Treasure hunt

The treasure hunt was the main concept of play for the earliest King's Quest games, in particulary KQ1 and KQ2, and to some extent in KQ3.

The idea of the 'treasure hunt' goes back to the Zork games in which the player tries to collect as many treasures and/or items to get a full score. But collected items are not necessarily used for puzzles by themselves, or using them might lead to lower final score.

The treasure hunt is the simplest of adventure game design, and is also utilized in games such as the Mixed-Up Mother Goose, and Mixed-Up Fairy Tales.