Continuity

In fiction, 'continuity (also called time-scheme) is consistency of the characteristics of persons, plot, objects, places and events seen by the reader or viewer over some period of time. It is of relevance to several media.

Continuity mistakes

 * The geography of Daventry changes in nearly every game, and locations are located in completely different places between games (see KQ1 and KQ3 for example).
 * The architecture of Castle Daventry changes between KQ3 and KQ4.
 * The layout/appearance of the throne room of Castle Daventry changes between each game.