KQ8 Enemy List/Temple4Monsters

[Monsters] classType=KQMonsterManager


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 * Copy this line to create a default monster:
 * monsterX=	monsterName	monsterType		@	@	@	@	???	???	-1	0	@	@	@	@	@	@	@	@	@

numMonsters=5

monster0=	Lucfight1	lucfight	@	@	@	@	-25000	100000	95000	9400	0	@	@	@	@	@	@	@	@	@ monster1=	Lucfight2	lucfight	@	@	@	@	-25000	100000	96000	9400	0	@	@	@	@	@	@	@	@	@ monster2=	Lucfight3	lucfight	@	@	@	@	-25000	100000	97000	9400	0	@	@	@	@	@	@	@	@	@ monster3=	LucEnd	lucend	@	@	@	@	@	100000	97000	9400	0	@	@	@	@	chase 500 2000	80000	@	@	@ monster4=	LucEndFar	lucend	@	@	@	@	@	100000	97000	9400	0	@	@	INVITEM_LucretoFire	@	guard	80000	@	80000	@
 * monsterX=	name	type	team	xtraHealth	xtraDamage	xtraProtect	xtraExp	locX	locY	locZ	dirZ	dependents	movement	invHold	invDrop	chaseMode	alarmRadius	birthDelay	attackDist	attackDelay