KQ8 Enemy List/Temple2Monsters

[Monsters] classType=KQMonsterManager


 * ***** DO NOT EDIT THIS FILE OUTSIDE OF EXCEL *****
 * ***** SAVE THIS FILE AS TEXT(OS/2 or MS-DOS) *****


 * Copy this line to create a default monster:
 * monsterX=	monsterName	monsterType		@	@	@	@	???	???	-1	0	@	@	@	@	@	@	@	@	@

numMonsters=16


 * monsterX=	name	type	team	xtraHealth	xtraDamage	xtraProtect	xtraExp	locX	locY	locZ	dirZ	dependents	movement	invHold	invDrop	chaseMode	alarmRadius	birthDelay	attackDist	attackDelay

monster0=	Chench1	hencspr1	@	@	50	35	@	121130	114459	6244	-0.2	@	@	@	"INVITEM_strength,INVITEM_sacredwater,INVITEM_invulnerable"	@	9000	@	2000	0.8 monster1=	Chench2	hencspr1	@	@	50	35	@	114779	109683	6050	0	@	@	@	"INVITEM_sacredwater,INVITEM_invulnerable"	@	9000	@	2000	0.8 monster2=	spearchucker1	hencspr2	@	@	50	35	@	109101	112105	6050	-0.93	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	guard	8000	@	8000	1 monster3=	henchbow1	henchbow	@	1500	100	35	10000	96355	92153	6050	0	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_invisible"	guard	8000	@	8000	1 monster4=	Starthench1	hencspr1	@	@	50	35	@	103958	92659	6050	-1.3	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster5=	Starthench2	hencspr1	@	@	50	35	@	90758	92262	6050	1.7	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_strength"	@	9000	@	2000	0.8 monster6=	Hallhench1	hencspr1	@	@	50	35	@	108611	90738	6050	0.1	@	@	@	"INVITEM_crystal,INVITEM_crystal,INVITEM_strength"	@	9000	@	2000	0.8 monster7=	Hallhench2	hencspr1	@	@	50	35	@	108570	102002	6050	0	@	@	@	"INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster8=	spearchucker2	hencspr2	@	@	50	35	@	85599	98567	6050	1.5	@	@	@	"INVITEM_crystal,INVITEM_crystal"	guard	8000	@	8000	1 monster9=	Roomhench1	hencspr1	@	@	50	35	@	78844	99146	6050	0.1	@	@	@	"INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster10=	Roomhench2	hencspr1	@	@	50	35	@	85540	109250	6050	-0.6	@	@	@	"INVITEM_crystal,INVITEM_crystal"	@	9000	@	2000	0.8 monster11=	Northhench1	hencspr1	@	@	50	35	@	102191	111831	5282	1.6	@	@	@	"INVITEM_crystal,INVITEM_strength"	@	9000	@	2000	0.8 monster12=	Lighthench1	hencspr1	@	@	50	35	@	120741	101828	6050	-3.1	@	@	@	"INVITEM_crystal,INVITEM_strength"	@	9000	@	2000	0.8 monster13=	henchbow2	henchbow	@	1500	100	35	10000	121014	88491	6462	3	@	@	@	"INVITEM_crystal,INVITEM_crystal"	guard	8000	@	8000	1 monster14=	Mhench1	hencspr2	@	@	50	35	@	100	100	-1	-0.2	@	@	@	"INVITEM_strength,INVITEM_sacredwater,INVITEM_invulnerable"	guard	9000	@	8000	1.2 monster15=	Mhench2	hencspr2	@	@	50	35	@	100	100	-1	0	@	@	@	"INVITEM_sacredwater,INVITEM_invulnerable"	guard	9000	@	8000	0.8
 * henchman coming out of cauldron room
 * henchman monster throwing a spear north center
 * henchman near entrance
 * Center hallway
 * North of mask room
 * North most East/West hall
 * Hallway to Hall of light