KQ8 Enemy List/DaventryMonsters

[Monsters] classType=KQMonsterManager


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 * Copy this line to create a default monster:
 * monsterX=	monsterName	monsterType		@	@	@	@	???	???	-1	0		@	@	@		@	@	@	@

numMonsters=52

monster0=	sprgnbow	sprgnbowtype	@	100	-13	10	8	226700	183000	8370	-1.57	@	@	@	INVITEM_SmCrossbow	guard	12000	@	12000	1 monster1=	sprigan	sprgnbowtype2	@	100	-2	10	5	225854	308000	-1	0	@	@	@	none	@	12000	@	12000	@ monster2=	Knight	knighttype	@	@	@	@	@	0	0	-1	0	@	@	@	@	@	@	@	@	@ ;Goblins outside Connor's house monster3=	gobcon1	goblin	@	-5	-3	-4	1	279735	227945	-1	6.1	@	loop 3 279735 227945 -1 270219 245074 -1 256417 241119 -1	@	"INVITEM_SilverCoins(3),INVITEM_mushroom"	chase 4000 9000	6000	@	@	@ ;Spigan inside windmill (bow shatters) monster4=	sprigwnd1	sprgnbowtype2	@	100	-4	@	3	143575	249770	15350	-1.8	@	@	@	none	guard	6000	@	@	0.5 ;Sprigans next to windmill monster5=	sprigwnd2	sprigan	windguys	50	@	7	@	140904	253763	-1	-2.1	@	@	@	INVITEM_SilverCoins(7)	chase 4000 9000	8000	@	@	0.1 monster6=	sprigwnd3	sprigan	windguys	50	@	7	@	132081	240520	-1	-2.5	@	@	@	INVITEM_SilverCoins(13)	chase 8000 12000	12000	@	@	0.2 monster7=	goblin18	goblin2	@	10	@	@	@	171383	191535	-1	1	@	loop 3 171383 191535 -1 180190 183671 -1 179680 192207 -1	@	INVITEM_SilverCoins(5)	chase 4000 9000	6000	1	@	@ monster8=	goblin20	goblin2	@	20	@	@	@	178009	220052	-1	0.2	@	patrol 2 178009 220052 -1 177331 233443 -1 180315 229369 -1	@	"INVITEM_Mushroom,INVITEM_Mushroom"	chase 4000 8000	6000	1	@	@ monster9=	goblin21	goblin2	@	30	@	10	@	150552	271441	-1	2	@	loop 3 150552 271441 -1 152550 279097 -1 142731 277466 -1	@	"INVITEM_SilverCoins(3),INVITEM_Mushroom"	chase 4000 8000	6000	@	@	1 monster10=	sprigan19	sprigan	@	20	-8	@	@	241989	256947	-1	0	@	none	@	"INVITEM_Mushroom,INVITEM_SilverCoins(4)"	@	7000	@	@	0.5 monster11=	goblin22	goblin2	@	-5	-3	-4	@	289284	192527	-1	2	@	loop 2 289284 192527 -1 278230 188608 -1 	@	"INVITEM_mushroom,INVITEM_mushroom"	@	4000	@	@	1 monster12=	RuinSprig1	sprigan	ruinguards	100	5	15	@	210187	290313	-1	1.9	@	none	@	"INVITEM_Mushroom,INVITEM_SilverCoins(14)"	@	5000	@	@	0.4 monster13=	RuinSprig2	sprigan	ruinguards	100	6	15	@	224249	290637	-1	-1.6	@	none	@	"INVITEM_Mushroom,INVITEM_crystal,INVITEM_SilverCoins(15)"	@	5000	@	@	0.5 monster14=	RuinSprig3	sprigan	@	90	10	15	@	214948	279653	22250	-1.4	@	none	@	"INVITEM_Mushroom,INVITEM_Mushroom,INVITEM_Mushroom"	chase 2000 4000	4500	@	@	0.3 monster15=	RuinSprig4	sprigan	@	90	10	15	@	207731	293627	22250	-1	@	none	@	"INVITEM_Mushroom,INVITEM_SilverCoins(12)"	chase 2000 4000	5000	@	@	0.5 monster16=	bossprig	"sprigan(test2.bmp,test3.bmp)"	@	200	13	25	@	217361	284013	24650	1.8	@	none	INVITEM_LeatherArmor	"INVITEM_sacredwater,INVITEM_SilverCoins(50),INVITEM_Mushroom,INVITEM_LeatherArmor"	chase 4000 6000	5000	@	@	0.2 ;ZOMBIES IN THE GRAVEYARD - they start far away south from home... monster17=	zograv3	zombie	@	100	10	8	@	205003	73351	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster18=	zograv4	zombie	@	120	12	8	@	204983	67523	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster19=	zograv5	zombie	@	100	12	8	@	211639	67406	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.2 monster20=	zograv6	zombie	@	110	12	8	@	211696	70715	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.1 monster21=	zograv7	zombie	@	100	12	8	@	211690	78413	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster22=	zograv8	zombie	@	120	12	8	@	216752	78460	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster23=	zograv9	zombie	@	120	12	8	@	216812	73843	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster24=	zograv10	zombie	@	100	12	8	@	216887	67387	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster25=	zograv11	zombie	@	100	12	8	@	220984	67302	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster26=	zograv12	zombie	@	120	12	8	@	221019	78281	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster27=	bat5	bat	@	@	@	1	-500	225834	229768	-2	0	@	loop 4 225834 229768 -2 201544 235431 -2 189986 253132 -2 213891 253671 -2	@	@	@	@	@	@	1.5 monster28=	zograv14	zombie	@	100	12	8	@	231787	75668	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster29=	zograv15	zombie	@	120	12	8	@	233562	71329	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster30=	zograv16	zombie	@	110	12	8	@	227326	65545	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.2 monster31=	zograv17	zombie	@	100	12	8	@	214660	65965	-1	0	@	none	@	INVITEM_Mushroom	guard	0	@	@	0.5 monster32=	sprigan1	sprigan	@	-5	-3	@	@	237429	216983	-1	0	@	none	@	INVITEM_SilverCoins(6)	@	@	@	@	0.5 monster33=	zograv2	zombie	@	@	@	@	@	237144	213491	-1	0	@	@	@	"INVITEM_Mushroom,INVITEM_Mushroom"	chase 4000 9000	8000	@	@	@ monster34=	zograv1	zombie	@	@	@	@	@	236977	205308	-1	0	@	@	@	"INVITEM_Mushroom,INVITEM_Mushroom"	@	@	@	@	@ monster35=	bat1	bat	@	@	@	1	-500	188739	203264	-2	0	@	loop 4 188739 203264 -2 175358 198583 -2 163763 204512 -2 183112 213924 -2	@	@	@	@	@	@	1.5 monster36=	bat2	bat	@	@	@	1	-500	161976	201141	6790	0	@	loop 4 161976 201141 6790 153121 219955 6790 127916 221213 6790 136820 190084 6790	@	@	@	@	@	@	1.5 monster37=	bat3	bat	@	@	@	1	-500	149327	201431	14000	0	@	loop 4 149327 201431 14000 148891 212887 14000 139332 211497 14000 139659 201464 14000	@	@	@	@	@	@	1.5 monster38=	bat4	bat	@	@	@	1	-500	277909	226810	-2	0	@	loop 4 277909 226810 -2 262934 207713 -2 272444 195501 -2 289852 211702 -2	@	@	@	@	@	@	1.5 monster39=	chicken1	chicken	@	@	@	1	-1	268767	209932	-2	0	@	loop 4 268767 209932 -2 281512 216664 -2 270950 221457 -2 270303 216548 -2	@	@	@	@	@	@	1.5 monster40=	chicken2	chicken2	@	@	@	1	-1	230048	216411	-2	0	@	@	@	@	@	@	@	@	1.5 monster41=	chicken3	chicken	@	@	@	1	-1	244688	216198	-2	0	@	patrol 4 244688 216198 -2 246225 198420 -2 236743 198316 -2 237856 207405 -2	@	@	@	@	@	@	1.5 monster42=	Henchman	henchman	@	250	-4	@	25	0	0	-1	0	@	@	@	"INVITEM_strength,INVITEM_crystal,INVITEM_crystal,INVITEM_invulnerable"	@	@	@	2500	@ monster43=	Brdgsprig	sprigan	@	45	@	10	@	174835	271490	-1	0	@	loop 2 174835 271490 -1 174977 264284 -1 	@	"INVITEM_SilverCoins(6),INVITEM_SilverCoins(5),INVITEM_Mushroom"	@	@	@	@	0.2 monster44=	Fallsprig	sprigan	@	50	@	10	@	153523	286878	-1	0	@	loop 2 153523 286878 -1 162164 294345 -1	@	"INVITEM_SilverCoins(3),INVITEM_SilverCoins(4),INVITEM_Mushroom,INVITEM_Mushroom"	chase 4000 6000	6000	@	@	0.2 monster45=	RoadZ1	zombie	@	30	3	35	@	192916	316732	-1	0	@	none	@	"INVITEM_SilverCoins(4),INVITEM_Mushroom,INVITEM_Mushroom"	chase 8000 12000	4000	3	@	0.2 monster46=	RoadZ2	zombie	@	35	3	35	@	201212	316744	-1	0	@	none	@	"INVITEM_SilverCoins(2),INVITEM_Mushroom"	chase 8000 12000	18000	@	@	0.3 monster47=	RoadZ3	zombie	@	40	3	35	@	203158	315541	-1	0	@	none	@	"INVITEM_SilverCoins(4),INVITEM_Mushroom,INVITEM_Mushroom"	chase 8000 12000	18000	@	@	0.5 monster48=	RoadZ4	zombie	@	40	3	35	@	201208	314499	-1	0	@	none	@	"INVITEM_crystal,INVITEM_SilverCoins(3),INVITEM_mushroom"	chase 4000 8000	18000	@	@	0.4 monster49=	RoadZ5	zombie	@	33	3	35	@	192591	313730	-1	0	@	none	@	INVITEM_SilverCoins(4)	chase 4000 8000	4000	3.5	@	0.3 monster50=	piggy1	piggy	@	@	@	1	-1	241314	227498	-1	-0.8	@	none	@	@	@	@	@	@	1.5 monster51=	sprdump	sprgndmptype	@	100	@	10	8	122000	284580	11000	3.14	@	@	@	none	guard	0	@	2500	1
 * monsterX=	name	type	team	xtraHealth	xtraDamage	xtraProtect	xtraExp	locX	locY	locZ	dirZ	dependents	movement	invHold	invDrop	chaseMode	alarmRadius	birthDelay	attackDist	attackDelay
 * Sprigan guarding graveyard tomb (actually drops bow for Connor to pick up)			@
 * Sprigan guarding Hero's tomb (bow disintegrates)
 * Bone goblin near lake and Wizard
 * Bone goblin near waterwheel
 * Bone goblin near little girls house
 * Sprign near Alchemist's house
 * Goblin near Sara's house
 * Monsters in castle ruins
 * Monsters behind farm house
 * Patrol at bridge
 * Sprig at waterfall
 * Zombies on the road