King's Quest Omnipedia
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The Dungeon Cell is the place in Mordack's castle where prisoners were taken before they were killed or experimented on. The cell was situated next to Mordack's dungeon maze, and the only ways out of it were into the maze, or into a mousehole. Few humans, however, are built to make that particular squeeze. The cell was entered through a magic door that had to be conjured out of the air by either Mordack or his henchman. The cell is small, infested with mice, lice, and rats. The sanitary facilities non-existent. On the other hand, few of Mordack's guests ever lived long enough to complain about the conditions.[1] There is a loose brick in the wall of the cell found by Cassima leading out into the maze that can act as an escape route.

References[]

  1. KQC, 2nd Edition, 459, 460
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