King's Quest Classic

Background
In the PCJR version Graham was originally known as Grahame. The quest text given by Edward is on a blue screen, and mention the name "Grahame".

The PCjr version has a manual with original color artwork, and has a short introduction The King's Appeal, and other details specific to the version of the game.

The original King's Quest on PCjr version has a different intro theme than the Dos/Tandy versions (greensleeves) or the completely original theme on the Apple II. The theme on the PCjr is theme is the same theme heard, when Graham/Grahame opens the doors to the castle, but played 'twice' (in most later ports of the game). In the PCJR version some of the musical cues such as when bad guys appear do not exist, and were added into later ports.

In the PCJR version, crickets can be heard around Daventry, troll makes stomping noises across the bridge, and the goat bleats, river can be heard, splashes when Grahame falls into a river. The wolf makes noises as well. Many of these sounds also appear in the Amiga version, or were replaced with complete digital sound effects in the Apple II GS version.

The score system in the PCjr version is different than in later releases/remakes. The score is accessed through the inventory screen (a screen with a blue background), and only lists the accumulated score (not the total possible score), this is similar to how the score system works in the Sega port/remake.

In the PCJR version the text descriptions including any warnings are displayed along the bottom of the screen, rather than in text boxes (as seen in later ports). The interface is different, such as save/restore options, and restart option. Almost every option is accessed through a keyboard command of some sort, rather than pull down menus.

The items in the inventory are described through text, there are no closeup pictures like in later ports of the game.

Some of the ingame text is different than later versions of the game, see KQ1PCjr transcript.

You can bow to the king after he dies; "You bow, but you are the only one who knows it." The king does an exaggerated spin before dieing. The animation was cut in later ports.

The alligators in the moat use the heads of the dragon rather than completely original alligator artwork in later versions.

Behind the scenes
KQ2 for the PCJr uses a very similar interface and textbox method as KQ1.