Graham (KQGS)

Graham is the narrator and the main player character in the King's Quest: The Complete Collection. He is the husband of Valanice, and father to a son and daughter, Alexander and Rosella.

This article discusses the alter reimagined history for the character, and specifically the various choice, events, and situations Graham is able to experience through decisions that follow the Bravery, Wisdom, and Compassion virtue paths (as well any differences introduced by his reimagined backstory).

Graham is not a native of Daventry, but in his teens immigrated there from a far away northern land to become a new knight of Daventry.

Young Graham is voiced by Josh Keaton, and Old King Graham is voiced by Christopher Lloyd.

Background
Graham grew up outside of Daventry in the far north, (some say he was from the land of Llewdor or from some hard to pronounce kingdom). His father was a knight, and his grandfather was a knight, and his great-grandfather was a dentist, his great-great-grand father was a knight. He comes from a long line of nobles and one dentist known for protecting crowns Ever since he was a child he used to read about the kingdom of Daventry in his guide books, and wanted to visit its famous land marks. His second dream was to become a knight. He lived with his mother. He and his sisters were animal people. They owned two pet jinxes, a circus of weevils, were-hogs, and a miniature chimera.

He started looking for knight jobs while he was still in Knight School (KQGS) the academy where he studied to be a knight, but once he graduated all the opportunities dried up. Daventry was his last shot. His mother designed his cape, putting all kinds of pockets in it to hold things. She gave him the feather he kept in his favorite blue Adventurer's Cap, and also made his favorite choco-chip pancakes, and custard pies.

A Knight to Remember
During his teens he learned of a Knight Audition in Daventry in a brochure, and decided to travel there to take part in it. Finishing his choco-chip pancake breakfast his mother prepared for him, he left his mother behind. Reaching Daventry the same day (or a few days later), he had nothing but trouble from the first few minutes he had been in the Kingdom for the first time.

Graham missed the Parade of Hopeful Knights, but caught up with the knights near the Tournament Theatre. He discovered that the challengers were stuck and couldn't reach the theatre due to a missing bridge. Graham 'assisted' each knight with a way to cross the river, finally coming across one final method, using his wits. He made his own raft, and rowed across the river. One of the knights, a small individual named Manny, found a path to simply walk across the river, congratulated Graham on his abilities, and offered to become his friend, and work together towards winning the tournament.

Graham made it in time for the Tournament intro ceremony, and after learning about his fellow knights, the Tournament began. Graham was tasked with finding the eye of a hideous beast as the first challenge before they could start on the tournament (Graham had several options to choose from). Graham also discovered the Forest Well following foreigner knight Achaka into it *he may have been told to look for the missing knight). While Graham caused problems for the knight including waking it up from its slumber, Achaka and Graham soon learned to help each other despite not understanding each other's language, and Achaka even taught Graham how to use a bow and arrow.

Both finally reached the Dragon's resting spot and Achaka attempted to defeat it. Unfortunately the dragon awoke Graham was able to escape (possibly with one of the dragon's eyes), but while attempting to defend himself the Achaka was killed in a fiery blast. It was an event that would forever have an impact on his life. Afterwords he met Manny who told him that Achaka respected him, and wanted him to continue in the tournament.

Next Graham found a way to beat Acorn in the Duel of Strength, and Whisper in the Duel of Speed guaranteeing him a place in the final challenge the Duel of Wits, where he could win a chance to become not only a knight, but also the potential heir to the kingdom.

After successfully defeating Manny and winning the final competition, it turned out, that it had been a ploy by Manny to become the next king. But after being revealed, and having the citizens turn on him, he escaped. Soon after, Graham joined Daventry's army. Early on he helped push the Wedzel Wolves back north to Serenia, and even helped restore trade, and the flow of gold to the weakening nation. Not only had he won an opportunity to become a knight of Daventry, he also won the oppertunity to become the next heir. His father could not be less proud when he learned of King Edward's decision.

In his twenties, after becoming the 'greatest knight in all of Daventry', he was sent on his last major quest by King Edward to find the kingdom's stolen Magic Mirror (KQGS), the mirror that could forsee and warn of danger in the land, and tell the stories of the past. Along the way, he solved the 'impossible riddle', climbed a beanstock, played a jig for the leprechauns, and even had a mushroom that made him shrink. He was able to recover the kingdom's other lost treasures, including a magic shield and a magic chest filled with gold.

Graham had looked everywhere in the kingdom for the mirror, but it was in the last place he had to look. He entered the Forest Well which he hadn't visited since the loss of Achaka, and found that Bed Caves had changed since he last been there. Old passages had collasped, and new passages could be accessed with the help of rickety bridges made out of Beds and mattresses. Graham discovered evidence of evil wizard, which controlled the Well Dragon, the large dragon he had encountered when he first came to Daventry.

After a series of adventures avoiding the dragon, obtaining the mirror, a raft ride on a mattress in an underground river, chased by the Dragon, Graham made his escape with the mirror back to the entrance to the well. Just before he climbed out, Graham made an important choice on how to defeat/escape the dragon, which had an impact later in his life.

Rubble Without a Cause
Not long after becoming the new king, the kingdom was at war with the Stone Goblins who were stealing stuff and kidnapping subjects in the Northwestern region of the kingdom. An inexperienced Graham found himself kidnapped by the Goblins after he left the safety of his castle, to visit his subjects in the small village in the region.

Weakened, and trapped for days or weeks he was forced to live off cold porridge piped into his cell. But after a while even that food ran out. Soon after he was let out of his cell, and enslaved by the Goblins who made him do chores for them. Graham discovered other fellow citizens of Daventry who had been kidnapped, and were near starvation.

Finally helping as many prisoners as possible he frees one of them, and they help him escape the prison and reach the Goblin Castle, where Graham encounters the Goblin King, and convinces him to free all the prisoners, and let them return to Daventry.

Once Upon A Climb
Eight years later (now in his 30s), King Graham now in his 30s, traveled far to Kolyma looking to save a princess from a tower to be his queen. He makes a long trek to get to the tower. No matter how far along the path Graham travels, the tower still looms in the distance, seemingly not changing in size.

Graham eventually gets to the tower with his future queen in it, only to find two women waiting for him. Not only that, Graham now finds himself stuck at the top of the tower with both of them.

Graham, during his attempt to escape gains affinity with one of the princesses until finally deciding on asking one to join him as the queen of Daventry. Along the way, he explores the awkwardness of love and dating while attempting to gain freedom from the evil witch Hagatha.

Personality and traits
Graham likes to pun a lot. He also doesn't know how to swim. Growing up outside of Daventry, Graham heard many tales were shared about the world around his family. Some real, some legend, and others purely superstition.

Titles and nicknames

 * Old King Graham
 * Grandpa Graham
 * Graham of Llewdor
 * Sir Graham
 * Graham the Squire
 * Graham the Wise
 * Graham the Brave
 * Graham the Soft of Heart
 * King
 * King Graham
 * Buttercup
 * String Bean
 * Honey Bee/Bridge Bee/Bee
 * Bandi/Bandicoot/Bridge Bandicoot
 * Bridge Troll
 * Goose/Goosey/Bridge Goose
 * Pockets
 * Twinkletoes
 * Skinny Jeans/Skinny Pants
 * Skinny Teenager
 * Little Feather
 * King Boy
 * Sire
 * Your Highness
 * Your Majesty
 * Kingly One
 * Princess Graham
 * Grahammy
 * Moron
 * Logic Lad
 * Grandfather/Grandpa

Whisper misnaming

 * Germaine
 * Gale
 * Gaston
 * Gerry
 * Geraldine
 * Gorgio
 * Gideon
 * Gordon
 * Geoffrey
 * Gob
 * Garret
 * Grant
 * Gabe
 * Greg

Dragon

 * Shoot the dragon in the eye.
 * Free it.
 * Distract it

How to win a duel

 * A deft maneuver
 * A quick-witted distraction
 * An act of kindness even in victory.

Choose a wheel

 * Bread (with tip)
 * Bread (no tip)
 * Shield (with tip)
 * shield (no tip)
 * Table top (with tip)
 * Table top (no tip)

Choose where to give a tip

 * see above choice for other versions


 * Baker Shop (no wheel)
 * Alchemist Shop (no wheel)
 * Blacksmith (no wheel)

Befriend Orfie

 * Threaten Orfie (or back off)
 * Impersonate a troll (or mess up)
 * Offer to feed him.

Extentuating Circumstances

 * I didn't hear about the date change
 * (My mom wouldn't let me leave before I finished breakfast
 * I don't know what extenuating means

Maya's Apprentice

 * Become apprentice
 * Refuse
 * Think about it

Defeat goblins

 * Kill goblins
 * Disarm goblins

Wedzel wolves

 * Keep gate closed, and get Wedzel Patch
 * Leave gate open more than twice (no patch for Graham)

Merchant of Miracles

 * Buy ticket (different ways to get it)
 * Don't buy ticket
 * Save Merchant from goblins
 * Let Merchant be kidnapped

Dragon's Eye

 * Have Achaka shoot the dragon (get eye)
 * Stop Achaka

Picnic

 * Knock down bee hive on table (Wente stung)
 * Get rid of beehive (two solutions)

Achaka and Dragon

 * Go during hideous eye quest
 * Go after hideous eye competition

Bravery Path

 * Choose Dragon's eye
 * Get alternative eye from Manny

Wisdom path

 * Substitute eye/lantern

Compassion path

 * Give pie to Olfie

Pillare's mouthpiece

 * Use sleeping leaf
 * Use hypnosis powder

Duel Wits

 * Don't cheat
 * Cheat

Defeat Manny

 * Knife
 * Bird Bombs
 * Pie

The Boulder

 * Have Acorn push boulder.
 * Have Amaya destroy boulder with Crumbler.

Save Triumph

 * Acorn helps
 * Have Amaya cut down tree.

Opposite Day Decree
* Give Frog to Hobblepots (as food, they remember fly wings)
 * 1) Medicine
 * Save Mr. Fancycakes
 * Save Bramble Fey.

* Leg of meat can be used to feed self, giant rat, or any of the prisoners.

Behind the scenes
Graham mentions that he is not from Daventry, and grew up somewhere outside of Daventry in both Chapter 1 and Chapter 2. This differs from the backstory given in classic King's Quest material which had him growing up as a child in Daventry (but somewhat closer to the account in the KQ novels). Graham mentions he has a last name but is interrupted before he can mention it. The Merchant of Miracles states he's just a boy, and doens't know where he is from, but its probably hard to pronounce", another indication he's from outside Daventry. The people of Daventry and fellow knights do not seem to know who he is, another indication that he has come to daventry from a far away land. Graham also says it was his 'first day in Daventry' which also support this as well. He stats in Chapter three that he wasn't originally from Daventry but a land in the far north.

Additionally Graham once claims he's from Llewdor' to the trolls (but he maybe lying at this point), and he also mentions that he was with his mother that morning, which seems to indicate that Daventry is within a half-day's journey of his homeland (Llewdor is also within a half-day to day journey from Daventry in KQ3, and some of the spinoff material, so Llewdor could still be a possibility).

A running gag in the game is Graham's last name is Cracker, but he is never allowed to actually say it. "My name is Graham, last name Cr..." short for Graham Cracker. This is a nod back to his full name and and joke from the, KQ2, the King's Quest Companion and also nodded to in KQ1SCI, and Quest for Glory I.

Graham appears as an unlockable skateborder in Tony Hawk's Pro Skater 5. The game may also include a 'Cedric' reference as their appears to be an owl wearing a crown on one of the skateboards.

Graham would have gotten another nickname from Whisper in CH2: 'Sparkly Head'