KQC5 development

Hornswaggle
In Chapter 2 towards the beginning of the story Graham is viewing an image of his older self in the mirror with Hornswaggle scorching the country side. In Chapter 5, at various points Graham discovers the countryside on fire, but never explains what is causing it. First, he finds the back of Olfie on fire, then he discovers the King's Glen on fire, then the town bursts into flames as well (in the last bit it seems the fire comes from above). But Graham's memories start to become fractured, he faints, and goes on a tangent about stories he starting to remember, but never was able to tell to his grand daughter. When he 'wakes' up he continues his story after returning to the castle (leaving a hole in his memory between the fire in the village and his return to castle). It seems clear that he must have had to have encountered the Dragon between fire in the town and his return to the castle. But its never shown, mentioned or explained.

Originally the developers had stated that choices made with the Dragon would be important and have rippling consequences in the future. In Chapter 2 this was shown by the dragon either being 'chained' while it attacked Daventry, or free with no chains.

In Chapter 3, the Hagatha's conversation with Mordon reflected the whereabouts of the dragon, and Graham's choice, and when Graham visited the Cave Bedroom he'd also comment on his choice with the Dragon, and if the Dragon was still captured it could be heard snoring below as well.

According to the producers in an early Game Informer magazine this would have lead up to these possible consequences:


 * "Whichever path you take, you see consequences of these actions ripple out into later events and episodes. A blind dragon might cause problems for the people of Daventry down the line, while one that Graham freed out of compassion could offer him assistance."

It appears whatever sequences they had envisioned for chapter were cut. It is highly possible that this would have included another fast paced QTE-event, which the developers have stated they were removing from future chapters due fan/player's complaints. Rather than explain the plot hole off camera, they apparently replaced it with the idea that Graham's mind was deteriorating, leaving holes in his memory, and he was also losing concentration on his story drifting onto side tangents and other memories (cut from his stories).

VOD memories
A series of events listed as "VOD" in the files ("Visions of Death"?) show a number of elements cut from previous chapters.

There is a picture of fairies, and Graham explains he (speaking for the developers) could never figure out where to place them in the stories.

There is a character named Tree Dorman who is said to be Amaya's partner. There is also reference to her having a brother (this appears in the files, although its possible this line isn't mentioned in the game, and was cut itself, or depends on what alignment the player is set to when they enter the visions).

There is a goblin riding a cave rat, and Graham explains their was a whole another act while he was imprisoned in the Goblin caves where he would have encountered the rats (again some of these lines maybe partially cut, or depend on what alignment path your character took).

There are three songs one from Whisper, one from Acorn, and one from Wente Fey, which are said to have been cut from when Graham introduced those characters to Alexander in Chapter 4. They can be heard, once you solve music box puzzle in the vision.

Graham explains there was another puzzle he cut from his story about the Ice Labyrinth. Which the player has to solve.