KQ8 Enemy List/Temple1Monsters

[Monsters] classType=KQMonsterManager


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 * Copy this line to create a default monster:
 * monsterX=	monsterName	monsterType		@	@	@	@	???	???	-1	0	@	@	@	@	@	@	@	@	@

numMonsters=34

monster0=	vicbeast2	vicbeast	@	1000	800	@	@	100000	122703	6817	0	@	@	@	@	guard	1500	@	@	@ monster1=	watdemon1	watdemon	@	2000	600	@	100000	97383	55204	5282	-1.73	@	@	@	@	@	@	@	@	@ monster2=	hench01	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster3=	hench02	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster4=	hench03	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster5=	hench04	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster6=	hench05	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster7=	hench06	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster8=	hench07	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster9=	hench08	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster10=	hench09	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster11=	hench10	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster12=	hench11	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster13=	hench12	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster14=	hench13	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster15=	hench14	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster16=	hench15	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster17=	hench16	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster18=	hench17	shadmon	@	750	100	@	@	1000	1000	-1	0	@	@	@	@	@	@	@	@	@ monster19=	spearchucker1	hencspr2	@	@	-50	10	-20000	98531	64447	6055	1.5	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	guard	8000	@	8000	1 monster20=	watdemon2	watdemon	@	1000	300	@	@	90665	76710	5540	0.58	@	@	@	INVITEM_sacredwater	@	@	@	@	@ monster21=	watdemon3	watdemon	@	1000	300	@	@	94209	74483	5540	-0.68	@	@	@	INVITEM_sacredwater	@	@	@	@	1.4 monster22=	hench1	hencspr1	@	@	-50	10	-20000	85054	61448	6055	2.33	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster23=	spearchucker2	hencspr2	@	@	-50	10	-20000	85218	67035	6055	1.28	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_invulnerable"	guard	8000	@	8000	1 monster24=	Hallwatdemon1	watdemon	@	1000	300	@	@	82544	73598	6055	1.57	@	@	@	INVITEM_sacredwater	@	@	@	@	1.3 monster25=	Hallwatdemon2	watdemon	@	1000	300	@	@	82198	75070	6055	1.57	@	@	@	INVITEM_sacredwater	@	@	@	@	1 monster26=	spearchucker3	hencspr2	@	@	-50	10	-20000	79084	85782	6055	0	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_invulnerable"	guard	8000	@	8000	1 monster27=	hench2	hencspr1	@	@	-50	10	-20000	71906	89649	6055	-0.12	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster28=	hench3	hencspr1	@	@	-50	10	-20000	62562	89400	5545	1.35	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster29=	spearchucker4	hencspr2	@	@	-50	10	-20000	78967	103926	6055	-0.16	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_invulnerable"	guard	8000	@	8000	1 monster30=	hench4	hencspr1	@	@	-50	10	-20000	72089	110136	6055	0.16	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster31=	spearchucker5	hencspr2	@	@	-50	10	-20000	89269	99817	6055	-0.89	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_invulnerable"	guard	8000	@	8000	1 monster32=	Cntrwatdemon1	watdemon	@	1000	300	@	@	92019	92666	6055	1.57	@	@	@	INVITEM_sacredwater	@	@	@	@	1.2 monster33=	Cntrwatdemon2	watdemon	@	1000	300	@	@	91902	91159	6055	-1.57	@	@	@	INVITEM_sacredwater	@	@	@	@	1
 * monsterX=	name	type	team	xtraHealth	xtraDamage	xtraProtect	xtraExp	locX	locY	locZ	dirZ	dependents	movement	invHold	invDrop	chaseMode	alarmRadius	birthDelay	attackDist	attackDelay
 * vicious beast at a hunt
 * Near entrance
 * waterdemon in 2nd room
 * Room with pillar
 * Hallway past the room with the pillar
 * In the corner near sanctuary
 * In a west hall
 * In west room full of shadow dudes
 * Near exit to temple2
 * Near the center