King's Quest Omnipedia

The Wizard's House[]

Characters you may encounter here:

1. The wizard Manannan[]

He controls your character. He doesn't let you explore at will or carry items that bother him (the "starred" items). Sometimes, he gives you chores to do, may punish you, or even kill you! You must do away with him to be able to solve the game.

2. The black cat[]

This is Manannan's pet cat. You may encounter him almost anywhere in the house. Normally, he's no bother. He can be fatal on certain stairs. If he gets in your way, just "kick" him. You can catch him if you want to.

3. The chickens[]

The chickens just strut around in their coop. You cannot take them out of it. You can catch them if you want to. If you have the magic dough in your ears you can "hear" them "talk" to each other. They may reveal interesting information to you.

The Countryside of Llewdor[]

Characters you may encounter here:

1. Medusa[]

Hideous old hag with live snakes for hair. She's so repulsive that you turn instantly to stone if you look her direction. She lives in the desert.

2. Bandits[]

The bandits appear randomly in the woods. If you're not careful, you will be robbed of all your possessions. It is possible to find your stolen possessions, however. Sometimes you can see the bandits in the tavern of the town.

3. Oracle[]

The oracle resides in the spider web covered cave. But first, obviously, you need to find a way into the cave. The oracle will tell you some interesting information and give you a useful item.

4. The Three Bears[]

The Three Bears live in the woods. Sometimes they won't be home and you can enter their house and find some useful items. Be careful, though; Papa and Mama Bear can be surly when crossed!

5. Friendly storekeeper[]

You'll encounter him, obviously, in the town's store. If you have money, you can buy useful items from him.

6. Pretty barmaid[]

You can meet the barmaid in the tavern of the town. If you have money, you can buy drinks from her.

7. Mariners[]

Eventually a ship comes to the seaside town. You can meet the seamen in the tavern. If you have money, you can hitch a ride across the ocean on their ship. Better hurry, though. They won't wait forever!

8. Big spider[]

A big spider guards the entrance to the oracle's cave. You need to get rid of the spider to be able to enter the cave. If you're not careful, you will become the spider's dinner!

9. An eagle[]

Sometimes you may notice an eagle flying across the sky. It may drop something that you need. Watch carefully.

10. Various creatures[]

Throughout Llewdor, you may notice pairs of creatures. They consist of lizards, birds, squirrels and fish. If you have the magic dough in your ears, you will be able to "hear" them "talk" each other. They may reveal interesting information to you.

The Ship[]

Characters you may encounter here:

1. Pirate captain[]

You can encounter the pirate captain only in his sleeping quarters. Sometimes he's there, sometimes he's not, and sometimes he'll walk in and surprise you! He's not very nice; it's best to avoid him.

2. Various other pirates[]

You may run into other pirates on the ship. Be careful where you go and be prepared for a quick getaway. If they catch you, you may have to walk the plank!

3. Mice[]

You will notice a couple of mice in the cargo hold of the ship. Hopefully you have the magic dough in your ears, for they'll give you some very important information. "Listen" to them.

Small Beach and Mountain Range[]

Characters you may encounter here:

1. Pirate on the beach[]

If you escaped the ship without putting the pirates to sleep first (using the magic sleep spell), then you will run into one of them on the beach. The only thing you can do is avoid him.

2. Shark[]

You can't do anything with the shark. He's just a pest. I wouldn't go in the water, though, if I were you!

3. Abominable snowman[]

You will meet him in the snowy reaches of the mountains. He will not be kind to you, to say the least! You need to figure out a way to get past him.

The Kingdom of Daventry[]

Characters you may encounter here:

1. Gnome[]

This is our old friend, the gnome, from the original King's Quest game. You will find him friendly. He will tell you what's been happening in Daventry, and what you have to do.

2. Three-headed dragon[]

This is a very dangerous dragon. If you're not extremely careful you will be torched to death! He holds your sister, Princess Rosella, captive. You need to kill the dragon and rescue the girl.

3. Princess Rosella[]

She is really your long-lost sister. The dragon holds her captive. You need to rescue her from the dragon by killing him.

4. King Graham and Queen Valanice[]

You don't meet them until the very end of the game. You have a very happy reunion with your long-lost parents.