld:PersistentLevel.Main_Sequence.LanternSequences.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.LanternSequences.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] Yes="Yes"

Bakery Shop[]

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Nope.="Nope"

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] I apologize, I took your bread.="I apologize, I took your bread"

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] Nope.="Nope"

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] I apologize, I took your bread.="I apologize, I took your bread"

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice] The squirrels stole it.="The squirrels stole it"

[TheWorld:PersistentLevel.Main_Sequence.BakerEntryDialogue.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] The squirrels stole it.="The squirrels stole it"

[TheWorld:PersistentLevel.Main_Sequence.PieSequences.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.PieSequences.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice] Good Day.="Good day."

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice] How do I get a free sample?="How do I get a free sample?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] So....Do you have any news you wish to share?="So... do you have any news you wish to share?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] What happened to your face?="What happened to your face?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Where can I find the big pie's ingredients?="Where can I find the big pie's ingredients?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice] What smells so good?="What smells so good?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] Do you have any Advice for a up and coming Knight?="Do you have any advice for an up-and-coming knight?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice] Your advice again?="Your advice again?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_26 GppDialogueSeqVar_Choice] Got any eyes baking back there?="Got any eyes baking back there?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] Any Free Samples?="Any free samples?"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.Pie2.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] The SugarShrooms.="The Sugarshrooms"

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.Pie2.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Nevermind.="Never mind."

[TheWorld:PersistentLevel.Main_Sequence.TalkTriggerDialogue.Pie2.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] The Starberries.="The Starberries"

Battle of Speed[]

TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] ...and tell your legends="... And tell your legends"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_21 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_42 GppDialogueSeqVar_Choice] ...standing on your hands="... Standing on your hands"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_44 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_46 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] ...Backwards="... Backwards"

[TheWorld:PersistentLevel.Main_Sequence.BettingwithWhisperMatinees.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] ...And talk with that guard="... And talk with that guard"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_22 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_27 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_29 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_30 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_32 GppDialogueSeqVar_Choice] Right="Right"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_33 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] Left="Left"

[TheWorld:PersistentLevel.Main_Sequence.MOUNTED_ON_WHISPER.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice] Go Right!="Go right!"

[TheWorld:PersistentLevel.Main_Sequence.MOUNTED_ON_WHISPER.GppDialogueSeqVar_Choice_31 GppDialogueSeqVar_Choice] Go Left!="Go left!"

Battle of Strength[]

[TheWorld:PersistentLevel.Main_Sequence.ShovingPhase.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Let's do this="Let's do this!"

[TheWorld:PersistentLevel.Main_Sequence.ShovingPhase.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Wait! I'm not ready.="Wait! I'm not ready."

[TheWorld:PersistentLevel.Main_Sequence.ShovingPhase.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] What are the Rules?="What are the rules?"

Battle of Wits[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.GrahamSitsAtTable.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.GrahamSitsAtTable.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.GrahamSitsAtTable.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Let's make this more interesting.="Let's make this more interesting."

[TheWorld:PersistentLevel.Main_Sequence.TutorialFunctions.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.TutorialFunctions.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] No="No"

Blacksmith Shop[]

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Nope.="Nope"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] I apologize, I took your shield.="I apologize, I took your shield"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] I bet it was one of the guards.="I bet it was one of the guards"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Sure="Sure"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Let me think about it="Let me think about it"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] I think I need to find another path="I think I need to find another path"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] I think I need to find another path="I think I need to find another path"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Let me think about it="Let me think about it"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithEntryDialogue.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] Sure="Sure"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Bye="Bye."

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] How much for the crumbler?="How much for the Crumbler?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] Sure="Sure"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Let me think about it="Let me think about it"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] I think I need to find another path="I think I need to find another path"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] Where I can find a hideous beast eye?="Where I can find a hideous beast eye?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Can I touch the crumbler?="Can I touch the Crumbler?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] Your advice again?="Your advice again?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] How much for the gardening tool?="How much for the gardening tool?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Do you have any advice for an aspiring Knight?="Do you have any advice for an aspiring knight?"

[TheWorld:PersistentLevel.Main_Sequence.BlacksmithTalkTriggerSequences.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] What's that weapon on the wall?="What's that weapon on the wall?"

[TheWorld:PersistentLevel.Main_Sequence.ItemSequences.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.ItemSequences.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] Yes="Yes"

[TheWorld:PersistentLevel.Main_Sequence.ItemSequences.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] No="No"

[TheWorld:PersistentLevel.Main_Sequence.ItemSequences.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Yes="Yes"

Broken Down Cart[]

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Nope="Nope"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Sounds good. I love a deal.="Sounds good, I love a deal"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] No Thanks. Not really interested.="No thanks, not really interested"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] Price still seems really high to me.="Price still seems really high to me"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] I'll see if I can find a better deal at the tournament.="I'll see if I can find a better deal at the tournament"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice] What is the actual price?="What is the actual price?"

[TheWorld:PersistentLevel.Main_Sequence.Merchant_Dialogue.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Could you repeat that="Could you repeat that?"

Frogs[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Please stop crying.="Please stop crying."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Would Whisper...="Would Whisper..."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] Can you help me catch a frog?="Can you help me catch a frog?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] See you soon.="See you soon."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] So I have to ask...="So I have to ask..."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Feel better...="Feel better..."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Are you crying?="Are you crying?"

Goblin Rocks[]

[TheWorld:PersistentLevel.Main_Sequence.MerchantDialogue.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] I can forgive you="I can forgive you"

[TheWorld:PersistentLevel.Main_Sequence.MerchantDialogue.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] GIVE ME BACK MY MONEY!="GIVE ME BACK MY MONEY!"

[TheWorld:PersistentLevel.Main_Sequence.MerchantDialogue.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] I wasn't trying to save you="I wasn't trying to save you"

Graham's Bedroom[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] A deft maneuver.="A deft maneuver"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] A quick witted distraction.="A quick-witted distraction"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] An act of kindness even in victory.="An act of kindness even in victory"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] A deft maneuver.="A deft maneuver"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] A quick witted distraction.="A quick-witted distraction"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] An act of kindness even in victory.="An act of kindness even in victory"

Olfie Location[]

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Do you like the taste of bandicoot?="Do you like the taste of bandicoot?"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Careful! I've slain many monsters before...="Careful! I've slain many monsters before..."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Where I come from trolls and bandicoots are best friends.="Where I come from, trolls and bandicoots are best friends."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice] Yup, I'm just a hideous bridge troll.="Yup, I'm just a hideous bridge troll."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Yes! This is my threatening face!="Yes! This is my threatening face!"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] I will return with better tasting food.="I will return with better-tasting food."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Because... I am a bridge troll too!="Because... I am a bridge troll too!"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Back away, hideous beast!="Back away, hideous beast!"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Nope, I'm sorry.="Nope, I'm sorry."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_01.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] Nope!="Nope!"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Do you know where I can find an eye?="Do you know where I can find an eye?"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Until we meet again...="Until we meet again..."

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice] Can you tell me about the Snarlax Eyes again?="Can you tell me about the Snarlax eyes again?"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice] Anyway you would let me cross?="Any way you would let me cross?"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_21 GppDialogueSeqVar_Choice] Why are all the other bridges out?="Why are all the other bridges out?"

[TheWorld:PersistentLevel.Main_Sequence.Intro_Dialogue_Part_02.GppDialogueSeqVar_Choice_22 GppDialogueSeqVar_Choice] What are those weird instruments?="What are those weird instruments?"

Pillare Hil[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Shimmy!="Shimmy!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Spin Around!="Spin around!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Shake!="Shake!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Take a nap!="Take a nap!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] Shimmy!="Shimmy!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Spin Around!="Spin around!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Shake!="Shake!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Take a nap!="Take a nap!"

Tournament Theater[]

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_100 GppDialogueSeqVar_Choice] I found out what your hiding="I found out what you're hiding."

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_101 GppDialogueSeqVar_Choice] I'll leave you alone!="I'll leave you alone!"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_102 GppDialogueSeqVar_Choice] What were you hiding in your hand?="What were you hiding in your hand?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_108 GppDialogueSeqVar_Choice] Does your Squirrel have a name?="Does your squirrel have a name?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_91 GppDialogueSeqVar_Choice] What's your name again?="What's your name again?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_92 GppDialogueSeqVar_Choice] I'm Graham="I'm Graham."

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_ACORN.GppDialogueSeqVar_Choice_99 GppDialogueSeqVar_Choice] Seriously what are you hiding?="Seriously, what are you hiding?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] Acorn="Acorn"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] I’m good thanks!="I’m good, thanks!"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_35 GppDialogueSeqVar_Choice] Welp, See you around="Welp, see you around"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_36 GppDialogueSeqVar_Choice] Wanna partner up?="Wanna partner up?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_37 GppDialogueSeqVar_Choice] What type of arrows do you use?="What type of arrows do you use?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_38 GppDialogueSeqVar_Choice] So where are you from?="So where are you from?"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] ...Sir Ver of Arrows="... Sir Ver of Arrows"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Achaka="Achaka"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] ...Sir Ten of Himself="... Sir Ten of Himself"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Whisper="Whisper"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_MANNY_AND_ACHAKA.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] ...Sir Loin of Roastbeefington="... Sir Loin of Roastbeefington"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_WHISPER.GppDialogueSeqVar_Choice_64 GppDialogueSeqVar_Choice] Sir Ten of Himself="Sir Ten of Himself"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_WHISPER.GppDialogueSeqVar_Choice_65 GppDialogueSeqVar_Choice] That jerk who pushed me into the river="That jerk who pushed me into the river"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_WHISPER.GppDialogueSeqVar_Choice_66 GppDialogueSeqVar_Choice] Every woman's Dream="Every woman's dream"

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_WHISPER.GppDialogueSeqVar_Choice_67 GppDialogueSeqVar_Choice] Going to have to wait, I'll be right back="Going to have to wait, I'll be right back."

[TheWorld:PersistentLevel.Main_Sequence.DIALOGUE_WHISPER.GppDialogueSeqVar_Choice_68 GppDialogueSeqVar_Choice] Whisper="Whisper"

[TheWorld:PersistentLevel.Main_Sequence.EXCUSE.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] My mom wouldn’t let me leave before I finished breakfast="My mom wouldn’t let me leave before I finished breakfast"

[TheWorld:PersistentLevel.Main_Sequence.EXCUSE.GppDialogueSeqVar_Choice_26 GppDialogueSeqVar_Choice] I didn't hear about the date change="I didn't hear about the date change"

[TheWorld:PersistentLevel.Main_Sequence.EXCUSE.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice] I don’t know what extenuating means="I don’t know what extenuating means"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_10 GppDialogueSeqVar_Choice] ...Sir Loin of Roastbeefington="... Sir Loin of Roastbeefington"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Acorn="Acorn"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] Achaka="Achaka"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] ...Sir Ver of Arrows="... Sir Ver of Arrows"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice] Whisper="Whisper"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] ... Sir Ten of Himself="... Sir Ten of Himself"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice] Manny ="Manny "

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice] Manny="Manny"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice] ... Sir Ten of Himself="... Sir Ten of Himself"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice] Whisper="Whisper"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_21 GppDialogueSeqVar_Choice] ...Sir Ver of Arrows="... Sir Ver of Arrows"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_22 GppDialogueSeqVar_Choice] Acorn="Acorn"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_23 GppDialogueSeqVar_Choice] ...Sir Loin of Roastbeefington="... Sir Loin of Roastbeefington"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_24 GppDialogueSeqVar_Choice] Achaka="Achaka"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_38 GppDialogueSeqVar_Choice] A pork chop="A pork chop"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_39 GppDialogueSeqVar_Choice] Princess Madeline of Avalon="Princess Madeline of Avalon"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_40 GppDialogueSeqVar_Choice] A slick handcrafted bow="A slick handcrafted bow"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_42 GppDialogueSeqVar_Choice] A mirror="A mirror"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_43 GppDialogueSeqVar_Choice] stimulating conversation="Stimulating conversation"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_45 GppDialogueSeqVar_Choice] ...Sir Loin of Roastbeefington Jr.="... Sir Loin of Roastbeefington, Jr."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_46 GppDialogueSeqVar_Choice] Sir Cumference="Sir Cumference"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_48 GppDialogueSeqVar_Choice] Sir Walter Harris Ignatius Sally Percival Eduardo Ramon Jr. The third of Modesto="Sir Walter Harris Ignatius Sally Percival Eduardo Ramon Jr. the Third of Modesto"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_49 GppDialogueSeqVar_Choice] Whisper="Whisper"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_50 GppDialogueSeqVar_Choice] Trick Question...Manny="Trick question... Manny"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_51 GppDialogueSeqVar_Choice] ...Sir Ver of Arrows Esquire="... Sir Ver of Arrows, Esquire"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_52 GppDialogueSeqVar_Choice] ... Sir Ten of Himself="... Sir Ten of Himself the IV"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_85 GppDialogueSeqVar_Choice] Achaka="Achaka"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Acorn="Acorn"

[TheWorld:PersistentLevel.Main_Sequence.INITIATE_TEST.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Let's do it!="Let's do it!"

[TheWorld:PersistentLevel.Main_Sequence.INITIATE_TEST.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] Nope, give me a little more time to mingle.="Nope, give me a little more time to mingle."

Town Square[]

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AlchemistDialogue.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] So I have to ask...="So I have to ask..."

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AlchemistDialogue.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] How am I doing in your eyes?="How am I doing in your eyes?"

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AlchemistDialogue.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Bye for Now="Bye for now."

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AmayaDialogue.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Bye for Now="Bye for now."

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AmayaDialogue.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] How am I doing in your eyes?="How am I doing in your eyes?"

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.AmayaDialogue.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] So I have to ask...="So I have to ask..."

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.WenteDialogue.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] Bye for Now="Bye for now."

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.WenteDialogue.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] How am I doing in your eyes?="How am I doing in your eyes?"

[TheWorld:PersistentLevel.Main_Sequence.TownspeopleOutside.WenteDialogue.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] So I have to ask...="So I have to ask..."

Triumph Trap[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] See you around.="See you around."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] Sure you don't want to talk?="Sure you don't want to talk?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] I could use your strength="I could use your strength"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] So, I have to ask...="So, I have to ask..."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Hey, Wanna talk?="Hey, wanna talk?"

Troll Meeting[]

[TheWorld:PersistentLevel.Main_Sequence.KnockAndPasswordPuzzle.GppDialogueSeqVar_Choice_16 GppDialogueSeqVar_Choice] What do you call a bridge to a pottery shop?="What do you call a bridge to a pottery shop?"

[TheWorld:PersistentLevel.Main_Sequence.KnockAndPasswordPuzzle.GppDialogueSeqVar_Choice_18 GppDialogueSeqVar_Choice] Knock Knock="Knock knock"

[TheWorld:PersistentLevel.Main_Sequence.KnockAndPasswordPuzzle.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] What do you call someone who sells Bridges?="What do you call someone who sells bridges?"

[TheWorld:PersistentLevel.Main_Sequence.KnockAndPasswordPuzzle.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Truss me="Truss me"

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_11 GppDialogueSeqVar_Choice] I agree with Waddles. I'm taking my horn and leaving!="I agree with Waddles. I'm taking my horn and leaving!"

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_13 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] I agree with Waddles. I'm taking my horn and leaving!="I agree with Waddles. I'm taking my horn and leaving!"

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_15 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_17 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_19 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Actually I am a bridge troll.="Actually, I am a bridge troll."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_20 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_21 GppDialogueSeqVar_Choice] I agree with Waddles. I'm taking my horn and leaving!="I agree with Waddles. I'm taking my horn and leaving!"

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] I am in fact imaginary.="I am, in fact, imaginary."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] I agree with Pillare.="I agree with Pillare."

[TheWorld:PersistentLevel.Main_Sequence.TrollMeetingSequences.GppDialogueSeqVar_Choice_9 GppDialogueSeqVar_Choice] I agree with Olfie.="I agree with Olfie."

Wind Chimes[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_8 GppDialogueSeqVar_Choice] Do you know where Achaka went?="Do you know where Achaka went?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] What do I need for the battle of speed?="What do I need for the Battle of Speed?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Where is the championship battle?="Where is the Championship Battle?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Where is the battle of strength held?="Where is the Battle of Strength held?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Goodbye.="Goodbye."

Cage Puzzle[]

[TheWorld:PersistentLevel.Main_Sequence.Archer_Dialogue_OnSwitch.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Afa Nata!="Affa nata!"

[TheWorld:PersistentLevel.Main_Sequence.Archer_Dialogue_OnSwitch.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Stalama!="Stalama!"

[TheWorld:PersistentLevel.Main_Sequence.Archer_Dialogue_OnSwitch.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Stalama!="Stalama!"

[TheWorld:PersistentLevel.Main_Sequence.Archer_Dialogue_OnSwitch.GppDialogueSeqVar_Choice_7 GppDialogueSeqVar_Choice] Afa Nata!="Affa nata!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_4 GppDialogueSeqVar_Choice] Stalama!="Stalama!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] Afa Nata!="Affa nata!"

Rope Puzzle[]

[TheWorld:PersistentLevel.Main_Sequence.Arrow_Shooting_Logic.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Afa Nata!="Affa nata!"

[TheWorld:PersistentLevel.Main_Sequence.Arrow_Shooting_Logic.GppDialogueSeqVar_Choice_28 GppDialogueSeqVar_Choice] Stalama!="Stalama!"

Well Finale Dragon[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_0 GppDialogueSeqVar_Choice] Afa Nata!="Affa nata!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_1 GppDialogueSeqVar_Choice] Stalama!="Stalama!"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_2 GppDialogueSeqVar_Choice] Afa Nata="Affa nata"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] Stalama="Stalama"

Wolf Trap[]

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_12 GppDialogueSeqVar_Choice] See you around.="See you around."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_14 GppDialogueSeqVar_Choice] Sure you don't want to talk?="Sure you don't want to talk?"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_3 GppDialogueSeqVar_Choice] I could use your strength="I could use your strength"

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_5 GppDialogueSeqVar_Choice] So, I have to ask...="So, I have to ask..."

[TheWorld:PersistentLevel.Main_Sequence.GppDialogueSeqVar_Choice_6 GppDialogueSeqVar_Choice] Hey, Wanna talk?="Hey, wanna talk?"

Graham Game[]

[ChapterTitles] Chapter1Title="A Knight to Remember" Chapter2Title=" " Chapter3Title=" " Chapter4Title=" " Chapter5Title=" "

[GppSteam] m_SteamUnauthorized="You Are Not Authorized To Use This App" m_SteamLicenseError="License Error"

[GppMenuPlayer] m_SelectLocalized="Select" m_BackCancelLocalized="Back/Cancel" m_HelpManualLocalized="Help Manual" m_OverwriteLocalized="Overwrite" m_DoNotOverwriteLocalized="Do Not Overwrite" m_ReturnToMainMenuLocalized="Return To Main Menu" m_TheStorageDeviceHasExistingSaveDataOverwriteAndContinueLocalized="The storage device selected has existing save data. Overwrite it and continue with current game save?"

[GppUtilities] m_SaveFileCorruptLocalized="The save data is corrupt and cannot be loaded. Continuing will overwrite this data with new save data." m_CannotSaveGameMustQuitLocalized="Unable to create a save file. The game was forced to quit." m_QuitGameLocalized="Quit Game" m_SelectAnotherStorageDeviceLocalized="Select Another Storage Device" m_YesLocalized="Yes" m_NoLocalized="No" m_OkLocalized="Ok" m_CancelLocalized="Cancel"

[GppMenuPlayer_ConfirmChoice] m_YesLocalized="Yes" m_NoLocalized="No" Are You Sure?="Are You Sure?" Quit Application?="Quit Application?" Start With Clean Save File?="Start with a new save file?"

[GppMenuPlayer_Death] m_ContinueLocalized="Continue" m_QuitLocalized="Quit" m_ConfirmQuitToMainMenuProgressWillBeLostLocalized="Quit To Main Menu? All Unsaved Progress Will Be Lost"

[GppMenuPlayer_Pause] m_ContinueLocalized="Continue" m_SettingsLocalized="Settings" m_ExitToMainMenuLocalized="Exit To Main Menu" m_ConfirmQuitToMainMenuProgressWillBeLostLocalized="Quit To the main menu? All Unsaved Progress Will Be Lost" m_PausedLocalized="Paused"

[GppMenuPlayer_Startup] m_LegalLocalized="Legal" m_PlayGameLocalized="Play" m_MarketPlaceLocalized="Chapters" m_ChangeSaveSlotLocalized="Change Save Slot" m_SettingsLocalized="Settings" m_AchievementsLocalized="Achievements" m_HelpLocalized="Help" m_QuitLocalized="Quit" m_ChangeProfileLocalized="Change Profile" m_AreYouSureToQuitLocalized="Are You Sure You Want To Quit?" m_PleaseCheckYourConnectionAndTryAgainLocalized="Please check your connection and try again."

[GppMenuPlayer_EpisodeSelect] m_SaveAtDifferentBookConfirmContinueLocalized="Your save is in a different chapter. Continuing will erase all save data past this chapter." m_BackLocalized="Back" m_ContinueLocalized="Continue" m_BeginLocalized="Begin" m_ComingSoonLocalized="Coming Soon" m_PurchaseLocalized="Purchase Now"

[GppMenuPlayer_NextEpisodePreview] m_TheAdventureContinuesLocalized="Get the Season Pass to continue your quest in"

[GppHudPromptPlayer] m_SpacebarLocalized="Spacebar"

[GppBowHudPlayer] m_ShootLocalized="Shoot" m_ExitLocalized="Exit"

[GppExaminerHudPlayer] m_ExitLocalized="Exit"

[GppHudLoading] m_LoadingLocalized="Loading"

[GppHudSaving] m_SavingLocalized="Saving"

[GppControlModule_Inventory] m_CannotUseHereLocalized="cannot be used here"

[GppMenuPlayer_MessageDisplayControllerDisconnected] m_WirelessControllerDisconnectedPleaseReconnectLocalizedPS3="The wireless controller has been disconnected. Please reconnect the wireless controller to continue." m_PleaseReconnectWirelessControllerBelongingToUserLocalizedPS4="Please reconnect the wireless controller belonging to the user that launched the game." m_ControllerDisconnectedLocalized="Controller disconnected" m_PleasePressLocalized="Please press" m_ToContinueLocalized="to continue" m_OKLocalized="Ok"

[GppMenuPlayer_MessageDisplayLoginChanged] m_ProfileChangedLocalized="Active profile changed" m_GameWillReturnToStartMenuLocalized="Game will now return to the start menu" m_OKLocalized="Ok"

[GppMenuPlayer_MessageDisplayStorageDeviceRequired] m_ValidStorageDeviceNotSelectedLocalized="A Valid Storage Device Is Not Detected" m_AbilityToSaveRequiredToPlayLocalized="The ability to save is required to play King’s Quest" m_SelectAStorageDeviceLocalized="Select a Storage Device"

[GppMenuPlayer_MessageDisplayLoginRequired] m_NotLoggedInToValidProfileLocalized="Not Logged In To A Valid Profile" m_AbilityToSaveRequiredToPlayLocalized="The ability to save is required to play King's Quest" m_ShowProfileManagerLocalized="Show Profile Manager" m_SignInLocalized="Sign In"

[GppMenuPlayer_MessageDisplayGameWillNotSave] m_GameWillNotSaveLocalized="Game Will Not Save" m_NoStorageDeviceChosenLocalized="No Storage Device Is Chosen" m_LoggedIntoGuestProfileLocalized="Logged Into A Guest Profile" m_UserNotLoggedIntoProfileLocalized="User Is Not Logged Into A Profile" m_AbilityToSaveRequiredToPlayLocalized="The ability to save is required to play King's Quest" m_OkLocalized="Ok"

[GppMenuPlayer_SaveSlotManager] m_SaveSlotsLocalized="Save Slots" m_ChooseLocalized="Choose" m_DeleteLocalized="Delete" m_CopyLocalized="Copy" m_PreviousMenuLocalized="Previous Menu" m_DeleteCannotBeUndoneLocalized="Delete this save slot? This cannot be undone." m_SlotLocalized="Slot" m_ChapterLocalized="Chapter"

[GppMenuPlayer_Settings] m_SettingsLocalized="Settings" m_AudioVideoLocalized="Audio/Video" m_ControlsLocalized="Controls" m_CreditsLocalized="Credits" m_BackLocalized="Back" m_GameplayLocalized="Gameplay"

[GppMenuPlayer_SettingsAudioVideo] m_AudioVideoSettingsLocalized="Audio/Video Settings" m_SubtitlesLocalized="Subtitles" m_VolumeLocalized="Volume" m_MusicVolumeLocalized="Music Volume" m_SFxVolumeLocalized="Sfx Volume" m_VSyncLocalized="VSync" m_BackLocalized="Back" m_TextureQualityLocalized="Texture Quality" m_HighLocalized="High" m_MediumLocalized="Medium" m_LowLocalized="Low" m_FullscreenLocalized="Fullscreen" m_ResolutionLocalized="Resolution" m_ApplyChangesLocalized="Apply Changes" m_RevertChangesLocalized="Cancel Changes" m_WarningSettingsHaveChangedDoYouWantToApplyLocalized="Warning: Settings have changed. Do you want to Apply or Cancel your changes?" m_DoYouWantToKeepThisResolutionRevertingInLocalized="Do you want to keep this resolution? Reverting to previous resolution in" m_SecondsLocalized="seconds"

[GppMenuPlayer_SettingsGameplay] m_GameplaySettingsLocalized="Gameplay Settings" m_InvertYAxisLocalized="Invert Y Axis" m_MouseSensitivityLocalized="Mouse Sensitivity" m_BackLocalized="Back" m_ControllerVibrationLocalized="Controller Vibration"

[GppMenuObjectSliderOnOff] m_OnLocalized="On" m_OffLocalized="Off"

[GppDataStore] m_LangExtLoaded="INT"

[GppMenuPlayer_InteractiveStartupScreen] m_PressLocalized="Press" m_ToContinueLocalized="To Continue" m_ClickAnywhereToContinueLocalized="Click Anywhere To Continue"

[GppMenuPlayer_AutoSaveWarning] m_GameAutoSavesDontTurnOffSystemLocalized="This game uses the autosave feature. Do not turn off the system when you see this icon." m_GameAutoSavesDontTurnOffConsoleLocalized="This game uses the autosave feature. Do not turn Off the console when you see this icon."

[GppMenuPlayer_DLCMessages] m_DLCCorruptOrMissingLocalized="One or more downloadable content packages appears to be corrupt or missing, please re-download the content packages."

[GppGfxMoviePlayerEpisodeRecapScreen] m_ThanksForPlayingLocalized="Thanks For Playing" m_PressLocalized="Press" m_ToContinueLocalized="To Continue"

[GppGfxMoviePlayerCredits] m_ThanksForPlayingLocalized="Thanks For Playing" m_PressLocalized="Press" m_ToContinueLocalized="To Continue"

[GppMenuPlayer_EpisodeMarketplace] m_EpilogueLocalized="Epilogue" m_SeasonPassLocalized="Season Pass" m_PressLocalized="Press" m_ToPurchaseLocalized="To Purchase" m_BookAlreadyOwnedLocalized="You already own this chapter. Go to Play menu to play it!" m_BookNotReleasedYetLocalized="This chapter is coming soon. Check back later." m_CannotConnectToMarketplaceXboxLocalized="You must be signed into an Xbox Live® enabled Profile in order to access the Xbox Games Store." m_CannotConnectToMarketplacePlaystationNotSignedInLocalized="You must be signed in to \"PlayStation Network\" to access online features." m_CannotConnectToMarketplacePlaystationNetworkErrorLocalized="There was a network error connecting to \"PlayStation Network\". Please check your connection and try again." m_CannotConnectToMarketplacePlaystationAgeRestricted="Online service is disabled on your Sony Entertainment Network account due to parental control restrictions." m_CannotConnectToMarketplacePCLocalized="Error: Could Not Connect to the Store." m_MarketplacePlaystationBackedOutOfSignInLocalized="You must be signed in to \"PlayStation Network\" to access online features." m_OwnedLocalized="Owned" m_AvailableNowLocalized="Available Now" m_DownloadNowLocalized="Download Now" m_ComingSoonLocalized="Coming Soon" m_PurchaseLocalized="Purchase Now"

[GppMenuPlayer_ControlsDescriptionScreen] m_ControlsLocalized="Controls" m_MoveLookLocalized="Move/Look" m_InventoryLocalized="Inventory" m_ExitLocalized="Exit" m_UseInteractLocalized="Use/Interact" m_PauseLocalized="Pause" m_ChooseShootLocalized="Choose/Shoot" m_EscLocalized="Esc"

[GppMenuPlayer_LegalScreen] m_LegalScreenText1="©2015 Activision Publishing, Inc." m_LegalScreenText2="KING'S QUEST, SIERRA and SIERRA with mountain design are trademarks of Activision Publishing, Inc." m_LegalScreenText3="All rights reserved."

[GppPlayerController] m_LevelCardInstallNoneMsgLocalized="Installation was not successful. Please try reinstalling." m_LevelCardInstallWaitingMsgLocalized="All levels have not finished installing. The installer is waiting to run." m_LevelCardInstallPausedMsgLocalized="All levels have not finished installing and installer has been paused by user. Please resume installation." m_LevelCardInstallRunningMsgLocalized="Installing missing levels, please wait." m_LevelCardInstallErrorMsgLocalized="All levels have not finished installing and the installer has detected an error. Please try reinstalling."

[GppMenuPlayer_MessageDisplayPrompt] m_SaveDataCreatedByDifferentUserAndCannotBeLoadedContinuingWillOverwriteLocalized="The save data has been created by a different User and cannot be loaded. Continuing will overwrite this data with new save data." m_PressOkToContinuePlayingAsLocalized="Press ok to continue playing as" m_IfYouWishToChangeProfilesSelectChangeProfileInMainMenuLocalized="If you wish to switch Profiles, select the Change Profile option found in the Main Menu."

[InventoryManagerScreen] Knitted_Sock_ItemDescription="Acorn's knitted sock" OlfieMouthpiece_ItemDescription="Olfie's horn mouthpiece" WaddlesMouthpiece_ItemDescription="Waddles' horn mouthpiece" PillareMouthpiece_ItemDescription="Pillare's horn mouthpiece" Dye_ItemDescription="Color-changing potion" Starfruit_ItemDescription="Starberries" Silver_ItemDescription="The only money to my name" SnoozingLeaf_ItemDescription="A snoozing leaf (for delivery to the Hobblepots)" Picker_ItemDescription="A fruit picker" Pumpkin_ItemDescription="A pumpkin" Hatchet_ItemDescription="A small hatchet (for using responsibly)" Ticket_ItemDescription="An entrance ticket to the tournament" MannyEye_ItemDescription="An eye Manny shared with me" DragonEye_ItemDescription="The bravest eye of all" Purple_Lantern_ItemDescription="A purple lantern with a glowing blue candle" WorkOrders_ItemDescription="A work order for The Crumbler" NutRoot_ItemDescription="Bitterroot" Mushrooms_ItemDescription="Pink Sugarshrooms" Meat_ItemDescription="Raw meat" PairOfSocks_ItemDescription="Two very cushion-y socks" Pumpkin_Lantern_ItemDescription="An orange lantern with a glowing blue candle" WhisperPicture_ItemDescription="A portrait of Whisper" AchakaPicture_ItemDescription="Achaka's portrait" Bell_ItemDescription="A small bell" Handle_ItemDescription="A wooden handle" Magic_Mirror_ItemDescription="The Magic Mirror" Frog_ItemDescription="A stinky frog" SignedWhisperPicture_ItemDescription="A signed portrait of Whisper" Bread_ItemDescription="Round stale bread" Shield_ItemDescription="A round shield" Table_ItemDescription="A round wooden table top" PurpleWeedwhacker_ItemDescription="A purple, overly complex weed-whacker" PurplePicker_ItemDescription="A purple fruit picker" PurpleMeat_ItemDescription="Raw meat that I dyed purple" PurpleStarfruit_ItemDescription="Starberries that I dyed purple" PurpleMushrooms_ItemDescription="Pink Sugarshrooms that I dyed purple" Powder_ItemDescription="Incomplete hypnotic powder (needs raisins to work)" DyeWhite_ItemDescription="Color-changing potion" PurplePumkpin_ItemDescription="A pumpkin that I dyed purple" PurpleBadger_ItemDescription="A nasty badger I dyed purple" Pie_ItemDescription="A gigantic pie" NutTart_ItemDescription="Walnut strudel" Weedwhacker_ItemDescription="An overly complex weed-whacker" Rope_ItemDescription="A rope" Badger_ItemDescription="A nasty badger"

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